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Post by Iakus on May 10, 2017 15:10:50 GMT
(-----...The game has been described as an ‘action-adventure’ title with ‘RPG-style progression’ and will be a live service game, although it is not an RPG.---) It looks like Bioware is not going to make any more games that I would buy in future if I am correct in my understanding on what was said. "We want Call of Duty's crowd"
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Post by Iakus on May 10, 2017 15:12:22 GMT
Oh, gods, no. I hope the movie never happens. So sad..... Who would pay money to see "I am the Catalyst" on the big screen in 3D?
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Post by cypherj on May 10, 2017 15:14:41 GMT
They didn't even mention it during the earnings conference call. They talked about several other games, but no ME:A. Seeing that ME:A was their only major release in the fourth quarter, that says a lot. If you can slog through this investor.ea.com/results.cfmIt says that 53 million in sales from MEA will be applied to next quarter earnings. So it's at least made that much. Its says $53 million from the premium edition will be put into next quarter, the game has made more than that. There must be something in the premium edition that hasn't been released yet, so they can't recognize the revenue until it is. Say you bought a season pass that included four DLCs, the company can't recognize revenue until the DLCs are released. Just like if you pre-ordered the game they couldn't recognize the revenue until March 21st. $53 million would be terrible, really terrible. They were counting on three million sales in the first few days, @60 each that would be 180 million gross sales, minus costs, which was what 40 Million I think I read somewhere. They would ave been counting on 140 million in the first week. Either way, I don't think the sales were what they expected.
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Post by Deleted on May 10, 2017 15:17:58 GMT
Oh, gods, no. I hope the movie never happens. So sad..... Who would pay money to see "I am the Catalyst" on the big screen in 3D? If you trim the three games down, you can wrestle a decent story, and the setting is fine. In all likelihood, they will not have a catalyst, because movie does not need three endings or explanation why the Reapers are bent on destroying civilizations. They will likely just have a hardcore Space Bond who bangs the blue alien chick, goes rogue for a while, then destroys the Reapers. But I don't want a canon, any canon, even if the movie is awesome.
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Post by Kroitz on May 10, 2017 15:18:04 GMT
If the movie adaptation isn't directed by Takashi Miike I'll be very disappointed.
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Post by canuckgamer on May 10, 2017 15:21:52 GMT
I like how they not once mentioned story, characters, or dialogue when it came to what mass effect is. Guess people are right when they say the franchise is catering more to multiplayer and streamlined combat gears of war style, I can't stick to this franchise if that's what their focus will be :/ It is nice seeing them delay the future IP half a year to a year though, at least shows they're wanting to make sure it's ready but I'd like to at least see what is is instead of being in the dark for another year or two. "Mass Effect [Andromeda] is an interesting title; it was in development for a really long time and represented a lot of the great things that BioWare is known for: story, size, depth, breadth, imagination," Story was literally the first thing in the list.
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Post by ShadowAngel on May 10, 2017 15:27:55 GMT
I like how they not once mentioned story, characters, or dialogue when it came to what mass effect is. Guess people are right when they say the franchise is catering more to multiplayer and streamlined combat gears of war style, I can't stick to this franchise if that's what their focus will be :/ It is nice seeing them delay the future IP half a year to a year though, at least shows they're wanting to make sure it's ready but I'd like to at least see what is is instead of being in the dark for another year or two. "Mass Effect [Andromeda] is an interesting title; it was in development for a really long time and represented a lot of the great things that BioWare is known for: story, size, depth, breadth, imagination," Story was literally the first thing in the list. Read on cause someone else brought up exactly what you said earlier. I already explained on that.
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Post by canuckgamer on May 10, 2017 15:29:04 GMT
Mass Effect movie? First Contact War and humanity's further introduction to the galactic scene. That's what I'd make it about. YES YES YES They aren't going to be able to pull off the OT as a movie. They just can't. Do First Contact War, and some of the stuff that happened pre-game. They could even cover Shepards early career. Original story, rich area for exploration, and a chance the grow the franchise.
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Post by samhain444 on May 10, 2017 15:37:23 GMT
They can pull off a trilogy adaption but only after they do Anderson's story. It would be the best bridge between discovering the Relay in near Pluto to Shepard stepping on board the Normandy for a mission to Eden Prime. Once completed, if popular and successful, they can start Shepard's story which would have to be a trilogy to tell it correctly.
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Post by The Biotic Trebuchet on May 10, 2017 15:37:34 GMT
though a movie is in the works.- I've been hearing movie rumors for years, but this seems to suggest there is momentum on that front now...
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Post by Deleted on May 10, 2017 15:43:41 GMT
(-----...The game has been described as an ‘action-adventure’ title with ‘RPG-style progression’ and will be a live service game, although it is not an RPG.---) It looks like Bioware is not going to make any more games that I would buy in future if I am correct in my understanding on what was said. They will still make Dragon Age. That team is underway at the moment, no announcement, but the devs are not exactly subtle when they are at twitter. The core Dragon Age team isn't working on the new IP after all, that is the old Mass Effect team.
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Post by fchopin on May 10, 2017 15:54:28 GMT
(-----...The game has been described as an ‘action-adventure’ title with ‘RPG-style progression’ and will be a live service game, although it is not an RPG.---) It looks like Bioware is not going to make any more games that I would buy in future if I am correct in my understanding on what was said. They will still make Dragon Age. That team is underway at the moment, no announcement, but the devs are not exactly subtle when they are at twitter. The core Dragon Age team isn't working on the new IP after all, that is the old Mass Effect team. I haven’t seen any evidence of a new Dragon Age game coming out soon and I don’t even know what direction the game would take. Bioware seem to be lost at the moment and don’t seem to know what direction to take.
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Post by dm04 on May 10, 2017 15:55:58 GMT
Oh good, more focus and content on multiplayer, something I haven't touched since I got bored in the first 20 minutes on ME3 MP. Looks like EA knows where the easy money is, and it isn't from creating a fleshed out and finished RPG experience. I remember a guy in ME3 who spent 2000$ on packs and got nothing of value, god was he pissed, and MEA is even worse. Money fed to a campfire is better spent then to give for "packs", yet, there are enough people who buy and buy ^^.
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Post by alanc9 on May 10, 2017 16:08:20 GMT
If you can slog through this investor.ea.com/results.cfmIt says that 53 million in sales from MEA will be applied to next quarter earnings. So it's at least made that much. Its says $53 million from the premium edition will be put into next quarter, the game has made more than that. There must be something in the premium edition that hasn't been released yet, so they can't recognize the revenue until it is. Say you bought a season pass that included four DLCs, the company can't recognize revenue until the DLCs are released. Just like if you pre-ordered the game they couldn't recognize the revenue until March 21st. $53 million would be terrible, really terrible. They were counting on three million sales in the first few days, @60 each that would be 180 million gross sales, minus costs, which was what 40 Million I think I read somewhere. They would ave been counting on 140 million in the first week. Either way, I don't think the sales were what they expected. Wouldn't $53 million be pretty good if that was just premium edition sales?
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Post by nanotm on May 10, 2017 16:32:44 GMT
if there serious about making a movie then chances are the franchise has gained a larger following in the last few years than it previously held, it would also suggest that its made enough profit to fund full production and still leave them with a healthy wearchest for the development of a new game, btw plenty of games have movies (or movies have games) far cry, avatar and Warcraft being some of the biggest ones off the top of my head (far cry actually made more sales following the movie release than in the entire year preceeding it iirc, which is funny because the movie was utter shite) ubisoft has a history of spunking millions up the wall on movie shorts and defiance was an mmo that had a tv series (and was pretty successful too, made almost as much in advertising revenue as game sales lol) so long as the movie isn't another cartoon one it will likely be decent, especially given all the space films and tv series made in the last few years (most of them are high def and fairly believable in terms of ships size and layout, of course not totally beliveable though )
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Post by cypherj on May 10, 2017 16:33:43 GMT
Its says $53 million from the premium edition will be put into next quarter, the game has made more than that. There must be something in the premium edition that hasn't been released yet, so they can't recognize the revenue until it is. Say you bought a season pass that included four DLCs, the company can't recognize revenue until the DLCs are released. Just like if you pre-ordered the game they couldn't recognize the revenue until March 21st. $53 million would be terrible, really terrible. They were counting on three million sales in the first few days, @60 each that would be 180 million gross sales, minus costs, which was what 40 Million I think I read somewhere. They would ave been counting on 140 million in the first week. Either way, I don't think the sales were what they expected. Wouldn't $53 million be pretty good if that was just premium edition sales? Impossible to say without knowing the ratio of deluxe/standard editions. Main reason I say the sales weren't what they expected is because they didn;t mention it at all while mentioning several other games on the call. I've listened to and even been on earnings conference calls at my company and if we had a new version of our software, or a new module released and it wasn't mentioned, it was because it didn't make budget. These calls are for the public, so a lot of it is spin, so not getting a it was a very successful launch, or sales were solid, or anything. That's just not a good sign. I doubt it tanked, but if it had lived up to the three million in the first few days (which was too aggressive to begin with), we would have heard about. It would have been the most successful launch for an ME game or Bioware game period. Had it sold two million in the first week it would have beaten ME:3 and been the most successful launch for an ME game. Also, even though the CEO said Mass Effect Andromeda's reception had nothing to do with pushing the new IP back, it had to. Putting ME:A out in the shape it was in obviously hit them in a way they didn't like and they don't want that to happen again. Which is a good thing. Had they suffered no penalty for pushing out an unfinished product who knows what we'd get in the next DA, ME:A game or the new IP.
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Post by Deleted on May 10, 2017 17:02:32 GMT
Oh, gods, no. I hope the movie never happens. So sad..... Who would pay money to see "I am the Catalyst" on the big screen in 3D? If it were a Rocky Horror style audience participation viewing, I would be on board for the catalyst being in the film.
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Post by alanc9 on May 10, 2017 18:10:15 GMT
Wouldn't $53 million be pretty good if that was just premium edition sales? Impossible to say without knowing the ratio of deluxe/standard editions. Main reason I say the sales weren't what they expected is because they didn;t mention it at all while mentioning several other games on the call. I've listened to and even been on earnings conference calls at my company and if we had a new version of our software, or a new module released and it wasn't mentioned, it was because it didn't make budget. These calls are for the public, so a lot of it is spin, so not getting a it was a very successful launch, or sales were solid, or anything. That's just not a good sign. I doubt it tanked, but if it had lived up to the three million in the first few days (which was too aggressive to begin with), we would have heard about. It would have been the most successful launch for an ME game or Bioware game period. Had it sold two million in the first week it would have beaten ME:3 and been the most successful launch for an ME game. Also, even though the CEO said Mass Effect Andromeda's reception had nothing to do with pushing the new IP back, it had to. Putting ME:A out in the shape it was in obviously hit them in a way they didn't like and they don't want that to happen again. Which is a good thing. Had they suffered no penalty for pushing out an unfinished product who knows what we'd get in the next DA, ME:A game or the new IP. Sounds reasonable. I always figure that deluxe editions are a small fraction, but that's probably just projection.
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Post by kotoreffect3 on May 10, 2017 18:26:20 GMT
Well what I got from that is they still want to continue to invest in the IP which a relief to me. I was afraid that the suits might pull the plug of the franchise (at least for the time being) after the not so cozy reception it got from the internet. While MEA is not as good as I hoped it is also not as bad as it's detractors make it out to be. It is still a very good space opera game while being a mediocre game by Mass Effect standards. However there is still a lot of potential with the new arcs they started and I am looking forward to it's DLCs and then eventually it's sequel. I have been pretty critical myself of MEA when I compare it to the trilogy but at the end of the day I still see potential in MEA and have high hopes for it's sequel and I will still support if with my wallet when it comes to future content that they develop for it.
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Post by cypherj on May 10, 2017 18:27:04 GMT
Impossible to say without knowing the ratio of deluxe/standard editions. Main reason I say the sales weren't what they expected is because they didn;t mention it at all while mentioning several other games on the call. I've listened to and even been on earnings conference calls at my company and if we had a new version of our software, or a new module released and it wasn't mentioned, it was because it didn't make budget. These calls are for the public, so a lot of it is spin, so not getting a it was a very successful launch, or sales were solid, or anything. That's just not a good sign. I doubt it tanked, but if it had lived up to the three million in the first few days (which was too aggressive to begin with), we would have heard about. It would have been the most successful launch for an ME game or Bioware game period. Had it sold two million in the first week it would have beaten ME:3 and been the most successful launch for an ME game. Also, even though the CEO said Mass Effect Andromeda's reception had nothing to do with pushing the new IP back, it had to. Putting ME:A out in the shape it was in obviously hit them in a way they didn't like and they don't want that to happen again. Which is a good thing. Had they suffered no penalty for pushing out an unfinished product who knows what we'd get in the next DA, ME:A game or the new IP. Sounds reasonable. I always figure that deluxe editions are a small fraction, but that's probably just projection. In the patch notes it says that deluxe edition players are getting two free Nomad skins, a new casual outfit, and something else. Which would be the things that hadn't been given to the players yet, and why they had to push the sales into this quarter. But I doubt they would make that giveaway if only a small percentage had gotten the deluxe edition. It was only ten bucks more I think. So that and/or, they're about to start selling an upgrade for to deluxe for like ten of fifteen dollars and they wanted to make it enticing. Who knows.
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Post by samhain444 on May 10, 2017 18:49:20 GMT
Sounds reasonable. I always figure that deluxe editions are a small fraction, but that's probably just projection. In the patch notes it says that deluxe edition players are getting two free Nomad skins, a new casual outfit, and something else. Which would be the things that hadn't been given to the players yet, and why they had to push the sales into this quarter. But I doubt they would make that giveaway if only a small percentage had gotten the deluxe edition. It was only ten bucks more I think. So that and/or, they're about to start selling an upgrade for to deluxe for like ten of fifteen dollars and they wanted to make it enticing. Who knows. They are selling the deluxe upgrades for $10
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Post by KaiserShep on May 10, 2017 19:05:52 GMT
so long as the movie isn't another cartoon one it will likely be decent, especially given all the space films and tv series made in the last few years Personally I'd rather there be an animated series than a movie. I just have a seriously bad feeling about this.
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Post by nanotm on May 10, 2017 19:13:14 GMT
so long as the movie isn't another cartoon one it will likely be decent, especially given all the space films and tv series made in the last few years Personally I'd rather there be an animated series than a movie. I just have a seriously bad feeling about this. shit if they can pull of a halo nightfall type effort it will be seriously epic, maybe go for more episodes though, it would also allow them to have a multi series setup transitioning from relay214 incident through to andromida initiative pulling away (skip me3 to avert cannonisation, or go the destroy route and revive shepard to aid in the rebuilding effort, clearly that breath right at the end of the blowup sequence was him/her surviving and needing rescue) whichever option though they go for I just prefer that its not a cartoon, by all means utilise CGI to the max even steal sequences from the games for footage but don't do the gash of hastily scribbled pictures because they never look good on hidef screens /
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Post by azarhal on May 10, 2017 19:57:03 GMT
If you can slog through this investor.ea.com/results.cfmIt says that 53 million in sales from MEA will be applied to next quarter earnings. So it's at least made that much. Its says $53 million from the premium edition will be put into next quarter, the game has made more than that. There must be something in the premium edition that hasn't been released yet, so they can't recognize the revenue until it is. Say you bought a season pass that included four DLCs, the company can't recognize revenue until the DLCs are released. Just like if you pre-ordered the game they couldn't recognize the revenue until March 21st. $53 million would be terrible, really terrible. They were counting on three million sales in the first few days, @60 each that would be 180 million gross sales, minus costs, which was what 40 Million I think I read somewhere. They would ave been counting on 140 million in the first week. Either way, I don't think the sales were what they expected. The Premium edition had more skins (casual and Nomad) coming in May (released with patch 1.06).
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