bshep
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Post by bshep on Sept 10, 2016 21:18:01 GMT
Curious: both SR1 and SR2 have their Gardian lasers on the wings, but the Tempest lacks the same kind of structure. If you don't mind my asking, where'd you find out that those structures were the GARDIAN lasers? Neither ship's ever shown firing anything from them, and I can't find/recall any instance of their purpose being described. We see firing coming from them during the battle at earth, and i think Joker does the same against those drones during the suicide mission. About the SR1 i am supposing they served the same purpose.
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Post by KirkyX on Sept 10, 2016 21:31:42 GMT
If you don't mind my asking, where'd you find out that those structures were the GARDIAN lasers? Neither ship's ever shown firing anything from them, and I can't find/recall any instance of their purpose being described. We see firing coming from them during the battle at earth, and i think Joker does the same against those drones during the suicide mission. About the SR1 i am supposing they served the same purpose. I don't know about the battle for Earth, but during the suicide mission the shots come from between the primary hull and the wings, not from those end bits: I mean, they could still be the emitters I suppose, if the VFX for this scene is off, but I never got that impression myself, and I've spent quite a bit of time poring over Mass Effect space battle scenes to make .gifs and such.
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commandercryptarch
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Post by commandercryptarch on Sept 10, 2016 21:33:45 GMT
I like it and I like the name. But it reminds me too much of the Normandy and there is no Normandy without Joker... I miss Joker damnit!
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Post by Deleted on Sept 10, 2016 22:10:42 GMT
I like it and I like the name. But it reminds me too much of the Normandy and there is no Normandy without Joker... I miss Joker damnit!Your comment syncs with a thought I've had about how we will view the new crew mates. For example, how much will we be comparing the new characters with the older ones? Do the new characters have to outclass the previous generation, or can we accept the new crew as is? Obviously the strengths of their character development and their personalities are crucial. I too will miss Joker, but I am hoping we'll see new characters we can admire, enjoy and be entertained by. I have enjoyed the trilogy's characters immensely, and I hope I can clear my mind to feel 'present' in the future too. Back on topic, I like the Tempest; it's okay but it doesn't blow me away. I could accept a different shape/outline as well. I'm really looking forward to seeing it's new internal layout.
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commandercryptarch
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Post by commandercryptarch on Sept 10, 2016 22:24:31 GMT
I like it and I like the name. But it reminds me too much of the Normandy and there is no Normandy without Joker... I miss Joker damnit!Your comment syncs with a thought I've had about how we will view the new crew mates. For example, how much will we be comparing the new characters with the older ones? Do the new characters have to outclass the previous generation, or can we accept the new crew as is? Obviously the strengths of their character development and their personalities are crucial. I too will miss Joker, but I am hoping we'll see new characters we can admire, enjoy and be entertained by. I have enjoyed the trilogy's characters immensely, and I hope I can clear my mind to feel 'present' in the future too. Back on topic, I like the Tempest; it's okay but it doesn't blow me away. I could accept a different shape/outline as well. I'm really looking forward to seeing it's new internal layout. I see what you are saying. I am sure I will like the new squaddies but there will always have the original trilogy in the back of my head and I won't be able to avoid comparing.I will try but the urge will be too strong...I know it About the ship, I remember reading somewhere that it will be bigger than the Normandy.
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Post by BamBam the Destroyer on Sept 10, 2016 22:31:31 GMT
There's no reason to believe there will be any alignment of the size and shape from the outside of the ship to the inside of the ship. Just throwing it out there.
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Post by goishen on Sept 10, 2016 22:52:22 GMT
Your comment syncs with a thought I've had about how we will view the new crew mates. For example, how much will we be comparing the new characters with the older ones? Do the new characters have to outclass the previous generation, or can we accept the new crew as is? Obviously the strengths of their character development and their personalities are crucial. I too will miss Joker, but I am hoping we'll see new characters we can admire, enjoy and be entertained by. I have enjoyed the trilogy's characters immensely, and I hope I can clear my mind to feel 'present' in the future too. Back on topic, I like the Tempest; it's okay but it doesn't blow me away. I could accept a different shape/outline as well. I'm really looking forward to seeing it's new internal layout. Well, we're going into a galaxy where the aliens are all considered hostile until we get the okay from them. It's not hard to track everything as being hostile. It is hard to track everything as being friendly and then one ship is hostile. What I'm trying to say is that a VI could do the piloting for us. Possibly, that would be a good thing for us. A VI would land us farther away from settlements than we really need to be landed. Could be a good thing if it turns out that the aliens are hostile.
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Post by Deleted on Sept 11, 2016 1:03:09 GMT
What I'm trying to say is that a VI could do the piloting for us. Possibly, that would be a good thing for us. A VI would land us farther away from settlements than we really need to be landed. Could be a good thing if it turns out that the aliens are hostile. Goishen, nice point. I assume there's a VI piloting the Ark to keep it generally on course for 2.5 million light years through open space, but I doubt a VI is sufficient or even desirable for driving a frigate throughout a star cluster. Given that the Ark is leaving sometime around 2184-5, I think it's more likely that navy ships, like frigates, still use living, breathing pilots after the Ark arrives. The picture of the Tempest sitting in the nearby field (the picture in the OP) has been criticized by some as unnecessary because a small transport craft would make a ship landing unnecessary. I don't see it as a problem because colony building needs more than a single shuttle craft can deliver - even with multiple runs to/from the surface. I do hope to see nice exterior graphics when the Tempest is landing or taking off from a planet. If the transition through a planetary atmosphere is a brief black screen to signal a short passage of time, I'll understand the necessity to keep things moving and skip a repetitive loading clip. Still, I'd like to see some beautiful atmospheric scenes.
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Post by goishen on Sept 11, 2016 1:18:41 GMT
Well, meh. You run into quantity of ships vs quality of ships. We don't really have a whole lot of quantity ships, not even the metal to produce them. Therefore, if one gets shot down, it's screwed. So, therefore, sending shuttles isn't a good idea. We have no idea what kind of RADAR they have, nor even to what technology level. They could have super-advanced RADAR tech that could detect a pebble entering their atmosphere. If that's the case, I'd wanna take down my entire ship. Because then, we'd at least stand a chance at getting out of there alive. Plus, we'd know that if a ship got destroyed, we'd know about how powerful (or could at least guesstimate) they were.
Plus, one thing we haven't considered. What if the AI (Ark Initiative) started to make these things specifically so that they could enter atmospheres? Instead of sending down a team of three, why not send your entire squad? Of course, this will prolly lead to a whole bunch'a "Rescue mission" type of posts from people, but I think that in one or two, yes. You will have to do a rescue mission. This means you play as an alien, at least for that mission. I can very easily see Ryder getting captured, a salarian (or the krogan) saying, "Why isn't he back yet? I'll be back." Grabbing a rifle off of the shelf and then going to get Ryder.
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Post by Shinobu on Sept 11, 2016 4:20:14 GMT
When I saw that, I thought of this: Am I the only one?
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Post by Atomkick Shinoski on Sept 11, 2016 6:25:20 GMT
Looks as small as the Normandy SR1. Tempest is actually not far from the character.
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Post by KeiraH on Sept 11, 2016 6:56:48 GMT
I thought it would be bigger Seriously though, it looks much smaller than the Normandy. I thought it looks way bigger!!! What! I meant smaller than SR2...
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Post by dalinne on Sept 11, 2016 9:47:36 GMT
Well, meh. You run into quantity of ships vs quality of ships. We don't really have a whole lot of quantity ships, not even the metal to produce them. Therefore, if one gets shot down, it's screwed. So, therefore, sending shuttles isn't a good idea. We have no idea what kind of RADAR they have, nor even to what technology level. They could have super-advanced RADAR tech that could detect a pebble entering their atmosphere. If that's the case, I'd wanna take down my entire ship. Because then, we'd at least stand a chance at getting out of there alive. Plus, we'd know that if a ship got destroyed, we'd know about how powerful (or could at least guesstimate) they were. Plus, one thing we haven't considered. What if the AI (Ark Initiative) started to make these things specifically so that they could enter atmospheres? Instead of sending down a team of three, why not send your entire squad? Of course, this will prolly lead to a whole bunch'a "Rescue mission" type of posts from people, but I think that in one or two, yes. You will have to do a rescue mission. This means you play as an alien, at least for that mission. I can very easily see Ryder getting captured, a salarian (or the krogan) saying, "Why isn't he back yet? I'll be back." Grabbing a rifle off of the shelf and then going to get Ryder. You made a good point. Maybe while we part to explore with our two squadmates, the rest of your team can do other things in the post aligned with their personalities (Asari tomb robber looking for technology, the Krogan protecting the ship or killing hostiles who approach...). At the end of the mission maybe they give you news about other side missions or giving you resources.
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Post by Addictress on Sept 11, 2016 11:45:18 GMT
Well, meh. You run into quantity of ships vs quality of ships. We don't really have a whole lot of quantity ships, not even the metal to produce them. Therefore, if one gets shot down, it's screwed. So, therefore, sending shuttles isn't a good idea. We have no idea what kind of RADAR they have, nor even to what technology level. They could have super-advanced RADAR tech that could detect a pebble entering their atmosphere. If that's the case, I'd wanna take down my entire ship. Because then, we'd at least stand a chance at getting out of there alive. Plus, we'd know that if a ship got destroyed, we'd know about how powerful (or could at least guesstimate) they were. Plus, one thing we haven't considered. What if the AI (Ark Initiative) started to make these things specifically so that they could enter atmospheres? Instead of sending down a team of three, why not send your entire squad? Of course, this will prolly lead to a whole bunch'a "Rescue mission" type of posts from people, but I think that in one or two, yes. You will have to do a rescue mission. This means you play as an alien, at least for that mission. I can very easily see Ryder getting captured, a salarian (or the krogan) saying, "Why isn't he back yet? I'll be back." Grabbing a rifle off of the shelf and then going to get Ryder. Hhmm yes. I'm trying to think if there is any tactical benefit for landing the entire ship on planet surfaces. Since they are not part of the galactic community, if there is one, and are not familiar with whatever fueling infrastructure there may be (and even if there was a fueling infrastructure, the technology might not even be compatible), then it would waste resources to have the ship continually orbiting and remaining in space. Yes, in fact they MUST land at each planet to forage for resources there to re-fuel. Of course! There is no other option.
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Post by fchopin on Sept 11, 2016 12:11:22 GMT
I can't really tell from the cartoonist image we have.
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bshep
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Post by bshep on Sept 11, 2016 12:37:38 GMT
Hhmm yes. I'm trying to think if there is any tactical benefit for landing the entire ship on planet surfaces. Since they are not part of the galactic community, if there is one, and are not familiar with whatever fueling infrastructure there may be (and even if there was a fueling infrastructure, the technology might not even be compatible), then it would waste resources to have the ship continually orbiting and remaining in space. Yes, in fact they MUST land at each planet to forage for resources there to re-fuel. Of course! There is no other option. The codex stated some ships would refuel in gas giants by skimming helium from the upper atmosphere. But i agree that by landing you reduce the fuel consumption. Also the codex says that small ships discharge their Eezo core by making a ground connection with the planet surface. Maybe that is one of the reasons for the Tempest to park on the planet.
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Post by nxp5 on Sept 11, 2016 12:40:24 GMT
By the look of things it's smaller than both Normandy's and I like that a lot!
Still don't love the nose/cockpit, but it already an improvement to the old design's
Hoping we'll have Ryder's bunk/cabin in the tempest, rather than on an Arc.
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bshep
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Post by bshep on Sept 11, 2016 12:47:50 GMT
Don't really see the problem with landing on a planet. According to ME lore Frigates / Corvettes can do it, even the SR2 should have been able to do it without problems. The funny thing is, when you have an Eezo core that allows you to simply say fuck gravity and give your ship a negative mass(!) you shouldn't have a problem with landing on planets even with big ships. Me thinks that this "problem" is completely artificial. And as i said above you do need to land small ships to discharge the electrical current build up from the use of the eezo core. (why i haven't remembered that before? )
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Post by goishen on Sept 11, 2016 14:36:27 GMT
You made a good point. Maybe while we part to explore with our two squadmates, the rest of your team can do other things in the post aligned with their personalities (Asari tomb robber looking for technology, the Krogan protecting the ship or killing hostiles who approach...). At the end of the mission maybe they give you news about other side missions or giving you resources. You both make excellent points (you and Addictress), ones in which I hadn't even considered. After reading your post I was thinking kind'a a war table esque thing inside the Tempest. And a fuel counter that if we get below, we can't go on another mission.
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Post by dalinne on Sept 11, 2016 18:02:56 GMT
You made a good point. Maybe while we part to explore with our two squadmates, the rest of your team can do other things in the post aligned with their personalities (Asari tomb robber looking for technology, the Krogan protecting the ship or killing hostiles who approach...). At the end of the mission maybe they give you news about other side missions or giving you resources. You both make excellent points (you and Addictress), ones in which I hadn't even considered. After reading your post I was thinking kind'a a war table esque thing inside the Tempest. And a fuel counter that if we get below, we can't go on another mission.Mmmm, a war table well done could be fine (i.e. the time depends on the time you spend completing a quest in the planet and it doesn't depends on REAL LIFE time, which was a fail in DAI in my opinion). A fuel counter could be so great! We are not in the Milky Way anymore, until we learn how andromedians buy fuel, we have to collect our own fuel at first. Fortunately in each planet you have fuel assets or something.
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bshep
N5
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Post by bshep on Sept 11, 2016 18:27:20 GMT
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Post by Xerxes52 on Sept 11, 2016 20:56:15 GMT
Interesting, I forgot that vessel in the ME universe were torchships. Haven't read the Codex in quite a while.
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Post by BansheeOwnage on Sept 12, 2016 2:44:26 GMT
Curious: both SR1 and SR2 have their Gardian lasers on the wings, but the Tempest lacks the same kind of structure. If you don't mind my asking, where'd you find out that those structures were the GARDIAN lasers? Neither ship's ever shown firing anything from them, and I can't find/recall any instance of their purpose being described. I don't believe they are GARDIAN lasers. I always assumed they were "landing gear". Either that or part of the engine assembly. Although, can the SR-2 land? I can't remember. Of course, it should be able to on account of ME fields... Maybe the Tempest will have a mini-me Thannix cannon similiar to what the SR2 had. It would odd the tempest not having any kind of weapons to defend itself if it were to come under fire from an unknown enemy.You're right, it would by odd. Sort of like removing the armaments from your scouting vehicle...
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Post by Xerxes52 on Sept 12, 2016 3:01:51 GMT
Indeed. I'd want at least something for defense when driving the Mako, be it a tank cannon, machine gun, or laser cannon.
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Post by BansheeOwnage on Sept 12, 2016 3:05:37 GMT
Hhmm yes. I'm trying to think if there is any tactical benefit for landing the entire ship on planet surfaces. Since they are not part of the galactic community, if there is one, and are not familiar with whatever fueling infrastructure there may be (and even if there was a fueling infrastructure, the technology might not even be compatible), then it would waste resources to have the ship continually orbiting and remaining in space. Yes, in fact they MUST land at each planet to forage for resources there to re-fuel. Of course! There is no other option. In real life, it takes a lot less fuel to remain in orbit than to land on a planet and then go back into space. Like, a lot, because maintaining orbit doesn't take fuel. At least, not for any amount of time the Tempest would stay in orbit somewhere. However, this isn't real life. ME fields mean it would take a lot less fuel to land and leave a planet, but still more than remaining in orbit. And unless they change a lot from the first trilogy, we won't be refueling on planets, because refueling happens in/around gas giants. What's with the carry handle on Ryder's back?... I didn't notice until you mentioned it. I don't know... maybe it's for spelunking? Don't really see the problem with landing on a planet. According to ME lore Frigates / Corvettes can do it, even the SR2 should have been able to do it without problems. The funny thing is, when you have an Eezo core that allows you to simply say fuck gravity and give your ship a negative mass(!) you shouldn't have a problem with landing on planets even with big ships. Me thinks that this "problem" is completely artificial. And as i said above you do need to land small ships to discharge the electrical current build up from the use of the eezo core. (why i haven't remembered that before? ) Ah, but think about this: The discharge problem would have to be fixed in order to make the trip to Andromeda in the first place! Logically, all new ships, not just the Arks, would have this tech now (which the Reapers always had). I'm neutral about the ship landing. However, if you need it to go in-atmosphere to drop the Mako in the first place, you might as well land it to conserve fuel, to make it into a mobile base, and to load artifacts etc. on to.
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