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Post by abaris on Jun 7, 2017 16:13:33 GMT
To me it's exactly the opposite, I like my Sci-fi gritty and serious and I prefer characters to be dull or flawed but to grow on you over time. My favourite Sci-fi characters are a veritable rouges gallery of sociopaths, cowards and spiteful alcoholics. (something I only just realised that's pretty f**ked up) I like my comic relief at the right time and situation. There were quite a few of these moments in ME3, not only confined to the Citadel DLC. I don't like a whole game based on that approach. Especially since humor is different things to different people. I hate sitcoms with a vengeance. I think the last sitcom I enjoyed was me being 6 years old and watching Bewitched. And that's the feeling I get with quite a few scenes in Andromeda. The feeling of waiting for the canned laughter to set in, in an effort to point out, this is supposed to be the moment where you have to piss yourself laughing. As I said, you can mostly avoid this cringefest by not using certain dialogue options. You can't avoid them in cutscenes though. Short of spamming the skip key.
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Post by alanc9 on Jun 7, 2017 16:52:00 GMT
LGBTQ though I don't know wha the Q stands for.Queer or Questioning. I wish they'd pick one.
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Post by ozzie on Jun 7, 2017 17:43:45 GMT
To me it's exactly the opposite, I like my Sci-fi gritty and serious and I prefer characters to be dull or flawed but to grow on you over time. My favourite Sci-fi characters are a veritable rouges gallery of sociopaths, cowards and spiteful alcoholics. (something I only just realised that's pretty f**ked up) I like my comic relief at the right time and situation. There were quite a few of these moments in ME3, not only confined to the Citadel DLC. I don't like a whole game based on that approach. Especially since humor is different things to different people. I hate sitcoms with a vengeance. I think the last sitcom I enjoyed was me being 6 years old and watching Bewitched. And that's the feeling I get with quite a few scenes in Andromeda. The feeling of waiting for the canned laughter to set in, in an effort to point out, this is supposed to be the moment where you have to piss yourself laughing. As I said, you can mostly avoid this cringefest by not using certain dialogue options. You can't avoid them in cutscenes though. Short of spamming the skip key. Yeah, there a plenty of examples throughout the ME series (and many other TV/Moive/Game series) where a normally serious character says something out of the blue that comes across as funny, or cracks a joke, or even pulls an expression. It's these little things that I find make characters endearing, battering you constantly with inane wittery more often than not does the opposite. Thats not to say it cant be done, but making a gobshite work as a main or supporting character is difficult. You got to have good writing, good direction and context, getting these wrong can ruin it regardless who your voice actor is, take for example the difference between Nolan North's characters in Assassins Creed and Uncharted.
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Post by smilesja on Jun 7, 2017 17:49:38 GMT
To me it's exactly the opposite, I like my Sci-fi gritty and serious and I prefer characters to be dull or flawed but to grow on you over time. My favourite Sci-fi characters are a veritable rouges gallery of sociopaths, cowards and spiteful alcoholics. (something I only just realised that's pretty f**ked up) I like my comic relief at the right time and situation. There were quite a few of these moments in ME3, not only confined to the Citadel DLC. I don't like a whole game based on that approach. Especially since humor is different things to different people. I hate sitcoms with a vengeance. I think the last sitcom I enjoyed was me being 6 years old and watching Bewitched. And that's the feeling I get with quite a few scenes in Andromeda. The feeling of waiting for the canned laughter to set in, in an effort to point out, this is supposed to be the moment where you have to piss yourself laughing. As I said, you can mostly avoid this cringefest by not using certain dialogue options. You can't avoid them in cutscenes though. Short of spamming the skip key. But the entire game is mostly not a sitcom
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Post by abaris on Jun 7, 2017 17:51:09 GMT
Thats not to say it cant be done, but making a gobshite work as a main or supporting character is difficult. You got to have good writing, good direction and context, getting these wrong can ruin it regardless who your voice actor is, take for example the difference between Nolan North's characters in Assassins Creed and Uncharted. As I said, funny is something different to different people. You can chase me from here to the moon when threatening me with watching an Adam Sandler movie. Yet a lot of people like him, since he wouldn't earn a shitload of money otherwise. Trying to create something funny, apart from interrupts, is a quite dangerous move, since if the humor of the writer doesn't coincide with the humor of the recipients, you're screwed. At least a large part of the audience will leave the building being annoyed rather than amused.
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