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Post by pouf on Jul 28, 2017 16:40:56 GMT
I saw this article this morning and was wondering when someone would cite it as truth. Brainless garbage exists because clickbait artists are well aware that the people they're pandering to literally do not apply any intelligence to anything they hear.
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Post by cypherj on Jul 28, 2017 16:44:36 GMT
There is a reason that EA released the free trial for the second time, as well as the player survey for the second time. They're obviously gathering data, trying to see if the game's perception has changed since the initial release so they can decide what direction they want to take.
It could honestly be November, after the free access period is over before they say anything.
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Post by malgus on Jul 28, 2017 16:47:47 GMT
While I wholeheartedly agree I also don't see the this thread ending well. For some reason yesterdays quarterlies seems to have riled everyone up. It's fucking weird, man. Is it? It seems to be becoming the new norm. there is this one, but there is another on the subjects and this particular parts when jim sterling had people angry at him for enjoying modern warfare 3. You just replace modern warfare 3 with MEA in the sentence and you will have a certain representation of the situation for MEA and the people who liked it.
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Post by SofaJockey on Jul 28, 2017 16:49:05 GMT
If the game was a financial success then they would be getting ready for MEA 2 and many DLC’s but I don’t see any evidence for this. Let’s just say the game made enough money to cover the cost with some left over. I think that is the best they will get from me. Similar situation to Dragon Age 2 perhaps, which took a pause and came back with the GOTY DAI...
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Post by rma2110 on Jul 28, 2017 16:50:18 GMT
The future of Mass Effect isn't in question just because they're not working on the sequel right this second, unlike what a clickbait-peddling hack wants to con people into believing. The obvious conclusion is that BioWare Montreal staff are needed to support Andromeda post-launch as well as help with Anthem and Battlefront II. Anyone pretending standard industry practice of staff being moved to other projects after a game's launch is a bad sign is trying to mislead people. It's potentially a bad sign for those who were wanting another Mass Effect game in the near future, because without the studio that was making it we're not going to see work on one even begin until Montreal has been brought out of a support role. We're looking at 3-5 years before release once they actually start working on it. Also while it's standard to shift staff around after a launch, it's not as standard to shift the focus of an entire studio when they're coming off a game you're saying was a financial success. Hopefully, Hudson and crew are busy writing and storyboarding. Making sure they get things right from the get go instead of spending 3 years on something untenable.
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Post by fchopin on Jul 28, 2017 16:51:02 GMT
There is a reason that EA released the free trial for the second time, as well as the player survey for the second time. They're obviously gathering data, trying to see if the game's perception has changed since the initial release so they can decide what direction they want to take. It could honestly be November, after the free access period is over before they say anything. I can get on board with this and hope that this is what is happening.
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Post by rma2110 on Jul 28, 2017 16:55:52 GMT
November?! I plan to be be busy with Assasin's Creed and Fry Cry then,
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Post by Deleted on Jul 28, 2017 17:03:25 GMT
November?! I plan to be be busy with Assasin's Creed and Fry Cry then, However, your ME:A game won't actually "rot." You've already bought it (no refunds) and it doesn't have an expiry date like a digital library book... so, whenever DLC comes out, you can decide then if it interests you, buy it, and replay Andromeda (or just keep a mid-game save to start from) at that point in time. This is what I really don't get about all the kerfuffle over this. There's always this big rush to get games released fast (and now to get DLC fast)... but then people spend months afterwards complaining about how the game was rushed into production. It's a vicious circle-jerk.
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Post by pouf on Jul 28, 2017 17:04:13 GMT
Let's put that Eurogamer article in perspective:
This is a gaming journalist desperately trying to put a spin on EA saying, "Andromeda made us a lot of money, y'all!"
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Post by griffith82 on Jul 28, 2017 17:06:56 GMT
They've already said how successful it is financially, it really upped the percentages for them. And they've been adding content in the form of new MP content, new guns and a new romance path all via free patches. Do I expect DLC on the quantity of ME2 or Inquisition? No. Do I expect we're getting a piece or two of DLC? Yes! I expect a DA2 scenario:
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Post by KaiserShep on Jul 28, 2017 17:19:20 GMT
Clearly lies.
*sips apple juice*
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Post by sil on Jul 28, 2017 17:21:53 GMT
They've already said how successful it is financially, it really upped the percentages for them. And they've been adding content in the form of new MP content, new guns and a new romance path all via free patches. Do I expect DLC on the quantity of ME2 or Inquisition? No. Do I expect we're getting a piece or two of DLC? Yes! I expect a DA2 scenario: That's pretty much what I expect. I'm expecting the Lost Ark DLC and potentially another smaller story dlc at the most. Any other plans will likely get folded into ME5
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Post by malgus on Jul 28, 2017 17:32:12 GMT
November?! I plan to be be busy with Assasin's Creed and Fry Cry then, But at which temperature you intend to fry all of this? i hope its going to be the best fries ever made
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Post by SofaJockey on Jul 28, 2017 17:52:58 GMT
November?! I plan to be be busy with Assasin's Creed and Fry Cry then, And Shadow of War and The Fractured but Whole. End of the year is chocked... (I liked Fry Cry Primal, all that Mammoth steak mmmm.)
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Post by anarchy65 on Jul 28, 2017 17:59:16 GMT
If the game was a financial success then they would be getting ready for MEA 2 and many DLC’s but I don’t see any evidence for this. Let’s just say the game made enough money to cover the cost with some left over. I think that is the best they will get from me. Similar situation to Dragon Age 2 perhaps, which took a pause and came back with the GOTY DAI... Problem is DA2 wasn't actually that good because of the little time they had. Seriously, DA2, if I recall, was released less than 2 years after DA:O. It's very hard to make a quality RPG with so little time, and this was well represented on the game: scenarios looking all the same, not being able to customize your companions, main character with only one background, all the game focused on just one city, all characters are bissexual, even the achievements were "lazy" and showed how rushed it was. Then when they really had more time to develop, DA:I was a great improvement But Andromeda had what, 4 or 5 years? Andromeda's failure (except for the technical issues) are not because of a "lack of time", IMO. So they will really have to review some mistakes and choices they made.
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Post by griffith82 on Jul 28, 2017 19:03:19 GMT
November?! I plan to be be busy with Assasin's Creed and Fry Cry then, But at which temperature you intend to fry all of this? i hope its going to be the best fries ever made I'd expect 400. Nice and crunchy.😋
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Post by suikoden on Jul 28, 2017 19:10:37 GMT
In EA’s financials, Mass Effect: Andromeda is held up as the title that drove the company’s financials last quarter, referenced multiple times as a significant factor in generating revenue. "Year-on-year growth was driven by the Mass Effect: Andromeda sales, captured in the quarter and by FIFA,” CFO Blake Jorgensen explains. “Digital net sales were $681 million, a new record for the first quarter, and up $113 million on the year-ago period. The increase reflects strength in live services, together with our mobile business. In addition, Mass Effect: Andromeda was a significant contributor. Full game PC and console downloads generated net sales of $111 million, 32% higher than last year. This was driven by Mass Effect: Andromeda sales captured in the quarter.” That’s three mentions of the RPG having a big sales impact on the business. While it’s difficult to tell if the game is a financial success, EA certainly seem to be suggesting as much. It’s more surprising that BioWare Montreal have been put on ice after release, then. www.pcgamesn.com/mass-effect-andromeda/mass-effect-andromeda-sales-numbers"But, to be perfectly fair, Mass Effect: Andromeda was destined to represent year-over-year growth for EA. That's because EA's major first quarter releases in 2016 were UFC 2, Mirror's Edge Catalyst, and Plants vs. Zombies: Garden Warfare 2 (although that actually launched at the tail-end of the fourth quarter). Andromeda was going to dwarf those other games based on name alone. EA doesn't make any concrete mention of how Mass Effect: Andromeda performed. There's nothing about whether it was profitable or how many units it moved or how it did compared to EA's expectations. There's only vague comment about how it positively influenced specific segments. That alone is telling. Mass Effect: Andromeda was good enough to contribute to a solid quarter in a meaningful way, but it wasn't good enough to warrant more Mass Effect in the near future." www.destructoid.com/ea-had-a-good-quarter-and-mass-effect-was-a-key-factor-451727.phtml
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Post by Deleted on Jul 28, 2017 19:10:57 GMT
EA/BW says this:
"Year-on-year growth was driven by the Mass Effect: Andromeda sales, captured in the quarter and by FIFA,” CFO Blake Jorgensen explains. “Digital net sales were $681 million, a new record for the first quarter, and up $113 million on the year-ago period. The increase reflects strength in live services, together with our mobile business. In addition, Mass Effect: Andromeda was a significant contributor. Full game PC and console downloads generated net sales of $111 million, 32% higher than last year. This was driven by Mass Effect: Andromeda sales captured in the quarter.”
And people argue with it and change it to mean other things. They flat out said MEA were a significant contributor to their 32% higher sales than last year and then haters or dislikers findways to change what they said, rewriting what they said to suit their own needs, giving different implications beyond what they said, and basically dismissing as much of what they said as possible. That's Sad.
So strong are people in their opinions, ideas and beliefs that even what comes out of EA/BW is manipulated to show their own ideas rather than what was actually, literally, factually conveyed. And this is where I conclude that there will never be any level of reasoning with said people. There's just no point. It's a waste of time and quality of life.
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Post by LogicGunn on Jul 28, 2017 19:16:57 GMT
It seems odd that if EA is actually happy with how much money ME:A made that BioWare Montreal was essentially cut down and turned into a support studio, which puts the future of Mass Effect in question for the time being. Perhaps not happy compared to the other Bioware games, but for the game that was actually released (in the state that it was) it probably did better than expected.
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Post by vonuber on Jul 28, 2017 19:18:28 GMT
Good to see the usual suspects hoping beyond hope that the franchise they supposely love is cancelled.
Weirdos.
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Post by pouf on Jul 28, 2017 19:21:55 GMT
Mass Effect: Andromeda was good enough to contribute to a solid quarter in a meaningful way, but it wasn't good enough to warrant more Mass Effect in the near future." You can also prove to this thread that the author of that article has anything to base that claim off of, and that he isn't just spouting complete crap because he genuinely thinks people like you will swallow any blatant crap he throws your way. I'd be offended if I was that guy's target audience and he was making up lies in a sad, pathetic attempt to pander to me.
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Post by LogicGunn on Jul 28, 2017 19:22:04 GMT
November?! I plan to be be busy with Assasin's Creed and Fry Cry then, However, your ME:A game won't actually "rot." You've already bought it (no refunds) and it doesn't have an expiry date like a digital library book... so, whenever DLC comes out, you can decide then if it interests you, buy it, and replay Andromeda (or just keep a mid-game save to start from) at that point in time. This is what I really don't get about all the kerfuffle over this. There's always this big rush to get games released fast (and now to get DLC fast)... but then people spend months afterwards complaining about how the game was rushed into production. It's a vicious circle-jerk. Gamers are hard to please! There is a risk that if you release DLC late, your players will have moved onto other titles and your return won't be worth it. If you're going to do DLC you need to do it soon enough that you ride on the coat tails of the release enthusiasm on a game. MEA is obviously an outlier in that the enthusiasm was a slow burn and it's only now that the possibility of no DLC coming that people are going "Wait, I actually did enjoy the game" after a kind of mediocre release. I think initial game development should always take more time if the game quality will suffer if released on time.
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Post by suikoden on Jul 28, 2017 19:28:16 GMT
Good to see the usual suspects hoping beyond hope that the franchise they supposely love is cancelled. Weirdos. Not the franchise, just everything/anything to do with Andromeda. Hopefully then Bioware will go in a completely different direction more akin to the trilogy - like what happened with DA2 -> Inquisition.
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Post by Deleted on Jul 28, 2017 19:31:58 GMT
However, your ME:A game won't actually "rot." You've already bought it (no refunds) and it doesn't have an expiry date like a digital library book... so, whenever DLC comes out, you can decide then if it interests you, buy it, and replay Andromeda (or just keep a mid-game save to start from) at that point in time. This is what I really don't get about all the kerfuffle over this. There's always this big rush to get games released fast (and now to get DLC fast)... but then people spend months afterwards complaining about how the game was rushed into production. It's a vicious circle-jerk. Gamers are hard to please! There is a risk that if you release DLC late, your players will have moved onto other titles and your return won't be worth it. If you're going to do DLC you need to do it soon enough that you ride on the coat tails of the release enthusiasm on a game. MEA is obviously an outlier in that the enthusiasm was a slow burn and it's only now that the possibility of no DLC coming that people are going "Wait, I actually did enjoy the game" after a kind of mediocre release. I think initial game development should always take more time if the game quality will suffer if released on time. I agree that it behooves the developer to move as quickly as possible toward producing things like DLC. They should be putting that pressure on themselves. However, that doesn't really explain the logic on the side of the fans... almost implying that their game will explode and self-destruct in their system if they don't get a DLC fix within a short time from release. They apply this "I want it now" pressure with about equal voracity to full game releases as they do for DLC... and then invariably complain that the product was rushed through development.
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Post by vonuber on Jul 28, 2017 19:32:21 GMT
Good to see the usual suspects hoping beyond hope that the franchise they supposely love is cancelled. Weirdos. Not the franchise, just everything/anything to do with Andromeda. Hopefully then Bioware will go in a completely different direction more akin to the trilogy - like what happened with DA2 -> Inquisition. Given you have hardly played the game (and only the 10hr preview at that) and don't even own it, you are not really in a position to comment from authority on how good or not it is, and whether it should be continued.
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