brandoftime
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Post by brandoftime on May 16, 2017 13:41:40 GMT
Moar! want more Mass Effect. I personally enjoyed the fresh start with Ryder, the scope of the game and it's combat. With a few tweaks here and there, better balance on open world concept and improved writing, the sequel could be really great. Think of the jump from ME1 to 2 for most people.
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Post by force58 on May 16, 2017 13:43:44 GMT
Making this game was always going to be risky from the start. We liked the ME trilogy because of it's story and it's well written characters. Now Imagine if Marvel released Avengers: Infinity War and replaced all the cast from all the Marvel films that will be in this movie, it would fail. Capcom and Ninja Theory tried to reboot Devil May Cry and it flopped hard because it didn't need to be rebooted, nobody wanted a new Dante. I kind of feel like Andromeda was forced just because people didn't want to say good bye to Mass Effect. Risky? Why? Do not see any risk involved. ME have (had) the potential to establish some decent universum, sadly BW killed ME Milky Way in the most stupid way, destroying all bridges behind them, they had to move somewhere else, MEA provided that. The premise is solid. Your comparison lacks... MEA is a whole new story, new characters, it is not just a replacement of current characters (yah, that would most likely suck, but it could work out). MEA "failed" (if we want to call it that) because of many different reasons (like unpolished, underdeveloped content) and not because it was "forced". I play on Xbox and haven't noticed any "unpolished" or "underdeveloped content". I haven't experienced any glitches. I have noticed a couple instances where the audio didn't match the video, but that's it. How specifically do you see that the game is unpolished or has underdeveloped content? I'd love to know if its anything other than the animations everybody seems to be screaming about.
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Post by Deleted on May 16, 2017 13:45:14 GMT
No but I sure want another DA game, those are good even with next to no resources. Inquisition was a rather bad experience for me on the whole, and I have never liked DA setting to start with, but I still want another DA game, because there was just enough good bits across all three games to still offer a hope of another gem of a game there.
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Post by force58 on May 16, 2017 13:47:52 GMT
I have no problem with Mass Effect moving on, just as I had no problem with Star Trek moving on. I liked the premisse and overall got my enjoyment out of the game. So it's certainly not that I wanted Shepard and nothing else. That being said, I see whole lot of wasted potential that would have made the game great instead of just OK. I won't repeat each and every gripe I had, since I already posted them in the appropriate threads. There's only one main problem I have, not even compared to the Mass Effect series, but as compared to the usual Bioware standards. I always loved the companions. To a more or lesser degree. In this game everyone of them leaves me cold. Did you play the Drake, Cora and Peebee side missions? If so, you can still say they left you cold???? If so, wow, tough deal there.
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Post by abaris on May 16, 2017 14:02:20 GMT
Did you play the Drake, Cora and Peebee side missions? If so, you can still say they left you cold???? If so, wow, tough deal there. The only one standing out was Cora's. Because of it's resolution and the possible twist.
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luketrevelyan
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Post by luketrevelyan on May 16, 2017 14:12:22 GMT
Well, people are seemingly never sick of sequels so I guess they will always want more. Personally I would rather get fewer sequels and more original ideas (also applies to movies). Of course original ideas are much more difficult and risky, but that's sort of the point.
There was an awesome period in BioWare's history where we got BG2, NWN, Kotor, JE, ME1, and DAO with no sequels in between (not from BioWare anyway). Since then it is ME2, DA2, ME3, DAI, MEA. Finally a new IP is coming but it is not even an RPG. Then the next game is likely DA4.
MEA is a bit of a fresh start but I would argue there was more that was familiar than new. My excitement prior to its release was to explore new things but the game gave me far less of that than I'd hoped. It felt a bit like the writers couldn't let go (or worried the fans couldn't). Like they had the bold vision to go to a new galaxy but then thought "well, let's not make it TOO alien", which sort of defeats the purpose.
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Teddie Sage
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Post by Teddie Sage on May 16, 2017 14:22:50 GMT
I wanted a sequel with Shepard or at least someone to follow up his steps after the endings of ME3. I wanted to see the squadmates and NPCs from the original trilogy and see how the Milky Way changed after the Reapers invasion. Andromeda is a huge disappointment.
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Post by alanc9 on May 16, 2017 14:40:43 GMT
No but I sure want another DA game, those are good even with next to no resources. I've put soooooo many hours into DA, specifically Inquisition, but just can't finish it. I end up getting bored to death, or, find that the missions are impossible to beat, and then just give up. I love games "like" that, just can't get into it. I'll have to give it yet another try. Impossible to beat?
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Post by Doctor Fumbles on May 16, 2017 14:42:22 GMT
Of course we did, the ME universe is huge with all the lore they set up. It just doesn't revolve around Shepard.Hell, we haven't even had a chance to play a non human main yet.
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Post by alanc9 on May 16, 2017 14:44:35 GMT
Making this game was always going to be risky from the start. We liked the ME trilogy because of it's story and it's well written characters. Now Imagine if Marvel released Avengers: Infinity War and replaced all the cast from all the Marvel films that will be in this movie, it would fail. Like Guardians of the Galaxy failed? Oh, wait...
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Exile Isan
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Exile Isan on May 16, 2017 14:55:50 GMT
If Bioware keeps making Mass Effect games for the rest of my life I will be totally happy. They're big galaxies, lots of stories to tell. Lots of characters to meet.
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Post by samhain444 on May 16, 2017 14:57:28 GMT
I enjoyed Mass Effect Andromeda and I'd want another game in this series. I'd also love if they'd make the "destroy ending" canon have Shepard survive (or not) and have another game in the Milky Way Galaxy with someone besides Shepard as the main protag.
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dm04
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Post by dm04 on May 16, 2017 15:09:11 GMT
Risky? Why? Do not see any risk involved. ME have (had) the potential to establish some decent universum, sadly BW killed ME Milky Way in the most stupid way, destroying all bridges behind them, they had to move somewhere else, MEA provided that. The premise is solid. Your comparison lacks... MEA is a whole new story, new characters, it is not just a replacement of current characters (yah, that would most likely suck, but it could work out). MEA "failed" (if we want to call it that) because of many different reasons (like unpolished, underdeveloped content) and not because it was "forced". I play on Xbox and haven't noticed any "unpolished" or "underdeveloped content". I haven't experienced any glitches. I have noticed a couple instances where the audio didn't match the video, but that's it. How specifically do you see that the game is unpolished or has underdeveloped content? I'd love to know if its anything other than the animations everybody seems to be screaming about. May I ask how much experience you have with gaming in general and if you were, in any way, involved in designing a game? Also, to me it seems you are new to the forums, as I explained what you ask a few times now. Basicaly... if a feature do not serve a purpose, just skip it. To have it just for the sake of having it is pointless. Like... the inventory, it is there just to be there, we can not equip anything out of the inventory, we can not equip our squad. It is not even a limiting factor, as there is no limit to consumables, salvage and ressources, it became even worse, as BW raised inv limit from 60 to 100 with one of their early patches, renending another feature of the game (avp cryo to increase inv size) pretty much useless. On top of that the inv lacks proper filters and sorting that are mandatory today. Merchants... again something that is just in the game for having a feature in the game. With enugh weapons, mods, consumables droping, and crafting even better, on top of that all available, weapons renders merchants useless. The whole economy in the game is screwed and pointless, I have 100k credits and nothing to buy because.... well what to buy? Mods? Drop. Weapons? I can craft better. Armor? I can craft better. Augments? Well disassemble your old weapon/armor and you get the augments back and they drop. Nomad paints? For what, I use one Nomad paint and the others can be actualy mission rewards. Crafting.... basic concept nice, lacks in execution and development. It lacks proper filters and the worthwhile touch that DAI had. AVP.... again nice but then? I get some passive "buffs", and? Not one is worthwhile. How about more colonists rund through our outposts as more and more are awakened? Underdeveloped. Or why do I have to visit the Tempest every 45min to collect my rewards? On top of that, this damn ship takes off everytime, why cant I just board the Tempest and I decide when to take off? Outposts... yah there again, it started good with Eos, then it became nothing. Why cant we choose science/military for each outpost? Why dont the outpost do something instead of just existing? Like groving? MEA got a ton of features and good ideas and everything is just a basic idea. The factial expressions and animations are least of my worries.
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Post by Sumerian Physics on May 16, 2017 15:22:59 GMT
Hell yes. Gimme 19 Mass Effect games. Fuck it. Why can there be 500 installments in the call of duty franchise but I'm supposed to be satisfied with 3 or 4 mass effect games? I don't even really play video games anymore. But I play mass effect. So, yeah
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Post by Iakus on May 16, 2017 15:24:28 GMT
At this point, I don't care one way or the other.
I want GOOD RPGs. the setting doesn't matter.
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Post by kino on May 16, 2017 15:30:46 GMT
Well, I can't speak for the "we" but I can speak for me and I damn sure wanted another ME game. And I'm hella happy with what I got so that now I want another. So no regrets from my end of the consumer spectrum.
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Post by havard on May 16, 2017 15:37:02 GMT
I do...but I don't think I want more Andromeda.
The setting is just not engaging to me. The kett is a bland enemy, the Angarans are a bland species, the squadmates are bland...dudebro Ryder, meh.
I say let Andromeda be the spin-off that it feels like and give us more in the good old Milky Way. There are so many more things we could do there. Just seems like a colossal waste to build up a huge mythos and say fuggitall.
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Post by lynx7386 on May 16, 2017 15:49:07 GMT
If they can make and sell 8 different fast and furious movies, I have absolutely no problem continuing the mass effect series.
The trilogy was good, sure, but that doesnt mean that the same IP/universe cant be effectively used for continuing games. I actually really love the direction they went with andromeda: they took the technology, personalities, alien species, and other aspects of Mass effect that I love and put them in an entirely new setting/story. It's the same, but it's different, and that's good. I dont feel like I'm playing a rehash of the trilogy, I feel like I'm playing another perspective in the same universe.
A lot of people complain that this game isnt as good because shepard isnt in it, but I never really made that connection with shepard - my connection with the games has always been the universe that everything took place in. Shepard was just a protagonist.
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Post by tjmitchem on May 16, 2017 15:59:41 GMT
There are so many more things we could do there. Like what? Honest question. The Reapers seriously fucked shit up in the MW. Other than "rebuild", what is there to do?
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Post by havard on May 16, 2017 16:07:47 GMT
There are so many more things we could do there. Like what? Honest question. The Reapers seriously fucked shit up in the MW. Other than "rebuild", what is there to do? Who says the timeline has to be contiguous? If we fast-forward a few hundred years, assuming we won against the Reapers, things probably would've caught back up. Especially if the control ending was used as canon. The Reapers would just be directed to repair/rebuild the mass relays and we're back to where we started in far less time. Let's also not forget we obviously have the technology, without using the relays, to travel between systems since we're using it in Andromeda. (And they used it before the relays were built, the relays were only built for convenience.) It's not a huge stretch to imagine that some of this knowledge would be preserved and could be achieved once again if given enough time (or the Reapers resources in the case of the control ending). Even putting all that aside, a more military-focused game set during the First Contact War was a favorite theory back in the day of where the franchise was headed, that could still be done.
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Post by tjmitchem on May 16, 2017 16:22:35 GMT
Like what? Honest question. The Reapers seriously fucked shit up in the MW. Other than "rebuild", what is there to do? Who says the timeline has to be contiguous? Not me. Bioware has stated that they wont pick a "canon" ending. If they do, then a lot of things become possible. Traveling between star systems in a cluster has never been hard in ME. Travelling between clusters has always required a relay, as we see in the MET. I have no interest in a game based on the First Contact War, as I already know how it ends. That said, I certainly see that some people might be interested in that scenario. I think we'll just have to wait and see.
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Post by abaris on May 16, 2017 17:24:21 GMT
MEA got a ton of features and good ideas and everything is just a basic idea. Pretty much nails my feelings, as does the rest of your post. There's so much potential and hardly anything is ever delivered. Like a carrot constantly dangling in your face, showing you what could have been, while all the time you're hit with the stick. It's got nothing to do with ME or not ME. As I said above, I don't need Shep for playing ME. The lore is already there, so why not make use of it.
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Post by alanc9 on May 16, 2017 17:31:37 GMT
Let's also not forget we obviously have the technology, without using the relays, to travel between systems since we're using it in Andromeda. (And they used it before the relays were built, the relays were only built for convenience.) Traveling between star systems in a cluster has never been hard in ME. Travelling between clusters has always required a relay, as we see in the MET. Well, that's just an artifact of the way the primary relays were set up. Clusters aren't actually a thing except for that. Actually, the ME2 map implies that Omega cluster is close enough to a batarian cluster to transit between them without using a relay.
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Post by zeratul12 on May 16, 2017 17:36:38 GMT
Yes I would love to see another Mass Effect game, but by the looks of i the bitching and whining have scared them of from making an more in the foreseeable future (thanks a lot dickheads!).
Honestly I'am tired of the argueing, this game has been attacked and defended from every single angle and at the end of the day this isnt a terrible game. Its slightly above average. There are FAR worse games you could have played.
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Post by sdzald on May 16, 2017 17:39:38 GMT
Yes and I still do, sadly MEA is NOT an ME game, at least as far as I am concerned.
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