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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
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Post by Scathane on Jul 22, 2017 4:23:02 GMT
Dude you know what this reminds me of? When JRandall asked them on stream about something "data miners" had found (he meant the research team but he ain't know it) and they went apoplectic. RRRARGH DATAMINING IS WRONG AND DUMB AND INCORRECT. Rather than just answering the fucking question. Why is datamining wrong?
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Post by lennybusker on Jul 22, 2017 4:45:16 GMT
Dude you know what this reminds me of? When JRandall asked them on stream about something "data miners" had found (he meant the research team but he ain't know it) and they went apoplectic. RRRARGH DATAMINING IS WRONG AND DUMB AND INCORRECT. Rather than just answering the fucking question. Why is datamining wrong? idk, ask the devs who blew a gasket
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Post by Kenny Bania on Jul 22, 2017 4:59:05 GMT
If only the off host headshots were the only problem with this game ... there are many more. The way Billy handled the manifest bloat (People wanted new content. We gave them tons of new content, now what? Still unhappy? Why? It's for you, not microtransactions! You're all conspiracy nuts!) was also borderline dismissive. Not good. Not good at all. Out of touch with their own game, out of touch with their playerbase. Wow!!!! Glad I've only just seen this tbh. I've had enough time to get over it fortunately.
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Post by akots on Jul 22, 2017 6:38:48 GMT
Wow, just read the whole thread. Not that I previously had even slightest inclination to take anything that Billy says seriously. But now, even a simple thought about that just makes me laugh. IDK how he managed to get his producer job. And he's being plain rude to those who actually pay his paycheck, the customers and users of his so-called product. And deleting the reddit account, it is such a nice touch.
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Post by vomder on Jul 22, 2017 7:10:39 GMT
idk, ask the devs who blew a gasket Bioware wouldn't be the first to throw a fit at dataminers. The companies need to get over themselves and actually engage with their customers instead of trying to hide every important scrap of information like it's the damn Manhattan project.
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Post by squaredgonzo on Jul 22, 2017 7:51:40 GMT
Just play the game... Like really, these are the same people who said they could not reproduce the vanguard glitch 5 years ago... the game CAME OUT LIKE THIS where 1/6 classes were completely unplayable... Enjoy what you got, and take the hit.. and learn from your mistakes, this makes the 2nd game for me from bioware, there will be no 3rd. Lol not that hard. Which I do. I'm probably in the minority here but I would take this game's mechanics over me3. Just the mechanics, not the guns. I enjoy the living shit out of this game, I'd complain about major issues, and then Ill move on. The weapon variants, I can swallow regardless of its execution, but the stuff he keeps saying is insulting to the whole community.
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Post by squaredgonzo on Jul 22, 2017 7:53:25 GMT
Wow!!!! Glad I've only just seen this tbh. I've had enough time to get over it fortunately. Saw it and challenged him to play Sandstorm/Halberd/Predator//Phalanx in platinum. You know, put his money where his mouth is.
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Post by SofaJockey on Jul 22, 2017 13:03:00 GMT
Ugh. I don't like where this is going, on either side. Respect is a two-way street, and, for mind-bogglingly obvious reasons, a 140-character limit is an absolutely terrible way to maintain it. This is why responsible companies maintain official forums. Detail: bsn.boards.net/post/811749/threadI probably shouldn't have bothered typing all of that. :l That was good. Though I would like to explore a concern that the internet gets heated over. This idea that when something someone says doesn't align with reality or outcome, that the person is telling 'lies'. I like to think that most people are professional, but for reasons of poor communication or sometimes being dumb, or because what they said was not understood, what they say gets hog-piled and the indignation of the internet drops on their head. I've made around 10,000 posts on BSN over the years, I wouldn't want to subject every word to forensic examination, as happens with anything BioWare says. I haven't followed every part of the 'off-host headshots' discussion, but it does concern me what a thread gets all 'angry' (instead of an 'ok, let's show you the issue') over what someone has said. I think that distances BioWare and the community instead of finding a way for the two to communicate. (granted, the dearth of communication channels doesn't help)
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Post by someN7orother on Jul 22, 2017 13:54:06 GMT
I haven't followed every part of the 'off-host headshots' discussion Yeah, maybe you should have. People are majorly pissed because of Billy's dismissive attitude after more than adequately documenting the problem. This has been an issue with the game since launch. The crux is that either Billy is lying, or he is in complete denial because they have been shown that the problem exists. Saying something that doesn't align with reality when you know it doesn't is either lying or doublethink. So if you don't think that it's reasonable and justified to be angry when the provider of a product or service dismisses your complaints in a condescending tone after you have made the effort of repeatedly informing them that such issues exist, then my friend, I'm going to float the idea that it's you who has a problem, and not the community. I don't know how it works wherever you work, but if I politely tell my customers to piss off after I fuck up, I stand to lose my job. I'm not calling for Billy to be fired but I don't see why game developers should be cut more slack than someone working any other job. This shit needs to stop, and until it does, we're going to keep seeing triple A full price beta releases. By the way, do you get paid for your job as moderator? Do you represent anyone other than yourself? Didn't think so. So apples and oranges.
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Post by mindfane on Jul 22, 2017 14:18:56 GMT
Netcode DOES exist (atleast in non-frostbite engines).
I have worked with Unreal Engine for years and I know you have to write the code that that replicates events and values between server and clients. In Unreal, we call it replication system.
You can actually decide what actions should happen on the server and what should be done on the client etc. We also write code to alleviate problems caused by lag and net packets coming out of order. Then there is packet prioritization. Ie you can give priority to certain packets (keyboard and mouse events) and less priority to others (cosmetic stuff). Then there is the code for optimizing the data transmissions. This mainly involves deciding what Actors should be replicated (actors = enemies, weapons, projectiles..). For instance in a huge map we try to replicate Actors closer to the player more frequently and put Actors that are far away for later.
As a matter of fact the reason for the rubber banding in ME3MP was a absence of 5-10 lines of code that was present in the stock UE3 Engine. I still don't know why BioWare decided to remove that part of code. Putting it back solved the rubber banding. (Another BSNr and I managed to reverse engineer some of the ME3MP source code after the official support ended.)
Of course Netcode is not a word you'll find in the dictionary. Technically it is called Replication system/Framework/Code (depends on the Engine though). But we gamers use a lot of invented terms such as buff, nerf, pug ...
So saying Netcode does not exist is a lie. Perhaps it does not exist on their engine which might explain all the lag-related issues.
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Post by Jeremiah12LGeek on Jul 22, 2017 14:28:30 GMT
I haven't followed every part of the 'off-host headshots' discussion Yeah, maybe you should have. People are majorly pissed because of Billy's dismissive attitude after more than adequately documenting the problem. This has been an issue with the game since launch. The crux is that either Billy is lying, or he is in complete denial because they have been shown that the problem exists. Saying something that doesn't align with reality when you know it doesn't is either lying or doublethink. So if you don't think that it's reasonable and justified to be angry when the provider of a product or service dismisses your complaints in a condescending tone after you have made the effort of repeatedly informing them that such issues exist, then my friend, I'm going to float the idea that it's you who has a problem, and not the community. I don't know how it works wherever you work, but if I politely tell my customers to piss off after I fuck up, I stand to lose my job. I'm not calling for Billy to be fired but I don't see why game developers should be cut more slack than someone working any other job. This shit needs to stop, and until it does, we're going to keep seeing triple A full price beta releases. By the way, do you get paid for your job as moderator? Do you represent anyone other than yourself? Didn't think so. So apples and oranges. I can understand being unhappy about what was said in the stream, but I don't condone the reaction he's getting any more than I condone the sketchier elements of those statements. If you want to roll your eyes at him, fine. But if you want to paint him as some evil, manipulative criminal, defrauding his customers while twirling his mustache and tying Mass Effect to the train tracks, I'll roll my eyes at you. I don't like using anyone as a scapegoat for rage against BioWare, especially when it gives others an excuse to use the community as a scapegoat in return. And I honestly have absolutely no idea what sofa's status as a moderator has to do with anything. He's as entitled to share his opinion as anyone.
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Post by Terminator Force on Jul 22, 2017 14:30:06 GMT
Ugh. I don't like where this is going, on either side. Respect is a two-way street, and, for mind-bogglingly obvious reasons, a 140-character limit is an absolutely terrible way to maintain it. This is why responsible companies maintain official forums. Detail: bsn.boards.net/post/811749/threadI probably shouldn't have bothered typing all of that. :l That was good. Though I would like to explore a concern that the internet gets heated over. This idea that when something someone says doesn't align with reality or outcome, that the person is telling 'lies'. I like to think that most people are professional, but for reasons of poor communication or sometimes being dumb, or because what they said was not understood, what they say gets hog-piled and the indignation of the internet drops on their head. I've made around 10,000 posts on BSN over the years, I wouldn't want to subject every word to forensic examination, as happens with anything BioWare says. I haven't followed every part of the 'off-host headshots' discussion, but it does concern me what a thread gets all 'angry' (instead of an 'ok, let's show you the issue') over what someone has said. I think that distances BioWare and the community instead of finding a way for the two to communicate. (granted, the dearth of communication channels doesn't help) No, fans of the game do have a right to be angry. This has been a very known issue/complaint since day 1 and BioWare flat out still can't figure out how to replicate it, plus on top of this are calling the player base liars?
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Post by Terminator Force on Jul 22, 2017 14:35:24 GMT
Yeah, maybe you should have. People are majorly pissed because of Billy's dismissive attitude after more than adequately documenting the problem. This has been an issue with the game since launch. The crux is that either Billy is lying, or he is in complete denial because they have been shown that the problem exists. Saying something that doesn't align with reality when you know it doesn't is either lying or doublethink. So if you don't think that it's reasonable and justified to be angry when the provider of a product or service dismisses your complaints in a condescending tone after you have made the effort of repeatedly informing them that such issues exist, then my friend, I'm going to float the idea that it's you who has a problem, and not the community. I don't know how it works wherever you work, but if I politely tell my customers to piss off after I fuck up, I stand to lose my job. I'm not calling for Billy to be fired but I don't see why game developers should be cut more slack than someone working any other job. This shit needs to stop, and until it does, we're going to keep seeing triple A full price beta releases. By the way, do you get paid for your job as moderator? Do you represent anyone other than yourself? Didn't think so. So apples and oranges. I can understand being unhappy about what was said in the stream, but I don't condone the reaction he's getting any more than I condone the sketchier elements of those statements. If you want to roll your eyes at him, fine. But if you want to paint him as some evil, manipulative criminal, defrauding his customers while twirling his mustache and tying Mass Effect to the train tracks, I'll roll my eyes at you. I don't like using anyone as a scapegoat for rage against BioWare, especially when it gives others an excuse to use the community as a scapegoat in return. And I honestly have absolutely no idea what sofa's status as a moderator has to do with anything. He's as entitled to share his opinion as anyone. Billy is jerking us around. End of story.
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Post by Jeremiah12LGeek on Jul 22, 2017 14:37:43 GMT
I can understand being unhappy about what was said in the stream, but I don't condone the reaction he's getting any more than I condone the sketchier elements of those statements. If you want to roll your eyes at him, fine. But if you want to paint him as some evil, manipulative criminal, defrauding his customers while twirling his mustache and tying Mass Effect to the train tracks, I'll roll my eyes at you. I don't like using anyone as a scapegoat for rage against BioWare, especially when it gives others an excuse to use the community as a scapegoat in return. And I honestly have absolutely no idea what sofa's status as a moderator has to do with anything. He's as entitled to share his opinion as anyone. Billy is jerking us around. End of story. Nuance, meet Terminator Force. Good luck with that.
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Post by SofaJockey on Jul 22, 2017 14:43:05 GMT
I haven't followed every part of the 'off-host headshots' discussion Yeah, maybe you should have. People are majorly pissed because of Billy's dismissive attitude after more than adequately documenting the problem. This has been an issue with the game since launch. The crux is that either Billy is lying, or he is in complete denial because they have been shown that the problem exists. Saying something that doesn't align with reality when you know it doesn't is either lying or doublethink. So if you don't think that it's reasonable and justified to be angry when the provider of a product or service dismisses your complaints in a condescending tone after you have made the effort of repeatedly informing them that such issues exist, then my friend, I'm going to float the idea that it's you who has a problem, and not the community. I don't know how it works wherever you work, but if I politely tell my customers to piss off after I fuck up, I stand to lose my job. I'm not calling for Billy to be fired but I don't see why game developers should be cut more slack than someone working any other job. This shit needs to stop, and until it does, we're going to keep seeing triple A full price beta releases. By the way, do you get paid for your job as moderator? Do you represent anyone other than yourself? Didn't think so. So apples and oranges. Perhaps I should at that... [goes to read and watch] ok, pretty much holding the same view, there's clearly an issue from the videos, but I still feel that throwing bricks gets us nowhere. I remember the awful period at the time of DAI's key-glitch, devs on BSN Prime just backed off, and for some good reason.
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Post by Terminator Force on Jul 22, 2017 14:44:33 GMT
Billy is jerking us around. End of story. Nuance, meet Terminator Force. Good luck with that. You're making this more complicated then it is. But believe whatever you want to believe.
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Space Pirate
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Origin: Scathane
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Post by Scathane on Jul 22, 2017 14:44:47 GMT
I appreciate what both Jeremiah12LGeek and you are saying, SofaJockey , yet I do think there are some aspects that shouldn't be overlooked. First off, I think that EA/Bioware should be thrilled by virtually any discussion their customers have on the webs, even if they contain mountains of salt. There are more than a lot of companies who would do anything to have that level of customer involvement on an open forum. It's a matter of how you choose to approach that as a company. I'm not saying the salt is okay on the webs but if you - as a company - choose to say "This salt is too much, I'm not going to access/take seriously that pool of customer info anymore", then you also ditch all the valuable information that's in there. The approach could also be "Let's hire community specialists to sift through the salt and see what's in there." That being said, I think this thread is not that salty and that there's more than enough valuable customer input here. Then there is the thing of developers not being able to say what they want because the questions are loaded. Other members have mentioned that some of his remarks were made on his private channel. You say you wouldn't want to have all of you 3,000 posts scrutinised word for word. But you, in the function of mod here, don't work for the subsidiary of a company with ~USD 3.5 bn. revenue last fiscal year and we are not your customers. So people don't do that with your posts. It's his personal channel? If the CEO of EA were to say things on a personal note it can still have serious consequences for NASDAQ EA. I realise that BB is not the CEO but he should also realise that - as a BW dev - he should always be wary of what he says. Any proper media training should have taught him that. Communicating with the world in the type of function BB has, should never be done lightly, imho and - if in doubt - don't do it. Questions are loaded? That's irrelevant in a sense, really. If anyone of us asks the unloaded question if there will be any DLC released, BW says they can't answer that because it could trigger a revenue recognition event. So, we're talking about a company here that is already aware of a situation wherein 'basic information' can have far-reaching consequences. In that light, it's a bit strange to tell your customers their questions are loaded or that they have a narrative, especially when you wouldn't dare do so to your shareholders. And I think that's really it, personally: people are mad because of things like 'brutal internet connection' and 'speaking in words only Kotaku would use'. I for one really don't understand how BB can say stuff about the game on his personal channel and not be in violation of his contract. I mean, how many of us have an employer who is okay with us happily chatting away about our company's product on our personal social media channels? I know I sure as hell never had one...
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Post by SofaJockey on Jul 22, 2017 14:48:54 GMT
^ fair points.
However, I like it when devs talk. And talking includes the possibility of misunderstanding.
I'd prefer that, including the occasional muck up, to silence.
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Post by Jeremiah12LGeek on Jul 22, 2017 15:04:10 GMT
Most of that would apply internally. The situation is too complicated for me to be all that comfortable getting into details, but I'll shift focus to where my original text wall came from, which is the breakdown in communication. The current cycle is perpetuated by several forces, but if we drop away the details, cycle itself, in very broad terms, tends to go like this: 1. Scaled back BioWare communication creates simmering resentment in community. 2. One of the limited avenues of communication experiences a mis-step. Perhaps it is serious. Perhaps it is minor. The severity matters little, is it tends to erupt the wounds around it, awakening the resentment in the community, which is voiced by some in the form of excessive rage. 3. BioWare (or a representative) points to the outrage as proof that BioWare shouldn't communicate at all.* 4. BioWare scales back communication. Proceed to step 1. *3a. On two occasions, BioWare formally adopted the opposite approach to great success. Once in ME 3 MP, after a particularly brutal session of unmerited outrage was directed at Brian Johnston, the "Devs Took Over the Front Page" and it was arguably one of the most awesome moments in BioWare history. In the other, they formally adopted a consistent presence in DAMP which served to effectively mitigate the rage and refocus the conversations in a more productive environment. That latter example wasn't perfect, but it was a marked improvement over the first several months of DAI's release. So yeah, there's lots to call out as far as problems in the communication, and it's easy to see where the behaviour of the community plays a big role in the cycle. The problem is, from a practical point of view, we lack the power to effect the necessary changes to break the cycle. The only approach we could even begin to take would place a toll on the moderators and this forum that would break it. Imagine "BSN" trying to convince "Reddit" to be more nice. Or vice versa. Neither would go well. Let alone the draconian level of moderation that it would require would fracture the community (or at least this part of it) beyond repair long before we ever got there. That's the difficult position some of us are in when we're looking at all this. The bulk of the bad behaviour is community-based, but the community has such limited power to effect any change on the cycle. BioWare has the power to make the change, but consistently uses the bad behaviour as a scapegoat to scale back communication (with the exceptions noted above.) Watching the cycle perpetuate is very frustrating. When I lay blame, I choose to lay blame squarely at the feet of management. Producers are technically management positions, but it's not quite the same thing as in other industries, because producers fill a creative role, as well. The cycle of worsening communication between BioWare and the community can only ultimately be corrected, I believe, by the actual managers and chief officers. I lay the blame at their feet for perpetuating and allowing a cycle of bad communication that worsens the conditions for everyone, employee and customer alike. I'd rather people focused on the systemic issues that allow incidents like this to be inaccurately treated as the cause, rather than the symptom of the bigger problem.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Origin: Scathane
Posts: 1,539 Likes: 3,093
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Post by Scathane on Jul 22, 2017 15:06:14 GMT
^ fair points. However, I like it when devs talked q. And talking includes the possibility of misunderstanding. I'd prefer that, including the occasional muck up, to silence. Fair enough. Yet, as we say in Dutch, "High trees catch a lot of wind." I think that's a good tip for BB...
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Post by SofaJockey on Jul 22, 2017 15:18:09 GMT
^ fair points. However, I like it when devs talked q. And talking includes the possibility of misunderstanding. I'd prefer that, including the occasional muck up, to silence. Fair enough. Yet, as we say in Dutch, "High trees catch a lot of wind." I think that's a good tip for BB... Isn't there also a Dutch saying about some people having 'long toes'... Anyway, for reference, worth sharing the full twitter conversation between squaredgonzo and bweehlien (hope I quoted the exchange correctly). In my view squaredgonzo was largely civil. bweehlien was clearly frustrated but I'm struggling to see any malice in his answers either. Suggesting arrogance appears not to have been well received, but Twitter is hardly the medium for a considered conversation. Perhaps a forum would be a better place for this kind of debate? N-7Mikelā squaredgonzo Jul 21 @ehlien so did you just admit on stream there's no netcode for Mass Effect? Saying it doesn't exist? Billy Buskellā @ehlienNo, I dismissed the idea that "netcode" is real. There is code. "Netcode" is a term players have invented. N-7Mikelā squaredgonzo Yes. But dismissing reports based on a misused terminology is not really fixing the offhost problems this game has since day 1 Billy Buskellā @ehlienNot at all what I said Rewatch I said the most frustrating thing for devs is hearing players having issue & not being able to reproduce them N-7Mikelā squaredgonzo I see. - - - N-7Mikelā squaredgonzo @ehlien dismissing "claims" of "netcode" when everyone has video evidence of how poor offhost issues are is incredibly arrogant Billy Buskellā @ehlienNot at all what was said on stream Rewatch the video Please do not twist words to fit your narrative This is why devs often refuse to reply N-7Mikelā squaredgonzo And I don't have any narrative. We all want offhost issues to be fixed already mate. After all, this is one of the most tested game of BW Billy Buskellā @ehlienYour final comment proves otherwise. Thanks for the chat. N-7Mikelā squaredgonzo BW words not mine, or am I twisting their words too? But seriously the maps are gorgeous, and I hope you guys fix offhost issues soon
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Post by someN7orother on Jul 22, 2017 15:24:22 GMT
If you want to roll your eyes at him, fine. But if you want to paint him as some evil, manipulative criminal, defrauding his customers while twirling his mustache and tying Mass Effect to the train tracks, I'll roll my eyes at you. I don't like using anyone as a scapegoat for rage against BioWare, especially when it gives others an excuse to use the community as a scapegoat in return. And I honestly have absolutely no idea what sofa's status as a moderator has to do with anything. He's as entitled to share his opinion as anyone. Nah. I didn't portray him as some evil mastermind plotting to take over the world (of AAA action RPGs) while laughing maniacally. I merely echoed the opinion of other people here that he's denying issues that he knows exist. In resorting to this kind of sophistry you not only fail to address that, but also I fear that you aren't exactly contributing to keep the discussion level-headed and productive, hmm? And SofaJockey brought up how he wouldn't like his every post dissected, so he established that comparison, not me. Of course he has every right to express his opinion, nowhere did I suggest otherwise, and I'm not pleased that you imply that I did.
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Post by Jeremiah12LGeek on Jul 22, 2017 15:51:03 GMT
*This quote edited to restore the removed opening line of context* I can understand being unhappy about what was said in the stream, but I don't condone the reaction he's getting any more than I condone the sketchier elements of those statements. If you want to roll your eyes at him, fine. But if you want to paint him as some evil, manipulative criminal, defrauding his customers while twirling his mustache and tying Mass Effect to the train tracks, I'll roll my eyes at you. I don't like using anyone as a scapegoat for rage against BioWare, especially when it gives others an excuse to use the community as a scapegoat in return. And I honestly have absolutely no idea what sofa's status as a moderator has to do with anything. He's as entitled to share his opinion as anyone. Nah. I didn't portray him as some evil mastermind plotting to take over the world (of AAA action RPGs) while laughing maniacally. I merely echoed the opinion of other people here that he's denying issues that he knows exist. In resorting to this kind of sophistry you not only fail to address that, but also I fear that you aren't exactly contributing to keep the discussion level-headed and productive, hmm? Interesting. As far as I'm aware, sophistry involves the attempt to deceive. I was describing my own reaction to two hypothetical approaches to criticism. One was hyperbolic to make a point, and neither was specifically directed at you, being hypothetical. Hyperbole isn't sophistry, and my reaction to both examples was honest and direct. I only mention this, because any time someone uses a word incorrectly to make themselves look smart while criticizing me, I'm compelled to correct them. Call it a tick. You're free to say that I'm not being level-headed or productive, of course. Opinions and all that. And SofaJockey brought up how he wouldn't like his every post dissected, so he established that comparison, not me. Of course he has every right to express his opinion, nowhere did I suggest otherwise, and I'm not pleased that you imply that I did. I'll accept that I misunderstood what you meant there, but I'll add that you did not express that in a way that was clear. You didn't directly connect it (which leaves room for misinterpretation) to your intended point, but rather added it after the part about sofa being part of the problem. I can't help but notice that a small misunderstanding prompted a pretty strong offended reaction from you. I misunderstood your point about sofa, and you misunderstood my point about how I react to the community's response. Next thing, you're accusing me of lying, and implying that I am neither level-headed nor productive. Food for thought (perhaps.)
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by jadedragonmtr on Jul 22, 2017 16:40:04 GMT
Ugh. I don't like where this is going, on either side. Respect is a two-way street, and, for mind-bogglingly obvious reasons, a 140-character limit is an absolutely terrible way to maintain it. This is why responsible companies maintain official forums. Detail:Ā bsn.boards.net/post/811749/threadI probably shouldn't have bothered typing all of that. :l That was good. Though I would like to explore a concern that the internet gets heated over. This idea that when something someone says doesn't align with reality or outcome, that the person is telling 'lies'. I like to think that most people are professional, but for reasons of poor communication or sometimes being dumb, or because what they said was not understood, what they say gets hog-piled and the indignation of the internet drops on their head. I've made around 10,000 posts on BSN over the years, I wouldn't want to subject every word to forensic examination, as happens with anything BioWare says. I haven't followed every part of the 'off-host headshots' discussion, but it does concern me what a thread gets all 'angry' (insteadĀ of an 'ok, let's show you the issue') over what someone has said. I think that distances BioWare and the community instead of finding a way for the two to communicate. (granted, the dearth of communication channels doesn't help) So maybe we can come up with a plan to get the data to Bioware? Is the bug report good enough?
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