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Post by vonuber on Jul 22, 2017 23:49:43 GMT
If the current version - 1.09 - had been the release version, what do people think the critical reception would have been? Given the amount of improvements (for example in animation as shown below) that have been made since that travesty of a launch (which it was, there is no denying it), and the lack of easy meme fodder that would have been provided, where would we be right now? (Note this is as far as I have got with my second playthrough, otherwise I would use more comparisons - for example I know the entire Tempest reveal cutscene is completely different). Edit: poll added.
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Post by anarchy65 on Jul 22, 2017 23:53:25 GMT
Well, it would be an average game without technical issues
6/10 I would say. Release it's 4/10
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Post by Sanunes on Jul 22, 2017 23:56:04 GMT
I think the reception would have been a little better, but I don't think it would have shifted a lot. There are still plenty of things in the game that I think people would have latched on to complain about, they just wouldn't have had the facial animations for it. The other thing is I doubt everything that was done to the game post launch in patches would have been thought of, things like the character creator or the third m/m romance were tied directly to what people were indicating were problems.
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Post by majesticjazz on Jul 23, 2017 0:00:56 GMT
If the current version - 1.09 - had been the release version, what do people think the critical reception would have been? Given the amount of improvements (for example in animation as shown below) that have been made since that travesty of a launch (which it was, there is no denying it), and the lack of easy meme fodder that would have been provided, where would we be right now? (Note this is as far as I have got with my second playthrough, otherwise I would use more comparisons - for example I know the entire Tempest reveal cutscene is completely different). To many people including myseld, MEA had more problems beyond just animations and glitches. People couldnt relate to Ryder like they did Shepard, same goes for the cast. People didnt like the sidequest and still use TW3 as the gold standard. People thought the dialog was too...."teenager" and too light hearted. Etc....
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Post by pouf on Jul 23, 2017 0:06:58 GMT
The whiners who wanted nothing but to whine about the game wouldn't have done anything differently, and the pandering hacks in gaming journalism wouldn't have done anything differently.
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Post by maximusarael020 on Jul 23, 2017 0:13:32 GMT
I absolutely think it would have been different. Sure, would there still be issues with Andromeda? Yeah. But the hate train started back with those first few glimpses of "weird Sara Ryder". I mean, the real hate train started with the ME3 endings, but I think the critical reception would have been much more positive. Many bugs have been fixed, animation issues, more equal romances, etc. Some critics didn't like the dialogue/thought it was to "teenagery", but they didn't agree on that. Many loved the gameplay and enjoyed many aspects of the game, but glitches and "subpar" animations gave many reviewers pause. I would say that with patch 1.09, the critic review scores would have been much closer to that 85 range. Maybe not up to 90, what with HZD and BOTW coming out and showing what the joys of a fixed protagonist can do for your animation budget, but assuredly closer to that 85-90 range.
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The path up and down are one and the same.
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Post by kino on Jul 23, 2017 0:15:18 GMT
While in some parts it may look better, but even at release it was 8.5/10 for me. Patch 1.09 would make it a 8.9/10.
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Post by Deleted on Jul 23, 2017 0:29:27 GMT
I think the facial meme campaign would not have snowballed the way it did. I do think that the company should have taken much better care to have the game portions used at the preview look for journalists run more smoothly. If the initial reviews had been stronger overall, there would have also been less to fuel the furor upon release. Fewer performance issues on the PC in particular would have made a big difference as well, since some people just got frustrated with the game crashing and such and really didn't get a chance to give the gameplay itself a fair chance at that time. It's also very hard to get into a story when you're experiencing crashes and other serious bugs... it also makes the player less patient when they encounter a difficulty that is not a bug but rather the result of them just misunderstanding something about the game itself.
Still, I do believe that, given the tense history between Bioware and their fans, anything would still have been blown as out of proportion as certain biased individuals could possibly make it. They showed that they weren't above accentuating the eye problem in vids and parading around their panel sessions wearing "googly eyes" and other such nonsense. They do treat other developers with far more leniency than they do Bioware.
Hopefully, there are enough people out there who are willing to respond to the free trial now. Hopefully, sales of the game will be strong enough to warrant both DLC and an eventual sequel. It's a very good game with lots of potential to have an absolutely great sequel game in the future. We'll just have to wait to see now what happens next.
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Post by Andrew Waples on Jul 23, 2017 0:40:26 GMT
There would have been less memes as @upupaway95 said. However, it would have been like an 8 (critically) vs a 7; which isn't that much better. There are times I wish mainstream reviewers did like a year later reviews. This is a case where something like that would help MEA.
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Post by Deleted on Jul 23, 2017 0:41:57 GMT
There would have been less memes as @upupaway95 said. However, it would have been like an 8 (critically) vs a 7; which isn't that much better. There are times I wish mainstream reviewers did like a year later reviews. This is a case where something like that would help MEA. Agreed. ME:A is the sort of game where the reviewers really needed some time to play the entire game in order to really assess it.
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Hey Bioware, #SavetheQuarians
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Post by _Wolf Rider_ on Jul 23, 2017 0:47:39 GMT
As of release the game for me was a 7 out of 10. Now with this 1.09 patch it's a 8 out of 10. With the technical issues and animations fixed,
what really made me give this game a score of 8, was the pacing and writing quality of the main storyline (it could of been better), plus the
lack of any real squad control, those are the two main issues I have. ME:A has improved in many areas, but there's still a long road ahead
(any future patches can only make this game better hopefully). With that being said I really do enjoy ME:A (dare I say even love) and I'm
willing to look past any other minor problems this game still has.
~ Wolf
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Post by duckley on Jul 23, 2017 0:48:13 GMT
Graphics were really bad but it seemed like a lot of players disliked the game because it could not hold a candle to the ME series, in their opinion. Not being a huge fan of ME I had no hope/desire/expectations that the game would be similar, as good as, or better than... I really liked my Ryder character and I cant think of anything (other than the initial facial animations and the too small font) that I didn't totally enjoy about the game.
I genuinely do not agree with the criticism of the writing or the acting, the characters or the overall story. And no I am not a young adolescent Bioware groupie with no ability to think critically - I am actually an older player with multiple university degrees.
I don't have a problem with any one deciding that they hated the game or being critical of the writing, the story etc etc To each their own as they say. Just wish there was a tad less hyperbole and vitriol on both sides of the coin.
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Post by OdanUrr on Jul 23, 2017 1:05:04 GMT
My issues with the game (even though I had a fun time with it) go beyond the animation or, at least, they go beyond what BioWare's done so far with the animation. While I could simply direct you to my rather long analysis of the game (and I still left out things related to the UI), I'll try to summarize. There are certain things you cannot fix without a major overhaul. These include, but are not limited to, dialogue and agency, both of which rely heavily on the writing. At multiple times throughout the game I stared in disbelief when certain (logical) dialogue options were never presented, or when my character said something that was supposed to be one thing (according to the chosen trait) and turned out to be another. Decisions are sometimes forced upon you when it makes no sense, and taken away from you when it does. You have a lot of influence and political power when the story wants you to... but none when you want to. The "open-world" feeling of Andromeda hinders the narrative more than it helps it. It makes sense that the world should feel vast when your prime directive is to explore Heleus looking for a new home. However, it does not when you're racing against time to stop the Archon from laying waste to everyone in Heleus. There is no time to go planet-hopping collecting plant samples for Dr. Camden. Controlling the flow of the narrative is important, something BioWare obviously understands at some level as evidenced, for instance, by their use of radiation on Eos. One final point I'd like to bring up is how inconsequential opening cryo pods feels. AVP is a carbon-copy of Inquisition's Influence system and another stubborn refusal to use it to make the world more reactive. Wake up military personnel? Set up better defenses on outposts or encounter patrols hunting the wildlife. Thaw a couple of Salarian scientists? Maybe you'll unlock research into better weapons and armour. Want more traders? You may soon see your outposts become a hub of trade activity with new vendors and visitors from across Heleus. There are just some things you cannot patch...
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Post by griffith82 on Jul 23, 2017 1:06:05 GMT
At release 8/10 now 9/10.
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Post by Melcara on Jul 23, 2017 1:10:13 GMT
The whiners who wanted nothing but to whine about the game wouldn't have done anything differently, and the pandering hacks in gaming journalism wouldn't have done anything differently. You're back, Fluffy?
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Post by sjsharp2010 on Jul 23, 2017 1:11:05 GMT
I think if MEA had been released in the condition it's in now the response would in general be far better. I'm not saying it's quite game of the year material as I don't think it would be for the casual gamer even if it is for me right now but then I am biased as I love the ME series and MEA has done nothing to change that as I love MEA too in it's own way. But the ME series as a whole would have been in far better shape still and I doubt there'd be questions as to whether there'll be DLC's or not for MEA or at least not as many.
On the whole though MEA would I think be in better shape if it had been released now instead of in March.
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Post by Deleted on Jul 23, 2017 1:11:49 GMT
A lot of youtubers and various other clickbaiters would have a lot less money.
Some of their proponents continue to promote their crap.
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Post by xassantex on Jul 23, 2017 1:17:23 GMT
it would have looked a bit more polished, have less bugs, improved balance... but dialogues improve only mid game , more or less (imo) with Ryder becoming more serious, having more one on one conversations regarding more dramatic situations etc. So as people would have based their criticisms on the first few hours of gameplay only ,they would still have come down on the game . Writing was and still is the big weak point of the game, sadly. I don't think the writers are bad, i'd rather think they were misdirected.
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Post by Cyan_Griffonclaw on Jul 23, 2017 1:54:38 GMT
...
If the product was released at 1.09, then BioWare's image and the reception of Andromeda would be wholly different. The lazy, click-bait YouTube community wouldn't have the ammunition to post an easy-to-mock scene! You would hear a lot of the serious media talking about the writing and the delivery of lines. It would've garnered an eight (and that's not an exaggeration. I know my patreon recipients.) just like the Q/A imagined. Many of the harshest critics didn't even bother with Andromeda with full analysis: they just took the recycled videos already made and summarized it like this: "I told you it was going to suck. EA, thank you for the most profitable March ever."
The banter between party member is just as good as Inquisition which won GOTY. The graphics and gameplay are an improvement (with baffling regression in some aspects) over the trilogy, but that's not as funny as the duck walk or the duck lips. The plot is pretty weak at times and that isn't anything new (looking at you Mac and your whole "make diversity" by ending it schtick. Synthesis is stupid... ACCEPT THAT.) with Mr. Walters. Absolutely no polish was given and we know why: 18 months (+2 after launch) was all the time given to make Andromeda. That's not hyperbole. That's fact.
Bottom line: EA doesn't care about image or reputation. The only thing that mattered is making good on investor's confidence. That's it. In other words, EA's CEO, Financial Officer and Marketing "bigwigs" are complete morons who put money before the art because they're completely ineffective at speaking to investors and explaining the issue. They let BioWare take it on the chin (because the scope and direction can only be done at BioWare's level and rightly so) instead of protecting a golden goose that miscalculated or made horrible choices. I hate EA. EA = Enthusiasm Annihilated. They're unoriginal, they chase trends that aren't fully investigated, they spend millions on advertising (only to look like con artists: did you think you were original by copying the Division's reveal tactics? You're a waste of payroll.) and have a reputation that only the mafia would want.
The blame for the product is BioWare. The blame for the release is on EA. Both are the same. They screwed up, endangered jobs and knocked their own reputations harder than any YouTuber can ever do. That's it. Argue my points, but that is my perspective. That's what I saw and I have the memes, the videos (going back a whole year and EA did nothing.) and the scores. Most of the reviews are parroted from other reviews because the hate is real, but EA doesn't think it's exists or think it's exaggerated.
(New thread coming after I talk to the mods for guidance).
By the way, I would've added a poll Vonuber. I wanted to do this since playing 1.09, but I needed more personal time on the title to be confident on what I was saying.
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Post by vonuber on Jul 23, 2017 7:10:12 GMT
Poll added.
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Post by samhain444 on Jul 23, 2017 7:15:09 GMT
Yes, absolutely...no question
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Post by warrior on Jul 23, 2017 7:28:19 GMT
There would have been less memes as @upupaway95 said. However, it would have been like an 8 (critically) vs a 7; which isn't that much better. There are times I wish mainstream reviewers did like a year later reviews. This is a case where something like that would help MEA. I think on a 10 point scale one point higher is probably read by the public as significantly better, but especially at the 7/8 threshold on Metacritic, if MC matters as much as people say. I think a 75 avg is marked as green ("go" buy) and anything below that is yellow ("caution")--so even a .5 difference there decided whether (in RT terms) the game is "fresh" for those curious about or casually interested in the game. 8 would have safely deemed it a good/green game to buy if you were on the fence and that visual would have countered rather than legitimized the online backlash, somewhat. Though I'm not sure it would have quite reached 8--maybe 77 or 78.
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Post by Cyan_Griffonclaw on Jul 23, 2017 7:42:30 GMT
I think if MEA had been released in the condition it's in now the response would in general be far better. I'm not saying it's quite game of the year material as I don't think it would be for the casual gamer even if it is for me right now but then I am biased as I love the ME series and MEA has done nothing to change that as I love MEA too in it's own way. But the ME series as a whole would have been in far better shape still and I doubt there'd be questions as to whether there'll be DLC's or not for MEA or at least not as many. On the whole though MEA would I think be in better shape if it had been released now instead of in March. GOTY contender. Easy. No stretch of the imagination whatsoever. You know... after seeing Inquisition's DLC and patch 1.09... I know BioWare is capable of making great art, but just reread what I just said. Every title is judged at launch with a hype window that gets milked for about two months. After that, it's onto the new and current stuff. I heard nothing worthwhile from EA about Inquisition's DLC and I didn't think Inquisition deserved GOTY as a vanilla product. No way. I strongly disagree. A game not on the Frostbite canvas was vastly better, but it didn't suit me. It wasn't until I played all of the DLC that showed me that despite the gripes I had about it, I interacted with the art and the canvas for a ridiculous amount of hours on this tired rig. Andromeda is my GOTY once it arrives on the new rig. I don't see anything that remotely interests me down the stretch until 2018. Still waiting on Star Citizen by then as well.
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Post by Croatsky on Jul 23, 2017 7:51:02 GMT
Yes, but I don't know by how much. People truly were out there to find any reason to hate on the game. The fact they picked technical issues common with nearly every AAA game release and facial animations that BioWare was never known about being great at, just points out people online wanted to pick apart this game for various reasons.
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Post by LogicGunn on Jul 23, 2017 8:44:39 GMT
Yes, but some of the issues with the game can't be fixed with a patch, so it was never going to be a high scoring game.
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