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Post by Qolx on Aug 3, 2017 12:30:07 GMT
If your being genuine, then I appreciate the gesture. However, no offense, but I'm not giving my personal info to randos--especially on the Internet. Plus, if there is going to be dlc, it'll be like $15 USD (at least past history suggests that). It's not a big deal. I respect that decision and no offense taken. The offer will still be available to you if you want it.
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Post by SofaJockey on Aug 3, 2017 12:36:20 GMT
The ME:A defenders continuously claimed that BW Montreal was working on DLC, that they were behind schedule because of patching, that critical reception harmed ME:A, that there was no merger, that DLC was going to be announced at Montreal con no wait SD con no wait gamescon, etc etc etc. Now we see the furious back pedaling and moving of goalposts. Now BW Austin is working on ME:A DLC, BW is hiring for DA because they assigned another team to DLC, EA Motive is going to deliver DLC, that the decision for no DLC was taken before release, etc etc etc. Amazing. The double standard was astounding when everyone on this forum accepted leaks like Vetra being bi only because of Sheryl Chee due to anonymous sources yet suddenly Jason says negative things and anonymous sources are suddenly bad now despite nobody complaining about them before. Honestly, the hypocrisy is astounding I see no hypocrisy, the Kotaku conjectures were treated with suspicion as any unverified news story should be. The author worsened matters by deciding to wade in personally with some of our posters.
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jaegerbane
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by jaegerbane on Aug 3, 2017 12:41:05 GMT
Why is it unlikely? If they're aware that it's gone Pete Tong and that there's significant issues regarding management to such an extent that they felt the need to start what would be almost certain to be an expensive consolidation exercise, I can see DLC being the first victim there as the economics that normally make DLC worth it rest on the idea that devs are available for further tasking prior to going gold. It didn't sound like that was the case here as there appeared to be a huge crunch, and the devs moved over to Motive were presumably not doing DLC. I find it far more likely that DLC would have been sacrificed to serve a broader strategic move than the idea that they'd just randomly decide to drop DLC just because of non-90s reviews, and just dump all the work presumably already done for the lolz. That doesn't make sense. If they don't think the market is there, they don't think it's there, whether they started the DLC or not. They would still have to finish it, Q&A it, market it, and fix any additional bugs it may cause. If they thought the market was there to make that worthwhile there would be DLC. Regardless of the market, if they don't think the studio is in a fit state to do it (which presumably they didn't ergo the merger) then it's a non-issue. EA's track record when it comes to DLC doesn't support the idea that they drop DLC on the basis of base game performance (at least not ones that were already in dev) - even Dead Space 3 got one, a game that was described as a financial disappointment, which apparently MEA was not.
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Post by Sanunes on Aug 3, 2017 12:43:43 GMT
The double standard was astounding when everyone on this forum accepted leaks like Vetra being bi only because of Sheryl Chee due to anonymous sources yet suddenly Jason says negative things and anonymous sources are suddenly bad now despite nobody complaining about them before. Honestly, the hypocrisy is astounding I see no hypocrisy, the Kotaku conjectures were treated with suspicion as any unverified news story should be. The author worsened matters by deciding to wade in personally with some of our posters. That is my biggest problem. I never really had a problem with what his first article said during development, but when he started to try and predict the future and write his articles in a fashion that he was correct regardless of the outcome, just like a weather forecaster saying "Tomorrow is going to be a very sunny day, unless it rains" I didn't think there was a reason to believe only his word. After he started posting screenshots of posts here on his Twitter feed I really don't care what he says because that one action removes any reason why I would ever want to take him seriously again and in my eyes anything he posted will be tainted by that in the future.
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Post by haolyn on Aug 3, 2017 12:44:25 GMT
Bottom line is it is highly unusual for EA to not release DLC for a game, even a poorly sold and critically panned one. It's not unreasonable to suspect this merger and the lack of personnel might have had something to do with it.
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Post by Andrew Waples on Aug 3, 2017 12:49:44 GMT
I see no hypocrisy, the Kotaku conjectures were treated with suspicion as any unverified news story should be. The author worsened matters by deciding to wade in personally with some of our posters. That is my biggest problem. I never really had a problem with what his first article said during development, but when he started to try and predict the future and write his articles in a fashion that he was correct regardless of the outcome, just like a weather forecaster saying "Tomorrow is going to be a very sunny day, unless it rains" I didn't think there was a reason to believe only his word. After he started posting screenshots of posts here on his Twitter feed I really don't care what he says because that one action removes any reason why I would ever want to take him seriously again and in my eyes anything he posted will be tainted by that in the future. Also his opportunistic article following the hoax and him not reporting that MEA was a finacial success. I highly doubt he managed to get and confirm three sources in a 24 hr period.
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Post by SofaJockey on Aug 3, 2017 12:51:35 GMT
Edit: before it gets lost, it needs to be reminded, most of you here vehemently claimed that there was no merger, that it was a simple office move. You were wrong. That's absolutely right, I myself read Blake Jorgensen statement in the recent Financials to mean 'being brought into the same facility'"And we brought our BioWare Montreal team into that same facility. So they now all sit in one new studio together." [Blake Jorgensen]Now I'm not saying that Blake was misleading anyone, but the wording of that statement was at best poorly crafted. It was only when Techraptor got an admission from an unnamed PR person and when BioWare employees said 'yep', that the truth was out. In short, you're right, I was wrong, others were wrong, but given the statement in the financials, it was not an unreasonable conclusion to draw.
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Post by jaegerbane on Aug 3, 2017 12:58:43 GMT
They thought a sequel was on the cards for the same reason some people, myself included, believe there will be a sequel: it's a profitable franchise. The mock review likely gave BWM enough confidence that the game would sell very well. I would have agreed with that sentiment because it's a ME game. They would have to have been incredibly naive to believe that, if the situation was indeed as bad as Jason made it out to be. You don't go through that kind of hell, with those kind of emergency functions being enacted (like grabbing people from other studios to take charge) and expect everything to be back to normal. I could buy this as a reason for why they were given short notice (though I think you've overstated the effects of a merger - people tend to be concerned about being fired, not having their studio moved/merged per se), but not as a reason for why a dev complaining about how there's 'rows and rows of empty desks' would not realise a merger was actually going on right then i.e. without warning. At the least, that would imply extreme incompetence on EA's part as contractually they normally have to offer some kind of warning (normally words to the effect of 'reasonable notice' to cover off issues with getting new parking permits etc). Given that there's just been an argument a few posts up about whether one belief is better than another, I don't really think it's wise to anchor and explanation on it. Regardless, in my first hand experience, even basic staff moves in environments such as this typically take 6 months minimum from plan to completion for anything above startup size, so it would be a lot closer to 12 then not. And if that's the case, then by definition, it's performance couldn't have been the reason. Not if the other stuff Jason mentioned about the mock reviews being true.
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Post by jaegerbane on Aug 3, 2017 13:22:30 GMT
I see no hypocrisy, the Kotaku conjectures were treated with suspicion as any unverified news story should be. The author worsened matters by deciding to wade in personally with some of our posters. That is my biggest problem. I never really had a problem with what his first article said during development, but when he started to try and predict the future and write his articles in a fashion that he was correct regardless of the outcome, just like a weather forecaster saying "Tomorrow is going to be a very sunny day, unless it rains" I didn't think there was a reason to believe only his word. After he started posting screenshots of posts here on his Twitter feed I really don't care what he says because that one action removes any reason why I would ever want to take him seriously again and in my eyes anything he posted will be tainted by that in the future. Yikes. You know that feeling when you read a post, think 'hmm... I can't remember writing that' then you look at the screen name and realise someone has literally written what was on your mind? Yeah, that. Needless to say, I 100% agree. Jason should stick to writing articles and do less of the Internet Personality thing.
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Post by decafhigh on Aug 3, 2017 16:09:12 GMT
So what is with the addition of "Mass Effect IP returns to Edmonton"? Is that just hopeful conjecture or did we get a statement about that?
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Post by browncoatn7 on Aug 3, 2017 16:24:16 GMT
So what is with the addition of " Mass Effect IP returns to Edmonton"? Is that just hopeful conjecture or did we get a statement about that? Someone asked Ian S. Frazier about a patch for Andromeda, and he replied that they'd have to ask someone in Edmonton (I don't know how to embed Twitter posts).
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Post by decafhigh on Aug 3, 2017 16:30:21 GMT
So what is with the addition of " Mass Effect IP returns to Edmonton"? Is that just hopeful conjecture or did we get a statement about that? Someone asked Ian S. Frazier about a patch for Andromeda, and he replied that they'd have to ask someone in Edmonton (I don't know how to embed Twitter posts). Thanks. Not sure I see that as a sign that ME actually has a future there though.
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Post by Hanako Ikezawa on Aug 3, 2017 16:45:19 GMT
Definitely Krogan @kiryumachina DiscoBabaloo Erm.. Can I ask some question? Are there any team in Edmonton that still working on MEA ?
Fernando Melo DiscoBabaloo Yep
#SaveTheQuarians @kreflkmmer DiscoBabaloo Hey Fernando! I know you can't say much, but is there any info about new single player content for Andromeda? We're worried
Fernando Melo DiscoBabaloo sorry, when we can talk about it we will
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Post by SwobyJ on Aug 3, 2017 17:34:18 GMT
I still believe there will be 3 dlc's, yes I said 3, for MEA. Most of the attention has been directed at Montreal and a bit towards Edmonton, but nothing for Austin. I wouldn't be surprised if they're making dlc for the game. Sure its been about 4 1/2 months since the release, but is there a rush to release a dlc? Its possible they just want to make sure there's no issues when they release a dlc. If they don't release one by the end of August, I would be concerned, and if nothing by the end of September, I would say none will be released. It would be surprising if that were to happen. Would they wait 4, 5 or 6 years to explain who the benefactor is in a sequel or if Fiend will have a bigger role? I doubt folks would wait that long for an explanation. Don't know. At the moment, I'm not worried. I'm keeping busy playing DAI and preseason football will start with the Hall of Fame game tomorrow. excellent. This...actually sounds really reasonable. Not to mention there's still the 2nd book that could potentially tie in with the Quarian Ark, and my personal belief that the APEX missions will eventually lead itself to a DLC story, maybe. Its where I stand too. Even with all the news and rumors and dev comments back and forth.. I'm not freaking out. August would be actually good timing for DLC, and September okay timing. Sure 5-6 months isn't the ideal for the fanbase (who may prefer and even expect, rationally or not, 3-4 months), but it isn't at all out of bounds. Its October and November that I give up paying attention, and December and January that I give up entirely. Sure by those points there might be come surprise N7 thing (doubt it), or later expansion pack (doubt it), but its just not worth paying attention if Bioware's going to keep up this no-updates policy.
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Post by linksocarina on Aug 4, 2017 1:23:40 GMT
Bottom line is it is highly unusual for EA to not release DLC for a game, even a poorly sold and critically panned one. It's not unreasonable to suspect this merger and the lack of personnel might have had something to do with it. Perhaps we get an expansion instead...or at least bioware branding it as an expansion.
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Post by bakgrind on Aug 4, 2017 1:41:45 GMT
While slamming on the brakes to any project is usually a bad sign I don't see it as being as detrimental to the continuation of the series. I think it made them take a good long hard look at what went right as well as what went wrong with Andromeda and to follow up with where do they go from here.
It looks like they are taking some really good reactionary measures by bringing back one of the more popular developers that Bioware has had over the years and that's Casey Hudson. Love him or hate him for a bad gaming ,but I feel it is a step in the right direction. He could very well be the shot in the arm that not only Bioware needs, but Mass Effect
It also appears that EA could be acknowledging that Bioware has to many studios to manage since they are scattered all over and is scaling back and handing over Bioware Montreal to EA Motive to work on a future IP. And who really knows for sure after all since that merger could of gave them something as simple as a tax or a financial expense break . And it just makes sense to do it when both studios are in the same building.This allows Bioware to have better focus and accountability without sacrificing other in house projects.
And lastly no where has it been said that no other studio with in Bioware could not be working on dlc for Andromeda. I guess we will find out more by the end of this month or next.
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Post by Andrew Waples on Aug 6, 2017 1:45:24 GMT
Bottom line is it is highly unusual for EA to not release DLC for a game, even a poorly sold and critically panned one. It's not unreasonable to suspect this merger and the lack of personnel might have had something to do with it. Perhaps we get an expansion instead...or at least bioware branding it as an expansion. I suppose-like one 'giant' expansion like DAO:Awakening, we haven't had one since then--maybe its time. Plus, I think it would be kinda weird having a 2-3 hr dlc. I don't think it would really fit with the overall goal of exploration that's within MEA. All the loose ends are post-ending related. However, the loose ends aren't really related to each other. So, doing an 'expansion' would be difficult to make sense.
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Played Anthem finally. So... yeah.
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Post by mannyray on Aug 6, 2017 3:19:28 GMT
I don't see that happening. The IP is so closely tied to the developer in this case that handing it off to another studio would cause a different set of issues. I think they'll leave ME with Edmonton. The question is, does Edmonton have the personnel to do anything with it? It's a studio chock full of ongoing projects. Does Edmonton even want to do more ME? The ME3 ending isn't the sort of thing you write if you want to keep playing in that universe. What they want is irrelevant. They will do what EA tells them to or they will have to find other jobs.
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Post by suikoden on Aug 6, 2017 3:25:20 GMT
Bottom line is it is highly unusual for EA to not release DLC for a game, even a poorly sold and critically panned one. It's not unreasonable to suspect this merger and the lack of personnel might have had something to do with it. It's not so much that it was critically panned, but critically ridiculed and the laughingstock of the internet. That kind of brand damage is not worth all the DLC in the world. They'd be basically losing money as people continue to connect Bioware = shitty games and they can't have that with Anthem coming from the same brand.
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Post by The Twilight God on Aug 6, 2017 13:20:53 GMT
Everything is GREAT!!! Business as usual. Bioware Montreal is a smashing success. MEA DLC is coming out Soon™. Any moment now. You just wait.
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Post by mannyray on Aug 6, 2017 14:05:58 GMT
Bottom line is it is highly unusual for EA to not release DLC for a game, even a poorly sold and critically panned one. It's not unreasonable to suspect this merger and the lack of personnel might have had something to do with it. It's not so much that it was critically panned, but critically ridiculed and the laughingstock of the internet. That kind of brand damage is not worth all the DLC in the world. They'd be basically losing money as people continue to connect Bioware = shitty games and they can't have that with Anthem coming from the same brand. Interesting point, but if Bioware is so severely tarnished by ME:A (not saying it's their finest hour by any stretch) why doesn't EA just have anthem come from another division under their umbrella. "Bioware" developers can do the same thing under another imprint. All EA would have to do is either move them there or change the sign on the studio du jour.
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Post by ShadowAngel on Aug 6, 2017 14:11:17 GMT
It's not so much that it was critically panned, but critically ridiculed and the laughingstock of the internet. That kind of brand damage is not worth all the DLC in the world. They'd be basically losing money as people continue to connect Bioware = shitty games and they can't have that with Anthem coming from the same brand. Interesting point, but if Bioware is so severely tarnished by ME:A (not saying it's their finest hour by any stretch) why doesn't EA just have anthem come from another division under their umbrella. "Bioware" developers can do the same thing under another imprint. All EA would have to do is either move them there or change the sign on the studio du jour. I've wondered this myself. "If" Anthem is really wanted to be a home run game and take the destiny/division/mmo fps RPG hybrid market then I would give the game to a studio with an actual name to them, bioware really isn't a big name compared to what's out there, they're bottom of the triple A market compared to 343, Bethesda, Ubisoft, square anix, etc etc.
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Post by clips7 on Aug 6, 2017 14:16:31 GMT
We'll just have to wait for concrete evidence (i didn't go through the first 20- something pages) in terms of DLC and who's working on what for Andromeda...so far what i have seen is that support for Andromeda is currently running through it's MP system. Secondly mergers can be good and bad...good in the fact that it's strengthens both entities, bad in the fact that it almost always guarantees layoffs....the merger cannot support keeping all the employees of both companies. They may be able to sustain them for a time, but eventually, they will start laying off folks or ask people to resign (just from my personal experience). We've seen people leave Bioware left and right and part of was that people wanted to move on from game dev, and another aspect of it is that folks could have seen the writing on the wall...not that Bioware is shutting down, but that layoff are coming due to the merger.....which is why all of this drip-drying of speculatory information will drive you crazy....i mean sometimes it's fun to try and read between the lines, but these statements here.... Definitely Krogan @kiryumachina DiscoBabaloo Erm.. Can I ask some question? Are there any team in Edmonton that still working on MEA ? Fernando Melo DiscoBabalooYep
#SaveTheQuarians @kreflkmmer DiscoBabaloo Hey Fernando! I know you can't say much, but is there any info about new single player content for Andromeda? We're worried Fernando Melo DiscoBabaloosorry, when we can talk about it we will
This just leads me to believe that support for Andromeda MP continues and as far as SP DLC?....nobody knows if EA is going to give them the green light or not and that might be deciding on how fans perceive the game now that it has the updated patches in relation to the company giving the game out as free trials again recently.....seems EA is just monitoring the situation at the same time keeping Anthem separated from anything Andromeda related since it received positive vibes at E3.... Of course i could be completely wrong, but just observing the various moving parts and looking at how EA might be looking at this entire scenario since Andromeda's launch....
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Post by mannyray on Aug 6, 2017 14:18:20 GMT
Interesting point, but if Bioware is so severely tarnished by ME:A (not saying it's their finest hour by any stretch) why doesn't EA just have anthem come from another division under their umbrella. "Bioware" developers can do the same thing under another imprint. All EA would have to do is either move them there or change the sign on the studio du jour. I've wondered this myself. "If" Anthem is really wanted to be a home run game and take the destiny/division/mmo fps RPG hybrid market then I would give the game to a studio with an actual name to them, bioware really isn't a big name compared to what's out there, they're bottom of the triple A market compared to 343, Bethesda, Ubisoft, square anix, etc etc. Very true. Bioware's always been more of a passionate cult following kind of studio. As much as we like to commiserate or argue about Bioware games we're a relatively small group compared to the fanbase for other EA brands or other games like Skyrim, Halo, etc.
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Sanunes
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Aug 6, 2017 15:10:19 GMT
I've wondered this myself. "If" Anthem is really wanted to be a home run game and take the destiny/division/mmo fps RPG hybrid market then I would give the game to a studio with an actual name to them, bioware really isn't a big name compared to what's out there, they're bottom of the triple A market compared to 343, Bethesda, Ubisoft, square anix, etc etc. Very true. Bioware's always been more of a passionate cult following kind of studio. As much as we like to commiserate or argue about Bioware games we're a relatively small group compared to the fanbase for other EA brands or other games like Skyrim, Halo, etc. It is probably more about the developers then the fans, people want to do new things and push themselves instead of just working on the exact same game release after release. Eventually burnout does happen and I would want a break from making basically the exact same game for almost a decade, not to mention wanting to get away from the people that were armchair quarterbacking Mass Effect 3. I much rather have BioWare work on a new IP then become like Ubsioft when they have multiple franchises but frankly they are all nearly identical systems wise.
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