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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by dm04 on May 27, 2017 7:56:53 GMT
Indeed people have blown that Addison animation (that's long gone by now) completely out of proportion. For example - in Fallout 4 there are facial animations that will give you acute nightmares. I only have to point out an certain old lady that warns you veerry sloooowlyyy for "something...... angry". That one is about a thousand times worse than those Addison glitches. Still - Fallout 4 (and their developers) get away with it. Why? I have no idea.. Really. And there are many more in that game (think about some weird faces Piper shows you for instance). So - Indeed... Outrage for only a few seconds in a 60H+ during game, and other games that have the same issues or much worse get away with it. Very selective... Fallout 4 soso... well I am currently playing it, so name one. Are you, by any chance, using that mod that makes the camera zoon in during conversations? If so, your problem and yours only, FO4 was never intended to work in this way and you are using a customer modification. Certainly FO4 facial expressions are not the best on the market but in general better then MEA, the one or another weird face is nothing compared to like "almost everything"... speaking about Ryder, have to see their face in every conversation and all expressions were off and even now many are not "fixed".
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Post by dm04 on May 27, 2017 8:04:07 GMT
Right, an old lady who's on drugs. How do you expect an old chicken head to talk to you? I mean. Jesus. I don't find her creepy at all. I'm just saying to her, "Jesus, what color crack are you smoking?" It's like you've been desensitized to crack heads, or perhaps not even encountered them at all. I'm wondering what kind'a world you live in, because I wanna live there. Whereby you have no problems and the problems of others you just call "creepy". If you have no problems with that animation, I am afraid you are suffering from a selective blindness. And the world I live in? Well I could say that is none of your business, but for your information.. I worked with a lot of artists, both musical and graphical. And I have seen my share of really bad things that plays in that scene. I have seen friends of me go under and even die of drug abuse. Some names could even be familiar to you. So don't accuse me of being "out of reality", because I have seen my share of raw harsh "real" reality. More than enough - Thank you. It is ONE animation compared to ALL in MEA, how often do you actualy talk to that old lady? I talked her out of chems in the very first conversation and never talked to her again. Buh. But MEA... this pingu mouth, the eyes tracking, the dead eyes, the overall facial expressions, they were all over the placer, everywhere, not just Addison. Yah they fixed some, but not all, and it actualy speaks a lot about it, Bethesda never had to bother with "fixing facial expressions" in the first place, because the problems are limited to very very few ocasions, on the other hand MEA... it is all conversations. And btw this is a MEA forum, if you want to bitch about Bethesda, go to Bethesda forums, they are full of hate... so keep on dreaming to think "anyone" would get away with stuff like this.
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Post by dm04 on May 27, 2017 8:18:33 GMT
The FO4 CC isn't very intuitive. You have to play with it to get a feel for it. It is light years more flexible than MEA's though and the base presets actually have proper human proportions. You can make some really great or really wild looking characters and just about anything in between once you get the hang of it. Far better than MEAs pick which flavor of ugly you want. Don't know about that there were a lot of good looking Ryder's in the forums despite the limitations All based on the same preset and all look the same/similar. In FO4 we can create dozen of good looking men and women that look different. Right now, the FO4 CC is second only to Black Desert Online... add various mods to FO4 like look menu, cbbe, body slide, eye retexture, mouth + teeth retexture, face + skin retexture and you get yourself some great looking characters and it takes just few minutes. I spent more hours trying to make a good looking Ryder then to downloading and installing all PC related mods for FO4, loaded a preset and made a few tweaks. I love MEOT, I gues more then FO4, but FO4 is lightyears ahead of MEA. Whatever, can we stop that comparisons? If you want to praise or bitch at FO4 go their forums.
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Post by colfoley on May 27, 2017 8:22:01 GMT
The 30+ million people that bought Skyrim, the best-selling RPG of all time... I play Skyrim in 3rd person. I was going to say the same thing, when I was playing Skyrim...I too played in third person. Fallout 4 as well.
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Post by dm04 on May 27, 2017 8:33:58 GMT
Really? That's all you did in FO4? And base your judgment on? Yep. My character looked terrible and nothing was happening. It started in 600x800 pixels window, and I fought and fought with it first to get it to run in anything approaching the size of my screen. Then, just walking around the house gave me motion sickness. There was no intro, no cutscenes, nothing. Just house with a droid and a baby. I'd keep trying, but I was getting so much negative stuff in just trying to run it and creating a char, that I did not feel it was worth going on. As as I said, good thing it was free. What, you fought with it? LOL... sorry, nothing else to say about this. Start the launcher (wonder how you start FO4) first option aspect ratio, second is already resolution, at the bottom of the window you can check for windowed and borderless, when both unchecked it is fullscreen. It does not take a genius to get it. Motion sickness... yah, head bobbing, you are right, that is bad and no way to disable it, but Bethesda got enough hate because of it. Btw a) there is a mod that fixes it to some degree and go in 3d mode. No intro? He? War, war never changes... yah no intro. And yes there are no cutscenes as this game is not about that, like the ME games. Talking about nothing to do.. you know, that is how Bethesda games of that sort (TES, Fallout) all start, an introductionary scene without much to do more then creating your character and introducing you to the world. Do you think MEA was any different? Ryder waking up, talking to Lexi, grabbing gear bla bla bla. I do not expect you to love or like the game, but judging by the first 10 minutes? Funny thing, it is people like you who are upset when people judge MEA after their first 10minutes. Actualy THE very reason I never said anything about the game until I finished my first PT.
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Post by colfoley on May 27, 2017 8:37:32 GMT
Yep. My character looked terrible and nothing was happening. It started in 600x800 pixels window, and I fought and fought with it first to get it to run in anything approaching the size of my screen. Then, just walking around the house gave me motion sickness. There was no intro, no cutscenes, nothing. Just house with a droid and a baby. I'd keep trying, but I was getting so much negative stuff in just trying to run it and creating a char, that I did not feel it was worth going on. As as I said, good thing it was free. What, you fought with it? LOL... sorry, nothing else to say about this. Start the launcher (wonder how you start FO4) first option aspect ratio, second is already resolution, at the bottom of the window you can check for windowed and borderless, when both unchecked it is fullscreen. It does not take a genius to get it. Motion sickness... yah, head bobbing, you are right, that is bad and no way to disable it, but Bethesda got enough hate because of it. Btw a) there is a mod that fixes it to some degree and go in 3d mode. No intro? He? War, war never changes... yah no intro. And yes there are no cutscenes as this game is not about that, like the ME games. Talking about nothing to do.. you know, that is how Bethesda games of that sort (TES, Fallout) all start, an introductionary scene without much to do more then creating your character and introducing you to the world. Do you think MEA was any different? Ryder waking up, talking to Lexi, grabbing gear bla bla bla. I do not expect you to love or like the game, but judging by the first 10 minutes? Funny thing, it is people like you who are upset when people judge MEA after their first 10minutes. Actualy THE very reason I never said anything about the game until I finished my first PT. It is unfair either way. judging a game after ten minutes or so...or ten hours...is not really that fair when you are talking about 100 ish hour RPGs. However back when I was much younger I was often told ny my teachers and my librararians to read the first sentence of a book, if you don't like it, its not for you. Which explains the importance of first impressions. Again is that fair? No, but if a game isn't for them its not for them.
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Post by abaris on May 27, 2017 8:39:08 GMT
Fallout in general has something a bit off about faces, but 4 isn't so bad. Cait, Piper and post-synth Curie certainly don't look awful or anything, and I do like the way my SS came out overall. The CC does take some getting used to, but I feel I got the hang of it. This reminds me that I gotta get rid of Preston's stupid hat. But just the same, FO4's CC has lots of options that I wish BioWare implemented. Like the way you can set freckles. It has a number of options of how and where it covers the face, you can even set intensity. That's fine and good for makeup, but I greatly prefer being able to do this for actual facial features. There's also an abundance of mod, adding higher texture resolutions and skins to the faces. Taking care of the eyes, the hairstyles, and, and, and. Providing the companions with entirely new looks, body shapes, skins and AI behavior. Again, and, and, and... Why do I mention this? Because as opposed to Bioware games, there's a thriving modding community taking care of Bethesda games. Iron out the flaws, patch the game even and add new features that should have been in the base game in the first place. Bioware doesn't really support modding, so what you get by the company is largely what you're stuck with. That's the major difference between Bioware and Bethesda. With Bethesda games you can be sure that one or two months after release, you already will have an abundance of quality mods that improve the games largely. Close to 17.000, not only two years after release for FO4 on the nexus site. Compared to Bioware titles that's yuuge, as Trump would say. Even for the most moddable game, DA Origins, there are only 2400 files, MEA so far has 139, most of them presets for better looking Ryders. That's because of the game engine and the company not being willing to offer any support.
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Post by dm04 on May 27, 2017 8:43:48 GMT
Truth be told, Bethesda games really don't have a wow opening to them. Oblivion starts you out in prison, you get out cause the emperors secret exit happens to be in your cell, then you're out in the open world to explore. Skyrim starts you out on the patch to execution (wrong place, wrong time) where you're exposed to the world once past getting through the dragon attack. Fallout 3 and 4 just start you in a vault, then you leave for whatever reason to go to wastelands. in short: they don't really have eye opening intros but the exploration they have is HUGE and you're not restricted. I wouldn't expect a great story either, its serviceable at best, the meat is really everything else besides the main story line. The crafting is awesome, building your own trading centers, exploring other vaults and finding out their intents and what happened as an after effect, the various buildings of Boston, and the simple joy of inventory management if you're a hardcore gunslinger (ammo can get rare depending on your play style). fyi in general: I'd prefer FO4 character character over andromedas character preset. I could spend hours on it where as I can't with Andromedas. Well, give me a few hours, and I will screen-capture my FO4 character. If people would find her beautiful... I dunno. She just looked so lifeless after all the efforts. Lifeless... like less lifeless then MEA characters? ^^
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Post by goishen on May 27, 2017 10:59:50 GMT
If after 10 hours, you cannot suspend your disbelief, the game is not for you.
About 10 hours into FO4, is when I really started to enjoy it. About the time you get to Diamond City.
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Post by abaris on May 27, 2017 11:56:58 GMT
If after 10 hours, you cannot suspend your disbelief, the game is not for you. About 10 hours into FO4, is when I really started to enjoy it. About the time you get to Diamond City. Both games are basically apples and oranges. I play them for different reasons. I fully expected FO4 to not have much of a story and I fully expected MEA to still have lifeless environment with telegraph poles moonlighting as NPCs. Both didn't deterr me, because, as I said, different reasons to play. In FO4's case, as with any Beth game, it's the modding community actually managing to create a whole new game, the world that gives the illusion of being alive and the exploration. In Bioware's case it largely boils down to characters and companions. In MEAs case that may be my only major gripe. That there usual strength of creating loveable, memorable and interesting companions didn't show.
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Post by Deleted on May 27, 2017 13:23:47 GMT
Yep. My character looked terrible and nothing was happening. It started in 600x800 pixels window, and I fought and fought with it first to get it to run in anything approaching the size of my screen. Then, just walking around the house gave me motion sickness. There was no intro, no cutscenes, nothing. Just house with a droid and a baby. I'd keep trying, but I was getting so much negative stuff in just trying to run it and creating a char, that I did not feel it was worth going on. As as I said, good thing it was free. What, you fought with it? LOL... sorry, nothing else to say about this. Start the launcher (wonder how you start FO4) first option aspect ratio, second is already resolution, at the bottom of the window you can check for windowed and borderless, when both unchecked it is fullscreen. It does not take a genius to get it. Motion sickness... yah, head bobbing, you are right, that is bad and no way to disable it, but Bethesda got enough hate because of it. Btw a) there is a mod that fixes it to some degree and go in 3d mode. No intro? He? War, war never changes... yah no intro. And yes there are no cutscenes as this game is not about that, like the ME games. Talking about nothing to do.. you know, that is how Bethesda games of that sort (TES, Fallout) all start, an introductionary scene without much to do more then creating your character and introducing you to the world. Do you think MEA was any different? Ryder waking up, talking to Lexi, grabbing gear bla bla bla. I do not expect you to love or like the game, but judging by the first 10 minutes? Funny thing, it is people like you who are upset when people judge MEA after their first 10minutes. Actualy THE very reason I never said anything about the game until I finished my first PT. I did not judge the game by the first few minutes, I judged the graphics and the look of it. My post specifically said that I did not like how my characters looked vs Andromeda. In full window borderless mode the game opened in a tiny 800x600 window. I searched the net, and it was something that required editing ini to fix. Try googling "FO4 starts in a tiny window" if you can't take my words on faith. Even to get into graphics Options you have to quit the game first with FO4, unlike Bio games that allow you to do so in the in-game menus. The selection of options do not include my 2560x1080 resolution. I have to run it as a 1920x1080 window. Between the CC I have to "learn to use" which in one hour of learning gives me a crappy looking character (unless you going to tell me that my character looks stellar) or apply mods to spend even more time and efforts on researching it first then adding it to the game in hopes to create something not offputting, and and something I can create beautiful and decent looking characters in 10 minutes that are life-like of the get go, I will pick the latter. In respect to mods overall, nowadays I prefer to go clean. One of the biggest exciting things I have discovered after my return from hiatus that games stopped requiring modding to be fitted to what I wanted them to be. Then Inquisition changed that and I was not happy, but overall, I try not to hack, and hacking became way more difficult since I was young and foolish. Hats of to modern modder generation, but I am trying to be an "out of the box" girl. I absolutely prefer the introductions in the game like Andromeda, where I get into cutscenes from the start and get clear directions as to what I am supposed to do. One of the reasons I did not buy the game was that if it cannot guide me through the intro, this means I will not get much directions further down the road. I like my quest markers, triangles over the character heads when you need to talk to them, journal and crumb trails. Because the game was so weak on that point to start with, and took starting it the second time to trigger the visit from the salesman (I have no idea what even triggered the bell) I knew I am not going enjoy it because I get really frustrated every time when I do not know what to do next or do not know how to get to the quest objective. I had it enough times in Inquisition to know that it's not for me. It was not ten minutes of playing, it was an hour of frustration, of first having to figure out the start-up issues, then the CC, then the house with nothing happening, and feeling sick. When I restarted, my character still looked ugly, things started happening, I did not like the exteriors or interiors, and I was sick. I am sure people with more time and dedication will be willing to pop motion sickness pills, and go on, but for me, well, the life's too short. There is nothing I can say but that I did not like the artwork, and I simply cannot play FO4 & that I noticed a few things all Bio games of the last decade do in a more to my liking manner.
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Post by souljahbill14 on May 27, 2017 13:32:32 GMT
I am not a fan of reviews. In think there is some inherent, indirect corruption in video game journalism. I believe a lot of these reviewers will appease conglomerates like EA because they want access - first looks at up coming content, previews and reviews before the game is released, and gaming rigs that companies will give them to play on. Some of these people will disclose that the rig they played on was a gift from the publisher, but not everyone does. So I did not read the reviews because I do trust reviewers. The Diana Allers situation in ME3 and calling BW customers spoiled brats that will never be satisfied only reinforced this mistrust. That said, when I got the game I was on cloud 9 for the first week. But in hindsight I know that this was driven by my nostalgia and not having played an ME game for 5 years. By the third week, and 217 hours of game play, I could not stand the game anymore and did not touch it since then. I then checked out some of the reviews that people linked here and I thought they were too kind. Maybe I should be happy with the 217 hours of gameplay I got, but compare that to 600+ hours of ME2. Anyways, I am happy people are thrilled with the game, but check in on your third playthrough and tell us if its still fun or if the reviewers had a point. I'm on #5. It's still fun. There's a ton of variety playing with different builds that keeps it fresh.
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Post by abaris on May 27, 2017 13:53:58 GMT
In full window borderless mode the game opened in a tiny 800x600 window. I searched the net, and it was something that required editing ini to fix. Try googling "FO4 starts in a tiny window" if you can't take my words on faith. Even to get into graphics Options you have to quit the game first with FO4, unlike Bio games that allow you to do so in the in-game menus. What? I bloody well don't take your word for it, since you obviously don't even know the basics of how Bethesda games always worked. There's a popup window that has a big fat options menu on it, where you don't need any ini file to change your settings to the desired level. Before you even start the game from the same popup. If you don't do that, it's your fault and noone else's.
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Post by ShadowAngel on May 27, 2017 13:58:00 GMT
I play Skyrim in 3rd person. Majority of people don't... What says that? I constantly switch between first and third person in their games(oblivion up to FO4/ESO) to use the best look for the specific scenario I'm in. When fighting I tend to use third person, especially in FAO4 as I can use the dot to shoot since their scopes are shit in first person view, I use first person to loot things since I can see items much more clearly. id wager most people actually rotate between the two but opposite how I do it.
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Post by Deleted on May 27, 2017 14:04:12 GMT
In full window borderless mode the game opened in a tiny 800x600 window. I searched the net, and it was something that required editing ini to fix. Try googling "FO4 starts in a tiny window" if you can't take my words on faith. Even to get into graphics Options you have to quit the game first with FO4, unlike Bio games that allow you to do so in the in-game menus. What? I bloody well don't take your word for it, since you obviously don't even know the basics of how Bethesda games always worked. There's a popup window that has a big fat options menu on it, where you don't need any ini file to change your settings to the desired level. Before you even start the game from the same popup. If you don't do that, it's your fault and noone else's. No, no, after you go into options. I set my options to full screen, and then got to watch the whole reel about S.P.E.C.I.A.L in a tiny window & then the game was stuck in it. Here is the thread with the folks having the same troubles, and running it as Admin did not fix it for me. I ended up with setting it up for Windowed 1920x1080 eventually, and that's how I've played it, and that's the resolution my screenshots are taken at. I do like the support Bio gives for my screen and that it never had a problem with it. I adore my curved EW, and sure wanna the games to like it too. It was not exactly the make it or break it factor, the motion sickness/graphics was what made me not buy the game. steamcommunity.com/app/377160/discussions/0/496881121380031505/
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Post by decafhigh on May 27, 2017 14:13:20 GMT
As I said earlier I do agree that the FO4 CC can be hard to get the hang of. It is not at all intuitive at first making you dive into sub menus for simple adjustments and the like. I know my first attempts at using it were not great either. If someone wants a good looking character but isn't great with the CC or just wants to get underway quickly they should head over to the FO4 Nexus Mods and check out the character presets. Most of them include a saved game version of the character right before exiting the vault you could load without any other mods. Some will even replace the existing presets so you can just load up the CC, pick it and go. If someone is looking for a really attractive Nora, some of the best are Simply Gory, Gorgeous Vault-Girl, and Caelan. Man I would kill to have my personalized version of the Caelan face in MEA. That is one thing I love about Bethesda games, if you don't like what they gave you, head over to the Nexus and change it. I would swap those horrid MEA presets out in the blink of an eye if it was possible.
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Post by Deleted on May 27, 2017 14:59:05 GMT
The modded faces are lovely, but they do not resemble what you see in the CC at all. I would have never guessed they come from the same game & I am not sure how people managed to beat the CC into submission to create them. I think it's beyond my ability to replicate these results.
If the FO4 CC allowed me create faces that look similar to those modded ones easily, I'd have absolutely no problem with it & would be all over it.
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Post by decafhigh on May 27, 2017 15:04:53 GMT
The modded faces are lovely, but they do not resemble what you see in the CC at all. I would have never guessed they come from the same game & I am not sure how people managed to beat the CC into submission to create them. I think it's beyond my ability to replicate these results. If the FO4 CC allowed me create faces that look similar to those modded ones easily, I'd have absolutely no problem with it & would be all over it. Yep, I was never able to get something like that either. The FO4 CC is a bear to use. The people that made those are either really skilled, really patient, or really lucky. I dunno which. I usually just start with one of those presets I like and make changes to it from there.
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Post by vonuber on May 27, 2017 16:13:15 GMT
Fallout 4 CC and graphics vs ME:A? How about no. Both unmodded, both from cutscenes. Or how about ingame: Still no.
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Post by goishen on May 27, 2017 23:14:45 GMT
I dunno. I thought the CC in FO4 was a breeze to use once you figured out which part of the face it was highlighting, and that was pretty easy to tell because it would be flashing green.
*shrug*
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Post by Addictress on May 28, 2017 3:56:32 GMT
what music
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Post by thedarkprince on May 28, 2017 15:42:52 GMT
I’ll admit this right up front – listening to those early reviews was a HUGE mistake! As a massive fan of the original series, I, like many, was pretty jaded with the ending of ME:3 and so I refused to trust another BioWare game until I saw endless glowing reviews about how amazing Andromeda was. Even when friends told me the reviews were way off and the game was actually very fun and entertaining to play, I simply ignored them. After all, if someone makes a YouTube video about a game, it must be true – right? Long story short, I went ahead and bought the game a few days ago and to my surprise, it felt just like what I’ve always come to expect from a Mass Effect game – engaging. It’s like that amazing book you’ve read where you find yourself being unable to put it down because you “must know what happens next!” Granted, the early parts of the game are a bit slow and some of the open world quests can be boring or add little to nothing to the overall story. And yes, some of the animations are fairly dismal compared to what you would expect in 2017 but overall, they don’t jump out at you as terrible like most reviewers have claimed. That thought brings me to all the endless and mind-numbingly drool of complaints about how vanilla the characters are, how the voice acting is pathetically bad or how there isn’t any emotion to character interaction. Really? They must not be playing the same game that I’m play because those accusations couldn’t be further from reality. From what I’ve seen so far, the characters have distinct, memorable personalities, the VA is top notch (with some great one-liners) and interaction between the characters (especially squad mates) is a breath of fresh air. When considering the history of BioWare games and character development, ME:A stands right up on the top rungs of the ladder. As for the rest of the game, the combat is amazing, the new skill combination system is exactly what most of player base was asking for and the music is very fitting for “most” of the scenes. Overall, it’s very much a Mass Effect game and well worth the history of the franchise. All those terrible reviews I saw, read, listened to – well, I sure feel dumb believing them. You didn't play the game at launch. Yes the game was full of bugs and the facial animations were much were than they are now.(they still suck) Overall it was clear Bioware launched a game that wasn't finished, and critics ripped it accordingly.
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Post by ergates on May 28, 2017 16:05:11 GMT
I have some theories on the reason for the negative reviews on launch - but I'm not going to share them on here, because they would prove quite controversial, and almost certainly get me flamed from any Breitbart/8chan-reading 'alt right' types who frequent these boards. So post and get flamed. Getting flamed by those clowns is a badge of honor. I can handle getting flamed by them. I'm well used to it. I'm British, left wing and I support Labour and Jeremy Corbyn. I've been absolutely carpet bombed by these alt right types on other forums and social media. I mostly find it amusing, given that so many of them are hardly capable of constructing a coherent sentence. But I don't like arguing off topic, and getting into an online political row on a gaming forum would just totally derail the thread. Enough that I pointed out that I have a suspicion about what's going on. Those who share this suspicion will know what I mean without me having to laboriously explain it all in detail.
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Post by ergates on May 28, 2017 16:12:33 GMT
I think we can guess anyways. People don't like to discuss it due to all the toxicity, and I can't blame anyone, but there is absolutely some cultural/political warfare going on today through businesses, advertisers, media, etc. This not by any means limited to gaming or Bioware, or to one side only, but it's out there and an influence in the age of social media. Like news, I have trouble trusting reviews nowadays because half the time they turn out to be advertisements or clickbait or something. Indeed, and it's progressively getting worse. The old cliche about how 'love conquers all' is exactly what it is - a cliche. In truth intelligence conquers all. If you have the facts on your side, and you have tangible, irrefutable evidence to back up those facts, then you will always be able to see through the nonsense and misinformation churned out by the alt right and their clickbait. All it takes is the ability to think and act with reason and logic, rather than knee-jerk emotion.
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Post by Sah291 on May 28, 2017 17:00:50 GMT
I think we can guess anyways. People don't like to discuss it due to all the toxicity, and I can't blame anyone, but there is absolutely some cultural/political warfare going on today through businesses, advertisers, media, etc. This not by any means limited to gaming or Bioware, or to one side only, but it's out there and an influence in the age of social media. Like news, I have trouble trusting reviews nowadays because half the time they turn out to be advertisements or clickbait or something. Indeed, and it's progressively getting worse. The old cliche about how 'love conquers all' is exactly what it is - a cliche. In truth intelligence conquers all. If you have the facts on your side, and you have tangible, irrefutable evidence to back up those facts, then you will always be able to see through the nonsense and misinformation churned out by the alt right and their clickbait. All it takes is the ability to think and act with reason and logic, rather than knee-jerk emotion. Well, I think this is just going to be a chaotic period of history, because old institutions and forms of communication are dying out and changing, and this just a product of that. The sky has fallen out a bit, and there's no room for nuanced debate, except maybe individually, one on one, or with people who know you, IMO. You're just going to have to form your own opinions and make your own reality to some extent, because there's not going to be a consensus.
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