steppinrazor
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Post by steppinrazor on Jun 20, 2017 15:00:39 GMT
Oh Christ, NO... WHY, even?! They swept the Milky Way under the rug, now you want them to do that here too lol, and lift up the old rug?
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Post by themikefest on Jun 20, 2017 15:02:53 GMT
Haha I think it's actually a clever way to tell the player "Shepard's story is over, so get over it" lol and that's why I agree with her. Or its another way to say the stowaway doesn't know what she's talking about.
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Post by mfr001 on Jun 20, 2017 15:03:22 GMT
So like it or hate it we can all agree this game has been a disaster for EA, Bioware, and the Mass Effect name. Would you be ok with them marking the next game take place back in the Milky Way and abandoning Andromida. I think it might be a good idea to market a return to the Mass Effect roots and kinda sweep the whole Andromida thing under the rug. Also I am talking about a whole new story and characters. Not bringing the Ryder's and crew back to the Milky Way. I know people will complain about all the lose ends in Andromida. But I just feel like the story idea of going there turned people off before the game even came out... No, we can't all agree that.
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Post by Deleted on Jun 20, 2017 15:03:41 GMT
Haha I think it's actually a clever way to tell the player "Shepard's story is over, so get over it" lol and that's why I agree with her. Or its another way to say the stowaway doesn't know what she's talking about. Peebee is not that bad lol but I know your "love" for the Asari is huge.
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Post by Cyberstrike on Jun 20, 2017 15:03:53 GMT
No i'd be very disappointed if they ditched the potential they'd set up in Andromeda, especially so as the only to return to milky way would be to overwrite choices by canonising certain trilogy choices or having a pointless prequel. Other than a prequel, a side story, or some kind of time travel plot device to "fix" the endings to ME3 there isn't a way forward in the Milky Way. The only other option is a hard reboot of the series which maybe would work in another 5-10 years.
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Post by abaris on Jun 20, 2017 15:04:40 GMT
So like it or hate it we can all agree this game has been a disaster for EA, Bioware, and the Mass Effect name. Was it? Do you have access to EAs or Biowares business plans? Just as I call out everyone resorting to number crunching to prove it was a success I extend the same courtesy to the other side, claiming it has been a disaster. Both is mere speculation. As for going back to the Milky Way, I don't care one way or the other. Deliver a story, a lead and companions up to par with usual Bioware standards and I'm with them whereever they go. The absence of that is the one and only thing I don't like about Andromeda.
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Post by Deleted on Jun 20, 2017 15:06:08 GMT
No i'd be very disappointed if they ditched the potential they'd set up in Andromeda, especially so as the only to return to milky way would be to overwrite choices by canonising certain trilogy choices or having a pointless prequel. Other than a prequel, a side story, or some kind of time travel plot device to "fix" the endings to ME3 there isn't a way forward in the Milky Way. The only other option is a hard reboot of the series which maybe would work in another 5-10 years. They managed to make any MET ending canon to the player in MEA without saying what really happened, but implying any of the choices could have changed the MW. I see potential for a return since it is over 600 years later, but not until MEA's saga is over.
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Post by Deleted on Jun 20, 2017 15:11:45 GMT
Alas, Poor Shepard... (sorry I don't have artistic talents, or I would have put Scott Ryder there)
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Post by themikefest on Jun 20, 2017 15:11:46 GMT
Peebee is not that bad lol but I know your "love" for the Asari is huge. Whether or not the character is bad, she is, the comment was bad. You're right. I don't care about the asari. Too bad the quarians weren't in the game and its the asari ship that left late
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Post by maximusarael020 on Jun 20, 2017 15:12:27 GMT
Other than a prequel, a side story, or some kind of time travel plot device to "fix" the endings to ME3 there isn't a way forward in the Milky Way. The only other option is a hard reboot of the series which maybe would work in another 5-10 years. They managed to make any MET ending canon to the player in MEA without saying what really happened, but implying any of the choices could have changed the MW. I see potential for a return since it is over 600 years later, but not until MEA's saga is over. I disagree, though. A few hundred, or even thousands of years won't erase the differences between synthesis, control, destroy, and refuse. Refuse has the current MW species losing to the Reapers, control would have Reapers floating around, destroy no Reapers obviously, and synthesis everyone would be half man half machine glowy green cyborgs. There's no real way to gloss over those just based on "time".
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Post by ShadowAngel on Jun 20, 2017 15:12:39 GMT
I laughed when the stowaway said that. Too bad Ryder couldn't ask her what was found in the 99% of the Milky Way that hasn't been explored Peebee forgot the other 99% of the galaxy that hasn't even been explored, that saying from her is so head shaking worthy because if that. regardless I don't care what galaxy we're in. Haha I think it's actually a clever way to tell the player "Shepard's story is over, so get over it" lol and that's why I agree with her. I'm aware Shepard story is over nor do I care about it, still doesn't make what peebee says any better, it's why she's a naive child in the game.
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Post by abaris on Jun 20, 2017 15:14:08 GMT
Whether or not the character is bad, she is, the comment was bad. You're right. I don't care about the asari. Too bad the quarians weren't in the game and its the asari ship that left late I always felt the same way about the Quarians. They never interested me much.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on Jun 20, 2017 15:14:31 GMT
No, I've done the MW story and it was great but it's time to move on from there...and this game was far less the "disaster" than you think.
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Post by Deleted on Jun 20, 2017 15:17:23 GMT
They managed to make any MET ending canon to the player in MEA without saying what really happened, but implying any of the choices could have changed the MW. I see potential for a return since it is over 600 years later, but not until MEA's saga is over. I disagree, though. A few hundred, or even thousands of years won't erase the differences between synthesis, control, destroy, and refuse. Refuse has the current MW species losing to the Reapers, control would have Reapers floating around, destroy no Reapers obviously, and synthesis everyone would be half man half machine glowy green cyborgs. There's no real way to gloss over those just based on "time". I don't think Refuse was ever canon, but a sort of joke since people kept shooting the kid lol it's my fav choice next to Destroy though, because it's like a failed mission thing, so I use it as an excuse to play the MET again lol From an interview with Mac Walters a few months ago, returning to the MW is a possibility but not what they are currently focusing on, so they would likely find some way to make it work eventually if they do decide to go through with it. Heck with the Jardaan being able to do impossible things, I could see them pulling something unbelievable out of their hats and make it happen.
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Post by Deleted on Jun 20, 2017 15:19:58 GMT
They managed to make any MET ending canon to the player in MEA without saying what really happened, but implying any of the choices could have changed the MW. I see potential for a return since it is over 600 years later, but not until MEA's saga is over. I disagree, though. A few hundred, or even thousands of years won't erase the differences between synthesis, control, destroy, and refuse. Refuse has the current MW species losing to the Reapers, control would have Reapers floating around, destroy no Reapers obviously, and synthesis everyone would be half man half machine glowy green cyborgs. There's no real way to gloss over those just based on "time". It's not that it could not, it's just for the players, no matter how many hundreds of years the developers said would have passed, any changes that eventually erased Shepard's decision to make a uniform setting to start with will be a shock, because in our memory it has just happened.
The only feasible alternative is to make three (or four if Refuse is an official option) Origin Intro stories that all merge into the New Cataclysm, from each of which the new protagonist could retain a signature set of armor or a companion or cosmetic markings on his or her face as a sort of legacy perk.
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Post by Zemgus on Jun 20, 2017 15:20:11 GMT
Yes. A game about the First Contact War sounds awesome. Or if you want to stay in Andromeda ditch Ryder and time jump +200 years. Exploration was a big theme for Andromeda but it didn't work very well because Andromeda had nothing to explore. The Galaxy has no history, very little lore, the planets were empty and too similar to one another, same enemies everywhere, etc.
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Post by Deleted on Jun 20, 2017 15:21:26 GMT
I disagree, though. A few hundred, or even thousands of years won't erase the differences between synthesis, control, destroy, and refuse. Refuse has the current MW species losing to the Reapers, control would have Reapers floating around, destroy no Reapers obviously, and synthesis everyone would be half man half machine glowy green cyborgs. There's no real way to gloss over those just based on "time". It's not that it could not, it's just for the players, no matter how many hundreds of years the developers said would have passed, any changes that eventually erased Shepard's decision to make a uniform setting to start with will be a shock, because in our memory it is just happened.
The only feasible alternative is to make three (or four if Refuse is an official option) Origin Intro stories that all merge into the New Cataclysm, from each of which the new protagonist could retain a signature set of armor or a companion or cosmetic markings on his or her face as a sort of legacy perk.
Yeah that's pretty much how I see it working. That would be a typical BW-style way to respect the player's choice. DA did a god job with that. Zemgus we only explored one cluster, that's why it was so small.
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Post by Deleted on Jun 20, 2017 15:28:00 GMT
It's not that it could not, it's just for the players, no matter how many hundreds of years the developers said would have passed, any changes that eventually erased Shepard's decision to make a uniform setting to start with will be a shock, because in our memory it is just happened.
The only feasible alternative is to make three (or four if Refuse is an official option) Origin Intro stories that all merge into the New Cataclysm, from each of which the new protagonist could retain a signature set of armor or a companion or cosmetic markings on his or her face as a sort of legacy perk.
Yeah that's pretty much how I see it working. That would be a typical BW-style way to respect the player's choice. DA did a god job with that. Zemgus we only explored one cluster, that's why it was so small. It's not impossible, but the returning Protagonist would be even more liable to being in a long shadow cast by Shepard than Ryder who had a Shepard-stand-in as Alec to distract from the direct comparison.
I don't know if even doing something completely fresh like picking a Turian protagonist to be a heir to Saren's Legacy rather than Shepard's can help it. As a DLC or a short, experimental "What If" game it could be entertaining, and who knows, might please the fickle audience, but as a full 50+ hours multi-million investment, that's just too risky imo. I am keen to write a fanfiction though, lol. For, like, five minutes.
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Post by KaiserShep on Jun 20, 2017 15:30:02 GMT
Yes. A game about the First Contact War sounds awesome. Or if you want to stay in Andromeda ditch Ryder and time jump +200 years. Exploration was a big theme for Andromeda but it didn't work very well because Andromeda had nothing to explore. The Galaxy has no history, very little lore, the planets were empty and too similar to one another, same enemies everywhere, etc. I still don't get the necessity of a 200 year time jump when this level of technological advancement would allow the new society of Heleus to expand across the cluster and potentially beyond within just a couple decades, relays or no, and that's not counting other potential civilizations beyond Heleus that had to contend with the kett and whatever other hostile factions that are undoubtedly out there. As for the First Contact War, I really don't see the appeal. It was basically a police action against the humans, and the asari cockblocked the turians before they got to blow their ordinance all over the Alliance.
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Post by ShadowAngel on Jun 20, 2017 15:35:07 GMT
Yes. A game about the First Contact War sounds awesome. Or if you want to stay in Andromeda ditch Ryder and time jump +200 years. Exploration was a big theme for Andromeda but it didn't work very well because Andromeda had nothing to explore. The Galaxy has no history, very little lore, the planets were empty and too similar to one another, same enemies everywhere, etc. First contact really wasn't much of a war and more of a skirmish. You'd have to most likely get a variety of perspectives like have a section be Andesons, have a second be Alec Ryder's, have a turians perspective so you see things their way, etc etc. i can't stand games doing that kind of stuff though when it comes to things we already know the conclusion to. We know the council stepped in the way of the turians and humans and they carried a grudge vs one another for a while.
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Post by Deleted on Jun 20, 2017 15:35:31 GMT
Yeah that's pretty much how I see it working. That would be a typical BW-style way to respect the player's choice. DA did a god job with that. Zemgus we only explored one cluster, that's why it was so small. It's not impossible, but the returning Protagonist would be even more liable to being in a long shadow cast by Shepard than Ryder who had a Shepard-stand-in as Alec to distract from the direct comparison.
I don't know if even doing something completely fresh like picking a Turian protagonist to be a heir to Saren's Legacy rather than Shepard's can help it. As a DLC or a short, experimental "What If" game it could be entertaining, and who knows, might please the fickle audience, but as a full 50+ hours multi-million investment, that's just too risky imo. I am keen to write a fanfiction though, lol. For, like, five minutes.
Shame they didn't do that with Avitus.
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Post by ericwalla on Jun 20, 2017 15:35:47 GMT
I think Bioware should make a proper Mass Effect 4 in the Milky Way, but also they can continue the Ryder story as a spin-off series, like Stargate SG1 in the MW galaxy and Stargate Atlantis in the Pegasus galaxy. Then what do they do about ME3 ending? Do they just pretend Shepard picked control? I don't get why everyone wants to leave Andromeda when we barely explore it. All we got to see is one small cluster not the entire galaxy. It is relatively easy. They only need to look their stats from the game, and make the most picked choices as canon. Yes some people would be annoyed by this, but the ME3 will be almost 7-8-9 years old by the time, when the next game is out. I don't say they should go with Shepard as PC, but they can easily make Shepard a similar support character like Hawke in DAI with his/her own character generator and put him/her in the place of Admiral Hackett or Admiral Anderson. Also we didn't explore the 99% of the Milky Way. And as a historian I really annoyed by the writing of the Andromeda. I know how successful colonisations worked and the writers didn't bother to open a history book just to look up some examples. The Andromeda Initiative is just like the Roanoke colony, it will be end up dead, if no more people arrive from the MW (no, not the quarian ark, because why do you want to bring them to a different galaxy if they can't live without the suites and colonise planets in their own familiar galaxy, or an almost extinct one like the drell, the AI need more fresh human, turian, assari and salarian like in massive numbers for they own survival and steady population growth).
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Post by Deleted on Jun 20, 2017 15:38:08 GMT
Then what do they do about ME3 ending? Do they just pretend Shepard picked control? I don't get why everyone wants to leave Andromeda when we barely explore it. All we got to see is one small cluster not the entire galaxy. It is relatively easy. They only need to look their stats from the game, and make the most picked choices as canon. Yes some people would be annoyed by this, but the ME3 will be almost 7-8-9 years old by the time, when the next game is out. I don't say they should go with Shepard as PC, but they can easily make Shepard a similar support character like Hawke in DAI with his/her own character generator and put him/her in the place of Admiral Hackett or Admiral Anderson. Also we didn't explore the 99% of the Milky Way. And as a historian I really annoyed by the writing of the Andromeda. I know how successful colonisations worked and the writers didn't bother to open a history book just to look up some examples. The Andromeda Initiative is just like the Roanoke colony, it will be end up dead, if no more people arrive from the MW (no, not the quarian ark, because why do you want to bring them to a different galaxy if they can't live without the suites and colonise planets in their own familiar galaxy, or an almost extinct one like the drell, the AI need more fresh human, turian, assari and salarian like in massive numbers for they own survival and steady population growth). Seeing as the truth of the AI is not what we thought, I'm not surprised that the colonies might fail. Surviving was not the plan if my theories are correct. Won't say more here, since it's a major spoiler.
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Post by KaiserShep on Jun 20, 2017 15:40:17 GMT
In a hypothetical Milky Way Mass Effect game, I'd prefer if Shepard never show on screen or do anything in the story. I think it's best to leave cameos out of the mix entirely unless that character is in a particularly important position and the story has our PC's paths cross, like say if you returned to Tuchanka and Wrex is the leader, etc.. Shepard's never going to be a councilor, and admirals or whatever else can be bypassed since they'd be out in space doing whatever.
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Post by ShadowAngel on Jun 20, 2017 15:41:01 GMT
Then what do they do about ME3 ending? Do they just pretend Shepard picked control? I don't get why everyone wants to leave Andromeda when we barely explore it. All we got to see is one small cluster not the entire galaxy. It is relatively easy. They only need to look their stats from the game, and make the most picked choices as canon. Yes some people would be annoyed by this, but the ME3 will be almost 7-8-9 years old by the time, when the next game is out. I don't say they should go with Shepard as PC, but they can easily make Shepard a similar support character like Hawke in DAI with his/her own character generator and put him/her in the place of Admiral Hackett or Admiral Anderson. Also we didn't explore the 99% of the Milky Way. And as a historian I really annoyed by the writing of the Andromeda. I know how successful colonisations worked and the writers didn't bother to open a history book just to look up some examples. The Andromeda Initiative is just like the Roanoke colony, it will be end up dead, if no more people arrive from the MW (no, not the quarian ark, because why do you want to bring them to a different galaxy if they can't live without the suites and colonise planets in their own familiar galaxy, or an almost extinct one like the drell, the AI need more fresh human, turian, assari and salarian like in massive numbers for they own survival and steady population growth). Bringing shepard back protagonist or not is a no-no.
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