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Post by Andrew Lucas on Jun 25, 2017 22:25:43 GMT
1) A game constantly being patched doesn't mean much. That's a whole different thing than releasing expansions, a small team can do that, and it's easier than doing the former. I'm not sure what is getting you to be worked out over what I said, because I basically stated both scenarios can happen, but that I see the one where we get no post launch content being the most likely. That's all. Also, as some stated before, all three studios were always hiring, Montreal not doing that now, is rather suspicious. I also don't understand why you can't see that as well. And I didn't say anything about three months. In fact, we will know the truth soon enough, I'm just not feeling it's going to be what we want to hear. I'm not getting worked up, merely pointing out that arguing a game has been abandoned because it's being patched doesn't make sense. The conclusions about job ads are flawed too, as there's dozens of reasons why a studio would stop posting job ads. Blizzard stopped posting job ads during its dev of Overwatch (they've only changed relatively recently). iD stopped posting ads during it's dev of Doom. A dev studio typically only posts job ads when it needs more staff to to work on a new project, which we already know is not the case at Montreal because the staff there are being shifted to work on SWBF2. A 'lack of job ads' almost never means a studio is being dissolved by itself as, well, you know, it normally gets announced that a studio is getting dissolved. I was in the job market a few months back and IBM had stopped posting job ads. Holy smokes batman, I guess they're going out of business too, right? At currently $150 a share? Ultimately all of this might come to pass, but drawing conclusions from what we know currently is basically like trying to divine the future from tea leaves. The three months thing was referring to the similar kind of claim that some random occurence (in that case, a lack of info 3 months after release) that ordinarily wouldn't garner any attention at all magically became trumpeted as solid 100% evidence that the sky was falling. Same kind of thing as job ads. People seem obsessed with scraping together any and all incidental info and dressing it up as the end times. You're not getting it. It's not simply about not hiring, it's about not hiring in many years, and coincidentally, during this reported Montreal's fallout. It makes a whole lot of sense. They're aren't needing the manpower to start development of MEA2 like intended, and are focusing on patches and maybe DLCs as well. Or you could be right, but the signs aren't pointing your way.
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Conquer Your Dreams
N3
Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: stescooter100
Posts: 944 Likes: 1,383
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Post by Conquer Your Dreams on Jun 25, 2017 22:47:03 GMT
Yeah, sure. Twitter discussions: - Great game, Mike ! - THANKS - When we will get SP DLC ? - NO ANSWER - Mike, i just finished MEA! Great game! - AMAZING, THANKS FOR BUYING. - Guys, any chance we will get any update about MEA soon ? - NO ANSWER ... Reddit ? Seriously ? They are duscussing everything all the time. Evidence ? Try to ask ANYONE ANYWHERE about any aspect of MEA SP future - incoming DLC, what's next, are you still supporting it etc. - SILENCE will be your answer. They ignored answering any DLC related question in past. It's pretty standard. Also, I love how you just don't count reddit because they discuss everything. So it's not like internet that discusses... everything. And silence wouldn't be an answer, all I'll get is ME:A is dead because of Kotaku's article with no evidence to back up it's claims. Clearly not silence. Your points are just collapsing under your feet. Oh man, you are so wrong. In the past they maybe never confirmed any DLC, but they been talking, discussing and answering questions about their plans, they been asking us what we would like to get etc. About MEA - any question not related to already released patch or MP - NO ANSWER at all. Same with voice actors. During MET most of the VA been talking with the fans, answering their questions, discussing incoming projects, letting us know when they are back in the studio to make some extra recordings etc. With MEA - NOTHING. 2-3 months ago Cora VA mentioned she will go to do some extra VA for MEA - but since that time no update at all. Other actors the same. I asked 4 different MEA VA - no reply. This is not normal. MEA is not some top secret project like Anthem. In my opinion the only reason for that sudden silence is that whatever was planned before been cancelled - and because they don't wanna kill MP and their microtransactions they stay quiet. Other thing - it seems the only people still involved in MEA are people from Sinclair Networks - but this is just patching and balancing game; someone asked them last month about SP files, they said they didn't receive anything related.
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Post by majesticjazz on Jun 26, 2017 1:11:01 GMT
No! They NEVER ignored answering DLC questions in the past. They never confirmed when DLC is coming, but when asked by fans, they reassured us by saying they are still hard at work exploring ways to continue the story. Is it would always be a vague answer lile that but at least it wasn't SILENCE which is what we arw getting now. Again, the writing is on the wall but you choose to ignore it. Dude, listen to yourself. 'THEY NEVER IGNORED US, THEY JUST DIDN'T SAY ANYTHING SOLID!'. Come on. Look, it may be that there isn't any DLC coming. But splitting hairs over stuff like this is silly. Its not splitting hairs, it is only fact that in the past Bioware was not reluctant to vaguely or in a cryptic way, talking about DLC in their tweets. Even before the time of Twitter, Bioware would in a cryptic way talk about DLC in the old BSN. With MEA, outside of patches and MP DLC, Bioware has been very reluctant to talk about SP DLC like they did in the past.
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Post by colfoley on Jun 26, 2017 1:58:41 GMT
Dude, listen to yourself. 'THEY NEVER IGNORED US, THEY JUST DIDN'T SAY ANYTHING SOLID!'. Come on. Look, it may be that there isn't any DLC coming. But splitting hairs over stuff like this is silly. Its not splitting hairs, it is only fact that in the past Bioware was not reluctant to vaguely or in a cryptic way, talking about DLC in their tweets. Even before the time of Twitter, Bioware would in a cryptic way talk about DLC in the old BSN. With MEA, outside of patches and MP DLC, Bioware has been very reluctant to talk about SP DLC like they did in the past. but they are talking. And hell i remember during citadel my feeling was one of surprise it was 'oh here you go' and then we got dlc. Same with DA I. Sure we may have known they were working on something just like we know they are working on something now.
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Post by Qui-Gon GlenN7 on Jun 26, 2017 2:13:36 GMT
Totally off-topic, so I apologise... majesticjazz - I am sorry, but I always read your name as majesticazz, without the J. This is not a commentary on you or your post, just an observation that always amuses me; I kinda get surprised every time I actually see the 'j'
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Post by jastall on Jun 26, 2017 3:34:31 GMT
If DAII could justify DLCs, I doubt Andromeda won't.
It's very possible that the DLC cycle will be shorter than what was planned. But I doubt we see 0 additional content for this game. Based on what I know of development, DLC1 would probably have started very near launch, before decisions could be made regarding the game's future. It would take a catastrophe for EA to pull all resources from the DLC team, especially since the game has seen quite a few patches which in EA Land means it's not abandoned yet.
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Post by majesticjazz on Jun 26, 2017 5:27:49 GMT
If DAII could justify DLCs, I doubt Andromeda won't. It's very possible that the DLC cycle will be shorter than what was planned. But I doubt we see 0 additional content for this game. Based on what I know of development, DLC1 would probably have started very near launch, before decisions could be made regarding the game's future. It would take a catastrophe for EA to pull all resources from the DLC team, especially since the game has seen quite a few patches which in EA Land means it's not abandoned yet. Not this DA2 argument again. First off, DA2 didnt have low 70s review score average. Second, the DA franchise at the time only consisted of 1 game prior to DA2 releasing. At the time MEA released, the ME franchise consisted of 3 games. This means that the popularity and install base of the ME brand was WAY larger than that of the DA brand when DA2 released. So if MEA failed to live up to the hype critically, especially when standing on the shoulders of 3 past successful games, then this could give EA enough alarm to not go forward. Third, ME3 in many ways left a sour taste in many people's mouth. Overall it was a grear game that got good review scores and sold a lot, but the ending really hurt the brand. MEA was supposed to turn the page and start fresh. It was supposed to be in 2017 what ME1 was in 2007. It was supposed to make people forget about the ME3 ending and show that the ME brand still is a powerhouse but it only reinforced the idea that ME3 was the last good ME game and MEA was a lousy attempt at a cash grab by EA using the Bioware B-team. And fourth, the DA2 development while rushed, didnt have the same amount of in-studio drama as the MEA development had during it's 5 years. So yeah, fans hates DA2 and it still got SP DLC, but the core circumstances and expectations surrounding both games are drastically different.
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Post by colfoley on Jun 26, 2017 5:59:12 GMT
I have to admit I feel the motivations of starting this thread are more then a little odd: "OK, don't worry guys ME DLC doesen't release until 5 months after release. Lets wait and see." *several posts later* "Everyone who liked MEA panic! you won't get any DLC! We haven't heard anything yet even though we are still more then a full month away from my prediction of when it would drop!"
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jun 26, 2017 7:02:13 GMT
I have to admit I feel the motivations of starting this thread are more then a little odd: "OK, don't worry guys ME DLC doesen't release until 5 months after release. Lets wait and see." *several posts later* "Everyone who liked MEA panic! you won't get any DLC! We haven't heard anything yet even though we are still more then a full month away from my prediction of when it would drop!" Unfortunately that is how threads seem to go around here. BioWare has a track record of keeping us informed if something is not going to happen, they have announced the final DLC for every game from what I recall going back to Dragon Age: Origins.
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Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jun 26, 2017 7:13:28 GMT
If DAII could justify DLCs, I doubt Andromeda won't. It's very possible that the DLC cycle will be shorter than what was planned. But I doubt we see 0 additional content for this game. Based on what I know of development, DLC1 would probably have started very near launch, before decisions could be made regarding the game's future. It would take a catastrophe for EA to pull all resources from the DLC team, especially since the game has seen quite a few patches which in EA Land means it's not abandoned yet. Not this DA2 argument again. First off, DA2 didnt have low 70s review score average. Second, the DA franchise at the time only consisted of 1 game prior to DA2 releasing. At the time MEA released, the ME franchise consisted of 3 games. This means that the popularity and install base of the ME brand was WAY larger than that of the DA brand when DA2 released. So if MEA failed to live up to the hype critically, especially when standing on the shoulders of 3 past successful games, then this could give EA enough alarm to not go forward. Third, ME3 in many ways left a sour taste in many people's mouth. Overall it was a grear game that got good review scores and sold a lot, but the ending really hurt the brand. MEA was supposed to turn the page and start fresh. It was supposed to be in 2017 what ME1 was in 2007. It was supposed to make people forget about the ME3 ending and show that the ME brand still is a powerhouse but it only reinforced the idea that ME3 was the last good ME game and MEA was a lousy attempt at a cash grab by EA using the Bioware B-team. And fourth, the DA2 development while rushed, didnt have the same amount of in-studio drama as the MEA development had during it's 5 years. So yeah, fans hates DA2 and it still got SP DLC, but the core circumstances and expectations surrounding both games are drastically different. So review scores don't matter with Mass Effect 3 because they were too high, but now reviewers are giving Andromeda a low score so now it matters? Like all game companies EA cares about sales and potential sales and the risk versus reward of creating content. If it was like any other BioWare game they were working on DLC the moment the game went for certification which means they are going to decide what will make them the most money or have the lowest loss. I am not going to rule anything out one way or another, but I think it is premature to declare the way it is going to be.
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Conquer Your Dreams
N3
Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: stescooter100
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Post by Conquer Your Dreams on Jun 26, 2017 8:34:26 GMT
If DAII could justify DLCs, I doubt Andromeda won't. It's very possible that the DLC cycle will be shorter than what was planned. But I doubt we see 0 additional content for this game. Based on what I know of development, DLC1 would probably have started very near launch, before decisions could be made regarding the game's future. It would take a catastrophe for EA to pull all resources from the DLC team, especially since the game has seen quite a few patches which in EA Land means it's not abandoned yet. Not this DA2 argument again. First off, DA2 didnt have low 70s review score average. Second, the DA franchise at the time only consisted of 1 game prior to DA2 releasing. At the time MEA released, the ME franchise consisted of 3 games. This means that the popularity and install base of the ME brand was WAY larger than that of the DA brand when DA2 released. So if MEA failed to live up to the hype critically, especially when standing on the shoulders of 3 past successful games, then this could give EA enough alarm to not go forward. Third, ME3 in many ways left a sour taste in many people's mouth. Overall it was a grear game that got good review scores and sold a lot, but the ending really hurt the brand. MEA was supposed to turn the page and start fresh. It was supposed to be in 2017 what ME1 was in 2007. It was supposed to make people forget about the ME3 ending and show that the ME brand still is a powerhouse but it only reinforced the idea that ME3 was the last good ME game and MEA was a lousy attempt at a cash grab by EA using the Bioware B-team. And fourth, the DA2 development while rushed, didnt have the same amount of in-studio drama as the MEA development had during it's 5 years. So yeah, fans hates DA2 and it still got SP DLC, but the core circumstances and expectations surrounding both games are drastically different. I never really understand that hate for DA2. I like DA2. F, I even love DA2. Of course it's not the same quality as DA Origins was, but it is still a very good game. I really like a smaller, more personal story. Of course I hate same looking recycled locations, but for me STORY and COMPANIONS are making DA2 a very decent game. Soon, after finishing DA:O I will make another DA2 playthrough.
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Post by abaris on Jun 26, 2017 9:47:08 GMT
So yeah, fans hates DA2 and it still got SP DLC, but the core circumstances and expectations surrounding both games are drastically different. I freely admit to have hated DAII based on the gameplay displayed in the demo. But after finishing Andromeda and finally getting around to actually buy and play DAII, I am also the first to say, how wrong I was. Even for it's short development cycle, there's still this Bioware richness in storytelling and companions. There's still enigma surrounding most of the characters that only gets revealed once you get to know them better. It's now obvious to me what I really miss in MEA, having played both games within a very short time.
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Post by Warrick on Jun 26, 2017 11:19:50 GMT
I never really understand that hate for DA2. I like DA2. F, I even love DA2. Of course it's not the same quality as DA Origins was, but it is still a very good game. I really like a smaller, more personal story. Of course I hate same looking recycled locations, but for me STORY and COMPANIONS are making DA2 a very decent game. Soon, after finishing DA:O I will make another DA2 playthrough. There is a bit of history revisionism for DA2. A big part of the reason it was hated was because of THE GAY. YOU GET RIVALRY POINTS IF YOU'RE NOT GAY! THE GAY is more accepted today than in 2011 in America, so it's not something people are inclined to remember. You can't check the posts anymore because the BSN and the official forum are kaputt, but the old timers remember.
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Post by Warrick on Jun 26, 2017 11:56:54 GMT
Come on please. The biggest controversy with the game was the "Bioware neglected their main demographic" post that David Gaider replied to. It was on every gaming site.
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Post by Warrick on Jun 26, 2017 12:11:39 GMT
And I'm sure many would love for that to be swept under the rug now that gay relationships are accepted. It was rather ugly even for 2011 after all. Luckily for them the posts aren't available.
It's funny to me people play the game in 2017 and don't even realize that was ever something people had a problem with. How the times change.
Of course there are other things. DA2 was accused to being dumbed down, of having anime-style over the top combat (BUTTON-AWESOME!), ugly darkspawn and elf redesigns, railroading plot, absurd two bosses ending... I'm not denying any of that. The gay issue still stirred more shit than those.
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Post by abaris on Jun 26, 2017 12:19:09 GMT
There is a bit of history revisionism for DA2. A big part of the reason it was hated was because of THE GAY. YOU GET RIVALRY POINTS IF YOU'RE NOT GAY! THE GAY is more accepted today than in 2011 in America, so it's not something people are inclined to remember. You can't check the posts anymore because the BSN and the official forum are kaputt, but the old timers remember. And yet it's not about THE GAY. You get rivalry points for refusing advances, period. A stupid mechanic that doesn't allow for not opening up the romance path by staying neutral or friendly with the character in question. It's only that a lot of blokes started to play in hopes of their red blooded male imgaginery doesn't suffer scratches, who made THE GAY an issue. If you play femhawke it's the exact same story with perfectly heterosexual LI options as well as the gay ones. Again, stupid mechanic, but certainly not what people made of it back then. But it confirms what I said in other threads about reviews. DAII was the first game where this SJW bullshit first raised it's ugly head. Maybe because of a lot of casuals being drawn in because of fully voiced and the dynamic combat mechanics, who never played another Bioware game before.
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We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
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Post by bshep on Jun 26, 2017 12:55:21 GMT
You know, it is a really good thing to stay away from those types of stupid discussions that happened on the old bsn (and started happening here too, by the way ). By the time i played Dragon Age II i really liked the game even with all the problems it had. The story is nicely done and most of the characters were well build too.
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Post by Deleted on Jun 26, 2017 13:49:48 GMT
You know, it is a really good thing to stay away from those types of stupid discussions that happened on the old bsn (and started happening here too, by the way ). By the time i played Dragon Age II i really liked the game even with all the problems it had. The story is nicely done and most of the characters were well build too. It is a decent game, but not without its issues, which can't be fixed unfornately. Meredith and Orsino will always take stupid pills the last few hours of the game. Kirkwall will always be grey, and incredibly dull to explore and look at. Add to that the zones outside the games, caves etc are all the same for 25 - 30 hours, it gets old. The writing for pretty much everything else is solid. Just a shame that the game didn't have 12 more months of development, what could've been! Also the reason people didn't like Anders was because he killed a bunch of civilians, not that one flirt.
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Post by abaris on Jun 26, 2017 13:59:33 GMT
It is a decent game, but not without its issues, which can't be fixed unfornately. Meredith and Orsino will always take stupid pills the last few hours of the game. Kirkwall will always be grey, and incredibly dull to explore and look at. Add to that the zones outside the games, caves etc are all the same for 25 - 30 hours, it gets old. The writing for pretty much everything else is solid. Just a shame that the game didn't have 12 more months of development, what could've been! Also the reason people didn't like Anders was because he killed a bunch of civilians, not that one flirt. I haven't played it back then, but I have played it now. Right after playing Andromeda. And, despite reused environments and stupidly spawning trash enemy hordes, it feels so much better than MEA. Story, lead character, companions. In short in every aspect I expect from Bioware.
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Post by gplayer on Jun 26, 2017 14:14:26 GMT
If there is no DLC I would happy. It would mean all the content was put into the game, and that there is no need for a DLC. A welcome reversal of existing trends in the gaming industry.
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Post by griffith82 on Jun 26, 2017 14:17:48 GMT
If there is no DLC I would happy. It would mean all the content was put into the game, and that there is no need for a DLC. A welcome reversal of existing trends in the gaming industry. Except all dlc is not cut content. Expansions and extra missions go way back to the original Doom.
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Post by abaris on Jun 26, 2017 14:19:49 GMT
If there is no DLC I would happy. It would mean all the content was put into the game, and that there is no need for a DLC. A welcome reversal of existing trends in the gaming industry. Peculiar kind of logic since it's not a reversal of trends by any measure. It's obvious that not all the available story content has been put into the game. There are lose threads left, right and center.
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Post by Serza on Jun 26, 2017 14:21:05 GMT
VAs might be quiet because NDAs.
I have prior experience. I was (probably still am) bound by an NDA, however when I left, a few months later I met a guy who worked at the same place, saying NDA changed drastically since I left.
So... that's no proof unless you actually have the full wording of every single VA's contract.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by jastall on Jun 26, 2017 14:21:56 GMT
If DAII could justify DLCs, I doubt Andromeda won't. It's very possible that the DLC cycle will be shorter than what was planned. But I doubt we see 0 additional content for this game. Based on what I know of development, DLC1 would probably have started very near launch, before decisions could be made regarding the game's future. It would take a catastrophe for EA to pull all resources from the DLC team, especially since the game has seen quite a few patches which in EA Land means it's not abandoned yet. Not this DA2 argument again. First off, DA2 didnt have low 70s review score average. Second, the DA franchise at the time only consisted of 1 game prior to DA2 releasing. At the time MEA released, the ME franchise consisted of 3 games. This means that the popularity and install base of the ME brand was WAY larger than that of the DA brand when DA2 released. So if MEA failed to live up to the hype critically, especially when standing on the shoulders of 3 past successful games, then this could give EA enough alarm to not go forward. Third, ME3 in many ways left a sour taste in many people's mouth. Overall it was a grear game that got good review scores and sold a lot, but the ending really hurt the brand. MEA was supposed to turn the page and start fresh. It was supposed to be in 2017 what ME1 was in 2007. It was supposed to make people forget about the ME3 ending and show that the ME brand still is a powerhouse but it only reinforced the idea that ME3 was the last good ME game and MEA was a lousy attempt at a cash grab by EA using the Bioware B-team. And fourth, the DA2 development while rushed, didnt have the same amount of in-studio drama as the MEA development had during it's 5 years. So yeah, fans hates DA2 and it still got SP DLC, but the core circumstances and expectations surrounding both games are drastically different. That's all very cute, but EA doesn't give a rat's bum about any of that. To them ''the community'''s reaction is only important insofar as it impacts potential sales. The only questions that matter to them are ''how much does this cost us to develop?'' and ''will it sell?''. The thing is, work on the DLC was probably underway before the game even released; they don't just slap together that sort of thing in two months. As such, even if Andromeda didn't perform as expected, the sunk costs could already motivate EA to let this DLC release, at least, even if they canned DLC that was planned later down the line. And I doubt Andromeda did so terribly that they can't make buck out of a DLC that was already in the works, especially if it introduces popular races like Quarians. The patching support for the game also suggests that it's not abandoned. Maybe Rockstar patches its single-player game without supporting via single-player DLC (why do they need to, they make hundreds of millions out of milking GTA online), but EA doesn't allocate ressources to lost causes, usually. And the changes made by the patches are more than just bug fixes and gameplay tweaks, they revised animations, dialog, lighting, hair, and Jaal's romance scenes. That doesn't require a massive team, certainly, but it doesn't support the assertion that the game is left to die just yet. I'm not saying the above is the gospel truth, but trying to judge everything on the basis of ''the community'''s reaction just flat out ignores how a business actually works.
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Post by Deleted on Jun 26, 2017 14:22:12 GMT
So yeah, fans hates DA2 and it still got SP DLC, but the core circumstances and expectations surrounding both games are drastically different. I freely admit to have hated DAII based on the gameplay displayed in the demo. But after finishing Andromeda and finally getting around to actually buy and play DAII, I am also the first to say, how wrong I was. Even for it's short development cycle, there's still this Bioware richness in storytelling and companions. There's still enigma surrounding most of the characters that only gets revealed once you get to know them better. It's now obvious to me what I really miss in MEA, having played both games within a very short time. I am really glad that you have enjoyed DA2! Personally, I plan to mix and match Andromeda with DAO and DA2, till I see another game I like. The mix makes for a very nice contrasting gameplay with accents on different things. I might give DA3 another shot at some point, but I like A1 and Origins better for free roaming medium. DA2 for me is unparalleled b/c of Anders' story. It's amazing, and a self-contained game, with a beginning, middle and end, and no TBC stuff, which I really appreciate.
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