jaegerbane
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: JaegerBane
PSN: JaegerBane
Posts: 582 Likes: 1,110
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8633
0
Aug 11, 2017 17:15:47 GMT
1,110
jaegerbane
582
June 2017
jaegerbane
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
JaegerBane
JaegerBane
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Post by jaegerbane on Jun 24, 2017 20:35:52 GMT
Just because a game or DLC is in developmemt, doesnt mean it has to release. Games and dlc projects goes full swing into development and gets cancelled all the time. If EA believes they can cut their loss by cancelling MEA dlc and using that time, resources, and money on something more profitable they will. It actually depends on the stages of development and if the company expects revenues to justify finishing it. For a single player game on something like Origin, it would have to be very early in development as all the costs that normally come with distribution etc are already paid up front by virtue of being on the distribution platform.
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Croatsky
N4
Amateur Reporter
Old BSN veteran, I guess.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: CroGamer002
Posts: 2,288 Likes: 5,225
inherit
Amateur Reporter
2287
0
Nov 25, 2024 23:14:30 GMT
5,225
Croatsky
Old BSN veteran, I guess.
2,288
December 2016
croatsky
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
CroGamer002
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Post by Croatsky on Jun 24, 2017 20:57:08 GMT
DLC ? Well i wish you luck with this, cause MEA is dead and forgotten. No one is even discussing this game anymore anywhere else. Except for the fact ME:A keeps getting patches and free minor DLC's. Oh and everyone keeps talking about how dead ME:A is. So on both of those points, you are very wrong.
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Mar 17, 2017 17:10:20 GMT
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Post by yisusderivia on Jun 24, 2017 21:23:04 GMT
DLC ? Well i wish you luck with this, cause MEA is dead and forgotten. No one is even discussing this game anymore anywhere else. Except for the fact ME:A keeps getting patches and free minor DLC's. Oh and everyone keeps talking about how dead ME:A is. So on both of those points, you are very wrong.
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jaegerbane
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: JaegerBane
PSN: JaegerBane
Posts: 582 Likes: 1,110
inherit
8633
0
Aug 11, 2017 17:15:47 GMT
1,110
jaegerbane
582
June 2017
jaegerbane
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
JaegerBane
JaegerBane
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Post by jaegerbane on Jun 24, 2017 22:16:41 GMT
DLC ? Well i wish you luck with this, cause MEA is dead and forgotten. No one is even discussing this game anymore anywhere else. Except for the fact ME:A keeps getting patches and free minor DLC's. Oh and everyone keeps talking about how dead ME:A is. So on both of those points, you are very wrong. Indeed. MEA is probably the most active, well-supported 'dead' game I've ever seen.
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suikoden
1,692
March 2017
suikoden
Mass Effect Trilogy, Dragon Age: Origins, Baldur's Gate
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Post by suikoden on Jun 24, 2017 22:26:53 GMT
Except for the fact ME:A keeps getting patches and free minor DLC's. Oh and everyone keeps talking about how dead ME:A is. So on both of those points, you are very wrong. Indeed. MEA is probably the most active, well-supported 'dead' game I've ever seen. Well, they kinda need to string you along and keep you happy so that you’ll buy Anthem. Not sure how this isn’t obvious. If they said “Andromeda is cancelled!” - you’d take your ball and go home. Marketing 101.
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jaegerbane
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: JaegerBane
PSN: JaegerBane
Posts: 582 Likes: 1,110
inherit
8633
0
Aug 11, 2017 17:15:47 GMT
1,110
jaegerbane
582
June 2017
jaegerbane
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
JaegerBane
JaegerBane
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Post by jaegerbane on Jun 24, 2017 22:32:12 GMT
Indeed. MEA is probably the most active, well-supported 'dead' game I've ever seen. Well, they kinda need to string you along and keep you happy so that you’ll buy Anthem. Not sure how this isn’t obvious. If they said “Andromeda is cancelled!” - you’d take your ball and go home. Marketing 101. Look, can you please leave me some tinfoil to cook my chicken? This shit is expensive. Like, seriously, how many hats do you need? You have one head....
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,981 Likes: 21,013
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2309
0
Nov 26, 2024 18:55:05 GMT
21,013
sjsharp2010
Go Team!
12,981
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jun 24, 2017 22:36:00 GMT
Indeed. MEA is probably the most active, well-supported 'dead' game I've ever seen. Well, they kinda need to string you along and keep you happy so that you’ll buy Anthem. Not sure how this isn’t obvious. If they said “Andromeda is cancelled!” - you’d take your ball and go home. Marketing 101. excep tmost of us have already stated we'er not intersted in Anthem so I don't know how you figured that one out.
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5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
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Post by griffith82 on Jun 25, 2017 1:04:16 GMT
Well, they kinda need to string you along and keep you happy so that you’ll buy Anthem. Not sure how this isn’t obvious. If they said “Andromeda is cancelled!” - you’d take your ball and go home. Marketing 101. excep tmost of us have already stated we'er not intersted in Anthem so I don't know how you figured that one out. I think he's been sitting behind the screen too long. He's gone daffy.
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Feb 27, 2019 21:49:30 GMT
1,574
suikoden
1,692
March 2017
suikoden
Mass Effect Trilogy, Dragon Age: Origins, Baldur's Gate
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Post by suikoden on Jun 25, 2017 1:40:50 GMT
Well, they kinda need to string you along and keep you happy so that you’ll buy Anthem. Not sure how this isn’t obvious. If they said “Andromeda is cancelled!” - you’d take your ball and go home. Marketing 101. excep tmost of us have already stated we'er not intersted in Anthem so I don't know how you figured that one out. If it gets in the 90’s, has a great story, and can be played solo, most of you will buy it. Probably preorder it like Andromeda too. EA knows this.
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Champion of the Raven Queen
605
0
3,489
maximusarael020
1,651
August 2016
maximusarael020
Mass Effect Trilogy, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
MaximusArael020
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Post by maximusarael020 on Jun 25, 2017 1:54:07 GMT
Indeed. MEA is probably the most active, well-supported 'dead' game I've ever seen. Well, they kinda need to string you along and keep you happy so that you’ll buy Anthem. Not sure how this isn’t obvious. If they said “Andromeda is cancelled!” - you’d take your ball and go home. Marketing 101. Wait, you are postulating that they are continuing with patches for Andromeda, a third-person one-player RPG with AI companions that people bought because of Bioware's history of great RPG's, stories, and companion relationships, because if they don't then people won't buy their online, friends-required (basically), "write your own story", no companion, no romance Destiny/Division "clone"?
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,981 Likes: 21,013
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2309
0
Nov 26, 2024 18:55:05 GMT
21,013
sjsharp2010
Go Team!
12,981
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jun 25, 2017 2:40:08 GMT
excep tmost of us have already stated we'er not intersted in Anthem so I don't know how you figured that one out. I think he's been sitting behind the screen too long. He's gone daffy. Indeed
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Darkstarr11
N2
The waiting it over. I think...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 149 Likes: 230
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0
230
Darkstarr11
The waiting it over. I think...
149
Aug 23, 2016 22:38:13 GMT
August 2016
darkstarr11
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Darkstarr11 on Jun 25, 2017 3:01:17 GMT
Indeed. MEA is probably the most active, well-supported 'dead' game I've ever seen. Well, they kinda need to string you along and keep you happy so that you’ll buy Anthem. Not sure how this isn’t obvious. If they said “Andromeda is cancelled!” - you’d take your ball and go home. Marketing 101. Actually, if they ARE stringing us along...it would have little to do with Anthem at ALL. It would more likely be linked to the IP itself, as they have a very LARGE number of goods on the Bioware Store directly linked to Mass Effect. And, as Dragon Age items are sitting right next to Mass Effect, the negativity could splash over to THAT particular IP causing it to suffer. Anthem, as it is, is a separate property that is a relative unknown from a well known developer. In fact, aside from the devs name recognition, they are doing little to connect this to Dragon Age and Mass Effect, highly suggesting that this property will only appeal to fringes of the previous IPs fanbase. As such, they would be more likely to promote it in an individual fashion with only tertiary links to the other Bioware IPs in order to appeal to fans of third person shooters (Gears of Wars as an example), mech combat (such as Titanfall fans), and MMO shooters (such as Destiny). Until substantial information comes out as to the actual roleplaying aspects (if there are any) of Anthem, linking them to Mass Effect would be counter productive in way of appeal and potential sales. The scale of the patches strongly suggests continued support in a major fashion of the Mass Effect IP, as going back to add (or restore as it may be) a M/M romance was most likely a time consuming task aimed at placating the fanbase. Not quite the level of the EC, but it was an effort...which, if the franchise was to be abandoned, aka 'dead' would have be a waste of resources. It would have been much, MUCH easier to simply do a few bug fixes, and taper off support by the end of June, maybe July with minimal fixes are structured intervals until years end. Thats business and economics...which operates in its own sphere far above marketing. If a CEO decides to end support, you'll see it. NO business is going to put time and money into a project that they consider 'dead'. PR would have prepared a response to the situation, THANKING the fans for THEIR support as they admirably strive forward during a time when critical response to their title was less than they had hoped for while moving forward. Simply put? BS and then blame the critics for how things went wrong. SCAPEGOATING someone. Followed by dropping the product. NOT by continuing to patch the thing and still engaging the fans. Whilst Walters and Flynn seemed to have abandoned us, Fraiser and Gamble have still been answering questions and fixing problems. So why would they add the male Jaal/Ryder romance in if it were dead? From a business standpoint, it doesn't make sense. Trust me, with a good marketing department, serious PR buzz, and a flood of Anthem information, they could BURY Mass Effect so deep that all but the most diehard fans would still care/remember what it even WAS. A deluge of Anthem could wipeout anything related to the title leaving it to wither and die on the vine while everyone was bedazzled by the Next Big Thing. It makes NO SENSE to patch the game if they are putting it out to pasture unless they have future plans for the title. If a decision has been made on the product, and knowing how business works, I'd say they HAVE made a decision, then we'd see the trickle down by now. I DON'T think we'll see much from Kotaku (they seem to have a SERIOUS bias), or IGN (serious BIAS...on the OPPOSITE side of the equation)...but we'll see something as to their plans in a month or two. If they ARE ending support, they'll say so. Because they'll USE it to ramp up to the next product. That is how marketing works. Use the negative, spin it, and springboard to the next story. Andromeda is still a tale being told.
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Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Jun 25, 2017 3:56:12 GMT
Indeed. MEA is probably the most active, well-supported 'dead' game I've ever seen. Well, they kinda need to string you along and keep you happy so that you’ll buy Anthem. Not sure how this isn’t obvious. If they said “Andromeda is cancelled!” - you’d take your ball and go home. Marketing 101. Not sure how anyone would consider that a viable plan. If Anthem was a new singleplayer game that followed BioWare's usual character-focused rpg formula in a totally new universe, then sure. But a multiplayer Not Destiny thing? I dunno man. Sounds kinda crazy.
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Feb 27, 2019 21:49:30 GMT
1,574
suikoden
1,692
March 2017
suikoden
Mass Effect Trilogy, Dragon Age: Origins, Baldur's Gate
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Post by suikoden on Jun 25, 2017 4:00:11 GMT
Well, they kinda need to string you along and keep you happy so that you’ll buy Anthem. Not sure how this isn’t obvious. If they said “Andromeda is cancelled!” - you’d take your ball and go home. Marketing 101. Actually, if they ARE stringing us along...it would have little to do with Anthem at ALL. It would more likely be linked to the IP itself, as they have a very LARGE number of goods on the Bioware Store directly linked to Mass Effect. And, as Dragon Age items are sitting right next to Mass Effect, the negativity could splash over to THAT particular IP causing it to suffer. Anthem, as it is, is a separate property that is a relative unknown from a well known developer. In fact, aside from the devs name recognition, they are doing little to connect this to Dragon Age and Mass Effect, highly suggesting that this property will only appeal to fringes of the previous IPs fanbase. As such, they would be more likely to promote it in an individual fashion with only tertiary links to the other Bioware IPs in order to appeal to fans of third person shooters (Gears of Wars as an example), mech combat (such as Titanfall fans), and MMO shooters (such as Destiny). Until substantial information comes out as to the actual roleplaying aspects (if there are any) of Anthem, linking them to Mass Effect would be counter productive in way of appeal and potential sales. The scale of the patches strongly suggests continued support in a major fashion of the Mass Effect IP, as going back to add (or restore as it may be) a M/M romance was most likely a time consuming task aimed at placating the fanbase. Not quite the level of the EC, but it was an effort...which, if the franchise was to be abandoned, aka 'dead' would have be a waste of resources. It would have been much, MUCH easier to simply do a few bug fixes, and taper off support by the end of June, maybe July with minimal fixes are structured intervals until years end. Thats business and economics...which operates in its own sphere far above marketing. If a CEO decides to end support, you'll see it. NO business is going to put time and money into a project that they consider 'dead'. PR would have prepared a response to the situation, THANKING the fans for THEIR support as they admirably strive forward during a time when critical response to their title was less than they had hoped for while moving forward. Simply put? BS and then blame the critics for how things went wrong. SCAPEGOATING someone. Followed by dropping the product. NOT by continuing to patch the thing and still engaging the fans. Whilst Walters and Flynn seemed to have abandoned us, Fraiser and Gamble have still been answering questions and fixing problems. So why would they add the male Jaal/Ryder romance in if it were dead? From a business standpoint, it doesn't make sense. Trust me, with a good marketing department, serious PR buzz, and a flood of Anthem information, they could BURY Mass Effect so deep that all but the most diehard fans would still care/remember what it even WAS. A deluge of Anthem could wipeout anything related to the title leaving it to within and die on the vine while everyone was bedazzled by the Next Big Thing. It makes NO SENSE to patch the game if they are putting it out to pasture unless they have future plans for the title. If a decision has been made on the product, and knowing how business works, I'd say they HAVE made a decision, then we'd see the trickle down by now. I DON'T think we'll see much from Kotaku (they seem to have a SERIOUS bias), or IGN (serious BIAS...on the OPPOSITE side of the equation)...but we'll see something as to their plans in a month or two. If they ARE ending support, they'll say so. Because they'll USE it to ramp up to the next product. That is how marketing works. Use the negative, spin it, and springboard to the next story. Andromeda is still a tale being told. You honestly think a team with this level of incompetence added the Jaal romance from scratch? More likely it didn't make the final cut, so they polished it off and included it in a patch to give you the illusion that they're putting more than a weekends of worth into the patches.
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2550
0
1,958
majesticjazz
2,015
January 2017
majesticjazz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Jun 25, 2017 4:34:15 GMT
DLC ? Well i wish you luck with this, cause MEA is dead and forgotten. No one is even discussing this game anymore anywhere else. Except for the fact ME:A keeps getting patches and free minor DLC's. Oh and everyone keeps talking about how dead ME:A is. So on both of those points, you are very wrong. Post launch patches is a completely normal process. That does not equate to future DLC. Time is running out. Everyday that goes by without a DLC hint or announcement the more likely no DLC is coming. For the past 2 years the devs would hype this game up on Twitter and now after release, where is the excitement?
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0
Member is Online
Nov 26, 2024 19:37:26 GMT
36,913
colfoley
19,129
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Jun 25, 2017 5:06:29 GMT
Except for the fact ME:A keeps getting patches and free minor DLC's. Oh and everyone keeps talking about how dead ME:A is. So on both of those points, you are very wrong. Post launch patches is a completely normal process. That does not equate to future DLC. Time is running out. Everyday that goes by without a DLC hint or announcement the more likely no DLC is coming. For the past 2 years the devs would hype this game up on Twitter and now after release, where is the excitement? two problems. 1. Given biowares track record they usually announce dlc a week or two before it's coming out. So by your estimate we will not get an announcement of dlc until late July/ August. 2. They are probably too busy working on said dlc to really be excited. Besides given the reaction to the game they may push back the typical dlc push by a month or two. Based on your projections I'm not going to worry till at least October.
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Darkstarr11
N2
The waiting it over. I think...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 149 Likes: 230
inherit
1162
0
230
Darkstarr11
The waiting it over. I think...
149
Aug 23, 2016 22:38:13 GMT
August 2016
darkstarr11
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Darkstarr11 on Jun 25, 2017 6:21:46 GMT
Actually, if they ARE stringing us along...it would have little to do with Anthem at ALL. It would more likely be linked to the IP itself, as they have a very LARGE number of goods on the Bioware Store directly linked to Mass Effect. And, as Dragon Age items are sitting right next to Mass Effect, the negativity could splash over to THAT particular IP causing it to suffer. Anthem, as it is, is a separate property that is a relative unknown from a well known developer. In fact, aside from the devs name recognition, they are doing little to connect this to Dragon Age and Mass Effect, highly suggesting that this property will only appeal to fringes of the previous IPs fanbase. As such, they would be more likely to promote it in an individual fashion with only tertiary links to the other Bioware IPs in order to appeal to fans of third person shooters (Gears of Wars as an example), mech combat (such as Titanfall fans), and MMO shooters (such as Destiny). Until substantial information comes out as to the actual roleplaying aspects (if there are any) of Anthem, linking them to Mass Effect would be counter productive in way of appeal and potential sales. The scale of the patches strongly suggests continued support in a major fashion of the Mass Effect IP, as going back to add (or restore as it may be) a M/M romance was most likely a time consuming task aimed at placating the fanbase. Not quite the level of the EC, but it was an effort...which, if the franchise was to be abandoned, aka 'dead' would have be a waste of resources. It would have been much, MUCH easier to simply do a few bug fixes, and taper off support by the end of June, maybe July with minimal fixes are structured intervals until years end. Thats business and economics...which operates in its own sphere far above marketing. If a CEO decides to end support, you'll see it. NO business is going to put time and money into a project that they consider 'dead'. PR would have prepared a response to the situation, THANKING the fans for THEIR support as they admirably strive forward during a time when critical response to their title was less than they had hoped for while moving forward. Simply put? BS and then blame the critics for how things went wrong. SCAPEGOATING someone. Followed by dropping the product. NOT by continuing to patch the thing and still engaging the fans. Whilst Walters and Flynn seemed to have abandoned us, Fraiser and Gamble have still been answering questions and fixing problems. So why would they add the male Jaal/Ryder romance in if it were dead? From a business standpoint, it doesn't make sense. Trust me, with a good marketing department, serious PR buzz, and a flood of Anthem information, they could BURY Mass Effect so deep that all but the most diehard fans would still care/remember what it even WAS. A deluge of Anthem could wipeout anything related to the title leaving it to within and die on the vine while everyone was bedazzled by the Next Big Thing. It makes NO SENSE to patch the game if they are putting it out to pasture unless they have future plans for the title. If a decision has been made on the product, and knowing how business works, I'd say they HAVE made a decision, then we'd see the trickle down by now. I DON'T think we'll see much from Kotaku (they seem to have a SERIOUS bias), or IGN (serious BIAS...on the OPPOSITE side of the equation)...but we'll see something as to their plans in a month or two. If they ARE ending support, they'll say so. Because they'll USE it to ramp up to the next product. That is how marketing works. Use the negative, spin it, and springboard to the next story. Andromeda is still a tale being told. You honestly think a team with this level of incompetence added the Jaal romance from scratch? More likely it didn't make the final cut, so they polished it off and included it in a patch to give you the illusion that they're putting more than a weekends of worth into the patches. Incompetence? No, they wouldn't...however, this doesn't smack of the team having been incompetent...rather the leadership. It pains me to think that CONSTANTLY there are those who immediately blame the workers whenever anything goes wrong rather than those in charge. Multiple sources have indicated a great deal of difficulty working with Frostbite outside of the FPS genre. The Dragon Age team expressed a great deal of frustration itself. And for those that quote the Kotaku article, and hold it as gospel, would have to admit that the studio that was handed Mass Effect was not ready for such an assignment, as well as NOT being given the proper resources to properly handle a AAA title. IF, and ONLY IF the rumors on infighting with the studio are true, as well that the initial leadership left the team holding the bag while they were struggling to basically install a F136 into an Escalade and expect it to work without issue. So let's say...if it WAS cut, then there would still be a good deal of work to reintegrate it as changes would have been made to derail the plotline itself. Simply saying that you can 'pop' it back in place is erroneous. Any time a feature is added or excised, other sources have to have their paths altered to compensate. Lets say they could just 'put it back'. What if the romance triggers another plot point that wasn't supposed to be flagged? Or alters the story path? Until it is integrated and tested, they have no idea if adding it back in, or reopening the path will alter the trajectory of the indicated story path. One random line of code can crash a game, if it incorrectly intersects with another. The sheer amount of variables is impossible to calculate without test. Though lines and some paths were created, how far along were they? At what point did they cease work on the path? WHY did they? Were there bugs? Glitches? Was it cut? A great amount of information is simply unknown. Speculation is interesting, yet in this case, is can be nothing but. So we have to wait and see. I prefer to go with the safe bet, and believe they'll continue the franchise. I lose nothing by doing so. Though I'll admit, it IS enjoyable to what the animated discussion of such leads to...
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Nov 26, 2024 19:37:26 GMT
36,913
colfoley
19,129
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Jun 25, 2017 6:27:28 GMT
You honestly think a team with this level of incompetence added the Jaal romance from scratch? More likely it didn't make the final cut, so they polished it off and included it in a patch to give you the illusion that they're putting more than a weekends of worth into the patches. Incompetence? No, they wouldn't...however, this doesn't smack of the team having been incompetent...rather the leadership. It pains me to think that CONSTANTLY there are those who immediately blame the workers whenever anything goes wrong rather than those in charge. Multiple sources have indicated a great deal of difficulty working with Frostbite outside of the FPS genre. The Dragon Age team expressed a great deal of frustration itself. And for those that quote the Kotaku article, and hold it as gospel, would have to admit that the studio that was handed Mass Effect was not ready for such an assignment, as well as NOT being given the proper resources to properly handle a AAA title. IF, and ONLY IF the rumors on infighting with the studio are true, as well that the initial leadership left the team holding the bag while they were struggling to basically install a F136 into an Escalade and expect it to work without issue. So let's say...if it WAS cut, then there would still be a good deal of work to reintegrate it as changes would have been made to derail the plotline itself. Simply saying that you can 'pop' it back in place is erroneous. Any time a feature is added or excised, other sources have to have their paths altered to compensate. Lets say they could just 'put it back'. What if the romance triggers another plot point that wasn't supposed to be flagged? Or alters the story path? Until it is integrated and tested, they have no idea if adding it back in, or reopening the path will alter the trajectory of the indicated story path. One random line of code can crash a game, if it incorrectly intersects with another. The sheer amount of variables is impossible to calculate without test. Though lines and some paths were created, how far along were they? At what point did they cease work on the path? WHY did they? Were there bugs? Glitches? Was it cut? A great amount of information is simply unknown. Speculation is interesting, yet in this case, is can be nothing but. So we have to wait and see. I prefer to go with the safe bet, and believe they'll continue the franchise. I lose nothing by doing so. Though I'll admit, it IS enjoyable to what the animated discussion of such... if ea were smart they'd call all their studio heads into a room and not.let them leave till they hash out a FV 4
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Darkstarr11
N2
The waiting it over. I think...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 149 Likes: 230
inherit
1162
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The waiting it over. I think...
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darkstarr11
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Darkstarr11 on Jun 25, 2017 6:32:57 GMT
Incompetence? No, they wouldn't...however, this doesn't smack of the team having been incompetent...rather the leadership. It pains me to think that CONSTANTLY there are those who immediately blame the workers whenever anything goes wrong rather than those in charge. Multiple sources have indicated a great deal of difficulty working with Frostbite outside of the FPS genre. The Dragon Age team expressed a great deal of frustration itself. And for those that quote the Kotaku article, and hold it as gospel, would have to admit that the studio that was handed Mass Effect was not ready for such an assignment, as well as NOT being given the proper resources to properly handle a AAA title. IF, and ONLY IF the rumors on infighting with the studio are true, as well that the initial leadership left the team holding the bag while they were struggling to basically install a F136 into an Escalade and expect it to work without issue. So let's say...if it WAS cut, then there would still be a good deal of work to reintegrate it as changes would have been made to derail the plotline itself. Simply saying that you can 'pop' it back in place is erroneous. Any time a feature is added or excised, other sources have to have their paths altered to compensate. Lets say they could just 'put it back'. What if the romance triggers another plot point that wasn't supposed to be flagged? Or alters the story path? Until it is integrated and tested, they have no idea if adding it back in, or reopening the path will alter the trajectory of the indicated story path. One random line of code can crash a game, if it incorrectly intersects with another. The sheer amount of variables is impossible to calculate without test. Though lines and some paths were created, how far along were they? At what point did they cease work on the path? WHY did they? Were there bugs? Glitches? Was it cut? A great amount of information is simply unknown. Speculation is interesting, yet in this case, is can be nothing but. So we have to wait and see. I prefer to go with the safe bet, and believe they'll continue the franchise. I lose nothing by doing so. Though I'll admit, it IS enjoyable to what the animated discussion of such... if ea were smart they'd call all their studio heads into a room and not.let them leave till they hash out a FV 4 I have a feeling that the criticism of the NEXUS leadership may have inadvertently (or NOT...) pointed towards EA's particular leadership style...with various individuals within EA both supporting (and reviling) certain practices (such as Moore's hatred of remasters and Soderlund's support thereof) and bickering with little actually getting done...mayhaps they were trying to send a message about how the talking heads are too busy fighting to actually help the people get stuff done properly?
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Post by colfoley on Jun 25, 2017 6:35:41 GMT
if ea were smart they'd call all their studio heads into a room and not.let them leave till they hash out a FV 4 I have a feeling that the criticism of the NEXUS leadership may have inadvertently (or NOT...) pointed towards EA's particular leadership style...with various individuals within EA both supporting (and reviling) certain practices (such as Moore's hatred of remasters and Soderlund's support thereof) and bickering with little actually getting done...mayhaps they were trying to send a message about how the talking heads are too busy fighting to actually help the people get stuff done properly? if so it'd be the third such message i believe bioware has put in their work.
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Post by suikoden on Jun 25, 2017 7:07:12 GMT
You honestly think a team with this level of incompetence added the Jaal romance from scratch? More likely it didn't make the final cut, so they polished it off and included it in a patch to give you the illusion that they're putting more than a weekends of worth into the patches. Incompetence? No, they wouldn't...however, this doesn't smack of the team having been incompetent...rather the leadership. It pains me to think that CONSTANTLY there are those who immediately blame the workers whenever anything goes wrong rather than those in charge. Multiple sources have indicated a great deal of difficulty working with Frostbite outside of the FPS genre. The Dragon Age team expressed a great deal of frustration itself. And for those that quote the Kotaku article, and hold it as gospel, would have to admit that the studio that was handed Mass Effect was not ready for such an assignment, as well as NOT being given the proper resources to properly handle a AAA title. IF, and ONLY IF the rumors on infighting with the studio are true, as well that the initial leadership left the team holding the bag while they were struggling to basically install a F136 into an Escalade and expect it to work without issue. So let's say...if it WAS cut, then there would still be a good deal of work to reintegrate it as changes would have been made to derail the plotline itself. Simply saying that you can 'pop' it back in place is erroneous. Any time a feature is added or excised, other sources have to have their paths altered to compensate. Lets say they could just 'put it back'. What if the romance triggers another plot point that wasn't supposed to be flagged? Or alters the story path? Until it is integrated and tested, they have no idea if adding it back in, or reopening the path will alter the trajectory of the indicated story path. One random line of code can crash a game, if it incorrectly intersects with another. The sheer amount of variables is impossible to calculate without test. Though lines and some paths were created, how far along were they? At what point did they cease work on the path? WHY did they? Were there bugs? Glitches? Was it cut? A great amount of information is simply unknown. Speculation is interesting, yet in this case, is can be nothing but. So we have to wait and see. I prefer to go with the safe bet, and believe they'll continue the franchise. I lose nothing by doing so. Though I'll admit, it IS enjoyable to what the animated discussion of such leads to... I could actually see bioware continue to release patches... and incorporate content that was supposed to be included in DLC that we’ll never officially get because its being piecmealed into patches. Kind of a sneaky goodwill gesture.
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Post by majesticjazz on Jun 25, 2017 7:19:06 GMT
Post launch patches is a completely normal process. That does not equate to future DLC. Time is running out. Everyday that goes by without a DLC hint or announcement the more likely no DLC is coming. For the past 2 years the devs would hype this game up on Twitter and now after release, where is the excitement? two problems. 1. Given biowares track record they usually announce dlc a week or two before it's coming out. So by your estimate we will not get an announcement of dlc until late July/ August. 2. They are probably too busy working on said dlc to really be excited. Besides given the reaction to the game they may push back the typical dlc push by a month or two. Based on your projections I'm not going to worry till at least October. Nope, while they never officially reveal DLC until right before release, they normally tease and strongly hint at upcoming story DLC which has not happened yet with MEA. Yes, Jaws of Hakkon for DAI wasnt announced until like the day before release, but Bioware had already pretty much confirmed that story DLC was incoming WAY before that. With MEA and 3 months after launch, Bioware has been 100% silent regarding any future SP content for MEA. I repeat, Bioware has always confirmed that sp dlc is incoming. They never say when or give details until a few days before launch, but they do confirm that sp dlc is being worked on and would say something like, "we are working hard at post release content....stay tuned." For MEA.....well.....that hasn't happened.
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Darkstarr11
N2
The waiting it over. I think...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 149 Likes: 230
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Darkstarr11
The waiting it over. I think...
149
Aug 23, 2016 22:38:13 GMT
August 2016
darkstarr11
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Darkstarr11 on Jun 25, 2017 8:29:31 GMT
Incompetence? No, they wouldn't...however, this doesn't smack of the team having been incompetent...rather the leadership. It pains me to think that CONSTANTLY there are those who immediately blame the workers whenever anything goes wrong rather than those in charge. Multiple sources have indicated a great deal of difficulty working with Frostbite outside of the FPS genre. The Dragon Age team expressed a great deal of frustration itself. And for those that quote the Kotaku article, and hold it as gospel, would have to admit that the studio that was handed Mass Effect was not ready for such an assignment, as well as NOT being given the proper resources to properly handle a AAA title. IF, and ONLY IF the rumors on infighting with the studio are true, as well that the initial leadership left the team holding the bag while they were struggling to basically install a F136 into an Escalade and expect it to work without issue. So let's say...if it WAS cut, then there would still be a good deal of work to reintegrate it as changes would have been made to derail the plotline itself. Simply saying that you can 'pop' it back in place is erroneous. Any time a feature is added or excised, other sources have to have their paths altered to compensate. Lets say they could just 'put it back'. What if the romance triggers another plot point that wasn't supposed to be flagged? Or alters the story path? Until it is integrated and tested, they have no idea if adding it back in, or reopening the path will alter the trajectory of the indicated story path. One random line of code can crash a game, if it incorrectly intersects with another. The sheer amount of variables is impossible to calculate without test. Though lines and some paths were created, how far along were they? At what point did they cease work on the path? WHY did they? Were there bugs? Glitches? Was it cut? A great amount of information is simply unknown. Speculation is interesting, yet in this case, is can be nothing but. So we have to wait and see. I prefer to go with the safe bet, and believe they'll continue the franchise. I lose nothing by doing so. Though I'll admit, it IS enjoyable to what the animated discussion of such leads to... I could actually see bioware continue to release patches... and incorporate content that was supposed to be included in DLC that we’ll never officially get because its being piecmealed into patches. Kind of a sneaky goodwill gesture. Hmmmm...that has merit to it. I could see that. A halfway point between releasing full on DLC while not admitting to any closure. Gaming triage? Though, that way it makes MEA sound like a coma patient that the hospital doesn't want to cut off yet because its organs are still fresh in the body...and the insurance hasn't run out yet...but hey, if they wake up, hurray?
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ENGINEER_H4RR7
N2
Can't keep up with all the DLC prices for XBOX GWG!!!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 63 Likes: 93
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Can't keep up with all the DLC prices for XBOX GWG!!!
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masterg0r1ll4
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by ENGINEER_H4RR7 on Jun 25, 2017 9:09:12 GMT
Why do you even want DLC, when most likely are going to hate on it. MEA animations were awful, with an unlikely fix ever, the number one complaint for this game (people acting like it is the end of the world, because of it) and it is going to plague the DLC, which will give people an excuse to hate on it more. However, if they take their time to actually make a decent story, that may offset the awful animations, maybe, just maybe people will be like "you should have done this for the original game to be any good." They are just no pleasing the people who KNOW about MEA, those who have played it may be a different story. Anyways, ME A is not the game I wanted, but it is the one I got, still better than the flood of MOBAS and online only locked games.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by abaris on Jun 25, 2017 9:11:50 GMT
Except for the fact ME:A keeps getting patches and free minor DLC's. Oh and everyone keeps talking about how dead ME:A is. So on both of those points, you are very wrong. Patches? We are entitled to get patches. That's the only thing we're entitled to as far as customer care is concerned. If they stopped patching they could just as well pack up an leave. As for minor DLCs, I guess you're talking about MP. They're an assured win for the company, since there are many folks around the world buying their AP packages. With low production costs on the side, since the mechanics for MP are already in place. Not being into MP, I didn't even notice that they provided something, but it's a logical business move and says nothing on SP. The few gimmicks they added to the main game via latest patches also fall into that category. The so called romantic outfit uses the exact same meshes they other outfits use. An intern could have done it within a few hours tops. Same as the Nomad paints.
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