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Post by Kairos on May 21, 2017 1:43:11 GMT
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Post by colfoley on May 21, 2017 1:44:15 GMT
Well this is dramatic fake news.
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R'Shara
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by R'Shara on May 21, 2017 2:40:22 GMT
I didn't watch the video, because I can't watch it atm. Is it some random dude spouting speculations or is there actual data involved?
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Post by KaiserShep on May 21, 2017 3:02:40 GMT
It's basically the former.
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Post by projectpatdc on May 21, 2017 3:14:39 GMT
Pretty good analysis with limited data. I think he is, again, trying to make a point that Mass Effect should have been delayed to finish up the polishing. EA's overconfidence in the Mass Effect brand name vs the quality of the game at launch was their mistake. You cannot do that in 2017 when fans have so much access to content and information at the tip of their fingers.
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Sharable Horizon
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Post by Sharable Horizon on May 21, 2017 3:14:59 GMT
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Sanunes
N6
Just a flip of the coin.
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Post by Sanunes on May 21, 2017 3:21:04 GMT
If they really sold "millions less" they wouldn't have just transferred people for that would mean they didn't sell any copies.
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Sanunes
N6
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Post by Sanunes on May 21, 2017 3:22:24 GMT
Pretty good analysis with limited data. I think he is, again, trying to make a point that Mass Effect should have been delayed to finish up the polishing. EA's overconfidence in the Mass Effect brand name vs the quality of the game at launch was their mistake. You cannot do that in 2017 when fans have so much access to content and information at the top of their fingers. You mean BioWare can't do that, but everyone else is allowed to. Plenty of games are released with problems and nobody cares.
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Post by projectpatdc on May 21, 2017 3:28:00 GMT
Pretty good analysis with limited data. I think he is, again, trying to make a point that Mass Effect should have been delayed to finish up the polishing. EA's overconfidence in the Mass Effect brand name vs the quality of the game at launch was their mistake. You cannot do that in 2017 when fans have so much access to content and information at the top of their fingers. You mean BioWare can't do that, but everyone else is allowed to. Plenty of games are released with problems and nobody cares. And those games, like Assassins Creed for example, got a lot of shit too and lost fans over the years. I love MEA but it wasn't polished in the least at release. And a poor choice on EA's part considering they lost a ton of their fans thanks to ME3. It's still considered to this day as one of the biggest fuck ups in gaming.
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Post by samhain444 on May 21, 2017 3:31:16 GMT
Hahaha...yeah, saw this earlier.
Some Bozo: "With very limited info and extrapolating I can confidently state it's a financial failure".
YouTube version of clickbait
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Post by ShadowAngel on May 21, 2017 3:35:24 GMT
Pretty good analysis with limited data. I think he is, again, trying to make a point that Mass Effect should have been delayed to finish up the polishing. EA's overconfidence in the Mass Effect brand name vs the quality of the game at launch was their mistake. You cannot do that in 2017 when fans have so much access to content and information at the top of their fingers. You mean BioWare can't do that, but everyone else is allowed to. Plenty of games are released with problems and nobody cares. Bioware isn't the only one that gets get picked on due to their inabilities. Look at halos decline in sales throughout the years (because of the use of abilities, unnecessary changes to game modes, bugs still being in there since day one, and I could go on and on cause I'm very disappointed in the halo franchise since 343 took over), look at people bashing CoDs futuristic direction (although they are now trying a game in a WWII setting), look at destiny getting shit on for no dedicated servers, lowering team sizes, changing weapon layout, etc etc. so so it's absolutely false that no one cares about other games downfalls, bioware isn't that special snowflake from any other developer out there.
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Post by tantumdicverbo on May 21, 2017 3:44:41 GMT
Hahaha...yeah, saw this earlier. Some Bozo: "With very limited info and extrapolating I can confidently state it's a financial failure". YouTube version of clickbait His interpolation didn't seem particularly outlandish to me. My main question concerns the accuracy of the data from the NPD group or whatever. If those rankings are accurate, and the sales of the other games are known, it would seem a reasonable estimate. Is he missing something?
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Sanunes
N6
Just a flip of the coin.
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Post by Sanunes on May 21, 2017 3:44:57 GMT
You mean BioWare can't do that, but everyone else is allowed to. Plenty of games are released with problems and nobody cares. And those games, like Assassins Creed for example, got a lot of shit too and lost fans over the years. I love MEA but it wasn't polished in the least at release. And a poor choice on EA's part considering they lost a ton of their fans thanks to ME3. It's still considered to this day as one of the biggest fuck ups in gaming. I am not saying the game didn't have issues at launch, but at the same time the reaction seemed to be beyond anything I have seen for any other game. Heck even the beloved games have had issues that people just ignore. Telltale is one developer that has performance issues still and doesn't seem to want to do anything about it, I can play Mass Effect: Andromeda at 4k on my PC, but I have issues with Batman. Bethesda might be changing now, but it isn't because of their bugs people had other issues. I had issues with the lip sync issues with Horizon Zero Dawn near the end of the game. The problem I have also is that people were talking about how bad the facial animations were for Andromeda, but they weren't like that for the whole game. There were instances were it was really bad, but I would say the majority of the game was on par with any prior BioWare game. People made it out to be that the entire game was like that.
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Sanunes
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Post by Sanunes on May 21, 2017 3:47:49 GMT
Hahaha...yeah, saw this earlier. Some Bozo: "With very limited info and extrapolating I can confidently state it's a financial failure". YouTube version of clickbait His interpolation didn't seem particularly outlandish to me. My main question concerns the accuracy of the data from the NPD group or whatever. If those rankings are accurate, and the sales of the other games are known, it would seem a reasonable estimate. Is he missing something? I just want to put this out here for it is based on the NPD data. Reddit Source
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Post by projectpatdc on May 21, 2017 3:51:38 GMT
And those games, like Assassins Creed for example, got a lot of shit too and lost fans over the years. I love MEA but it wasn't polished in the least at release. And a poor choice on EA's part considering they lost a ton of their fans thanks to ME3. It's still considered to this day as one of the biggest fuck ups in gaming. I am not saying the game didn't have issues at launch, but at the same time the reaction seemed to be beyond anything I have seen for any other game. Heck even the beloved games have had issues that people just ignore. Telltale is one developer that has performance issues still and doesn't seem to want to do anything about it, I can play Mass Effect: Andromeda at 4k on my PC, but I have issues with Batman. Bethesda might be changing now, but it isn't because of their bugs people had other issues. I had issues with the lip sync issues with Horizon Zero Dawn near the end of the game. The problem I have also is that people were talking about how bad the facial animations were for Andromeda, but they weren't like that for the whole game. There were instances were it was really bad, but I would say the majority of the game was on par with any prior BioWare game. People made it out to be that the entire game was like that. I completely agree that the fans overreacted. It was pretty discusting to see how people just spewed blind hate for the game with the typical idiot remarks. But EA's objection to a delay didn't help. They wanted to have those sales numbers to count for the 2016 fiscal year. It would have been more smart to release is June when there is less competition as well
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Sanunes
N6
Just a flip of the coin.
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Post by Sanunes on May 21, 2017 3:56:36 GMT
I am not saying the game didn't have issues at launch, but at the same time the reaction seemed to be beyond anything I have seen for any other game. Heck even the beloved games have had issues that people just ignore. Telltale is one developer that has performance issues still and doesn't seem to want to do anything about it, I can play Mass Effect: Andromeda at 4k on my PC, but I have issues with Batman. Bethesda might be changing now, but it isn't because of their bugs people had other issues. I had issues with the lip sync issues with Horizon Zero Dawn near the end of the game. The problem I have also is that people were talking about how bad the facial animations were for Andromeda, but they weren't like that for the whole game. There were instances were it was really bad, but I would say the majority of the game was on par with any prior BioWare game. People made it out to be that the entire game was like that. I completely agree that the fans overreacted. It was pretty discusting to see how people just spewed blind hate for the game with the typical idiot remarks. But EA's objection to a delay didn't help. They wanted to have those sales numbers to count for the 2016 fiscal year. It would have been more smart to release is June when there is less competition as well Didn't EA come out and say they were willing to delay the game by a few months prior to release? I put the rush purely on BioWare if it is true.
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Post by tantumdicverbo on May 21, 2017 3:59:20 GMT
His interpolation didn't seem particularly outlandish to me. My main question concerns the accuracy of the data from the NPD group or whatever. If those rankings are accurate, and the sales of the other games are known, it would seem a reasonable estimate. Is he missing something? I just want to put this out here for it is based on the NPD data. Reddit SourceThose numbers arent too far off from the other guy's, are they? It seems that the question is going to be whether there's staying power beyond the opening weeks. Any idea what percentage of sales would be physical?
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Post by projectpatdc on May 21, 2017 4:00:47 GMT
I completely agree that the fans overreacted. It was pretty discusting to see how people just spewed blind hate for the game with the typical idiot remarks. But EA's objection to a delay didn't help. They wanted to have those sales numbers to count for the 2016 fiscal year. It would have been more smart to release is June when there is less competition as well Didn't EA come out and say they were willing to delay the game by a few months prior to release? I put the rush purely on BioWare if it is true. If you have a source, I'd love to see that for clarification
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cypherj
N4
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Post by cypherj on May 21, 2017 4:06:03 GMT
If ME:A had met the 3 million in the first week goal it would not only have been the biggest launch of a ME game, but a Bioware game period, and we would have heard about it during the quarterly earnings call. Instead, there was no mention of the game, even though it was the only major release during the 4th quarter of their fiscal year.
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Sanunes
N6
Just a flip of the coin.
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Post by Sanunes on May 21, 2017 4:09:56 GMT
If ME:A had met the 3 million in the first week goal it would not only have been the biggest launch of a ME game, but a Bioware game period, and we would have heard about it during the quarterly earnings call. Instead, there was no mention of the game, even though it was the only major release during the 4th quarter of their fiscal year. Mass Effect 3 was reported to be 3.5 million.
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cypherj
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Post by cypherj on May 21, 2017 4:13:25 GMT
And those games, like Assassins Creed for example, got a lot of shit too and lost fans over the years. I love MEA but it wasn't polished in the least at release. And a poor choice on EA's part considering they lost a ton of their fans thanks to ME3. It's still considered to this day as one of the biggest fuck ups in gaming. I am not saying the game didn't have issues at launch, but at the same time the reaction seemed to be beyond anything I have seen for any other game. Heck even the beloved games have had issues that people just ignore. Telltale is one developer that has performance issues still and doesn't seem to want to do anything about it, I can play Mass Effect: Andromeda at 4k on my PC, but I have issues with Batman. Bethesda might be changing now, but it isn't because of their bugs people had other issues. I had issues with the lip sync issues with Horizon Zero Dawn near the end of the game. The problem I have also is that people were talking about how bad the facial animations were for Andromeda, but they weren't like that for the whole game. There were instances were it was really bad, but I would say the majority of the game was on par with any prior BioWare game. People made it out to be that the entire game was like that. Out of all the posts I've made about ME:A I've never once mentioned facial animations. Falling through the floor while using Biotics and having to force start the game, enemies stuck in walls either killing you, keeping you from completing a quest, finishing missions and getting killed during dialogue scenes with the dialogue wheel up, just to name a few. I've never had these types of issues with a Bioware game before. When you have force close your game, or reload saves from earlier in the game to replay sections you've already completed you go past normal first day bugs to bugs that ruin your enjoyment, or make you not even want to play the game. People who were lucky and didn;t experience bad bugs seem to want to act as if other people are exaggerating or blowing things out of proportion because they haven't seen these bugs themselves. But the technical issues of the game went way past facial animations. Only game I can remember that was worse than this was Arkham City on PC.
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Post by cypherj on May 21, 2017 4:14:50 GMT
If ME:A had met the 3 million in the first week goal it would not only have been the biggest launch of a ME game, but a Bioware game period, and we would have heard about it during the quarterly earnings call. Instead, there was no mention of the game, even though it was the only major release during the 4th quarter of their fiscal year. Mass Effect 3 was reported to be 3.5 million. ME3 sold three million in the first month, not first week. DA:I had the best ever opening for a Bioware game and it didn't sell three million in the first week.
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Sanunes
N6
Just a flip of the coin.
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Post by Sanunes on May 21, 2017 4:15:35 GMT
Didn't EA come out and say they were willing to delay the game by a few months prior to release? I put the rush purely on BioWare if it is true. If you have a source, I'd love to see that for clarification Here is the first link I found on it from Google. LinkIf I remember the timelines correctly that was after they announced the game was coming in Early 2017 and in that article they said they would delay the game up to five months. Now it does get fuzzy because the announcement was at the beginning of November and the game was released at the end of March. So it becomes how they intended to look at the delay, from when they made that comment or when they had the date penciled in. If it was from when they had the game penciled in delaying until June could have been possible.
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Post by Sanunes on May 21, 2017 4:17:51 GMT
Mass Effect 3 was reported to be 3.5 million. ME3 sold three million in the first month, not first week. DA:I had the best ever opening for a Bioware game and it didn't sell three million in the first week. I am going by the information from this link and I found others that say the same thing and they quote it being from EA. Gamespot Link
Edit: I could be mistaking sales with shipped, but since it is based off an investors call people have been interchanging "shipped" and "sold" for the projections for Andromeda as well and I cannot find a true transcript of where it is mentioned.
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Post by R'Shara on May 21, 2017 4:22:13 GMT
I am not saying the game didn't have issues at launch, but at the same time the reaction seemed to be beyond anything I have seen for any other game. Heck even the beloved games have had issues that people just ignore. Telltale is one developer that has performance issues still and doesn't seem to want to do anything about it, I can play Mass Effect: Andromeda at 4k on my PC, but I have issues with Batman. Bethesda might be changing now, but it isn't because of their bugs people had other issues. I had issues with the lip sync issues with Horizon Zero Dawn near the end of the game. The problem I have also is that people were talking about how bad the facial animations were for Andromeda, but they weren't like that for the whole game. There were instances were it was really bad, but I would say the majority of the game was on par with any prior BioWare game. People made it out to be that the entire game was like that. Out of all the posts I've made about ME:A I've never once mentioned facial animations. Falling through the floor while using Biotics and having to force start the game, enemies stuck in walls either killing you, keeping you from completing a quest, finishing missions and getting killed during dialogue scenes with the dialogue wheel up, just to name a few. I've never had these types of issues with a Bioware game before. When you have force close your game, or reload saves from earlier in the game to replay sections you've already completed you go past normal first day bugs to bugs that ruin your enjoyment, or make you not even want to play the game. People who were lucky and didn;t experience bad bugs seem to want to act as if other people are exaggerating or blowing things out of proportion because they haven't seen these bugs themselves. But the technical issues of the game went way past facial animations. Only game I can remember that was worse than this was Arkham City on PC. This. I've never once brought up the facial animations as an issue. And the weirdest thing is that it's the same freaking people who keep claiming that the game was not buggy at release, despite our repeated and ample proofs to the contrary.
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