Daft Arbiter
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Post by Daft Arbiter on May 18, 2017 3:15:19 GMT
Real different endings where most of the audience's biggest questions were simply not answered. What questions are those, exactly? Can you list the top three? I don't know what would technically be the top three, but I know a lot of people wanted to know what happened to Shepard if you have High EMS Destroy (Shep lives at the very end, but...how?). What do the squadmates do afterwards? What is the new galactic government like? Even with Extended Cut, ME3 left a great deal of information in a state of ambiguity.
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Post by Fen'Harel Faceman on May 18, 2017 3:15:52 GMT
OK, come up with one.
Retcon the ending entirely? LOL. So just fuck continuity, right? You'd fit in perfectly with Bioware's current writers. I have to come up with one? I just said it's not a stupid idea. That's one? You gave no reasons why continueing Shepard's story is stupid. Retconning endings, stories or lore has been done before, it's not like the world ends. It's not as big of a deal as you make it out to be. The definition of a retcon: revise (an aspect of a fictional work) retrospectively, typically by introducing a piece of new information that imposes a different interpretation on previously described events. So lets say that Shepard was indoctrinated for instance, that popular theory. Or the Illusive Man brainwashed Shepard, or maybe starchild did, in the end the destroy choice was made canon because the other options were just Shepard being brainwashed. Shepard fought that and decided to destroy the Reapers. There are plenty of ways to 'retcon' the ending if you wanna call it that. I'm down for retconning in a time loop so that ME2 & 3 never happened.
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Post by griffith82 on May 18, 2017 3:24:19 GMT
OK, come up with one.
Retcon the ending entirely? LOL. So just fuck continuity, right? You'd fit in perfectly with Bioware's current writers. I have to come up with one? I just said it's not a stupid idea. That's one? You gave no reasons why continueing Shepard's story is stupid. Retconning endings, stories or lore has been done before, it's not like the world ends. It's not as big of a deal as you make it out to be. The definition of a retcon: revise (an aspect of a fictional work) retrospectively, typically by introducing a piece of new information that imposes a different interpretation on previously described events. So lets say that Shepard was indoctrinated for instance, that popular theory. Or the Illusive Man brainwashed Shepard, or maybe starchild did, in the end the destroy choice was made canon because the other options were just Shepard being brainwashed. Shepard fought that and decided to destroy the Reapers. There are plenty of ways to 'retcon' the ending if you wanna call it that. This isn't dead yet? Look we need to look forward not back.
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Post by clips7 on May 18, 2017 3:28:56 GMT
I think they need to let the trilogy go and stand on it's own. At some point tho, they need to address a final and absolute ending as to what happened in the Milky Way. And if fans are upset with whatever they provide, oh well. They way Bioware framed this in every player can craft his/her own ending was only going end in a way in which nobody will be completely happy.
For the series to progress they need to mention what actually happened in the MW for Andromeda 2 and let the trilogy stay in the MW. 600 years have past...Shepard is clearly dead by now and any cloning stasis tactics would somewhat cheap and having him in the Andromeda universe (while cool) would just be overshadowing these Ryder characters you are trying to build upon.
I like Shepard, but his/her story has been told and a final absolution needs to be stated for the next game regardless of how fans may call for the dev's head because they didn't agree with the ending they wanted. I wouldn't mind making a trip back to the MW just to see what happened, and whether the narrative takes on a tone of the MW being almost completely obliterated due to the Reapers or seeing that the MW is still recovering and maybe a story revolving around the potent dark matter energy can be told.
I wouldn't want the Reaper as a threat tho, maybe some other multi-dimensional entity or threat just as terrorizing as the Reaper threat.....those universal wide storylines do it for me, where the universe is on the brink of collapse rather than dealing with a generic faction like the kett. The only time i felt the need of a sense of urgency in Andromeda was when there was talk about what was happening back in the MW and how everything and everybody was being decimated....
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Post by yan on May 18, 2017 3:30:43 GMT
I love Watchmen. The amount of times I read is not healthy.
There is a Before Watchmen, which I decided to ignore and is not part of the continuity for me.
Think about it.
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Post by gkonone on May 18, 2017 3:51:32 GMT
I have to come up with one? I just said it's not a stupid idea. That's one? You gave no reasons why continueing Shepard's story is stupid. Retconning endings, stories or lore has been done before, it's not like the world ends. It's not as big of a deal as you make it out to be. The definition of a retcon: revise (an aspect of a fictional work) retrospectively, typically by introducing a piece of new information that imposes a different interpretation on previously described events. So lets say that Shepard was indoctrinated for instance, that popular theory. Or the Illusive Man brainwashed Shepard, or maybe starchild did, in the end the destroy choice was made canon because the other options were just Shepard being brainwashed. Shepard fought that and decided to destroy the Reapers. There are plenty of ways to 'retcon' the ending if you wanna call it that. This isn't dead yet? Look we need to look forward not back. Yeah I get it Just hoping and hoping I guess. I need to watch Frozen again, and let it go.
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Post by gkonone on May 18, 2017 4:05:53 GMT
I have to come up with one? I just said it's not a stupid idea. That's one? You gave no reasons why continueing Shepard's story is stupid. Retconning endings, stories or lore has been done before, it's not like the world ends. It's not as big of a deal as you make it out to be. The definition of a retcon: revise (an aspect of a fictional work) retrospectively, typically by introducing a piece of new information that imposes a different interpretation on previously described events. So lets say that Shepard was indoctrinated for instance, that popular theory. Or the Illusive Man brainwashed Shepard, or maybe starchild did, in the end the destroy choice was made canon because the other options were just Shepard being brainwashed. Shepard fought that and decided to destroy the Reapers. There are plenty of ways to 'retcon' the ending if you wanna call it that. I'm down for retconning in a time loop so that ME2 & 3 never happened. Lol, Face as an avatar. The A-team, nostalgia. But, I've always thought that it was about the total experience, as far as the original trilogy goes. So I wouldn't have wanted to miss ME2 and 3. I do believe they can make the ending of ME3 work if they wanted to persue a new game. But whatever.
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Post by Fen'Harel Faceman on May 18, 2017 4:07:29 GMT
I'm down for retconning in a time loop so that ME2 & 3 never happened. Lol, Face as an avatar. The A-team, nostalgia. But, I've always thought that it was about the total experience, as far as the original trilogy goes. So I wouldn't have wanted to miss ME2 and 3. I do believe they can make the ending of ME3 work if they wanted to persue a new game. But whatever. Hey, with going back in time you keep ME2 and 3. Best of both worlds.
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Post by RamShep on May 18, 2017 7:58:47 GMT
As much as I loved my Shepherds, all of my Shepherds are dead, after making the ultimate sacrifice for the good of the many. So no, I wouldn't want the return of the Shepherd.
What I wouldn't mind is the return to the Milky Way. Before ME3 but after ME2? In a remote corner of the galaxy where an N7 team is fighting the geth, Cerberus and the Reapers?
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Post by The Twilight God on May 18, 2017 8:21:29 GMT
OK, come up with one.
Retcon the ending entirely? LOL. So just fuck continuity, right? You'd fit in perfectly with Bioware's current writers. I have to come up with one? I just said it's not a stupid idea. That's one? You gave no reasons why continueing Shepard's story is stupid. Retconning endings, stories or lore has been done before, it's not like the world ends. It's not as big of a deal as you make it out to be. The definition of a retcon: revise (an aspect of a fictional work) retrospectively, typically by introducing a piece of new information that imposes a different interpretation on previously described events. So lets say that Shepard was indoctrinated for instance, that popular theory. Or the Illusive Man brainwashed Shepard, or maybe starchild did, in the end the destroy choice was made canon because the other options were just Shepard being brainwashed. Shepard fought that and decided to destroy the Reapers. There are plenty of ways to 'retcon' the ending if you wanna call it that. The evidence dictates that Shepard is indoctrinated if choosing Control, Synthesis or Refuse. They make zero sense outside of that.
That's not a retcon. That's simply moving forward with Destroy. That's like saying they had to retcon away the Shepard dies ending for ME2.
The reason it's stupid is that the galaxy was just saved. Anything you throw in after thwarting a Reaper cycle will pale in comparison and cheapen the finality of the saga. It's a bad setup. It's a horrible idea. It's like continuing Star Wars immediately after RotJ and having the movie take place on a single planet and the villain be a local street gang. The galaxy is in shambles. It will take decades, centuries to undo the damage. The fighting is over for Shepard.
So, yes, YOU have to come up with one. You did say it was easy after all. You're making it sound like it's not easy by avoiding backing up your claim.
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Post by themikefest on May 18, 2017 11:34:28 GMT
I don't know what would technically be the top three, but I know a lot of people wanted to know what happened to Shepard if you have High EMS Destroy (Shep lives at the very end, but...how?). What do the squadmates do afterwards? What is the new galactic government like? Even with Extended Cut, ME3 left a great deal of information in a state of ambiguity. Before the extended cut was released, I had a few questions. How much time passed from the firing of the crucible to the time the player sees Joker exiting the Normandy? No matter how high ems is, the scene always shows the thrusters being torn from the fuselage of the Normandy. How is it in one piece on the unknown planet instead of being in pieces with everyone onboard dead? How much time passes before the crash site is located and the crew and squadmates are rescued? With the extended cut, it adds more questions If ems is above 2600, the relay doesn't explode, only the rings are damaged. Why is the relay that is shown while the ships fly by severely damaged? If ems is above 2600, the Normandy is able to leave the unknown planet without any problem. So what was the purpose of the planet? The memorial scene Who informed them that Anderson is dead? The only one I can think of would be Bailey and C-Sec. Did he call the Normandy to informed them of Anderson's death? Or did he forward the message to Hackett who passed it on to the Normandy? How much time has passed from the crucible firing to the memorial scene? I would imagine it would take time to locate Anderson's body. If ems is below 3100, the LI puts up Shepard's nameplate. How do you know Shepard is dead? Did the person(s) who found Anderson's body also find Shepard's body? That's possible. So if that happened, then why have Shepard's nameplate? The LI has a "feeling" that Shepard might have survived. If Shepard romanced Jack or Miranda or didn't romance anyone, how does the character, the one holding the nameplate, have that "feeling" that Shepard might be alive? If control or synthesis is chosen, how do they know Shepard is dead? Why not say Shepard is currently MIA? The player knows he/she is dead. If ems is below 2600, how long before the crew and squad are rescued? If destroy is chosen, why aren't there any quarian ships seen with the others, if they survived Rannoch? Other questions would be What punishment will the asari receive for not revealing that artifact earlier? Will the Citadel eventually be moved back to the Serpent Nebula? Will the council agree to givning the krogan another planet to settle for their help, if the genophage if cured? If the quarians survive, will they build robots like their ancestors did? As you say, what happens with the crew and squad?
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Post by Link"Guess"ski on May 18, 2017 12:42:02 GMT
What questions are those, exactly? Can you list the top three? I don't know what would technically be the top three, but I know a lot of people wanted to know what happened to Shepard if you have High EMS Destroy (Shep lives at the very end, but...how?). What do the squadmates do afterwards? What is the new galactic government like? Even with Extended Cut, ME3 left a great deal of information in a state of ambiguity. Details and minutiae. The point that Shepard's story reached the end; the point where it no longer makes sense to see an ongoing story from his POV, was completely clear even before 3 ended. I'll admit, I wasn't really a fan of this because BioWare just went the cliche "Hero sacrifice" route and I really just, for once, wanted my hero to end up with his loved ones and they lived happily ever after or maybe he changed name and retired or anything just not the "he died to save everyone" crap that's been done to death. Letting go of Shepard was going to be hard no matter how they decided to tell you his story ended in 3. Citadel DLC was a good sendoff with what they had left and I was content with that. But, you have to realize, all of ya, that Shepard was always meant to be put to rest at the end of the trilogy he was featured in. If he ever returns it'll be as a service to you and not some purposeful story unless it's one of those deconstructions or faux pas art pieces. Andromeda's decision to start fresh somehow was good. Going to another galaxy in 600 years and the rationale for doing so was, however, not and the execution of anything that happened after its contrived premise felt almost just as contrived, so it's kind of a fluke. Like the prequels of Star Wars it's not the concept that sucked and I actually think Episode 1, 2 and 3 are all better than 7 and any of the newer Star Wars bullshit, but it's the execution of it that fails to impress. Even with the contrived reasoning of going to Andromeda this game could've made you drop your Shepard and Garrus body pillows and start salivating all over Ryder and Vetra if only they had sold you on the concept, like if the stakes had fealt impactful, if the family story had been rubbed in the wound harder, with more depth to their history and believable relationships and if there really was a sense of loss to whatever would happen if we didn't manage to pathfind well. Anything really. But Andromeda was just perfunctory. That Shepard sequel you're asking for would be just as perfunctory. EA/Ware would be selling you the brand and you'd buy it because you love the brand but then next time you'd realize you don't care as much about Shepard anymore because the story, its execution and the game-journey you went through in the trilogy was what made it for you. You can't just insert Shepard in an empty room for 60 hours and make it just as exciting as Mass Effect 2 can you? There's not much they can do if Shepard survived ME3's ending that wouldn't end up with us feeling less excited about him.
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Post by griffith82 on May 18, 2017 12:43:11 GMT
This isn't dead yet? Look we need to look forward not back. Yeah I get it Just hoping and hoping I guess. I need to watch Frozen again, and let it go. Lol. Well it's not a bad movie at least lol.
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Post by shermos on May 18, 2017 15:46:59 GMT
One of the few things I agree with Bioware on is that Shepard's story is finished. If they ever go back to the Milky Way (preferably post ME3), it would be better to have a new ship and crew, and not Normandy lite like the Tempest and its crew. Maybe the PC could find a VI or something, but I'd leave it at that.
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Post by sdzald on May 18, 2017 16:00:48 GMT
I loved the MET series and Shepard is one of my all time favorite game Avatars. With that said, NO I do not want to see another ME game featuring Shepard, as far as I am concerned that story line is finished. Some people might suggest a prequel but once again no thank you, I am not a big fan of prequels in books, movies or games.
Besides, after my experience with MEA I am done with ME, for the most part I am also done with EA and Bioware unless I read and am told by friends how great one of their new games are.
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Post by Deleted on May 18, 2017 17:30:00 GMT
Would you play it instead of another Andromeda chapter/game? Assuming they could make it work story wise. This is purely hypothetical, Andromeda isn't doing as well as they would have hoped and they're going back to Shepard. Would you prefer that or would you prefer a new Andromeda game? I'll be honest, I'm biased, for me the Mass Effect games were all about Shepard and his/her relationships, adventures and just the general gameplay really. I love Shepard but I've come to love my Ryder. I don't know that I would want to go back at this point. I would much rather really just watch how this one evolves. The more I think about it, aside from the story being a bit meh and the villain being a joke there are many things that are better than ME1. Ryder could at times use a whack with a maturity stick. Ryder did seem to improve as the story progressed at least for me. I think maybe initially ryder wasn't great because they really wanted to emphasize how new and green they were, something I personally think was a very poor choice. They didn't have to make ryder new and green for people to feel like they started with a fresh new character who worked toward the shepard level of hero/legend. They could have still emphasized skill and training a bit more than what they did which they seem to also confuse with maturity or ability to handle situations in a relatively professional manner. Shepard was great. But Ryder can be too. I think in the next game ryder will be closer to what shepard was in ME1 but might still have those witty sarcastic moments.
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Post by piratesnugglecakes on May 18, 2017 18:08:34 GMT
As someone that doesn't like the Ryder character, especially the voice actor, I would still say no to Shepherd coming back. He had a good ending and it's 600 years after so let's move on to something new.
As for MEA2, if they keep the same fanfic quality writing staff, they can maybe end the mass effect series. I'd rather see the series end than keep flogging the name with crappy story after crappy story. And if they make the damn game anyway, either give us a new main character, ditch the doofus voice actor or make it a silent protagonist.
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Post by alanc9 on May 18, 2017 20:28:52 GMT
With the extended cut, it adds more questions If ems is above 2600, the relay doesn't explode, only the rings are damaged. Why is the relay that is shown while the ships fly by severely damaged? Because Bio didn't want to do multiple versions of the scene, which is also why they don't show quarian ships. The same point it ever had. It was only there for the symbolism anyway.
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Post by themikefest on May 18, 2017 20:50:44 GMT
Because Bio didn't want to do multiple versions of the scene, which is also why they don't show quarian ships. Is that what Bioware said? Or is that an assumption? What symbol is it suppose to represent?
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Post by Deleted on May 18, 2017 20:53:08 GMT
Reaper shepherd best shepherd
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Post by alanc9 on May 18, 2017 21:02:16 GMT
The definition of a retcon: revise (an aspect of a fictional work) retrospectively, typically by introducing a piece of new information that imposes a different interpretation on previously described events. So lets say that Shepard was indoctrinated for instance, that popular theory. Or the Illusive Man brainwashed Shepard, or maybe starchild did, in the end the destroy choice was made canon because the other options were just Shepard being brainwashed. Shepard fought that and decided to destroy the Reapers. There are plenty of ways to 'retcon' the ending if you wanna call it that. The evidence dictates that Shepard is indoctrinated if choosing Control, Synthesis or Refuse. They make zero sense outside of that.
That's not a retcon. That's simply moving forward with Destroy. That's like saying they had to retcon away the Shepard dies ending for ME2.
After all these years, do you really think anyone's going to buy that IT isn't a retcon itself? Not intending to relitigate IT since I consider the topic a colossal bore now. I'm just curious about the intent.
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Post by alanc9 on May 18, 2017 21:14:48 GMT
Because Bio didn't want to do multiple versions of the scene, which is also why they don't show quarian ships. Is that what Bioware said? Or is that an assumption? What symbol is it suppose to represent? It's an observation of the cheapness of the entire EC. When they could re-use a graphic with a minor color swap, they did. Since you're asking why Bio didn't spend money on doing alternate versions of the shot, them simply not wanting to spend more money is a good working hypothesis, particularly since there's no other hypothesis kicking around. As for the symbolism, I thought that the "it's a new world" aspect was blatantly obvious. (I suppose you could even say the scene's Edenic, since the galaxy's original sin has been erased, though this is a lousy fit with Christian mythology.) The physical reality of the world is almost certainly a bit different from the image presented; there's no chance that a garden world a secondary relay jump away from Sol hasn't been colonized by the Alliance.
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Post by The Twilight God on May 18, 2017 21:32:41 GMT
The evidence dictates that Shepard is indoctrinated if choosing Control, Synthesis or Refuse. They make zero sense outside of that.
That's not a retcon. That's simply moving forward with Destroy. That's like saying they had to retcon away the Shepard dies ending for ME2.
After all these years, do you really think anyone's going to buy that IT isn't a retcon itself? Not intending to relitigate IT since I consider the topic a colossal bore now. I'm just curious about the intent. Do you stalk me just so you can respond to anything I post related to the subject of indoctrination? Every time you pop up out of nowhere.
Get over it, Alan.
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Post by The Twilight God on May 18, 2017 21:39:33 GMT
Because Bio didn't want to do multiple versions of the scene, which is also why they don't show quarian ships. Is that what Bioware said? Or is that an assumption? It makes sense considering they have a DLC size limit. Qurians and Geth may or may not be present. The real question is why these lazy mofos didn't show us any salarian ships. Never say a salarian ship in the entire trilogy.
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Post by CrutchCricket on May 18, 2017 21:40:34 GMT
Reaper shepherd best shepherd We'll ASSUME DIRECT CONTROL, ok?
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