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Post by geralt on Jul 17, 2017 14:59:32 GMT
Curious as to why people think the Kett are a re-hash.
They're a species that can ONLY surivive and evolve by "exalting" other species. They're not straight up villians, their reproduction process basically forces them to be galaxy-wide genetic fascists. I find that VERY interesting. Because they sound a lot like another enemy that survive and evolve by "reaping" other species. Same thing with just different packaging.
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Post by Deleted on Jul 17, 2017 15:04:07 GMT
Curious as to why people think the Kett are a re-hash.
They're a species that can ONLY surivive and evolve by "exalting" other species. They're not straight up villians, their reproduction process basically forces them to be galaxy-wide genetic fascists. I find that VERY interesting. Because they sound a lot like another enemy that survive and evolve by "reaping" other species. Same thing with just different packaging. The basic premise of the Kett is far superior to "We synthetics kill all organics to prevent synthetics from killing all organics" crap they tried to pull in the OT.
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Post by geralt on Jul 17, 2017 15:08:04 GMT
The one thing that I can take away from this thread after reading a lot of pro and anti ME:A comments is that the writing isn't actually bad, but extremely divisive. People are saying it is bad because it isn't what they wanted and those who call it the other way found exactly what they were looking for. It seems to me that the figurative line in the sand between the 2 sides is the tone of ME:A. Some (like me) really enjoy the lighthearted and foolhardy tone, especially after the depressive mess that left the universe in shambles that was ME3. Others want more of the dark themes and seriousness of the OT with more haste and a much more impending threat (which I, imo, think wouldn't fit the premise of ME:A whatsoever.) 'Grats on created a thread that garnered more than "ME:A IS A DUMPSTER FIRE!!1" type remarks, colfoley ! No so, I went into some detail on page 2 on just how the writing from the opening sequence is so bad & clumsy it's near bi-polar. That isn't to say ALL of it is bad, that would be going way over the top. There's some good phases in there, and I saw other potentially good phases done quite mediocre that unfortunately diminished the effect. In short, it's quite erratic, and that harms the overall perception of it, leading to a more extreme viewpoints from those experiencing it. The overall tone didn't really factor in for me, I wasn't too here or there about it. In fact i'd say for the most part they hit the spot for tone, though it would have been easy to miss if you had played the early editions of the game, the goofy smiles at horrible news bounced me out a lot until they fixed most of it.
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Post by Deleted on Jul 17, 2017 15:10:58 GMT
The one thing that I can take away from this thread after reading a lot of pro and anti ME:A comments is that the writing isn't actually bad, but extremely divisive. People are saying it is bad because it isn't what they wanted and those who call it the other way found exactly what they were looking for. It seems to me that the figurative line in the sand between the 2 sides is the tone of ME:A. Some (like me) really enjoy the lighthearted and foolhardy tone, especially after the depressive mess that left the universe in shambles that was ME3. Others want more of the dark themes and seriousness of the OT with more haste and a much more impending threat (which I, imo, think wouldn't fit the premise of ME:A whatsoever.) 'Grats on created a thread that garnered more than "ME:A IS A DUMPSTER FIRE!!1" type remarks, colfoley ! No so, I went into some detail on page 2 on just how the writing from the opening sequence is so bad & clumsy it's near bi-polar. That isn't to say ALL of it is bad, that would be going way over the top. There's some good phases in there, and I saw other potentially good phases done quite mediocre that unfortunately diminished the effect. In short, it's quite erratic, and that harms the overall perception of it, leading to a more extreme viewpoints from those experiencing it. The overall tone didn't really factor in for me, I wasn't too here or there about it. In fact i'd say for the most part they hit the spot for tone, though it would have been easy to miss if you had played the early editions of the game, the goofy smiles at horrible news bounced me out a lot until they fixed most of it. I would disagree on all points save for the goofy release animations causing a disconnect in the tone.
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Post by geralt on Jul 17, 2017 15:18:39 GMT
Because they sound a lot like another enemy that survive and evolve by "reaping" other species. Same thing with just different packaging. The basic premise of the Kett is far superior to "We synthetics kill all organics to prevent synthetics from killing all organics" crap they tried to pull in the OT. To be fair we don't know what the "endgame" will be for the Kett at the moment, IF previous Mass Effect form is anything to go by. ME1: "We turn up every 50k years to kill you all." ME2: "We turn up every 50k years to kill you all, and make 2km long baby terminators out of you." ME3: "We turn up every 50k years to kill you all, make 2km long baby terminators out of you, and save you by ensuring you don't make synthetics that kill you - by killing you before then." So could be a ways to go yet.
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Post by Deleted on Jul 17, 2017 15:24:44 GMT
The basic premise of the Kett is far superior to "We synthetics kill all organics to prevent synthetics from killing all organics" crap they tried to pull in the OT. To be fair we don't know what the "endgame" will be for the Kett at the moment, IF previous Mass Effect form is anything to go by. ME1: "We turn up every 50k years to kill you all." ME2: "We turn up every 50k years to kill you all, and make 2km long baby terminators out of you." ME3: "We turn up every 50k years to kill you all, make 2km long baby terminators out of you, and save you by ensuring you don't make synthetics that kill you - by killing you before then." So could be a ways to go yet. True. The circular nature of the OT's big villian always made me wonder why people look at it through such think rose-tinted glasses. Imo, ME has always been pretty weak in the plot department. What made it great was the characters. And again, imo, the weak plot but strong characters carried over to ME:A.
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Post by Deleted on Jul 17, 2017 15:32:08 GMT
True. The circular nature of the OT's big villian always made me wonder why people look at it through such think rose-tinted glasses. Imo, ME has always been pretty weak in the plot department. What made it great was the characters. And again, imo, the weak plot but strong characters carried over to ME:A. For me the whole Reaper reveal was out of left field and I never got the big, awesome feelings meeting one in ME others did. It was very eh... to me, and he was just a big baby when I insulted him. I preferred Cerberus as the big baddie and wanted the Reapers to annihilate them with Shepard. I felt the same way, tbh. I always though the Reapers were a rather stupid villan with an incredibly convoluted motive. At least Cerberus had a goal in mind that made some semblance of sense when taken at face value.
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Post by Deleted on Jul 17, 2017 15:37:07 GMT
I felt the same way, tbh. I always though the Reapers were a rather stupid villan with an incredibly convoluted motive. At least Cerberus had a goal in mind that made some semblance of sense when taken at face value. Yeah for me that was sloppy writing, like they couldn't figure out who the bad guys were going to be and just made them up, plus the Reaper baby in ME2 was pointless as heck! They could have done so much more regarding the Protheans too, but decided that having the Reapers be the builders and Protheans just a historic misunderstanding is when my interest went down. They had dragged out the Reaper story for so long that by ME3 it wasn't a big deal when they invaded. All that being said, I love MET because of the characters, side quests and general fun I had. The story though? Pretty weak.
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Post by xassantex on Jul 17, 2017 15:39:35 GMT
oh i had never payed attention to the human legs.. lol. Human or maybe Asari ?( cardinals are somewhat feminine )
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Post by Deleted on Jul 17, 2017 15:43:10 GMT
Scraping the Dark Energy plot was a mistake imo. That's when I was really getting excited about it. The chat with Gianni and Tali about the energy and planets dying was intriguing. Then it was dropped and never spoke of again. Having the Scourge as Dark Energy is why i got hyped for MEA. They were bringing it back, though in a way that was more like an ME version of the Blight. Yeah. The Dark Energy plot would've made more sense then the circular motive of the Reapers. I definitely saw inklings of it in ME:A and wouldn't mid it playing a major rule in future (if we even get them) games.
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Post by Deleted on Jul 17, 2017 15:50:14 GMT
Yeah. The Dark Energy plot would've made more sense then the circular motive of the Reapers. I definitely saw inklings of it in ME:A and wouldn't mid it playing a major rule in future (if we even get them) games. I've said it before but I feel that MEA is an attempt at creating a sci-fi version of DA. We have the Angara who can't remember their past (elves) and the Jardaan who fought an enemy and left a disaster that spread through the galaxy (Solas, the Veil and the Blight). We have ancient undergrad teach (Deep Roads). Talk of God and religion (Chantry). I think that's why MEA is drawing me in. DA is still my fav BW series and I can't get enough of ancient lore! DA (and fantasy games in general) have never been able to sink their hooks into me. I never played any of the DA games so I can't make any sort of connections between DA and ME, but I can certainly see ME and DA drawing from each other.
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Post by Deleted on Jul 17, 2017 15:54:14 GMT
DA (and fantasy games in general) have never been able to sink their hooks into me. I never played any of the DA games so I can't make any sort of connections between DA and ME, but I can certainly see ME and DA drawing from each other. Yeah if you tried it, you'd find it reminds you of MEA, just in medieval times instead. I noticed it when I was digging deeper into the vaults. There's a lot of inspiration from DA in this game. Even Tann, Kesh, Addison and Kandros are like your advisers in DAI. I bet. Fun fact: I really liked the open world of ME:A and all of the little quests therein.
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Post by Deleted on Jul 17, 2017 15:59:16 GMT
I bet. Fun fact: I really liked the open world of ME:A and all of the little quests therein. DAI was the first DA game to have that. I was quite happy MEA did it too. MEA actually filled the open world concept better than DAI though. DAI was very lonely, with hardly anyone around except dead bodies and my spirit companion telling me how they died. In MEA I always found a new mission or someone to chat with the further I traveled. Not to mention that ME:A had little morsels of story embedded in all of quests no matter how mundane. It only goes to further what I have always believed, the haters of ME:A haven't played it.
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Post by Deleted on Jul 17, 2017 16:11:07 GMT
Not to mention that ME:A had little morsels of story embedded in all of quests no matter how mundane. It only goes to further what I have always believed, the haters of ME:A haven't played it. Yep! They took inspiration from TW3 and it made a lot of the side quests worth doing. Some were very tedious before the skip button was made for planet travel, but I think my fav is Danny. The guy who you advise on what he should do on Eos. You keep running into him, getting in trouble on Eos, Kadara... it was hilarious! He's like Conrad JR. MEA's major written issue was they crammed too much into one game, hoping to make MEA a saga and unravel the story throughout each new game. A lot of people were still stuck on the MET plot and comparing it, not realizing this isn't going to be a trilogy. I remember that guy. Every time I came across him I thought "what has he fucked up now?" to myself and had a good chuckle. I would agree with the premise of people clinging to the OT. People need to let it go and move on.
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Post by colfoley on Jul 17, 2017 20:06:24 GMT
The one thing that I can take away from this thread after reading a lot of pro and anti ME:A comments is that the writing isn't actually bad, but extremely divisive. People are saying it is bad because it isn't what they wanted and those who call it the other way found exactly what they were looking for. It seems to me that the figurative line in the sand between the 2 sides is the tone of ME:A. Some (like me) really enjoy the lighthearted and foolhardy tone, especially after the depressive mess that left the universe in shambles that was ME3. Others want more of the dark themes and seriousness of the OT with more haste and a much more impending threat (which I, imo, think wouldn't fit the premise of ME:A whatsoever.) 'Grats on created a thread that garnered more than "ME:A IS A DUMPSTER FIRE!!1" type remarks, colfoley! well the problem is in my view one of taste and expectations. Bioware said fairly early on it would be a new story with a new and different protagonist yet the media for the longest time insisted we'd get ME 4 with speculation we'd play as Shep. Since i listened to bioware i knew what to expect.
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Post by Deleted on Jul 17, 2017 20:06:56 GMT
The one thing that I can take away from this thread after reading a lot of pro and anti ME:A comments is that the writing isn't actually bad, but extremely divisive. People are saying it is bad because it isn't what they wanted and those who call it the other way found exactly what they were looking for. It seems to me that the figurative line in the sand between the 2 sides is the tone of ME:A. Some (like me) really enjoy the lighthearted and foolhardy tone, especially after the depressive mess that left the universe in shambles that was ME3. Others want more of the dark themes and seriousness of the OT with more haste and a much more impending threat (which I, imo, think wouldn't fit the premise of ME:A whatsoever.) 'Grats on created a thread that garnered more than "ME:A IS A DUMPSTER FIRE!!1" type remarks, colfoley ! well the problem is in my view one of taste and expectations. Bioware said fairly early on it would be a new story with a new and different protagonist yet the media for the longest time insisted we'd get ME 4 with speculation we'd play as Shep. Since i listened to bioware i knew what to expect. Very true.
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Post by Cyberstrike on Jul 17, 2017 22:51:04 GMT
well the problem is in my view one of taste and expectations. Bioware said fairly early on it would be a new story with a new and different protagonist yet the media for the longest time insisted we'd get ME 4 with speculation we'd play as Shep. Since i listened to bioware i knew what to expect. Very true. I remember when BioWare said that they were working on a new ME game and Chris Priestly told everybody NOT to call or expect it to be Mass Effect 4.
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Post by Deleted on Jul 17, 2017 22:51:57 GMT
I remember when BioWare said that they were working on a new ME game and Chris Priestly told everybody NOT to call or expect it to be Mass Effect 4. As do I. No one listened to Evil Chris.
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Post by SwobyJ on Jul 18, 2017 1:01:42 GMT
ME3 Spoil: "The Catalyst's voice is partially formed from Shepard's memories, so his/her voice is part of the speech." -Evil Chris
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