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Post by vonuber on Jul 11, 2017 21:47:23 GMT
Mixed you and Griff up - apologies. So yeah, I would say you're more of a casual gamer - at least later in your gaming life you seem to be. Only got it last week, and have to juggle it around the kids. Try again.
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Post by Melcara on Jul 11, 2017 21:53:32 GMT
Way off topic but I considered buying that is it good? Eh, I enjoyed it right up to the ending, but after that, it left me feeling kind of sour, like it was all a waste of time. Very lackluster ending, imo. I also didn't like what they did with the villain. Also, as I went back and tried replaying it, I noticed quite a few plotholes that bothered me, but that might be more of a personal thing. Some people might not mind. Overall, I think it's worth it for the journey, but not for the destination. Forgot to mention that the dialogue can be cringeworthy enough to give pause at times, but the game is enjoyable nonetheless.
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Post by suikoden on Jul 11, 2017 22:04:33 GMT
Mixed you and Griff up - apologies. So yeah, I would say you're more of a casual gamer - at least later in your gaming life you seem to be. Only got it last week, and have to juggle it around the kids. Try again. Basing it off your ME experiences - but the fact you have kids kind of limits gaming times I realize. Not looking to turn this into a pissing contest about how much time we play video games. And being a casual gamer isn't a bad thing.
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Post by suikoden on Jul 11, 2017 22:06:51 GMT
Mixed you and Griff up - apologies. So yeah, I would say you're more of a casual gamer - at least later in your gaming life you seem to be. Because he doesn't find Mass Effect to his liking? He can speak for himself - you don't always have to interject yourself into arguments. You I would say are definitely a casual gamer.
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Post by smilesja on Jul 11, 2017 22:12:20 GMT
Because he doesn't find Mass Effect to his liking? He can speak for himself - you don't always have to interject yourself into arguments. You I would say are definitely a casual gamer. Based off what? I like ME:A I found the first Mass Effect boring though it had good parts? You don't know my tastes or how much time I invest in games.
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Post by griffith82 on Jul 11, 2017 22:13:41 GMT
Only got it last week, and have to juggle it around the kids. Try again. Basing it off your ME experiences - but the fact you have kids kind of limits gaming times I realize. Not looking to turn this into a pissing contest about how much time we play video games. And being a casual gamer isn't a bad thing. I've got kids too well kid. And I have a full time job and a library of games. I don't know how anyone can be a hardcore gamer except those who have no life,
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Post by suikoden on Jul 11, 2017 22:21:37 GMT
He can speak for himself - you don't always have to interject yourself into arguments. You I would say are definitely a casual gamer. And you wonder why you're disliked here. Because many of you have thin skin and take offence to everything. Take right now, you take offence to being called a casual gamer when I've said repeatedly it's not a bad thing. You take offence when I called sofajockey soupnazi without having any idea what that meant. I hate the game - you take offence to that on some level, and hound anyone who says anything negative about the game. I at least try and stick to my own created topics, or neutral threads where arguments can be made. I don't think you've actually said anything to do with this threads topic. Which is, the humour in this game is at the core of Andromedas failings.
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Post by suikoden on Jul 11, 2017 22:22:29 GMT
Basing it off your ME experiences - but the fact you have kids kind of limits gaming times I realize. Not looking to turn this into a pissing contest about how much time we play video games. And being a casual gamer isn't a bad thing. I've got kids too well kid. And I have a full time job and a library of games. I don't know how anyone can be a hardcore gamer except those who have no life, I briefly had that life in college when I played Diablo for 2k hours per semester... I wouldn't recommended it.
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Post by smilesja on Jul 11, 2017 22:29:40 GMT
And you wonder why you're disliked here. Because many of you have thin skin and take offence to everything. Take right now, you take offence to being called a casual gamer when I've said repeatedly it's not a bad thing. You take offence when I called sofajockey soupnazi without having any idea what that meant. I hate the game - you take offence to that on some level, and hound anyone who says anything negative about the game. I at least try and stick to my own created topics, or neutral threads where arguments can be made. I don't think you've actually said anything to do with this threads topic. Which is, the humour in this game is at the core of Andromedas failings. And I changed it to how do you know that I'm a casual gamer? To be honest I respect anyone who doesn't like the game as but if they're going to rely on half-truths or unreliable news sources that's when I'll call them out. And I DID contribute to the dialogue thread: "Any way I kinda feel there's a double standard hurled towards ME: A when it comes to dialogue. The MET dialogue wasn't really that good especially compared to Dragon Age."
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Post by suikoden on Jul 11, 2017 23:16:02 GMT
Because many of you have thin skin and take offence to everything. Take right now, you take offence to being called a casual gamer when I've said repeatedly it's not a bad thing. You take offence when I called sofajockey soupnazi without having any idea what that meant. I hate the game - you take offence to that on some level, and hound anyone who says anything negative about the game. I at least try and stick to my own created topics, or neutral threads where arguments can be made. I don't think you've actually said anything to do with this threads topic. Which is, the humour in this game is at the core of Andromedas failings. And I changed it to how do you know that I'm a casual gamer? To be honest I respect anyone who doesn't like the game as but if they're going to rely on half-truths or unreliable news sources that's when I'll call them out. And I DID contribute to the dialogue thread: "Any way I kinda feel there's a double standard hurled towards ME: A when it comes to dialogue. The MET dialogue wasn't really that good especially compared to Dragon Age." Alright, you're 1/10 (although it's not really on topic). Although I'd disagree with you - dialogue and writing in general were the high points of the trilogy in spite of its janky combat. In Andromeda they've somehow switched those around. And you're keen on spreading those unreliable news sources when they're in your favour or something you want to believe - like Jason's article on development. Basically, you need to learn that my opinions are just as valid as yours even if you don't agree with them.
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Post by maximusarael020 on Jul 11, 2017 23:56:40 GMT
And I changed it to how do you know that I'm a casual gamer? To be honest I respect anyone who doesn't like the game as but if they're going to rely on half-truths or unreliable news sources that's when I'll call them out. And I DID contribute to the dialogue thread: "Any way I kinda feel there's a double standard hurled towards ME: A when it comes to dialogue. The MET dialogue wasn't really that good especially compared to Dragon Age." Alright, you're 1/10 (although it's not really on topic). Although I'd disagree with you - dialogue and writing in general were the high points of the trilogy in spite of its janky combat. In Andromeda they've somehow switched those around. And you're keen on spreading those unreliable news sources when they're in your favour or something you want to believe - like Jason's article on development. Basically, you need to learn that my opinions are just as valid as yours even if you don't agree with them. The problem, in my opinion, is that as the thread goes on, you start to talk less and less about your opinion about the game, and more and more about your opinion of the other posters. Now I know, people are hard on you, call you Jason (guilty), call you a troll, etc. And mostly that's not very nice. But you HAVE to recognize your part in their response as well. Two wrongs don't make a right and those who get extra-salty with you are also at fault, but I think if you focused more on the content on what you are saying instead of throwing out things like "casual gamer" and the like, people would be less likely to get so angry with you. Yes, it's a forum and there should be back and forth, and sometimes it will get heated, but Suikoden, introduce yourself to the high road a bit. People will sling mud, and the best thing to do is to just ignore it sometimes. I'm guilty of getting worked up about what some people post as well, and sometimes when you get some really good points and burns going, it can be like a high. But if you ever want anyone to take you seriously here instead of just thinking about you as a 10-hour hater, you need to not get so personal. This is true of many others here, too, but for some reason you just seem so confused as to why people have such an opinion of you. That's my two cents. On topic: I would agree that dialogue and writing were the high points of the trilogy, with combat taking second fiddle. This statement was made by many reviewers I trust, and I agreed after my full playthrough. The combat is excellent, probably the best in the series (although I think ME3MP is better than MEAMP). In MEA, combat is assuredly wins out over writing and dialogue. I don't think the story and dialogue are that bad. Mostly somewhat inconsistent. I still think the final hour or two of MEA is better than almost anything in ME3. But if the series continues, I think we will see an uptick in writing, as Jason's article about when they started writing actual dialogue and focusing on the story (after the No Man's Effect attempt) posits that those occurred much later in development than normal. I have hope, but compared to the OT, MEA's dialogue, especially exposition, fell a bit flat.
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Post by Deleted on Jul 12, 2017 19:16:28 GMT
I loved ME:A's dialogue (save a select few moments that made me cringe internally.)
As far as the poll, I can't really answer it as my answer would be based on the tone of the game. *shrugs*
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Mir Aven
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Mir Aven on Jul 14, 2017 0:35:05 GMT
I have no idea who that guy in the youtube video is but I have to agree with him about the dialogue. The whole mood it set up made it seem more like we went with a bunch of kids on a school trip than that we were one of the explorers that made a journey to a whole new galaxy. It's one of the reasons I couldn't really get into the game.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Post by Dabrikishaw on Jul 14, 2017 1:34:13 GMT
I just want the dialogue to fit the tone of the game and the character's personalities. Different games have different tones, so my standards for good dialogue will differ. Andromeda for the most part has it;s hiccups here and there. Most of it works for me, but some of it is too jokey.
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obatalaryder
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Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 248 Likes: 402
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Post by obatalaryder on Jul 14, 2017 6:06:36 GMT
Don't like jokes...don't choose the casual dialogue options. Yeah, honestly as the game went on my gripes about the game's Citadel level light-lightheartened lessened more and more. The game's tone doesn't become totally serious on the level of a ME2 or a ME3, but it certianly can become "Professional" enough. I was able to play a straight-laced Professional Ryder who inferrs the context of the plot and the state of the galaxy on a very grounded level. The quips become background noise and don't necessarily make everything into a cartoon, unless you want it too. I voted Serious with no humor at all in the poll. I like my stories grimdark as possible. I loved ME3 so much partly because it's such a non-stop existential horror show of fatalism. The galvanizing feeling of a galactic-wide extinction brought upon by space sentient robot Cthulus is never let up for a single second. I definitely would have preferred a more grimdark tone to journeying into a whole different galaxy and surviving.
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Post by suikoden on Jul 14, 2017 6:27:18 GMT
Don't like jokes...don't choose the casual dialogue options. Yeah, honestly as the game went on my gripes about the game's Citadel level light-lightheartened lessened more and more. The game's tone doesn't become totally serious on the level of a ME2 or a ME3, but it certianly can become "Professional" enough. I was able to play a straight-laced Professional Ryder who inferrs the context of the plot and the state of the galaxy on a very grounded level. The quips become background noise and don't necessarily make everything into a cartoon, unless you want it too. I voted Serious with no humor at all in the poll. I like my stories grimdark as possible. I loved ME3 so much partly because it's such a non-stop existential horror show of fatalism. The galvanizing feeling of a galactic-wide extinction brought upon by space sentient robot Cthulus is never let up for a single second. I definitely would have preferred a more grimdark tone to journeying into a whole different galaxy and surviving. An issue I have with this is that you're basically limited to taking the professional choice if you don't want the snarkiness to seep into the dialogue (although it still does every now and then). So you're essentially playing the game on rails - choosing that one option over and over - the game might as well be a visual novel at that point.
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warrior
N3
I don't like MP!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by warrior on Jul 14, 2017 6:53:20 GMT
I loved ME3 so much partly because it's such a non-stop existential horror show of fatalism. The galvanizing feeling of a galactic-wide extinction brought upon by space sentient robot Cthulus is never let up for a single second. I definitely would have preferred a more grimdark tone to journeying into a whole different galaxy and surviving. Yesssssssss to grimdark/fatalism. More of that please. And Shepard is so sullen and moody in ME3. And more subtly sarcastic. Because existential horror show. I love it. My favorite version of Shep. Like at Mars when TIM shows up and she's just like, sighhhhhhh "What do you want?" as if he's a passerby on the street who asked for directions and she's busy. ETA or when Virmire survivor is like Welcome back to the team, great having you back, or whatever they say, and she just looks at them and offers a deadpan "Thanks."
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N3
I don't like MP!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 717 Likes: 1,021
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Post by warrior on Jul 14, 2017 7:03:06 GMT
Logical options also work okay if you don't want jokes or quips. I chose those a lot.
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Post by abaris on Jul 14, 2017 10:11:23 GMT
My favorite part of the Virmire survivor story is Garrus standing in front of the casualty plate and asking you if you had pulled the trigger. And you can say, yes, without hesitation.
These are the moments I miss in Andromeda. Not only playing the hardass, but also that you could catch your squadmates on their own, in their private moments, if you went exploring the ship.
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Post by maximusarael020 on Jul 14, 2017 14:08:35 GMT
Yeah, honestly as the game went on my gripes about the game's Citadel level light-lightheartened lessened more and more. The game's tone doesn't become totally serious on the level of a ME2 or a ME3, but it certianly can become "Professional" enough. I was able to play a straight-laced Professional Ryder who inferrs the context of the plot and the state of the galaxy on a very grounded level. The quips become background noise and don't necessarily make everything into a cartoon, unless you want it too. I voted Serious with no humor at all in the poll. I like my stories grimdark as possible. I loved ME3 so much partly because it's such a non-stop existential horror show of fatalism. The galvanizing feeling of a galactic-wide extinction brought upon by space sentient robot Cthulus is never let up for a single second. I definitely would have preferred a more grimdark tone to journeying into a whole different galaxy and surviving. An issue I have with this is that you're basically limited to taking the professional choice if you don't want the snarkiness to seep into the dialogue (although it still does every now and then). So you're essentially playing the game on rails - choosing that one option over and over - the game might as well be a visual novel at that point. Ironically, that's exactly why they said they went away from the Paragon/Renegade system. People were doing a Paragon or Renegade playthrough and so would pick either the Blue or Red option. For the most part their choices were chosen for them, especially in the games where certain choices were locked behind a certain level of Paragon/Renegade. I actually agreed with their logic, although think they should have included more "Renegady" options. Having no bar or whatever to show your moral status would have eliminated the problem as well. I enjoyed the way MEA did it, though, because it allowed me to roleplay better. I could choose different type responses when talking to different people and in different situations. My Alleriah can be snarky and light-hearted, my Maximus is less sure of himself and more professional. I didn't really have that option with Shep. It was Shep the Altruist or Shep the psycho. I thin what they did for MEA was a step in the right direction, but they do need to have different options of dialogue instead of the same option in 4 different ways.
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Post by griffith82 on Jul 14, 2017 14:59:41 GMT
An issue I have with this is that you're basically limited to taking the professional choice if you don't want the snarkiness to seep into the dialogue (although it still does every now and then). So you're essentially playing the game on rails - choosing that one option over and over - the game might as well be a visual novel at that point. Ironically, that's exactly why they said they went away from the Paragon/Renegade system. People were doing a Paragon or Renegade playthrough and so would pick either the Blue or Red option. For the most part their choices were chosen for them, especially in the games where certain choices were locked behind a certain level of Paragon/Renegade. I actually agreed with their logic, although think they should have included more "Renegady" options. Having no bar or whatever to show your moral status would have eliminated the problem as well. I enjoyed the way MEA did it, though, because it allowed me to roleplay better. I could choose different type responses when talking to different people and in different situations. My Alleriah can be snarky and light-hearted, my Maximus is less sure of himself and more professional. I didn't really have that option with Shep. It was Shep the Altruist or Shep the psycho. I thin what they did for MEA was a step in the right direction, but they do need to have different options of dialogue instead of the same option in 4 different ways. Yesh Shep the psycho was fun though. However I agree it was very limiting and this is a step in the right direction. Just add a few more options. I did so love doing this.
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Post by themikefest on Jul 14, 2017 15:13:19 GMT
Depending on the playthrough, a paragon Shepard can have more deaths than a renegade Shepard.
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Post by abaris on Jul 14, 2017 15:33:55 GMT
Ironically, that's exactly why they said they went away from the Paragon/Renegade system. People were doing a Paragon or Renegade playthrough and so would pick either the Blue or Red option. For the most part their choices were chosen for them, especially in the games where certain choices were locked behind a certain level of Paragon/Renegade. And what business of theirs is it how people enjoyed their games? Is it back to school where the teacher decides on how you behave? By the way, if putting someone on rails was their issue, they did it again, without Paragon/Renegade, since if you're not into goofy, you're bound to give up a lot of reply options also.
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Post by maximusarael020 on Jul 14, 2017 15:48:09 GMT
Ironically, that's exactly why they said they went away from the Paragon/Renegade system. People were doing a Paragon or Renegade playthrough and so would pick either the Blue or Red option. For the most part their choices were chosen for them, especially in the games where certain choices were locked behind a certain level of Paragon/Renegade. And what business of theirs is it how people enjoyed their games? Is it back to school where the teacher decides on how you behave? By the way, if putting someone on rails was their issue, they did it again, without Paragon/Renegade, since if you're not into goofy, you're bound to give up a lot of reply options also. Well, I don't think it was their intention to reduce enjoyment. Some in the community had discussed how they liked the DAI style of dialogue because it made for better roleplaying. Some people thought that the Paragon/Renegade system was too constricting. Again, they didn't quite hit the mark in MEA, as there wasn't really different choices of what to say, just ways to say it. That could have had something to do with the very shortened actual development time of story and whatnot (18 months) and they didn't have time for many branching conversation choices and decisions. But I, and others I think, agree with the direction they are going, if not the execution. Nothing wrong with bringing back those types of Paragon/Renegade options, but they system in place for the OT, especially where there were blocks on dialogue choices based on alignment or not enough points into "Charm" were points of contention among many of the fans. I mean, did you enjoy the game because of the Paragon/Renegade system itself? Or because of the difference those choices allowed? Because if it's the later, then that can still be achieved in the MEA system, while still allowing for more roleplayablility. If it's the former, then your opinion is perfectly valid and understandable, but I'm sure Bioware took fan feedback into account when they made the decision initially. Some people dislike the new system and prefer the old system, some people prefer the new system. That's just kind of how it is. I find, though, that there is more than one dialogue choice to make in MEA, even if you don't want "goofy".
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Post by abaris on Jul 14, 2017 16:38:22 GMT
I mean, did you enjoy the game because of the Paragon/Renegade system itself? I think that question is phrased in a wrong way. Nobody enjoyed the game because of the Paragon/Renegade options, I guess. They simply added to doing something differently with decidedly different outcomes at places. Therefore, they added to replay value. It's one of the major reasons why I don't care much for doing another MEA run. I got the feeling of having already seen it all.
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