cypherj
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Post by cypherj on May 11, 2017 3:34:24 GMT
This response from EA when asked about it doesn't make me feel good about how much more we'll get from ME:A.
Our teams at BioWare and across EA put in tremendous effort bringing Mass Effect Andromeda to players around the world. Even as BioWare continues to focus on the Mass Effect Andromeda community and live service, we are constantly looking at how we’re prepared for the next experiences we will create.
The teams in EA Worldwide Studios are packed with talent, and more than ever, we are driving collaboration between studios on key projects.
With our BioWare and Motive teams sharing studio space in Montreal, we have BioWare team members joining Motive projects that are underway. We’re also ramping up teams on other BioWare projects in development.
There will be much more to come from BioWare in the years ahead.
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dmc1001
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Post by dmc1001 on May 11, 2017 3:34:25 GMT
This could probably mean a couple of patches and no DLCs at all. Well I hope people are now happy. Thinking that bitching is going to give you a better product...flash news...It won't. After Deus Ex this is the second franchise I love that is put on halt...while crap like Battlefield, Battlefront and CoD are released every freaking year....damn if it goes like this I won't have anything to play with. I suppose sucking up and letting companies get away with buggy games is the better way to go. It will likely mean that fewer RPG's hit the market. That happens to be my favorite style of gaming so I wouldn't be happy about it. I'd rather push them into doing a better job than just not having games at all. Constructive criticism at least gives them a direction.
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Fen'Harel Faceman
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Workin' so hard, to make it easy.
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Post by Fen'Harel Faceman on May 11, 2017 4:03:05 GMT
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Post by erikson on May 11, 2017 4:08:55 GMT
It should be glue by now.
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Cyan_Griffonclaw
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Uncle Cyan
Dang it.
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Post by Cyan_Griffonclaw on May 11, 2017 4:10:14 GMT
game that became a internet joke even before release. Doesn't that, in and of itself, tell you something? A few mean-spirited memesters and various other clickbait trolls predisposed the audience to hate on the game. And it worked. I don't deny that MEA is flawed, and I can understand that it disappointed in some ways - but I also think that people's expectations were out of line. A lot of people seemed to want Ryder to be Shepard, and expected MEA to be structured like ME2 & ME3 - even though they started touting the Nomad and exploration themes a couple of years ago. I just think the backlash is way overblown - and it may have done severe damage to the franchise. Though I get what you're saying, Bioware had their own chance to give everyone a middle-finger and say, "Here is Ryder. Here is a new story. Polished. Ready to for you to lose yourself in a new canvas that we have been pouring over. We are proud of our work." Then Bioware released the game broken (DON'T ANYONE TELL ME DIFFERENT.) and Bioware instead got middle-fingers pointed at them and was told, "I told you so..." Patch 1.05 did a lot to fix the issues, but the hype window came and went. Potential is not enough to justify the hubris displayed by EA to release the game in such a horrible state.
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Post by clips7 on May 11, 2017 4:13:37 GMT
I suppose sucking up and letting companies get away with buggy games is the better way to go. It will likely mean that fewer RPG's hit the market. That happens to be my favorite style of gaming so I wouldn't be happy about it. I'd rather push them into doing a better job than just not having games at all. Constructive criticism at least gives them a direction. ^^^This....they have already released two patches and the game is already better for it. Which goes to show that they knew this game was not ready at launch. Andromeda is not a bad game, but there are/is other issues rather than the cosmetics. The story is lacking a bit and the supporting cast really isn't that interesting and half of the side-quests felt like chores and given the scope of you making these planets hospitable in the face of other aliens that have been here for years, Ryder still isn't really given the proper respect and the game itself doesn't convey a sense of urgency or elaborates on the gravity of the impact Ryder is making. These topics needed a bit more of a serious and darker tone to set the narrative, but instead everything felt light-hearted and non-nonchalant in alot of instances.
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Post by SilJeff on May 11, 2017 4:16:16 GMT
It's a good thing EA didn't have a season pass for this game
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Post by isaidlunch on May 11, 2017 4:17:17 GMT
I'll never preorder a game again after MEA, that's for sure.
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Post by Ivory Samoan on May 11, 2017 4:28:26 GMT
Hiatus and Montreal removed isn't all bad IMO. Hiatus and shuttered IP, now....that....that would be bad. Thank fuck for CDPR, this Destiny clone better be worth it BioWare
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Cyan_Griffonclaw
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Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on May 11, 2017 4:33:50 GMT
Trump will make Mass Effect great again. Too soon, man. Too soon. Woof. Right on.
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SwobyJ
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Post by SwobyJ on May 11, 2017 4:52:52 GMT
I'll never preorder a game again after MEA, that's for sure. This may be the truest result for me too. And 'I' only preordered DAI and MEA as gifts another paid for me. So what I even mean is, I won't even let others preorder for me.
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Post by stysiaq on May 11, 2017 4:57:10 GMT
Good news. I now am waiting for even better news of BioWare soft rebooting the series again and treating MEA like Warner Brothers treats Green Lantern movie.
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Post by stysiaq on May 11, 2017 5:08:16 GMT
This could probably mean a couple of patches and no DLCs at all. Well I hope people are now happy. Thinking that bitching is going to give you a better product...flash news...It won't. After Deus Ex this is the second franchise I love that is put on halt...while crap like Battlefield, Battlefront and CoD are released every freaking year....damn if it goes like this I won't have anything to play with. You know why that crap gets released every year? Because it sells. If the news is true it means that MEA didn't sell, not because people bought it and didn't like it. People don't have moral obligation to buy games, especially bad/buggy ones only on the assumption that if they'll just swallow the frog and shut up there will be future, better installments. MEA was bad enough to become a meme before release and gather enough bad rep to - essentially - do to the franchise what it did to the other Ryder. It's Montreal's fault, not the unruly mean people's on the internet. They fully own what's happened to them.
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Post by SwobyJ on May 11, 2017 5:15:36 GMT
I think they will continue on with their planned DLC's and finish Andromeda out. A lot of story threads might get tied up, some threads may remain for the future game to address. I don't think ME is going "Bye-bye", it just might be a few years before we have anything else from the franchise. The team's going to need to give serious thought to what they want to do with it. I do hope Ryder and crew come back, though. I already thought that we won't get a ME in 2018, but this stuff makes me think we won't see it in 2019 either. More like 2020-2021, after NewIP and DA4 at least. Kill me if its 2022 (or never). I think we'll get DLC but more on the 1-2 side than 3-4. One or two 'side' adventures and hopefully still a final 'cap off'. I'd be surprised if the former doesn't happen, but just, again (like with the base game itself) disappointed if the latter doesn't. I at least need their mea culpa work!
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Basquemercat117
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Post by Basquemercat117 on May 11, 2017 5:20:11 GMT
i feel that the mass effect franchise has been on ice for 5 years. i really dont think after me3 they put it the series on a high priority. think about it, the game was in development was for 5 years, yet only costed 40 million dollars, which in the triple a world is nothing. to be honest its a miracle that we got the game we got for being made for 40 million. and then instead of keeping it to the branch that made the original series they gave it to a smaller, and less experience Montreal team (not to dis the team or anything). and the team that did work on the original worked on the new ip since 2014, so two years after me3. so maybe they started doing MEA, but lets be real the citadel dlc came out 2013, so really that tea barely had any time to work on MEA if they did at all until they were taken by the new project. with how Me3 ended the series, i can see why they were hesitant.
why not focus on dragon age that has always consistently, each title in the series barley if at all related making easier to make a story with, or a new ip that could really bring new life into bioware. i can totally see why they would focus on that instead of working on the mass effect series that would be an up hill battle. you can tell that the Montreal team got wanted to do all these great things, yet they had such a small budget that they really had to cut corners to just get the game up and running. look at the titles it is being compared to: Horizon zero dawn: converted into us dollars costed 47 million to make( on huge factor on why the game was make for so cheap was because it is a play-station exclusive which makes the coding and programming process alot faster and easier), the withcer 3 costed 81 million to make, and at most expensive of all at a grand total of at least 120 million dollars to produce we have breath of the wild. they were trying to make a game as dense as at least horizon zero dawn, with more area than the witcher 3 or breath of the wild, with everything that comes included with a bioware game on steroids, and do all of that on the smallest budget in comparison to those three. hell in some cases the budget the other games budget is twice to three times as large.
so no duh why the game didnt do well, it was never given the right resources to even start with in the first place.they tried to do more with less and my god at least they gave it their all to try to get this game to us. So at least in my opinion, after ME3 the series has always been on ice and i dont ever see it coming off ice for at least 3 to 5 years. maybe within that 3 to 5 year time we may get another game.
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Post by xetykins on May 11, 2017 5:24:35 GMT
Well at least they said that they will continue to support MEA multiplayer. I guess its good news for people who are into it, but they did not say anything about the single player, which is worrying.
BTW, which bioware branch made dragon age?
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Post by Deleted on May 11, 2017 5:27:35 GMT
Well at least they said that they will continue to support MEA multiplayer. I guess its good news for people who are into it, but they did not say anything about the single player, which is worrying. BTW, which bioware branch made dragon age? Edmonton, the original Bioware studio.
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Post by duckley on May 11, 2017 5:28:04 GMT
I would be very disappointed if this marks the end of the Andromeda story. So much potential to move forward with something new and interesting... new world's, species, lore, I have totally enjoyed Andromeda so th7s really Sucks!
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More coffee...? More coffee.
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Post by Hrungr on May 11, 2017 5:30:08 GMT
Well at least they said that they will continue to support MEA multiplayer. I guess its good news for people who are into it, but they did not say anything about the single player, which is worrying. BTW, which bioware branch made dragon age? DA is out of their Edmonton studio, though the other studios will help. The Descent DLC was out of their Austin studio for example...
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Always teacher, sometimes writer
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Post by linksocarina on May 11, 2017 5:30:49 GMT
14 pages in nine hours? Not bad.
As for the news themselves, can't say that I'm particularly surprised honestly.
Maybe this is a blessing in disguise for the ME franchise, it desperately needs a break, a time to gather some real talent, some time to actually think about what makes a Sci-Fi action/adventure/RPG of this sort fun and enjoyable.
ME:A was... okay, but it was also somewhat of a mess. Think of it this way, EA's priorities are elsewhere for the studio, but they didn't close the studio, they just re-focused it. That part in particular is curious to me, if true. Montreal was created as a support studio to begin with, did that work then BioWare pushed for them to take the franchise off the hands of Edmonton for the game. While this is going on, Dylan got pushed back a year, they are likely in pre-production for Dragon Age, and there is a Star Wars game in their lap too via EA Motive (which is more or less under the BioWare label in all but name only), not to mention the constant updates for Kotor. Star Wars is going to take precedence as the Sci-Fi game for a while, methinks. BioWare is going to go back to the drawing board for Andromeda, and if this pattern holds (who knows if it will) Montreal is likely going to develop auxilary content for several games. Perhaps focusing back on small scale projects and DLC for Dylan or Star Wars or Dragon Age, while Edmonton focuses more on the main development. This is also a far cry from the meme we keep seeing of EA shooting the studio in the back of the head. They did something similar with Maxis, although Maxis had a LOT more problems than BioWare did, with the Sim City and Sims 3 and 4 debacles when released. That forced a closure. I think Wilson in this case is being much more protective of BioWare than say Maxis, because of the diversity of projects involved in the studio. This is a corporate ploy: placating investors who are probably underwhelmed a bit (even though it seems like most of EA is content) while shifting focus on projects that will either sell better, or have a lot more time into them with a more experienced team. Either way...if this is true it probably is the best case scenario out of all the possabilities of a major shakeup for us. It means the studio isn't gone, the franchise isn't dead, and no one is getting fired.
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Post by Basquemercat117 on May 11, 2017 5:36:01 GMT
Well at least they said that they will continue to support MEA multiplayer. I guess its good news for people who are into it, but they did not say anything about the single player, which is worrying. BTW, which bioware branch made dragon age? my guess it would have been Edmonton team. and then sent it off to the other teams to finalize.
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Post by jastall on May 11, 2017 5:39:46 GMT
So amongst all the chit-chat I need something cleared up; as EA actually said the franchise is on hiatus, or is that classic Kotaku-style clickbait?
It wouldn't surprise me if it was indeed put on ice seeing as Andromeda did get a rather tepid reception, but I want facts, not assumption from one of the worst websites on the planet for that sort of thing.
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Post by Fredward on May 11, 2017 5:48:55 GMT
I'm not cheering this news on as some seem to be doing because I genuinely will miss Bioware if they fail but the fact that some people are actually blaming the fans for finding a product flawed and not the company for delivering a flawed product is amazingly cringe. Congratulations, you have well and truly placed the cart in front of the horse.
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Post by blueasari on May 11, 2017 5:56:58 GMT
I'm not cheering this news on as some seem to be doing because I genuinely will miss Bioware if they fail but the fact that some people are actually blaming the fans for finding a product flawed and not the company for delivering a flawed product is amazingly cringe. Congratulations, you have well and truly placed the cart in front of the horse. Spot on.
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Post by projectpatdc on May 11, 2017 6:03:26 GMT
Doesn't that, in and of itself, tell you something? A few mean-spirited memesters and various other clickbait trolls predisposed the audience to hate on the game. And it worked. I don't deny that MEA is flawed, and I can understand that it disappointed in some ways - but I also think that people's expectations were out of line. A lot of people seemed to want Ryder to be Shepard, and expected MEA to be structured like ME2 & ME3 - even though they started touting the Nomad and exploration themes a couple of years ago. I just think the backlash is way overblown - and it may have done severe damage to the franchise. Though I get what you're saying, Bioware had their own chance to give everyone a middle-finger and say, "Here is Ryder. Here is a new story. Polished. Ready to for you to lose yourself in a new canvas that we have been pouring over. We are proud of our work." Then Bioware released the game broken (DON'T ANYONE TELL ME DIFFERENT.) and Bioware instead got middle-fingers pointed at them and was told, "I told you so..." Patch 1.05 did a lot to fix the issues, but the hype window came and went. Potential is not enough to justify the hubris displayed by EA to release the game in such a horrible state. If I would have known EA's fiscal year ended March 31st, I would have been much more skeptical about the state of the game before release. I still love it, and I'm ok with most of the bugs being fixed, but yeah when it's a publicly traded company, you cannot fudge forecasts. And missing MEA's sales that were forecasted for Q4 would have been troubling. someone would have lost their job....I speak from experience. It's very different than working for a private company. It's like trying to turn a cruise boat around compared to a small wake boarding boat.
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