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Post by alanc9 on Jul 19, 2017 18:19:29 GMT
So that was just a no-content whine rather than a serious argument? Good to know. No, it was an admission that arguing with SJWs is a pointless waste of time. Virtue signaling is all that matters to them. As opposed to arguing with you? Don't be stupid. You've just declared that you can't be bothered to engage in a serious debate. Of course, it's the guys on your side who actually behave like the stereotypical SJW, so this is only to be expected.
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Post by Archangel on Jul 19, 2017 18:24:54 GMT
No, it was an admission that arguing with SJWs is a pointless waste of time. Virtue signaling is all that matters to them. As opposed to arguing with you? Don't be stupid. You've just declared that you can't be bothered to engage in a serious debate. Of course, it's the guys on your side who actually behave like the stereotypical SJW, so this is only to be expected. Look up "Sea Lioning".
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Post by suikoden on Jul 19, 2017 18:27:08 GMT
I liked Eurogamer's headline:
"BioWare boss Aaryn Flynn quits, just months after Mass Effect Andromeda launch"
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Post by griffith82 on Jul 19, 2017 18:29:32 GMT
That's your prerogative... not everyone likes tragedies in literature just as not everyone likes mysteries or horror stories or comedies. Still, one should have seen the original endings coming from very early on while playing through ME3. There are even things that foreshadow bleak endings as a possibility in ME1. Remember Barla Von telling Shepard that this basically was a dangerous game that would get more dangerous as he/she learned more and also in another part of that same conversation saying clearly that is was a game he/she couldn't win. While I don't think Bioware had a definitive plan to end the Trilogy on a bleak note while they were writing ME1, I think they did have an idea that they might do just that as part of a general theme for the franchise... that of sacrifice and the question of just who or what do people fight wars for. Could such a theme have been done better? Well, it has in many works of literature and even in some movies. Was it really all that bad... I personally liked the original endings, so, no, I don't think it was all that bad (JIMHO, though). I'm not going to go out of my way to trash anyone and everyone who likes the endings like some on these boards to with ME:A, but my opinion on the ending doesn't and won't change either with arguments to the contrary. Imo, the endings killed the OT for me, personally. We can agree to disagree, but this topic is old hat anyway and not really worth diving into on the ME:A General Discussion board. Let and let live, agree to disagree and all that jazz. Maybe one day I will try once again to do an OT runthrough, but that time is not now. I feel you sorta. Kinda like how the original ending toe KOTOR 2. However once the cut content was restored it was much better.
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Post by griffith82 on Jul 19, 2017 18:31:18 GMT
No I didn't know I could. Edit: Spelling. Well, you can't really shoot something that isn't solid. But then how'd you Refuse by accident? I though the dialogue path was pretty clear. By accidentally clicking the mouse? The dialogue never said "shoot me."
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Post by Deleted on Jul 19, 2017 18:33:38 GMT
I'm not going to go out of my way to trash anyone and everyone who likes the endings like some on these boards to with ME:A, but my opinion on the ending doesn't and won't change either with arguments to the contrary. Imo, the endings killed the OT for me, personally. We can agree to disagree, but this topic is old hat anyway and not really worth diving into on the ME:A General Discussion board. Let and let live, agree to disagree and all that jazz. Maybe one day I will try once again to do an OT runthrough, but that time is not now. I feel you sorta. Kinda like how the original ending toe KOTOR 2. However once the cut content was restored it was much better. Don't get me wrong, the EC dramatically improved upon the endings, but the damage was done and the bad taste still lingers in my mouth to this day. It certainly doesn't help me start a new playthough of the OT given how much I despise ME1.
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Post by griffith82 on Jul 19, 2017 18:34:44 GMT
I feel you sorta. Kinda like how the original ending toe KOTOR 2. However once the cut content was restored it was much better. Don't get me wrong, the EC dramatically improved upon the endings, but the damage was done and the bad taste still lingers in my mouth to this day. It certainly doesn't help me start a new playthough of the OT given how much I despise ME1. I understand. I don't agree but I understand your feelings on the matter.
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Post by Iakus on Jul 19, 2017 18:47:07 GMT
I liked Eurogamer's headline: "BioWare boss Aaryn Flynn quits, just months after Mass Effect Andromeda launch" Interesting note: The doctors left a few months after ME3's launch... *gets the tin foil out*
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Post by suikoden on Jul 19, 2017 19:04:59 GMT
I liked Eurogamer's headline: "BioWare boss Aaryn Flynn quits, just months after Mass Effect Andromeda launch" Interesting note: The doctors left a few months after ME3's launch... *gets the tin foil out* Here's one of the good doctors describing working with EA: "I think one of the reasons that we survived and succeeded within EA was that our company was mature enough and there was enough good people throughout to handle the EA bear hug — something that is well meaning but vigorous."
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Post by Deleted on Jul 19, 2017 19:42:18 GMT
That's your prerogative... not everyone likes tragedies in literature just as not everyone likes mysteries or horror stories or comedies. Still, one should have seen the original endings coming from very early on while playing through ME3. There are even things that foreshadow bleak endings as a possibility in ME1. Remember Barla Von telling Shepard that this basically was a dangerous game that would get more dangerous as he/she learned more and also in another part of that same conversation saying clearly that is was a game he/she couldn't win. While I don't think Bioware had a definitive plan to end the Trilogy on a bleak note while they were writing ME1, I think they did have an idea that they might do just that as part of a general theme for the franchise... that of sacrifice and the question of just who or what do people fight wars for. Could such a theme have been done better? Well, it has in many works of literature and even in some movies. Was it really all that bad... I personally liked the original endings, so, no, I don't think it was all that bad (JIMHO, though). I'm not going to go out of my way to trash anyone and everyone who likes the endings like some on these boards to with ME:A, but my opinion on the ending doesn't and won't change either with arguments to the contrary. Imo, the endings killed the OT for me, personally. We can agree to disagree, but this topic is old hat anyway and not really worth diving into on the ME:A General Discussion board. Let and let live, agree to disagree and all that jazz. Maybe one day I will try once again to do an OT runthrough, but that time is not now. I get where you are coming from. The endings were pretty depressing. Hell, when I replay the trilogy, somewhere mid ME3 I begin getting rather sad. That's why I do the DLC and walk away. I was really depressed over the endings for the longest time. There wasn't one that made me really feel better about how it went down. I wanted my shepard to live because I really hate the idea that someone has to give and give and give and get disrespected and mistreated by 'friends' while they are only trying to help save people only to ultimately die or be left for dead under rubble in a war zone in some Schrodinger cat bullshit state. What you are saying about how you feel, I get. I really do. I was angry and depressed for a while. I adapted to it because I loved the characters so much and the other games so much until I realized that every time I got to that third game I'd get really depressed. Years later, I find it the saddest game to play. I love the hell out of ME1 and ME2 but ME3 gets me pretty somber early on. The whole war game thing is just too dark for me. It's why I adore MEA and even though I kind of wish it was a bit more serious, I'm also relieved as hell that it's fun with lots of fun moments and more lighthearted in general. But given it's five years later, I just moved on because there is no point in my persistent suffering over some ending in a game. I prefer to be happy and not bother with it ever again if it will make me sad.
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Post by Deleted on Jul 19, 2017 19:45:10 GMT
Interesting note: The doctors left a few months after ME3's launch... *gets the tin foil out* Here's one of the good doctors describing working with EA: "I think one of the reasons that we survived and succeeded within EA was that our company was mature enough and there was enough good people throughout to handle the EA bear hug — something that is well meaning but vigorous." That is the best quote ever. Bear hug. HA!
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Post by Deleted on Jul 19, 2017 19:47:43 GMT
I'm not going to go out of my way to trash anyone and everyone who likes the endings like some on these boards to with ME:A, but my opinion on the ending doesn't and won't change either with arguments to the contrary. Imo, the endings killed the OT for me, personally. We can agree to disagree, but this topic is old hat anyway and not really worth diving into on the ME:A General Discussion board. Let and let live, agree to disagree and all that jazz. Maybe one day I will try once again to do an OT runthrough, but that time is not now. I get where you are coming from. The endings were pretty depressing. Hell, when I replay the trilogy, somewhere mid ME3 I begin getting rather sad. That's why I do the DLC and walk away. I was really depressed over the endings for the longest time. There wasn't one that made me really feel better about how it went down. I wanted my shepard to live because I really hate the idea that someone has to give and give and give and get disrespected and mistreated by 'friends' while they are only trying to help save people only to ultimately die or be left for dead under rubble in a war zone in some Schrodinger cat bullshit state. What you are saying about how you feel, I get. I really do. I was angry and depressed for a while. I adapted to it because I loved the characters so much and the other games so much until I realized that every time I got to that third game I'd get really depressed. Years later, I find it the saddest game to play. I love the hell out of ME1 and ME2 but ME3 gets me pretty somber early on. The whole war game thing is just too dark for me. It's why I adore MEA and even though I kind of wish it was a bit more serious, I'm also relieved as hell that it's fun with lots of fun moments and more lighthearted in general. But given it's five years later, I just moved on because there is no point in my persistent suffering over some ending in a game. I prefer to be happy and not bother with it ever again if it will make me sad. Well said. ME3 was my favorite game in the OT, but is was a very emotionally heavy game. A bit overwhelming at times. ME:A was the cure for what ailed me in that regard. Goofy fun and a grand adventure, it was exactly what I wanted.
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Post by fchopin on Jul 19, 2017 20:01:26 GMT
That's only true for Refuse. As for the topic, I see Ars Technical and Gamasutra articles are up. The Milky Way is essentially destroyed in every ending. Not in my ending.
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Post by Deleted on Jul 19, 2017 20:02:32 GMT
The Milky Way is essentially destroyed in every ending. Not in my ending. Headcanon's don't really count...
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Post by fchopin on Jul 19, 2017 20:09:06 GMT
Headcanon's don't really count... Nothing to do with headcanon, just how the game was made .
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Post by Deleted on Jul 19, 2017 20:10:25 GMT
Headcanon's don't really count... Nothing to do with headcanon, just how the game was made . You must've unlocked some secret ending even better the high EMS destroy!
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Post by Deleted on Jul 19, 2017 20:11:29 GMT
I get where you are coming from. The endings were pretty depressing. Hell, when I replay the trilogy, somewhere mid ME3 I begin getting rather sad. That's why I do the DLC and walk away. I was really depressed over the endings for the longest time. There wasn't one that made me really feel better about how it went down. I wanted my shepard to live because I really hate the idea that someone has to give and give and give and get disrespected and mistreated by 'friends' while they are only trying to help save people only to ultimately die or be left for dead under rubble in a war zone in some Schrodinger cat bullshit state. What you are saying about how you feel, I get. I really do. I was angry and depressed for a while. I adapted to it because I loved the characters so much and the other games so much until I realized that every time I got to that third game I'd get really depressed. Years later, I find it the saddest game to play. I love the hell out of ME1 and ME2 but ME3 gets me pretty somber early on. The whole war game thing is just too dark for me. It's why I adore MEA and even though I kind of wish it was a bit more serious, I'm also relieved as hell that it's fun with lots of fun moments and more lighthearted in general. But given it's five years later, I just moved on because there is no point in my persistent suffering over some ending in a game. I prefer to be happy and not bother with it ever again if it will make me sad. Well said. ME3 was my favorite game in the OT, but is was a very emotionally heavy game. A bit overwhelming at times. ME:A was the cure for what ailed me in that regard. Goofy fun and a grand adventure, it was exactly what I wanted. ME3 is for some things but not for others. I love aspects of the story but overall I really did find it too depressing. It is a great story in general, but it's a war story that is both horrifying and bleak. I can only get so much mileage out of that before I need cartoons or something to relax and have some fun. I think ME1 is my true favorite. And of course who doesn't love the suicide run itself. I like them all a lot but ME3 is emotionally taxing for sure.
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Post by Deleted on Jul 19, 2017 20:12:54 GMT
Well said. ME3 was my favorite game in the OT, but is was a very emotionally heavy game. A bit overwhelming at times. ME:A was the cure for what ailed me in that regard. Goofy fun and a grand adventure, it was exactly what I wanted. ME3 is for some things but not for others. I love aspects of the story but overall I really did find it too depressing. It is a great story in general, but it's a war story that is both horrifying and bleak. I can only get so much mileage out of that before I need cartoons or something to relax and have some fun. I think ME1 is my true favorite. And of course who doesn't love the suicide run itself. I like them all a lot but ME3 is emotionally taxing for sure. Again, agreed, but ME1 gives me carpal tunnel. The controls and gameplay are just...
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Post by linksocarina on Jul 19, 2017 20:13:22 GMT
So that was just a no-content whine rather than a serious argument? Good to know. No, it was an admission that arguing with SJWs is a pointless waste of time. Virtue signaling is all that matters to them. That presumes there is an argument to begin with. Considering all evidence of "virtue signaling" charged at BioWare is not only subjective at best but often grossly misrepresented, usually it's a non argument that borders the same conspiratorial route that floats around other unconfirmed rumors. It's a smokescreen for a persons displeasure at something at best - a displeasure that is poorly defined at the best of times, and hypocritical always.
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Post by fchopin on Jul 19, 2017 20:13:23 GMT
Nothing to do with headcanon, just how the game was made . You must've unlocked some secret ending even better the high EMS destroy! No, nothing secret, it was the same for the original ending as the galaxy survived with the destroy option. If you did not understand the endings that is your problem.
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Post by Deleted on Jul 19, 2017 20:16:38 GMT
You must've unlocked some secret ending even better the high EMS destroy! No, nothing secret, it was the same for the original ending as the galaxy survived with the destroy option. If you did not understand the endings that is your problem. In all endings: - Relays are nonfunctional
- Collective civilization is in ruin
- Millions are dead
- Governments are on the verge of collapse
If that isn't a destroyed galaxy to you, then your definition of "destroyed" is unreasonably optimistic.
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Post by fchopin on Jul 19, 2017 20:22:36 GMT
No, nothing secret, it was the same for the original ending as the galaxy survived with the destroy option. If you did not understand the endings that is your problem. In all endings: - Relays are nonfunctional
- Collective civilization is in ruin
- Millions are dead
- Governments are on the verge of collapse
If that isn't a destroyed galaxy to you, then your definition of "destroyed" is unreasonably optimistic. Relays nonfunctional: no problem we can rebuild them. Colective cicilizationsin ruin: same as in most big wars. Millions dead: same in any big galactic war, so nothing new. Governmends on verge of collapse: same in any galactic war, governments come and go and the worlds continue without problems.
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Post by Deleted on Jul 19, 2017 20:27:34 GMT
In all endings: - Relays are nonfunctional
- Collective civilization is in ruin
- Millions are dead
- Governments are on the verge of collapse
If that isn't a destroyed galaxy to you, then your definition of "destroyed" is unreasonably optimistic. Relays nonfunctional: no problem we can rebuild them. Colective cicilizationsin ruin: same as in most big wars. Millions dead: same in any big galactic war, so nothing new. Governmends on verge of collapse: same in any galactic war, governments come and go and the worlds continue without problems. This is you in relation to ME3's ending. To be honest with you, I wish I could simply hand-wave away all of the problems facing the Milky Way's survival post Reaper War, I really do. I envy your ability to interpret all of the crushing defeat as hopeful good and optimism for the future... I envy you sir.
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Post by fchopin on Jul 19, 2017 20:32:28 GMT
Relays nonfunctional: no problem we can rebuild them. Colective cicilizationsin ruin: same as in most big wars. Millions dead: same in any big galactic war, so nothing new. Governmends on verge of collapse: same in any galactic war, governments come and go and the worlds continue without problems. This is you in relation to ME3's ending. To be honest with you, I wish I could simply hand-wave away all of the problems facing the Milky Way's survival post Reaper War, I really do. I envy your ability to interpret all of the crushing defeat as hopeful good and optimism for the future... I envy you sir. Thank you.
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Post by Sondergaard on Jul 19, 2017 20:34:40 GMT
That's your prerogative... not everyone likes tragedies in literature just as not everyone likes mysteries or horror stories or comedies. Still, one should have seen the original endings coming from very early on while playing through ME3. There are even things that foreshadow bleak endings as a possibility in ME1. Remember Barla Von telling Shepard that this basically was a dangerous game that would get more dangerous as he/she learned more and also in another part of that same conversation saying clearly that is was a game he/she couldn't win. While I don't think Bioware had a definitive plan to end the Trilogy on a bleak note while they were writing ME1, I think they did have an idea that they might do just that as part of a general theme for the franchise... that of sacrifice and the question of just who or what do people fight wars for. Could such a theme have been done better? Well, it has in many works of literature and even in some movies. Was it really all that bad... I personally liked the original endings, so, no, I don't think it was all that bad (JIMHO, though). Personally, the tragedy was the way in which it was delivered. A bleak ending I can deal with (a slim possibility of a happy ending is always welcome) and pretty much inevitable but the execution is what spoiled it for me. I won't say ruined as I still replay the OT quite happily but the ending is a definite let down. If the endings had been just as bleak but more coherent and reflected your major decision throughout the games I believe they would have been received far more positively. However, whenever this is brought up it tends to be misunderstood (perhaps deliberately) and dismissed as only wanting a happy ending with rainbows and unicorns.
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