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Post by vonuber on Jun 20, 2017 15:41:33 GMT
It was basically a police action against the humans, and the asari cockblocked the turians before they got to blow their ordinance all over the Alliance. Ha!
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Post by setokaiba on Jun 20, 2017 15:45:59 GMT
Then what do they do about ME3 ending? Do they just pretend Shepard picked control? I don't get why everyone wants to leave Andromeda when we barely explore it. All we got to see is one small cluster not the entire galaxy. It is relatively easy. They only need to look their stats from the game, and make the most picked choices as canon. Yes some people would be annoyed by this, but the ME3 will be almost 7-8-9 years old by the time, when the next game is out. I don't say they should go with Shepard as PC, but they can easily make Shepard a similar support character like Hawke in DAI with his/her own character generator and put him/her in the place of Admiral Hackett or Admiral Anderson. Also we didn't explore the 99% of the Milky Way. And as a historian I really annoyed by the writing of the Andromeda. I know how successful colonisations worked and the writers didn't bother to open a history book just to look up some examples. The Andromeda Initiative is just like the Roanoke colony, it will be end up dead, if no more people arrive from the MW (no, not the quarian ark, because why do you want to bring them to a different galaxy if they can't live without the suites and colonise planets in their own familiar galaxy, or an almost extinct one like the drell, the AI need more fresh human, turian, assari and salarian like in massive numbers for they own survival and steady population growth). Could you imagine if the most popular ending was killing everyone lol. And making Shepard a mentor like Anderson is a horrible idea unless you think destroy should be canon because Shepard dead in the other endings. It's a video game and going back adds nothing to the story. It's not going to improve the writing or anything that is wrong with MEA. Is going back and bringing back Shepard going to fix any bugs? Will it make the story better? Will it improve CC or dialog? What does going back really do to help Mass Effect?
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Post by Deleted on Jun 20, 2017 15:54:23 GMT
I disagree. I don't think taking the series back to the Milky Way without tying up some of the loose ends in Andromeda would be beneficial in any way whatsoever. The thing they have to do is up the bar on their animations, their writing and even their gameplay. While I don't find any of it bad at all, others have... so they really have to outdo themselves to win those people back. If they just go back to the Milky Way and nothing else really changes, all they do is lose any new people who have come along and happen to be into this story in Andromeda, and have formed an attachment to Ryder without ever having known Shepard at all.
Where they really, really have to up their game is in how they went about presenting this game pre-release. The public will have absolutely no tolerance for any animation issues or other bugs... so the next one will have to be squeaky clean at release. Of course, all of this depends on whether or not they even will want to try to release another Mass Effect game. After what the company has been drug through by the public for the last, now 2, ME games, I wouldn't blame them if they just never try another again and move their focus onto other things.
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Post by N7Pathfinder on Jun 20, 2017 16:55:28 GMT
your post in no way is reflective of my opinions and feelings. I would play whatever BioWare makes, but I prefer Andromeda story continuation with or without Ryder/returning characters. I hope for the cast to return.
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Post by samhain444 on Jun 20, 2017 17:13:57 GMT
They need to finish the Andromeda, along with Ryder's, story if they plan on continuing with the Mass Effect franchise. They established the base of a new narrative and direction for Mass Effect and they need to finish the story.
As for returning to the Milky Way, I'm good with using the Destroy ending and they either let Shepard live and go from there or he/she dies and there is a new protagonist set in the same galaxy.
Before that though, they need to conclude ME:A.
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Post by Larry-3 on Jun 20, 2017 17:27:38 GMT
Whichever galactic disk the story is set in, I just want a Mass Effect as good as Mass Effect 2. I miss the noir elements, the large squad selection, the shady characters, the darker environments -- especially the cities. All the lounges and clubs were... Seductive. Anyway, I could list a lot more, but the point is, BioWare, please make a future Mass Effect with all the themes, elements, and environments that Mass Effect 2 possesses.
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Post by Cyonan on Jun 20, 2017 17:28:09 GMT
The issues with ME:A had little to nothing to do with the change of setting to be honest, and I would rather see them finish out the story arc they started.
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Post by jclosed on Jun 20, 2017 17:37:46 GMT
First of all - I do not agree the game is a "disaster", so do not speak in my name. I hate it when people start with the "we all agree" tactics. That's cheap. So no - We do not agree. Period.
Secondly - This story is about the Initiative. The story of the Milky Way is told and over. Humanity and other species have a fresh new start and we (and with "we" I do not mean us, the players, but the fictional people of the Initiative) are at the brink of a brand new and fresh story. So - Let that story be told.
The game series had not a flawless start (but far from a "disaster"), but I like to see it grow like the original ME1,2,3 Trilogy. Maybe there will be no series, maybe there will even more than 2 successors. Nobody can say at this moment. Maybe it will be deeply bad, or maybe it will turn out simply legendary (and anything in between). Nobody can say.
But for me there is no back to the Milky Way. The Initiative whole purpose is to discover an populate a new Galaxy. They not going to run back "home" (if there is even a "home" back in the Milky Way remains to be seen), with their tail between the legs. The Initiative is about going forward, optimism, discovering - And not burst into tears, giving up and run back to mommy.
That just a personal opinion (and probably not shared by many), but I feel very strong about that.
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Post by Sanunes on Jun 20, 2017 17:52:32 GMT
Then what do they do about ME3 ending? Do they just pretend Shepard picked control? I don't get why everyone wants to leave Andromeda when we barely explore it. All we got to see is one small cluster not the entire galaxy. It is relatively easy. They only need to look their stats from the game, and make the most picked choices as canon. Yes some people would be annoyed by this, but the ME3 will be almost 7-8-9 years old by the time, when the next game is out. I don't say they should go with Shepard as PC, but they can easily make Shepard a similar support character like Hawke in DAI with his/her own character generator and put him/her in the place of Admiral Hackett or Admiral Anderson. Also we didn't explore the 99% of the Milky Way. And as a historian I really annoyed by the writing of the Andromeda. I know how successful colonisations worked and the writers didn't bother to open a history book just to look up some examples. The Andromeda Initiative is just like the Roanoke colony, it will be end up dead, if no more people arrive from the MW (no, not the quarian ark, because why do you want to bring them to a different galaxy if they can't live without the suites and colonise planets in their own familiar galaxy, or an almost extinct one like the drell, the AI need more fresh human, turian, assari and salarian like in massive numbers for they own survival and steady population growth). It is not easy, because a few memes caused people to declare how bad the overall animations for Andromeda were bad can you imagine what kind of internet uproar there would be because "BioWare said my choice didn't matter" you saw that even in Mass Effect 3 with some of the choices they brought forward. There is no way something like that wouldn't be a PR disaster for a very vocal group of people would take it and run with it even if they don't buy the game.
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Post by Iakus on Jun 20, 2017 17:53:43 GMT
So like it or hate it we can all agree this game has been a disaster for EA, Bioware, and the Mass Effect name. Would you be ok with them marking the next game take place back in the Milky Way and abandoning Andromida. I think it might be a good idea to market a return to the Mass Effect roots and kinda sweep the whole Andromida thing under the rug. Also I am talking about a whole new story and characters. Not bringing the Ryder's and crew back to the Milky Way. I know people will complain about all the lose ends in Andromida. But I just feel like the story idea of going there turned people off before the game even came out... That would largely depend on what was done with the Milky Way. A big part of why they ran off to Andromeda was because they pretty thoroughly burned the Milky Way setting to the ground and left a huge pile of red, blue, and green ashes behind.
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Post by dmc1001 on Jun 20, 2017 18:00:19 GMT
The location isn't the problem. Neither is the protagonist. The problem was some iffy writing at times and some poorly done graphics. Even though some of this stuff has been addressed, there's some deeply entrenched hate. Tbh, I think I'd like some dlc and at least an MEA2. Yeah, I'm not playing at the moment, because I'm unhappy about some things. However, I think BioWare is very much aware of the things people don't like. I feel that we might get some tighter writing in a dlc and an overall better game in MEA2. So, yes, move forward. All the reasons for not staying in the MW still remain. I guarantee you that choosing a canon ending for ME3 will not make things better with fans.
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Post by jamiecotc on Jun 20, 2017 18:01:55 GMT
While I would have no problem going back to the Milky Way, I don't think that's the answer to rejuvenating Mass Effect. Personally, I enjoyed the game and thought it was fun, despite it's flaws, but it didn't consume my life. It did not become an obsession the way the trilogy did. Until ME gets back to that level of excellence, it won't matter where it takes place.
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Post by Serza on Jun 20, 2017 18:02:34 GMT
I'm torn between "no" and "fuck no"...
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Post by setokaiba on Jun 20, 2017 18:05:38 GMT
Whichever galactic disk the story is set in, I just want a Mass Effect as good as Mass Effect 2. I miss the noir elements, the large squad selection, the shady characters, the darker environments -- especially the cities. All the lounges and clubs were... Seductive. Anyway, I could list a lot more, but the point is, BioWare, please make a future Mass Effect with all the themes, elements, and environments that Mass Effect 2 possesses. And the daddy issues
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jaegerbane
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Post by jaegerbane on Jun 20, 2017 18:06:51 GMT
Yes. A game about the First Contact War sounds awesome. Or if you want to stay in Andromeda ditch Ryder and time jump +200 years. Exploration was a big theme for Andromeda but it didn't work very well because Andromeda had nothing to explore. The Galaxy has no history, very little lore, the planets were empty and too similar to one another, same enemies everywhere, etc. I never get why people keep mentioning the First Contact War as a setting for a new mass effect game. Putting aside the questions about whether anyone actually wanted a prequel, lets think about it. Take ME1. Maybe spruce up the graphics and the control systems. Have a fraction of the weapons and gadgets of ME3. Have no biotics. Have no aliens besides the turians. Set the whole thing on a single planet and have it last 10 hours. Voila. Your successor to the OT, ladies and gentlemen. The reality is the FCW was only notable because it was a First Contact scenario for humanity. It lasted a few days and resulted in a couple of hundred casualties. While this would be great for a random DLC for one of the earlier games, this isn't material for a modern Mass Effect game.
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Post by evhgear on Jun 20, 2017 18:07:19 GMT
The Milky Way story with Shepard is done, period. We all loved it, but we can't just go back to continue with Shepard, unless they made Shepard survived the war as Canon. Even if they make a story with Shepard post reapers war, it would never be as epic as the first trilogy.
Maybe that after the Andromeda trilogy, the Initiative could have gathered enough materials to make ships travel back to the Milky way, so about a millenia after the reapers war but it would still depend on what Bioware choose as canon (Reaper control, destruction, synthesis) and would be bad. They just can't do a story in the Milky way without what happened to the reapers.
The Andromeda galaxy is the way to go, let's continue the story of the AI establishing themselves in the galaxy with Ryders as protagonist, and once done, it would look a lot like the Milky way in terms of geopolitics (The Nexus as central political hub of the galaxy, differents clusters marked as homeworlds for a race, etc.) Then they could start another trilogy based on that.
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Post by ajensis on Jun 20, 2017 18:07:45 GMT
What difference would it actually make? We brought so many Milky Way races along, especially once the Quarians and their super diverse entourage show up, that for all intents and purposes the Andromeda galaxy is the same as the Milky Way. We've only met two new races here which we could just as well have stumbled upon in the largely unexplored Milky Way too. It's not like the writing would suddenly get better again just because we're back in the Milky Way. Might as well keep going with the Andromeda story thread. Although I like the Andromeda setting so far and definitely want Ryder to return for a continuation of that story, I don't think the arguments for returning to the Milky Way should be discarded so readily. There's something to be said for being able to travel to the Sol system and know that this is real, this is where I am, these are the planets that revolve around the same star that's shining outside my window. We got to drive around on our own little moon - can you honestly say that there wasn't anything special about seeing Earth hanging above the horizon? I enjoyed that immensely, at least. Knowing we were in this big galactic community of which the birthplace of our species was a tiny corner certainly made me care at least a little more. Probably a lot. And even if you don't give a toss about any real-world connections, what about the fictitious places? Is there no value in being able to revisit Illium, Omega, the Citadel, the rare spots of green on Tuchanka? These places we've come to know (and, for some of us, love), is there no worth in seeing them again? I think there is. Discover new places, sure, but having an anchor to old ones certainly doesn't hurt either. (ME:A ending spoiler incoming:) That's what I think they're trying to establish with e.g. the human Ark crashing at the end of the game... A kind of homebase for us there. And it could be, eventually, but with three games and lots of DLC preceding ME:A I currently feel more attached to that universe. What difference would it make, you ask? A world of difference, I think. Several worlds of difference, in fact. We've thrown away a dozen homeworlds and all relevance to their histories... all to avoid an ill-thought-out ending.
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Post by dmc1001 on Jun 20, 2017 18:10:23 GMT
As long as they finish Andromeda's story before going back I won't have any problem. This would actually work out if they did it. Before the game was released, the idea was said to be that a trade route would be established with the MW. You have to figure we're looking at 1200 years minimum time will have passed. That's enough time to basically return to "status quo". The toughest issues relate to quarians/geth and krogan/rachni (whether any or all of them exist) but even there it's workable. I've got theories on how all of them could have survived in some way or other regardless of player choice. But...Destroy leaves things largely normal, those race issues above aside. Control: Shepard eventually took the Reapers elsewhere. Synthesis: People learn to alter their bodies so they no longer glow green - that was just a temporary side effect. In any of those cases, assume the races have advanced tech in their heads. If I had to choose a threat, it would be a resurgence of the Leviathan.
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Post by Hanako Ikezawa on Jun 20, 2017 18:11:58 GMT
Not next game because I want them to finish the megastory they have started with Andromeda, but some point in the future I would love for them to return to the Milky Way.
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Post by jaegerbane on Jun 20, 2017 18:15:46 GMT
First of all - I do not agree the game is a "disaster", so do not speak in my name. I hate it when people start with the "we all agree" tactics. That's cheap. So no - We do not agree. Period. Secondly - This story is about the Initiative. The story of the Milky Way is told and over. Humanity and other species have a fresh new start and we (and with "we" I do not mean us, the players, but the fictional people of the Initiative) are at the brink of a brand new and fresh story. So - Let that story be told. The game series had not a flawless start (but far from a "disaster"), but I like to see it grow like the original ME1,2,3 Trilogy. Maybe there will be no series, maybe there will even more than 2 successors. Nobody can say at this moment. Maybe it will be deeply bad, or maybe it will turn out simply legendary (and anything in between). Nobody can say. But for me there is no back to the Milky Way. The Initiative whole purpose is to discover an populate a new Galaxy. They not going to run back "home" (if there is even a "home" back in the Milky Way remains to be seen), with their tail between the legs. The Initiative is about going forward, optimism, discovering - And not burst into tears, giving up and run back to mommy. That just a personal opinion (and probably not shared by many), but I feel very strong about that. I regret that I have but one like to give to your post. But yeah, seriously, all this. MEA has it's problems but I've definitely been bitten by the whole 'colonising Andromeda' vibe. I like my crew. They're not quite up to the OT's crew - yet - but they're really no far off. The Angara, the Remnant, the lot, it's great. As I understood it, MEA was not necessariy meant to be the first in a trilogy - the first in a new series, but how long that will last will depend on how well they sell. On top of the fact that I like where they're going with the Andromeda thing, I can't see how they'd be able to make a series that was on the level of the OT in the MW again. The biggest issue is that the most significant, most all-encompassing story in the history of the MW has already been told in the OT. Whatever happens now will be stuff that happened after the Reapers. All the mysteries about the Protheans? The previous cycles? The Reaper's origins? Even things like Cerberus and the Shadow Broker, it's all been told.
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Post by bohemiadrinker on Jun 20, 2017 18:26:32 GMT
So like it or hate it we can all agree this game has been a disaster for EA, Bioware, and the Mass Effect name. First off, you think everyone here would agree on something? Here, the Bioware forum? NO ONE agrees on ANYTHING here. That's the most ridiculous statement I've read on the forums yet, and I still remember the "Tali's sweat" fiasco.What do you mean "fiasco"? That was great, so much so that it made its way into the game proper!
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Post by Gileadan on Jun 20, 2017 18:33:46 GMT
What difference would it make, you ask? A world of difference, I think. Several worlds of difference, in fact. We've thrown away a dozen homeworlds and all relevance to their histories... all to avoid an ill-thought-out ending. Yes, but how often have we truly revisited familiar places, both real and fictitious? Yes, you could visit our solar system in ME1, but almost all of it was window dressing, little more than a poster on the wall you couldn't interact with. We visited the Citadel in every part of the trilogy, but it was a different place every time, and if we hadn't been told that this was the Citadel, we might as well have been on some other space station. Remember Redcliffe in DAI? No one recognized the place they had seen in DAO. BioWare just doesn't do this revisiting thing well. Of course, you could take comfort in knowing that Earth is somewhere out there and can be reached without a 600 year nap if you were still in the Milky Way, that's true. I'm no big fan of leaving the Milky Way, I would have been fine with some "equalizer event" that would have put all three endings to rest and allowed for new stories in our home galaxy. But hey, now that we're here in Andromeda...
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Post by griffith82 on Jun 20, 2017 18:38:21 GMT
First off, you think everyone here would agree on something? Here, the Bioware forum? NO ONE agrees on ANYTHING here. That's the most ridiculous statement I've read on the forums yet, and I still remember the "Tali's sweat" fiasco.What do you mean "fiasco"? That was great, so much so that it made its way into the game proper! Wait what sweat fiasco?
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Post by Iakus on Jun 20, 2017 18:39:57 GMT
So like it or hate it we can all agree this game has been a disaster for EA, Bioware, and the Mass Effect name. First off, you think everyone here would agree on something? Here, the Bioware forum? NO ONE agrees on ANYTHING here. That's the most ridiculous statement I've read on the forums yet, and I still remember the "Tali's sweat" fiasco. I disagree
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kotoreffect3
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by kotoreffect3 on Jun 20, 2017 18:41:44 GMT
As long as I get more Mass Effect it could take place in either galaxy. I find the Milky Way more compelling since I want to see a post reaper war milky way (10 to 1 Shepard got a statue on the presidium). At the same time I want to see how Ryder's efforts paid off for the Milky Way immigrants in the long run. I want to see what the result of the Andromeda Initiative transformed from being an initiative into being a new civilization. When it comes to the Mass Effect universe I want to know more and I want to know what is next.
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