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Post by Hexxagone on Sept 21, 2016 0:26:05 GMT
If the ME trilogy gets remastered at some point, why not include a new ending where Shepard lives? See him/her reunited with the crew, maybe giving an ending monologue that ends with "this is Commander Shepard, signing off"
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Post by Deleted on Sept 21, 2016 0:30:26 GMT
How did Andromeda make the trilogy irrelevant?
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Post by Natashina on Sept 21, 2016 0:41:58 GMT
I would assume it's because key choices, such as the geth/quarian conflict; the genophage outcome and of course the endings no longer matter. <shrug> It's not the first time I've seen someone bring that up.
The ME team isn't going to touch the endings with a ten foot pole. If Shepard lives, then Control and Synthesis can't happen. Personal feelings about those endings aside, that wouldn't be fair to the players that prefer that.
They also recently said that there is no remaster of the (first?) ME trilogy in the works. It would take away time and resources from new games. If that happens, I'm betting they would just clean up the graphics, (hopefully) take care of some of the nastier bugs and call it good.
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Hexxagone
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Post by Hexxagone on Sept 21, 2016 0:43:47 GMT
Its so far in tne future that none of the original characters would be around if they went back to the Milky Way. So it doesnt matter if Shepard lives or dies.
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Post by Natashina on Sept 21, 2016 0:46:15 GMT
They aren't going to do any sort of story change to the ME trilogy though. They've been saying that since 2012 and they are still saying that today. I wouldn't stress it.
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Post by Deleted on Sept 21, 2016 0:54:19 GMT
Why does the trilogy have to carry over into Andromeda anyways? It was a trilogy, and ME3 was the final game.
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Post by Hexxagone on Sept 21, 2016 1:09:38 GMT
Im saying an optional branch of Destroy where Shepard lives. It would be a great selling point for the Remastered Trilogy. Not something that would wipe away the original endings, players can still choose them if they want.
It would be the Destroy ending but with Shepard living instead of dying, options.
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Post by Natashina on Sept 21, 2016 1:18:17 GMT
I hear ya there, but file for the "breath" scene (high EMS Destroy) is listed as Shepard_lives. I think that little quick scene and the LI's reluctance to put Shepard's plaque on the wall is as good as it's going to get from the ME team.
My personal opinion is that, if they do a remaster, they should just fix what bugs they can and clean up the graphics. It's probably for the best if they don't add anything to the story, especially the ending. Frankly, it could create another ME trilogy shitstorm and BW is pretty done with it.
I'm not trying to slam on your idea, but I don't see it happening.
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Post by themikefest on Sept 21, 2016 1:26:19 GMT
If Andromeda doesn't do well, I see another game in the Milky Way and possibly feature Shepard. It wouldn't be hard to continue in the Milky Way
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Post by dmc1001 on Sept 21, 2016 3:44:43 GMT
Besides, the Stargazer did say he would tell one more Shepard story.
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Post by straykat on Sept 21, 2016 4:49:49 GMT
It isn't irrelevant to me at least. Screw MEA...especially if it attempts this.
That said, I feel like it's a game for people upset with Mass Effect. I still don't understand what other purpose it has.
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Post by dmc1001 on Sept 21, 2016 4:59:24 GMT
I don't think Andromeda could make MET irrelevant if it tried. Whatever happened still happened. It's just that Ryder and Co. are too far removed from those events in time and space for it to have an impact. I'd be honestly surprised if Andromeda makes people feel as deeply about Ryder as it MET did with Shepard. If BW can't accomplish that then MET stays very relevant.
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Post by aoibhealfae on Sept 21, 2016 7:07:00 GMT
I rather want a remake, or at least MET rewritten as a trilogy than stand-alone games that somehow turned into trilogy.
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Post by Ieldra on Sept 21, 2016 7:53:45 GMT
I can almost guarantee that there will never be an official remake with a changed main story (including the ending). The MET stands as it does, for better or worse, and as much as I've criticized parts of it, especially ME3, I prefer it that way. The Mass Effect trilogy may not be a very good work with regard to storytelling, but it is finished and complete. It is history. Any changed story would be a different story, and if that's so, why not make a more different story.
Also, I don't get this obsession with Shepard. You may or may not like them, but their story is done. Finished. History. Leave it be, nothing will come of it. Someone may remaster the games in 10 or 15 years with an unchanged main story, in a time when the original games appear as old as the original Baldur's Gate feels today, but that's all you can expect, if that.
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Post by Deleted on Sept 21, 2016 12:09:28 GMT
What I, as a consumer, would expect from a remastered edition is the same story with improved graphics, bug fixes, and the ability to run properly on newer systems (like the Xbox One). I would buy it because it is the same story. If I want a different story, I'd buy a different game.
Also, I don't think Bioware should step on the toes of the MEHEM mod(s)... It would be up to those modders to make their "editions" of the endings work with a remastered edition... not Bioware.
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Post by Deleted on Sept 21, 2016 15:50:45 GMT
Besides, the Stargazer did say he would tell one more Shepard story. I think he was talking to the kid, not to us.
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Post by dmc1001 on Sept 21, 2016 16:08:05 GMT
Besides, the Stargazer did say he would tell one more Shepard story. I think he was talking to the kid, not to us. Yes, I know. I'm taking that as there could be more Shepard stories to tell.
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Post by Heimdall on Sept 21, 2016 16:27:58 GMT
The only reasonable expectation for a remake would be a remastered, improved graphics and maybe some bug fixes. Even that I don't find likely.
Frankly, I don't think it's worth it for Bioware to dredge up all that happened with the ME3 ending fiasco when they could be focusing on creating new games that don't repeat past mistakes.
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Post by Panda on Sept 21, 2016 17:04:16 GMT
Well it sounds like you want new ending to replace ME3's, but I don't see this necessary. Let's let trilogy be what it is and move on to ME:A.
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Post by Iakus on Sept 21, 2016 17:58:30 GMT
How did Andromeda make the trilogy irrelevant? True. ME3 made the trilogy irrelevant.
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Post by dmc1001 on Sept 21, 2016 18:19:30 GMT
It's funny when I see people take the ME3 ending so personally. I've played all three games in the trilogy, repeatedly, and I like them all. Sure, I have to headcanon some stuff but for me that's not problematic.
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Post by BansheeOwnage on Sept 21, 2016 18:48:42 GMT
Why does the trilogy have to carry over into Andromeda anyways? It was a trilogy, and ME3 was the final game. QECs, that's why. Though I fully expect that Bioware will conveniently forget to outfit the most advanced fleet in the galaxy that will be traveling to another galaxy with the only real-time communication devices in existence. Because if they did that, the Milky Way would contact the crews of the Arks to tell them they won the war, to take an unfathomably large burden off of them. "Hey, you're no longer out last hope for survival, don't worry." Or, the Arks would contact the Milky Way after arriving. "Hey, we got here safe, if you're still out there." There's no excuse not to go over what happened during the war, or hell, how the current technological and political climate is in the Milky Way, hundreds of years later. But they still won't. In fact, if they did that, they'd also have to turn the ME:A trilogy(?) into a high-scifi world, because the Milky Way would forward them data on vastly improved tech. This is why I've always hated Andromeda as a setting. The game might even be good, but frankly: It makes no sense.Im saying an optional branch of Destroy where Shepard lives. It would be a great selling point for the Remastered Trilogy. Not something that would wipe away the original endings, players can still choose them if they want. It would be the Destroy ending but with Shepard living instead of dying, options. As has been said, there is an ending where Shepard lives. It's even the ending that requires the most EMS. It's incredibly anticlimactic and doesn't provide even a modicum of closure, but it's there It's funny when I see people take the ME3 ending so personally. I've played all three games in the trilogy, repeatedly, and I like them all. Sure, I have to headcanon some stuff but for me that's not problematic. What do you mean "personally"? I think that's the wrong word. Liking or not liking something has nothing to do with that.
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Post by Deleted on Sept 21, 2016 19:05:27 GMT
Why does the trilogy have to carry over into Andromeda anyways? It was a trilogy, and ME3 was the final game. QECs, that's why. Though I fully expect that Bioware will conveniently forget to outfit the most advanced fleet in the galaxy that will be traveling to another galaxy with the only real-time communication devices in existence. Because if they did that, the Milky Way would contact the crews of the Arks to tell them they won the war, to take an unfathomably large burden off of them. "Hey, you're no longer out last hope for survival, don't worry." Or, the Arks would contact the Milky Way after arriving. "Hey, we got here safe, if you're still out there." There's no excuse not to go over what happened during the war, or hell, how the current technological and political climate is in the Milky Way, hundreds of years later. But they still won't. In fact, if they did that, they'd also have to turn the ME:A trilogy(?) into a high-scifi world, because the Milky Way would forward them data on vastly improved tech. This is why I've always hated Andromeda as a setting. The game might even be good, but frankly: It makes no sense.Im saying an optional branch of Destroy where Shepard lives. It would be a great selling point for the Remastered Trilogy. Not something that would wipe away the original endings, players can still choose them if they want. It would be the Destroy ending but with Shepard living instead of dying, options. As has been said, there is an ending where Shepard lives. It's even the ending that requires the most EMS. It's incredibly anticlimactic and doesn't provide even a modicum of closure, but it's there It's funny when I see people take the ME3 ending so personally. I've played all three games in the trilogy, repeatedly, and I like them all. Sure, I have to headcanon some stuff but for me that's not problematic. What do you mean "personally"? I think that's the wrong word. Liking or not liking something has nothing to do with that. On the other side of that coin, however, is... there's no reason to go over what happened during the war, etc. BECAUSE it isn't important to the new story being told in Andromeda. Can't Bioware write a new book without rehashing the old one over and over again?
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Post by Hanako Ikezawa on Sept 21, 2016 19:09:05 GMT
QECs, that's why. Though I fully expect that Bioware will conveniently forget to outfit the most advanced fleet in the galaxy that will be traveling to another galaxy with the only real-time communication devices in existence. Because if they did that, the Milky Way would contact the crews of the Arks to tell them they won the war, to take an unfathomably large burden off of them. "Hey, you're no longer out last hope for survival, don't worry." Or, the Arks would contact the Milky Way after arriving. "Hey, we got here safe, if you're still out there." There's no excuse not to go over what happened during the war, or hell, how the current technological and political climate is in the Milky Way, hundreds of years later. But they still won't. In fact, if they did that, they'd also have to turn the ME:A trilogy(?) into a high-scifi world, because the Milky Way would forward them data on vastly improved tech. This is why I've always hated Andromeda as a setting. The game might even be good, but frankly: It makes no sense.On the other side of that coin, however, is... there's no reason to go over what happened during the war, etc. BECAUSE it isn't important to the new story being told in Andromeda. Can't Bioware write a new book without rehashing the old one over and over again? Not if this new story occurs because of the old story, like if the mission is a contingency plan for the Reaper invasion.
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Post by Heimdall on Sept 21, 2016 19:16:54 GMT
Why does the trilogy have to carry over into Andromeda anyways? It was a trilogy, and ME3 was the final game. QECs, that's why. Though I fully expect that Bioware will conveniently forget to outfit the most advanced fleet in the galaxy that will be traveling to another galaxy with the only real-time communication devices in existence. Because if they did that, the Milky Way would contact the crews of the Arks to tell them they won the war, to take an unfathomably large burden off of them. "Hey, you're no longer out last hope for survival, don't worry." Or, the Arks would contact the Milky Way after arriving. "Hey, we got here safe, if you're still out there." There's no excuse not to go over what happened during the war, or hell, how the current technological and political climate is in the Milky Way, hundreds of years later. But they still won't. In fact, if they did that, they'd also have to turn the ME:A trilogy(?) into a high-scifi world, because the Milky Way would forward them data on vastly improved tech. This is why I've always hated Andromeda as a setting. The game might even be good, but frankly: It makes no sense.Well, actually that's a pretty easy fix, one line of dialogue: "We lost contact with the Milky Way QECs within several months of departure, presumably their end was destroyed by the Reapers."
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