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Post by Hanako Ikezawa on Aug 2, 2017 18:21:20 GMT
that is great news maybe the next game is as good as any game from the trilogy Mass Effect: Andromeda was better than most of the Shepard Trilogy in my opinion.
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Post by wright1978 on Aug 2, 2017 18:27:10 GMT
Well that's Dlc stone cold dead surely. Seems pretty unpleasant that they seem to be intent on trying to milk the situation with silence rather than trying to communicate officially on where things stand in regards mass effect.
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jaegerbane
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Post by jaegerbane on Aug 2, 2017 18:27:55 GMT
It's just, rather upsetting. Especially since this merger was undergoing for pretty much past year. So reception to ME:A is completely irrelevant to faith of SP Story DLC's, it is this merger. So if DLC's are canned, they got canned long before ME:A was even put on Gold. Tbh it was inevitable, if all the stuff about troubled dev was true. No way that kind of situation would be allowed to persist by upper management. But yeah, it's not even like Montreal is a cheap city to move people around. This would have been going on for months at least. Hence the NDA, tbh.
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Post by griffith82 on Aug 2, 2017 18:28:53 GMT
You spelled my name wrong. What? It was a joke. At the beginning you sayed donezo. I couldn't resist a Dinozzo joke.
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Post by vonuber on Aug 2, 2017 18:30:17 GMT
It's like they knew the game was mediocre and not worth DLC a long time ago or something... Just to again point out you've not played more than the ten hour gated preview in march so you don't know it if it is mediocre.
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Croatsky
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Amateur Reporter
Old BSN veteran, I guess.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Croatsky on Aug 2, 2017 18:30:35 GMT
It's just, rather upsetting. Especially since this merger was undergoing for pretty much past year. So reception to ME:A is completely irrelevant to faith of SP Story DLC's, it is this merger. So if DLC's are canned, they got canned long before ME:A was even put on Gold. Tbh it was inevitable, if all the stuff about troubled dev was true. No way that kind of situation would be allowed to persist by upper management. But yeah, it's not even like Montreal is a cheap city to move people around. This would have been going on for months at least. Hence the NDA, tbh. And now we wait will BW Edmonton do with ME:A.
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Cyan_Griffonclaw
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Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Aug 2, 2017 18:34:26 GMT
With Edmonton working on Anthem and Dragon Age, I can't see much possibility of a team there working on MEA as well. Although, to be fair, Anthem is shared with Austin and Dragon Age hasn't been announced yet, so it's not impossible. Management incompetence, however, is an entirely plausible explanation... Well EA still did test the market for ME:A recently. Free 10 Hour trial, free copies of ME:A at Nvidia GeForce, big sale on Origin store, a small re-launch of the game with 1.09 patch and more. So, there is activity to marketing ME:A. It's just unknown what numbers did EA got. What will they decide to do now? As well you don't need a full development team to work on ME:A SP DLC, it's just a question now will or is BioWare Edmonton doing it, whatever or not with collaboration with BW Austin. I don't know, I'm just really upset by this development in general. Even if ME:A was a massive hit, this merger would have still happen. Maybe it's for another IP. I love baseball and MVP Baseball 2004 is still the best, complete franchise simulator ever made. It's still way better than 2K or the Show. There hasn't been a really good baseball simulator since 2012. The reason why I loved the MVP series is because the physics portion of the game was outstandingly accurate. It had glitches, but in franchise mode you can literally simulate a scheduled contest and get a really good prediction of the actual outcome. That's an annual money maker. The only thing each subsequent title would need are cosmetic changes and updated rosters at least five times in a season.
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jaegerbane
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Post by jaegerbane on Aug 2, 2017 18:35:56 GMT
SofNascimento, you're linking individual job performance with financial success. It makes sense, but it's out of context. Who knows why they're gone. Maybe HR is doing their job. Maybe... they've been recruited out of there. It's all speculation at best. And by the way, it was 14 leads and a whole lot more than that in lower-level developers that left DURING production. So, if they're going now... they either exhausted all of their good will or their good will was bought out by a competitor. I hate to see BW Montreal folded up but there's does appear to have been some dysfunction in that office. As you said, EA seems to have been happy with the financial performance of ME:A, going by their Q1 FY18 call, but EA doesn't appear to have been pleased with Montreal or, I think, MEAMP. I'm not sure about MEAMP but the stuff about Montreal vs MEA is spot on. The impression I got was that EA felt that MEA did well enough, but it was a fluke given the scenario under which it was produced (which apparently required intervention from other studios to complete). Regardless of how happy they were with the game, there's no way they could allow that kind of situation to continue.
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Post by Hanako Ikezawa on Aug 2, 2017 18:38:52 GMT
I guess fans got what they wished for, Mass Effect is now fully back in BW Edmonton hands. It's just unknown how many BW Edmonton devs are working on ME:A. It's just, rather upsetting. Especially since this merger was undergoing for pretty much past year. So reception to ME:A is completely irrelevant to faith of SP Story DLC's, it is this merger. So if DLC's are canned, they got canned long before ME:A was even put on Gold. It's like they knew the game was mediocre and not worth DLC a long time ago or something... Shut up. You got what you wanted, so go away.
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Post by colfoley on Aug 2, 2017 18:41:47 GMT
Montreal is dead, long live Edmonton! Let's just hope they get a much more competent director than Mac Walters. Mac is the only reason we got Andromeda in a playable state.
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Post by griffith82 on Aug 2, 2017 18:43:56 GMT
It's like they knew the game was mediocre and not worth DLC a long time ago or something... Shut up. You got what you wanted, so go away. He won't until we get notice on yea or nay on dlc.
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Post by colfoley on Aug 2, 2017 18:50:35 GMT
Of course the other possibility is ea motive is working on dlc...which would be really weird.
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Post by griffith82 on Aug 2, 2017 18:55:24 GMT
Of course the other possibility is ea motive is working on dlc...which would be really weird. That would be like Sega working on Mario weird.
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Post by colfoley on Aug 2, 2017 18:57:58 GMT
Of course the other possibility is ea motive is working on dlc...which would be really weird. That would be like Sega working on Mario weird. Still EA owns the rights (not Bioware) so they could give it to DICE if they wanted.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Aug 2, 2017 19:00:08 GMT
that is great news maybe the next game is as good as any game from the trilogy Mass Effect: Andromeda was better than most of the Shepard Trilogy in my opinion. I'm stuck on the old rig and after playing three runs of Andromeda (one post 1.09) all I can say is that the original trilogy looks dated, has seriously bad moments (don't worry, I'll mention the ending), no jump jets (this is the future) and that ending where all my war assets got me was a gasp. Yes, Andromeda is better since I've lost my rose colored glasses. Did the story-telling take a backseat in Andromeda? Yes and I see that, but was it bad enough to leave it for Fallout 4 or Far Cry 4? I tried and I'm missing Andromeda. I can't wait for this Frostbite rig to be finished. Going all in on Volta next year or a pair of 1080ti to run 60fps on Ultra for the next five years. This Unreal rig lasted almost six years using AMD parts. It just can't run Inquisition on more than medium at 30fps on a 20" CRT. Frostbite engine demands a Frostbite rig. I can't freaking wait.
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jaegerbane
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Origin: JaegerBane
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Post by jaegerbane on Aug 2, 2017 19:01:30 GMT
Of course the other possibility is ea motive is working on dlc...which would be really weird. I don't think that's realistic. Putting aside the question of whether or not it would be acceptable for another studio outside of 'Bioware' doing ME DLC (in reality this would be more of a political thing), it wouldn't really make sense to run this whole merger just to make DLC when Motive's main focus is support work. If anyone's dev'ing DLC... my money is on Austin. Having a whole studio dedicated to maintaining a semi-popular MMORPG seems to be a bit of an extravagance given the situation. Besides, I think Frazier's tweet mentioned that he isn't working on ME anymore.
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Post by SofaJockey on Aug 2, 2017 19:01:43 GMT
This topic is contained by the 'Merger' thread, which is where these posts are going.
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Post by griffith82 on Aug 2, 2017 19:03:16 GMT
That would be like Sega working on Mario weird. Still EA owns the rights (not Bioware) so they could give it to DICE if they wanted. Really? Hmmm I wonder what that would look like eh?
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Post by SofaJockey on Aug 2, 2017 19:04:27 GMT
And the Edmonton thread is having the same discussions - merging the threads (ironically)
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Croatsky
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Amateur Reporter
Old BSN veteran, I guess.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: CroGamer002
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Post by Croatsky on Aug 2, 2017 19:09:08 GMT
That would be like Sega working on Mario weird. Still EA owns the rights (not Bioware) so they could give it to DICE if they wanted. It would be in-corporate politics suicide though. EA likes to keep some semblance of independence of it's studios, to keep developers happy to keep their work culture as it was before EA's take over.
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The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on Aug 2, 2017 19:14:26 GMT
That would be like Sega working on Mario weird. Still EA owns the rights (not Bioware) so they could give it to DICE if they wanted. I don't see that happening. The IP is so closely tied to the developer in this case that handing it off to another studio would cause a different set of issues. I think they'll leave ME with Edmonton. The question is, does Edmonton have the personnel to do anything with it? It's a studio chock full of ongoing projects.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
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Post by Cyan_Griffonclaw on Aug 2, 2017 19:15:01 GMT
Still EA owns the rights (not Bioware) so they could give it to DICE if they wanted. It would be in-corporate politics suicide though. EA likes to keep some semblance of independence of it's studios, to keep developers happy to keep their work culture as it was before EA's take over. Is that really the case? If so, I will stop sticking needles in my EA voodoo doll. I aim for the crotch.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SwobyJ on Aug 2, 2017 19:21:23 GMT
Of course the other possibility is ea motive is working on dlc...which would be really weird. I don't think that's realistic. Putting aside the question of whether or not it would be acceptable for another studio outside of 'Bioware' doing ME DLC (in reality this would be more of a political thing), it wouldn't really make sense to run this whole merger just to make DLC when Motive's main focus is support work. If anyone's dev'ing DLC... my money is on Austin. Having a whole studio dedicated to maintaining a semi-popular MMORPG seems to be a bit of an extravagance given the situation. Besides, I think Frazier's tweet mentioned that he isn't working on ME anymore. Austin MEA DLC, Edmonton MEA2 after 2019 .
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Post by alanc9 on Aug 2, 2017 20:27:37 GMT
Shut up. You got what you wanted, so go away. He won't until we get notice on yea or nay on dlc. He'll never go away.
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Post by alanc9 on Aug 2, 2017 20:29:27 GMT
Still EA owns the rights (not Bioware) so they could give it to DICE if they wanted. I don't see that happening. The IP is so closely tied to the developer in this case that handing it off to another studio would cause a different set of issues. I think they'll leave ME with Edmonton. The question is, does Edmonton have the personnel to do anything with it? It's a studio chock full of ongoing projects. Does Edmonton even want to do more ME? The ME3 ending isn't the sort of thing you write if you want to keep playing in that universe.
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