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Post by smilesja on Aug 7, 2017 5:15:00 GMT
EA doesn't really care about internet memes. Actually no one outside of a loud online minority cares about internet memes. Somehow Bioware's "brand" survived Dragon Age 2, the ME3 endings, the "SJWare" memes... they're still here making and selling games, and the fandom is still here claiming the latest Bioware game is the worst game they ever made and will bring about the death of their brand. Please. And DA2 and ME3 actually had high review scores. MEA is Bioware's lowest reviewed game EVER. Dont worry, at the end of the day, there still isnt any SP DLC and the clock is ticking towards that critical 5 month marl after release when the 1st SP DLC is normally released. Late August would be that sweet spot.... And I don't EA or any major game company cares much for meta critic reviews as she said.
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Post by majesticjazz on Aug 7, 2017 5:17:07 GMT
I thought still promoting it was one way they showed they can still get more out of the game. Plus, lying about returns on a given property in a statement to shareholders is illegal, at least in the USA. In other words, if ME:A didn't drive the profits for last quarter they are breaking the law by saying it did. Don't let rage over the game cloud your objectivity. You can say a lot of lies telling just the truth. MEA impact on EA's income is obvious, it doesn't mean it performed as good as they hoped. I don't think we have enough info to tell one way or the other honestly. Exactly Lot of dreamers say that "EA said they were happy with MEA...." That doesnt mean anything. I was happy that I got a C+ and didnt fail the test but I wanted at least a B and shot for an A. EA isnt going to tell investors that they werent satisfied. Instead they will make vague statements and take the glass half full approach.
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Post by smilesja on Aug 7, 2017 5:20:52 GMT
EA said they were happy with ME:A and BioWare said they were happy with DA2 and wouldn't change a thing before it launched T H E Y L I E Yet DA2 sold well and got two DLC.
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Post by smilesja on Aug 7, 2017 5:23:05 GMT
You can say a lot of lies telling just the truth. MEA impact on EA's income is obvious, it doesn't mean it performed as good as they hoped. I don't think we have enough info to tell one way or the other honestly. Exactly Lot of dreamers say that "EA said they were happy with MEA...." That doesnt mean anything. I was happy that I got a C+ and didnt fail the test but I wanted at least a B and shot for an A. EA isnt going to tell investors that they werent satisfied. Instead they will make vague statements and take the glass half full approach. Dreamers? Really? I think it's unambiguous, they are happy with ME: A and they are optimistic about it. Besides EA has admitted poorly performing games to investors. I'm sure they would do the same with ME: A if it did poorly.
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Post by Steelcan on Aug 7, 2017 5:31:17 GMT
and BioWare said they were happy with DA2 and wouldn't change a thing before it launched T H E Y L I E Yet DA2 sold well and got two DLC. because it had a rushed production, that kept the development costs low. But if you think for one second BioWare didn't know that there were serious issues with the game as it launched......
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Played Anthem finally. So... yeah.
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Post by mannyray on Aug 7, 2017 6:02:47 GMT
Yet DA2 sold well and got two DLC. because it had a rushed production, that kept the development costs low. But if you think for one second BioWare didn't know that there were serious issues with the game as it launched...... Oh I'm sure they knew it was broken at launch. Just like I'm sure EA knew and didn't care. That's why I don't preorder or buy games as soon as they launch.
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Post by Guts on Aug 7, 2017 6:07:20 GMT
because it had a rushed production, that kept the development costs low. But if you think for one second BioWare didn't know that there were serious issues with the game as it launched...... Oh I'm sure they knew it was broken at launch. Just like I'm sure EA knew and didn't care. That's why I don't preorder or buy games as soon as they launch. Good decision. (Admittedly I broke that rule with Andromeda, but that was like a day before it was to be released)
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Post by fchopin on Aug 7, 2017 7:44:22 GMT
because it had a rushed production, that kept the development costs low. But if you think for one second BioWare didn't know that there were serious issues with the game as it launched...... Oh I'm sure they knew it was broken at launch. Just like I'm sure EA knew and didn't care. That's why I don't preorder or buy games as soon as they launch. Yes, both Bioware and EA knew the game had problems and did not care so i will also never preorder from them again. It will be buy after a few weeks or on release day at best if i think the game is good.
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Post by Croatsky on Aug 7, 2017 9:52:18 GMT
EA said they were happy with ME:A and BioWare said they were happy with DA2 and wouldn't change a thing before it launched T H E Y L I E And they didn't change a thing. Like, what did they change from vanilla to last DA2 patch?
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Post by haolyn on Aug 7, 2017 10:21:32 GMT
EA doesn't really care about internet memes. Actually no one outside of a loud online minority cares about internet memes. Somehow Bioware's "brand" survived Dragon Age 2, the ME3 endings, the "SJWare" memes... they're still here making and selling games, and the fandom is still here claiming the latest Bioware game is the worst game they ever made and will bring about the death of their brand. Please. And DA2 and ME3 actually had high review scores. MEA is Bioware's lowest reviewed game EVER. Dont worry, at the end of the day, there still isnt any SP DLC and the clock is ticking towards that critical 5 month marl after release when the 1st SP DLC is normally released. Late August would be that sweet spot.... I literally said in my original post that the other person quoted that the game was critically panned. Then the discussion turned into "yeah but the memes!" Now we're back to "yeah but the critics!!" I don't think there will be DLC either. That's what my OP was about. Can you all at least try to follow along this conversation instead of rehashing the same circular arguments over and over.
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Post by jaegerbane on Aug 7, 2017 10:50:49 GMT
Dont worry, at the end of the day, there still isnt any SP DLC and the clock is ticking towards that critical 5 month marl after release when the 1st SP DLC is normally released. Late August would be that sweet spot.... Rationally, I'd have to say I'm leaning towards no DLC being more likely than a DLC release, but let's remember that there is no 'critical x month mark'. That argument came about because people were screaming about DLC a month after release and it was pointed out that if MEA DLC was announced then, it would be the fastest non-Day One DLC release schedule in Bioware's history i.e. no rational reason to expect it. Beyond that this 'critical' mark is something created in this forum. Bioware have delayed DLC before if they feel something else concerning the game takes priority (ME3 EC DLC's effect on Leviathan's release) and I thought your whole point was that MEA's development was about as far away from normal as Bioware games get.
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Post by Croatsky on Aug 7, 2017 11:22:32 GMT
Dont worry, at the end of the day, there still isnt any SP DLC and the clock is ticking towards that critical 5 month marl after release when the 1st SP DLC is normally released. Late August would be that sweet spot.... Rationally, I'd have to say I'm leaning towards no DLC being more likely than a DLC release, but let's remember that there is no 'critical x month mark'. That argument came about because people were screaming about DLC a month after release and it was pointed out that if MEA DLC was announced then, it would be the fastest non-Day One DLC release schedule in Bioware's history i.e. no rational reason to expect it. Beyond that this 'critical' mark is something created in this forum. Bioware have delayed DLC before if they feel something else concerning the game takes priority (ME3 EC DLC's effect on Leviathan's release) and I thought your whole point was that MEA's development was about as far away from normal as Bioware games get. Also the fact BW Montreal is no more and we have no idea how many people from BW Edmonton and BW Austin are working on Mass Effect Andromeda. We know there are enough people to work on patches and MP DLC's, but for SP Story DLC? It is a mystery. And with the merger happening even before game went Gold, we are certain they didn't start developing DLC's right after game was released. So that also makes historical precedent unable to be used for argument, as this is now an exceptional situation. Pretty much new information we got just changed everything on this topic, so many past arguments no longer work. So if BW Austin and BW Edmonton are currently working on ME:A SP Story DLC, we have no idea when did they started. So first DLC might not come for many months to come. Or if they didn't start, but will soon, then first DLC or an expansion might not show up until start of next year. It depends did they first waited for BW Montreal to merge with EA Motive, to re-organize their own manpower and resources. Do note, while EA and BioWare did denied Anthem was delayed due to ME:A development, they doesn't rule out it got delayed for DLC or an expansion development. As well it depends will it be a work of Casey Hudson to give ME:A a DLC or expansion, which would also mean it's very late release. If it happens. So really, with the new pieces of information, we are all doing what Mac Walters wanted us to do all those years ago. Speculate. And I hate it, I want for EA and BioWare to give us a clear response already.
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Post by liquidsnake on Aug 7, 2017 12:31:55 GMT
And DA2 and ME3 actually had high review scores. MEA is Bioware's lowest reviewed game EVER. Dont worry, at the end of the day, there still isnt any SP DLC and the clock is ticking towards that critical 5 month marl after release when the 1st SP DLC is normally released. Late August would be that sweet spot.... And I don't EA or any major game company cares much for meta critic reviews as she said. Actually to play devil's advocate, some game developers very much DO care about game reviews, including aggregate scores from Metacritic. A prime example is the fact that Obsidian missed out on receiving a bonus from Bethesda for the work they did on Fallout: New Vegas because they were one point shy from an 85 Metacritic score. Although that just goes to show you how to take critical reviews in general. By and large, the Fallout community seems to view New Vegas as a superior game to Fallout 3 and Fallout 4 and consider it the best in the franchise since Fallout 2. However it ran a low 80's score on Metacritic.
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Post by cypherj on Aug 7, 2017 13:59:19 GMT
And DA2 and ME3 actually had high review scores. MEA is Bioware's lowest reviewed game EVER. Dont worry, at the end of the day, there still isnt any SP DLC and the clock is ticking towards that critical 5 month marl after release when the 1st SP DLC is normally released. Late August would be that sweet spot.... And I don't EA or any major game company cares much for meta critic reviews as she said. Well in the one report about the ME:A development it said that they had focus group predicting the Metacritic scores. If that's true they definitely care. Even from EA's CEO. "Mass Effect [Andromeda] is an interesting title; it was in development for a really long time and represented a lot of the great things that BioWare is known for: story, size, depth, breadth, imagination," Wilson said. " And while overall the aggregate review scores were lower than we would have liked, we did have over 100 reviewers score the game at 80 or higher. They care.
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Post by Croatsky on Aug 7, 2017 14:24:06 GMT
And I don't EA or any major game company cares much for meta critic reviews as she said. Well in the one report about the ME:A development it said that they had focus group predicting the Metacritic scores. If that's true they definitely care. Even from EA's CEO. "Mass Effect [Andromeda] is an interesting title; it was in development for a really long time and represented a lot of the great things that BioWare is known for: story, size, depth, breadth, imagination," Wilson said. " And while overall the aggregate review scores were lower than we would have liked, we did have over 100 reviewers score the game at 80 or higher. They care. Not as much as you want to make it, especially in that follow up in same sentence. They're also pointing out how there were still many reviews that gave ME:A 80+ score, meaning they acknowledge game's reception was polarized and not universally disappointing or disliked.
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Post by cypherj on Aug 7, 2017 15:00:14 GMT
Well in the one report about the ME:A development it said that they had focus group predicting the Metacritic scores. If that's true they definitely care. Even from EA's CEO. "Mass Effect [Andromeda] is an interesting title; it was in development for a really long time and represented a lot of the great things that BioWare is known for: story, size, depth, breadth, imagination," Wilson said. " And while overall the aggregate review scores were lower than we would have liked, we did have over 100 reviewers score the game at 80 or higher. They care. Not as much as you want to make it, especially in that follow up in same sentence. They're also pointing out how there were still many reviews that gave ME:A 80+ score, meaning they acknowledge game's reception was polarized and not universally disappointing or disliked. What do you mean, how much I want to make it? It's not like I said the game won't be getting DLC because of the scores. Someone said they don't care about the scores, I posted examples that show that they do care about the scores, simple as that. If the CEO says the scores weren't where they would have liked, obviously that means they had a goal in mind, ergo they care.
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Post by haolyn on Aug 7, 2017 15:09:30 GMT
Ultimately EA's target audience aren't professional critics. If there's money to be made in selling DLC for a game, they'll make DLC no matter if the game scored 7/10 or 9/10. They only care about reviews insofar as they'll affect sales.
If they're not making DLC, it means one of two things:
- the game sold so few units that the expected earnings from selling the DLC wouldn't at least cover the costs of making it
or
- selling DLC would make a decent profit but they stand to make an even bigger profit by taking the people and resources who would have worked on it and putting them to work towards bigger and more profitable projects with tighter deadlines
Seeing as how EA haven't explicitly expressed a disappointment with MEA (and they've been transparent about disappointments in the past), and looking at the recent Bioware Montreal merger with EA Motive, plus at how intensely Bioware is hiring for DA4 and Anthem, I'm more inclined to believe that there just aren't enough people at Bioware to work on DLC for MEA.
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Post by majesticjazz on Aug 7, 2017 15:18:22 GMT
Dont worry, at the end of the day, there still isnt any SP DLC and the clock is ticking towards that critical 5 month marl after release when the 1st SP DLC is normally released. Late August would be that sweet spot.... Rationally, I'd have to say I'm leaning towards no DLC being more likely than a DLC release, but let's remember that there is no 'critical x month mark'. That argument came about because people were screaming about DLC a month after release and it was pointed out that if MEA DLC was announced then, it would be the fastest non-Day One DLC release schedule in Bioware's history i.e. no rational reason to expect it. Beyond that this 'critical' mark is something created in this forum. Bioware have delayed DLC before if they feel something else concerning the game takes priority (ME3 EC DLC's effect on Leviathan's release) and I thought your whole point was that MEA's development was about as far away from normal as Bioware games get. Actually the 5 month critical mark isnt sonething we created but something based on past occasions. Going all the way back to ME1, the first SP DLC usually releases 5 months after the game came out. This was true with ME1, ME2, ME3, DA2, and DAI. Past data proves this. This means if past patterns are to be applied, then late August is when the DLC would release. bsn.boards.net/thread/11225/mass-effect-timing-speculation-thread
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Post by majesticjazz on Aug 7, 2017 15:27:07 GMT
Rationally, I'd have to say I'm leaning towards no DLC being more likely than a DLC release, but let's remember that there is no 'critical x month mark'. That argument came about because people were screaming about DLC a month after release and it was pointed out that if MEA DLC was announced then, it would be the fastest non-Day One DLC release schedule in Bioware's history i.e. no rational reason to expect it. Beyond that this 'critical' mark is something created in this forum. Bioware have delayed DLC before if they feel something else concerning the game takes priority (ME3 EC DLC's effect on Leviathan's release) and I thought your whole point was that MEA's development was about as far away from normal as Bioware games get. Also the fact BW Montreal is no more and we have no idea how many people from BW Edmonton and BW Austin are working on Mass Effect Andromeda. We know there are enough people to work on patches and MP DLC's, but for SP Story DLC? It is a mystery. And with the merger happening even before game went Gold, we are certain they didn't start developing DLC's right after game was released. So that also makes historical precedent unable to be used for argument, as this is now an exceptional situation. Pretty much new information we got just changed everything on this topic, so many past arguments no longer work. So if BW Austin and BW Edmonton are currently working on ME:A SP Story DLC, we have no idea when did they started. So first DLC might not come for many months to come. Or if they didn't start, but will soon, then first DLC or an expansion might not show up until start of next year. It depends did they first waited for BW Montreal to merge with EA Motive, to re-organize their own manpower and resources. Do note, while EA and BioWare did denied Anthem was delayed due to ME:A development, they doesn't rule out it got delayed for DLC or an expansion development. As well it depends will it be a work of Casey Hudson to give ME:A a DLC or expansion, which would also mean it's very late release. If it happens. So really, with the new pieces of information, we are all doing what Mac Walters wanted us to do all those years ago. Speculate. And I hate it, I want for EA and BioWare to give us a clear response already. Im sorry but a first SP DLC coming out early 2018 would be unprecedented. That is nearly a year after release which when you look at it from a business perspective, would not make any sense unless the name of the game was GTA. Publishers knows that the sweet spot to capitalise on the game with additional content is the first months after release, which for Bioware has been at around 5 months. This is where the Hope vs Logic comes into play.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: JaegerBane
PSN: JaegerBane
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Post by jaegerbane on Aug 7, 2017 16:06:23 GMT
Rationally, I'd have to say I'm leaning towards no DLC being more likely than a DLC release, but let's remember that there is no 'critical x month mark'. That argument came about because people were screaming about DLC a month after release and it was pointed out that if MEA DLC was announced then, it would be the fastest non-Day One DLC release schedule in Bioware's history i.e. no rational reason to expect it. Beyond that this 'critical' mark is something created in this forum. Bioware have delayed DLC before if they feel something else concerning the game takes priority (ME3 EC DLC's effect on Leviathan's release) and I thought your whole point was that MEA's development was about as far away from normal as Bioware games get. Actually the 5 month critical mark isnt sonething we created but something based on past occasions. Going all the way back to ME1, the first SP DLC usually releases 5 months after the game came out. This was true with ME1, ME2, ME3, DA2, and DAI. Past data proves this. This means if past patterns are to be applied, then late August is when the DLC would release. bsn.boards.net/thread/11225/mass-effect-timing-speculation-thread...which are not applicable if the dev of Andromeda was as abnormal as has been made out. There isn't a hard and fast guide for release schedule to be found by comparing DLC of previous games using different engines from different studios which all apparently had much smoother developments. It's grasping at straws.
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Amateur Reporter
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: CroGamer002
Posts: 2,288 Likes: 5,225
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Post by Croatsky on Aug 7, 2017 16:11:10 GMT
Im sorry but a first SP DLC coming out early 2018 would be unprecedented. That is nearly a year after release which when you look at it from a business perspective, would not make any sense unless the name of the game was GTA. Publishers knows that the sweet spot to capitalise on the game with additional content is the first months after release, which for Bioware has been at around 5 months. This is where the Hope vs Logic comes into play. Everything revolving around BW Montreal is unprecedented. As well you forget ME:A gotten soft re-release when 1.09 patch was released, Trial version no longer needs EA Origin Access and with EA giving away free copies of ME:A at NVidia GeForce. Clearly EA is marketing ME:A still and gathering feedback. We don't know what numbers EA had gathered from that, but it is certain that EA and BioWare still had decision open for developing more content for the game. Even after BW Montreal merger with EA Motive was imminent and studio was unable to develop any SP Story DLC in that duration. What decision they made is a mystery for us, but fact is they could have made an unprecedented decision and start developing SP Story DLC late, if BW Edmonton and/or BW Austin weren't already developing DLC. So that's the thing, everything about this is unprecedented. If it weren't for that 1.09 patch soft re-release marketing, I'd be very much on the camp no DLC is happening it seems. But it happened, so anything can happen at this point. We'll just have to wait. N7 Day is really the longest I can personally hold any hope. After that, I'll complete concede of no DLC is happening, unless EA and BioWare make a statement sooner then that.
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Post by SwobyJ on Aug 7, 2017 16:17:35 GMT
Ultimately EA's target audience aren't professional critics. If there's money to be made in selling DLC for a game, they'll make DLC no matter if the game scored 7/10 or 9/10. They only care about reviews insofar as they'll affect sales. If they're not making DLC, it means one of two things: - the game sold so few units that the expected earnings from selling the DLC wouldn't at least cover the costs of making it or - selling DLC would make a decent profit but they stand to make an even bigger profit by taking the people and resources who would have worked on it and putting them to work towards bigger and more profitable projects with tighter deadlines Seeing as how EA haven't explicitly expressed a disappointment with MEA (and they've been transparent about disappointments in the past), and looking at the recent Bioware Montreal merger with EA Motive, plus at how intensely Bioware is hiring for DA4 and Anthem, I'm more inclined to believe that there just aren't enough people at Bioware to work on DLC for MEA. I still lean towards there being DLC but something of Edmonton and/or Austin is doing it, at a less important and strict schedule than anything shifted/used for Anthem at the moment. That MEA is no longer anything of a significant priority, but that they may not be letting go the prospect of DLC profit. But because of such vague timelines (kind of in months instead of weeks) internally, and other reasons, they can't really strongly hint anything, let alone officially state anything, until it is absolutely coming on a specific date. Again, only lean. Whatever lol. My impression is MEA underperformed to hopes but it was an expected and still profitable and company-driving underperforming, and that they're wrapping up (over now, weeks, perhaps months) its cycle for a while (instead of going nuts with huge expansions of a surprisingly super blockbuster of a game) as they highly prioritize Anthem and move towards prioritizing DA4, until they return to the ME series. 'Interesting' really is the word for MEA's outcome, I'd bet. I don't think the series (or even more post-release prospects) is necessarily dead, but I also don't get any sense that its something EA cares to focus on at the moment, and I wouldn't be surprised that if, say, Anthem or other sci-fi shooter toned properties hugely overperform, ME franchise does indeed get shelved - but I don't think that has happened yet, or necessarily will happen in the next years. Its just there - did good, made money, had controversy, didn't blow socks off, but with its circumstances didn't justify a studio devoted just to the franchise. Could be wrong. I just don't think today's hopes for MEA DLC are unrealistic yet. It may be taking time, of unusual circumstance, etc, but if the franchise has any import to Bioware, I think they may still get 1-3 DLC out if only to assure audience that there is a path forward; I wouldn't expect so much sequel tease as DAI did in its final DLC, but I do think there may be a mix of closing off of some plotlines and a communicated open and more refined attitude to what may be in another game.
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Post by Deleted on Aug 7, 2017 17:36:59 GMT
Looks like Jason was at least semi correct in his article about ME being on ice. Where does it say that ME is back in Edmonton's hands? I must've missed it.
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Post by jaegerbane on Aug 7, 2017 17:45:04 GMT
Looks like Jason was at least semi correct in his article about ME being on ice. Where does it say that ME is back in Edmonton's hands? I must've missed it. We don't even know that. IIRC that was based on Frazier mentioning on Twitter that since he's not Bioware anymore, they should talk to someone at Edmonton (i.e. Bioware HQ, where all the leads are) in reply to someone asking about DLC. It hasn't been confirmed. Seriously, the sheer lack of information people are basing their speculation on here is absolutely unreal.
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Post by SofaJockey on Aug 7, 2017 17:49:41 GMT
...Can you all at least try to follow along this conversation instead of rehashing the same circular arguments over and over. But this is BSN...
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