Iakus
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Post by Iakus on Nov 30, 2016 5:09:24 GMT
Then they should stop calling them "our" characters, stop bragging about how "choices matter" and just call MEA a shooter. Post is a little bit old but anyway that is my position on the matter.What did you use to create your characters? (ME or DA doesn't matter)Did you use the in game character creator, or the pre-released one? Both of those are the property of BioWare. Any results garnered from them are, you guessed it, the property of BioWare. Your intricate choices for your standing there like a buffoon letting people talk at you characters? All crafted by, you may have guessed it, BioWare. Shepard/The Warden/Hawke/The Inquisitor are part of the IP of Bioware they aren't a separate entity that you introduced from elsewhere. Of course, I suspect when players treat this theme is more about denial than not actually knowing it's true. Then you agree with me? If they aren't going to respect player choice, they shouldn't bother trying to market it as 'our characters" or try to tell us we get any say in the story's direction? It's just a shooter. Switch off your brain and pwn some aliens.
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Post by Prince on Nov 30, 2016 15:27:03 GMT
Post is a little bit old but anyway that is my position on the matter.What did you use to create your characters? (ME or DA doesn't matter)Did you use the in game character creator, or the pre-released one? Both of those are the property of BioWare. Any results garnered from them are, you guessed it, the property of BioWare. Your intricate choices for your standing there like a buffoon letting people talk at you characters? All crafted by, you may have guessed it, BioWare. Shepard/The Warden/Hawke/The Inquisitor are part of the IP of Bioware they aren't a separate entity that you introduced from elsewhere. Of course, I suspect when players treat this theme is more about denial than not actually knowing it's true. Then you agree with me? If they aren't going to respect player choice, they shouldn't bother trying to market it as 'our characters" or try to tell us we get any say in the story's direction? It's just a shooter. Switch off your brain and pwn some aliens. Basically yes,so long players believe there is a choice to be made "it' doesn't necessarily need to exist"they gain the result they hoped to achieve,the illusion of it.
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Post by Link"Guess"ski on Nov 30, 2016 16:42:15 GMT
That's exactly what it doesn't. If they link back to it and reestablish the ending choice it will and that would suck.
What they're doing is acknowledging that the trilogy is done and then they're moving on to a completely new story that doesn't affect the trilogy at all. It's very important to me that they never made a Mass Effect 4 that just continues from ME3 somehow because that kills the beauty of having a trilogy. What is an ending if it just keeps going?
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Post by Lebanese Dude on Dec 3, 2016 18:07:48 GMT
You played the game and enjoyed it presumably. How is it irrelevant?
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Post by warbaby2 on Dec 4, 2016 3:06:58 GMT
Meh... as a former "retaker", I don't really care anymore. I MIGHT care if they restored the original ME3 story - Reapers came to save the galaxy from dark energy generated by the use of the mass effect - was restored, but I doubt that would ever happen so, yea, time to move on.
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Post by gothpunkboy89 on Dec 5, 2016 3:21:19 GMT
That's exactly what it doesn't. If they link back to it and reestablish the ending choice it will and that would suck. What they're doing is acknowledging that the trilogy is done and then they're moving on to a completely new story that doesn't affect the trilogy at all. It's very important to me that they never made a Mass Effect 4 that just continues from ME3 somehow because that kills the beauty of having a trilogy. What is an ending if it just keeps going? But that is exactly what they are doing. They are creating Mass Effect 4. The only difference is there attempts to avoid any and all choices and avoid ME 3 particularly it seems. Creates massive plot inconsistencies not only in over all Mass Effect universe but within ME: A it self. And causes problems because it ignores so many chances for all the races to have evolved and change. The Asari showing the effects of the revelation of them hording Prothean tech. Krogans being more then just guns with a body attached to them who thanks to Genophage figured they will die off so might as well do what they like while they wait.
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Post by warbaby2 on Dec 5, 2016 10:35:07 GMT
That's exactly what it doesn't. If they link back to it and reestablish the ending choice it will and that would suck. What they're doing is acknowledging that the trilogy is done and then they're moving on to a completely new story that doesn't affect the trilogy at all. It's very important to me that they never made a Mass Effect 4 that just continues from ME3 somehow because that kills the beauty of having a trilogy. What is an ending if it just keeps going? But that is exactly what they are doing. They are creating Mass Effect 4. The only difference is there attempts to avoid any and all choices and avoid ME 3 particularly it seems. Creates massive plot inconsistencies not only in over all Mass Effect universe but within ME: A it self. And causes problems because it ignores so many chances for all the races to have evolved and change. The Asari showing the effects of the revelation of them hording Prothean tech. Krogans being more then just guns with a body attached to them who thanks to Genophage figured they will die off so might as well do what they like while they wait. That's the beauty of it, though: With the unique setup of a deep space exploration/colonization afford, the don't have to address any of that... the Asari in the AI probably don't even know about that "secret" and the Krogan probably joined to - also - possibly find a cure for the genophage in another galaxy. So, it's basically a story reset for all of them... or, and I hope they don't go that route, they'll drop all the race specific story beats in favor of this new setting, and it's new, unrelated stories.
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Post by gothpunkboy89 on Dec 5, 2016 14:41:30 GMT
But that is exactly what they are doing. They are creating Mass Effect 4. The only difference is there attempts to avoid any and all choices and avoid ME 3 particularly it seems. Creates massive plot inconsistencies not only in over all Mass Effect universe but within ME: A it self. And causes problems because it ignores so many chances for all the races to have evolved and change. The Asari showing the effects of the revelation of them hording Prothean tech. Krogans being more then just guns with a body attached to them who thanks to Genophage figured they will die off so might as well do what they like while they wait. That's the beauty of it, though: With the unique setup of a deep space exploration/colonization afford, the don't have to address any of that... the Asari in the AI probably don't even know about that "secret" and the Krogan probably joined to - also - possibly find a cure for the genophage in another galaxy. So, it's basically a story reset for all of them... or, and I hope they don't go that route, they'll drop all the race specific story beats in favor of this new setting, and it's new, unrelated stories. Which is a step back. They are pulling the video game equivalent of rehashing an old story. All established races are reset back to default rather then as a group advancing. Asari being treated like social pariahs because of their hording of Prothean tech and what they could have done to help in the war. Quarians and Krogan showing the richer cultural side of their races rather then just being very 1 dimensional beings. Turians having less of a stick up their rear due to the Reapers beating them so badly. Removing some of the stiff arrogance out of them. And it doesn't help that every video I've seen has very little Gek in it and more and more bits that look a lot like No Man's Sky. With there being plenty of Turian, Kroga, and Human killing going on in videos. Because why break new ground when you can remake ME 2 and simply have pirates and Merc bands made up of the same races that migrated over can simply fight it out....again. And this isn't even bringing up the technology issue. Both to even be able to make an interstellar trip. And the fact that every race in Andromeda or least be honest here the single race in Andromeda the Gek should be even taking into account civil unrest and galactic wars should be at Reaper level tech. The point that Leviathan started to evolve from single cell life to the point they were harvested to create Harbinger encompasses billions of years. The time frame the Reapers existed keeping the galaxy in a stat of stasis with the cycle and harvesting until the events of ME Trilogy is easily 200 million+ years given the number of Reapers shown in game. And due to the distance between Milky Way and Andromeda any data we can collect about it will be hundreds if not thousands of years out of date. A sun can go super nova and by the time we would be able to see it the sun would have only been a faded memory.
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Post by warbaby2 on Dec 5, 2016 15:46:11 GMT
That's the beauty of it, though: With the unique setup of a deep space exploration/colonization afford, the don't have to address any of that... the Asari in the AI probably don't even know about that "secret" and the Krogan probably joined to - also - possibly find a cure for the genophage in another galaxy. So, it's basically a story reset for all of them... or, and I hope they don't go that route, they'll drop all the race specific story beats in favor of this new setting, and it's new, unrelated stories. Which is a step back. They are pulling the video game equivalent of rehashing an old story. All established races are reset back to default rather then as a group advancing. Asari being treated like social pariahs because of their hording of Prothean tech and what they could have done to help in the war. Quarians and Krogan showing the richer cultural side of their races rather then just being very 1 dimensional beings. Turians having less of a stick up their rear due to the Reapers beating them so badly. Removing some of the stiff arrogance out of them. And it doesn't help that every video I've seen has very little Gek in it and more and more bits that look a lot like No Man's Sky. With there being plenty of Turian, Kroga, and Human killing going on in videos. Because why break new ground when you can remake ME 2 and simply have pirates and Merc bands made up of the same races that migrated over can simply fight it out....again. And this isn't even bringing up the technology issue. Both to even be able to make an interstellar trip. And the fact that every race in Andromeda or least be honest here the single race in Andromeda the Gek should be even taking into account civil unrest and galactic wars should be at Reaper level tech. The point that Leviathan started to evolve from single cell life to the point they were harvested to create Harbinger encompasses billions of years. The time frame the Reapers existed keeping the galaxy in a stat of stasis with the cycle and harvesting until the events of ME Trilogy is easily 200 million+ years given the number of Reapers shown in game. And due to the distance between Milky Way and Andromeda any data we can collect about it will be hundreds if not thousands of years out of date. A sun can go super nova and by the time we would be able to see it the sun would have only been a faded memory. Yea, well that is a general problem with setting the new game in a far away galaxy... but, all in all, the whole scope of MEA seams to be less bold as it could have been. Aside from that: I did kinda expect them to keep concentrating on the "old" races more because they are kinda important to what ME is all about... if BW didn't want to that, they would have made the AI into a smaller scale, Star Trek Voyager esque endeavor, with a mostly human ship encountering multiple new races in succession, and inserting them self into existing power structures. They did, however, opt into the "we bring the Milky Way races/factions with us to an new galaxy" route, and in what capacity the new races will play into this old power structures remains yet to be seen.
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Post by gothpunkboy89 on Dec 5, 2016 19:27:07 GMT
Which is a step back. They are pulling the video game equivalent of rehashing an old story. All established races are reset back to default rather then as a group advancing. Asari being treated like social pariahs because of their hording of Prothean tech and what they could have done to help in the war. Quarians and Krogan showing the richer cultural side of their races rather then just being very 1 dimensional beings. Turians having less of a stick up their rear due to the Reapers beating them so badly. Removing some of the stiff arrogance out of them. And it doesn't help that every video I've seen has very little Gek in it and more and more bits that look a lot like No Man's Sky. With there being plenty of Turian, Kroga, and Human killing going on in videos. Because why break new ground when you can remake ME 2 and simply have pirates and Merc bands made up of the same races that migrated over can simply fight it out....again. And this isn't even bringing up the technology issue. Both to even be able to make an interstellar trip. And the fact that every race in Andromeda or least be honest here the single race in Andromeda the Gek should be even taking into account civil unrest and galactic wars should be at Reaper level tech. The point that Leviathan started to evolve from single cell life to the point they were harvested to create Harbinger encompasses billions of years. The time frame the Reapers existed keeping the galaxy in a stat of stasis with the cycle and harvesting until the events of ME Trilogy is easily 200 million+ years given the number of Reapers shown in game. And due to the distance between Milky Way and Andromeda any data we can collect about it will be hundreds if not thousands of years out of date. A sun can go super nova and by the time we would be able to see it the sun would have only been a faded memory. Yea, well that is a general problem with setting the new game in a far away galaxy... but, all in all, the whole scope of MEA seams to be less bold as it could have been. Aside from that: I did kinda expect them to keep concentrating on the "old" races more because they are kinda important to what ME is all about... if BW didn't want to that, they would have made the AI into a smaller scale, Star Trek Voyager esque endeavor, with a mostly human ship encountering multiple new races in succession, and inserting them self into existing power structures. They did, however, opt into the "we bring the Milky Way races/factions with us to an new galaxy" route, and in what capacity the new races will play into this old power structures remains yet to be seen. And that is kind of my point. ME:A isn't a sequel to the ME Trilogy it is a cheap rip off of it. It is the set up I would expect to be created by some back alley game company that blatantly steals ideas from existing games and alters them just enough to be able to avoid a law suit. Old races are important but the set up creates problems with them. The main one being that all the progress of those race's development has been pulled back. Rather then in a unified force exploring this strange new galaxy and interacting with all new races. It becomes the status quo of before the Reaper war. Rather then a galaxy full of new intelligent life we have only 1 new race. Least that has been released so far. Speaking both as a fan of the series and a gamer in general every new look at the game only makes me see more and more stuff that it look like they blatantly ripped from other games. More and more like it ripped off No Man's Sky. Who has been in development long enough and well before ME:A was. Taking all the stuff No Man's Sky developer promised and wanted in the game (But was not present on release) altered a few bits and then slapped a Mass Effect title on it and called it a day.
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Post by Obsidian Gryphon on Dec 12, 2016 1:12:10 GMT
It's simple really. Don't even try to connect them.
MET - universe 1 / bubble one MEA - universe 2 / bubble two
They exist in different realities.
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Post by dmc1001 on Dec 12, 2016 5:09:07 GMT
It's simple really. Don't even try to connect them. MET - universe 1 / bubble one MEA - universe 2 / bubble two They exist in different realities. I don't necessarily agree, though it could be true. 600 years later and in another galaxy - where they're unlikely to get home from anytime soon - means the ramifications of the original trilogy (sounds so Star Wars) is an unknown. Side note: it's clear that AI have not wiped out organics in the Andromeda Galaxy. Why not? Could the Leviathan, the Catalyst and the Reapers have been wrong for the past billion or so years?
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Post by gothpunkboy89 on Dec 12, 2016 14:27:22 GMT
It's simple really. Don't even try to connect them. MET - universe 1 / bubble one MEA - universe 2 / bubble two They exist in different realities. I don't necessarily agree, though it could be true. 600 years later and in another galaxy - where they're unlikely to get home from anytime soon - means the ramifications of the original trilogy (sounds so Star Wars) is an unknown. Side note: it's clear that AI have not wiped out organics in the Andromeda Galaxy. Why not? Could the Leviathan, the Catalyst and the Reapers have been wrong for the past billion or so years? Billions of years, millions of planets and so far only 1 race is known to exist that is beyond an animal.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Dec 12, 2016 16:43:20 GMT
It's simple really. Don't even try to connect them. MET - universe 1 / bubble one MEA - universe 2 / bubble two They exist in different realities. I don't necessarily agree, though it could be true. 600 years later and in another galaxy - where they're unlikely to get home from anytime soon - means the ramifications of the original trilogy (sounds so Star Wars) is an unknown. Side note: it's clear that AI have not wiped out organics in the Andromeda Galaxy. Why not? Could the Leviathan, the Catalyst and the Reapers have been wrong for the past billion or so years?And wouldn't that make the endings completely unnecessary ant pointless? More so than they already are, i mean?
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Post by cat6specialist on Dec 12, 2016 21:41:21 GMT
Does anyone think that if ME:A will have success and possibly get sequels, they would at some point create a connection to the milky way galaxy (sth like traveling back or having some kind of super mass effect relay) or simply let a new mass effect game play back there again? Of course, at that point they WOULD probably make a remake. I wouldn't even be opposed to that idea. I mean... I'd buy it.
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Post by dmc1001 on Dec 12, 2016 22:29:45 GMT
I don't necessarily agree, though it could be true. 600 years later and in another galaxy - where they're unlikely to get home from anytime soon - means the ramifications of the original trilogy (sounds so Star Wars) is an unknown. Side note: it's clear that AI have not wiped out organics in the Andromeda Galaxy. Why not? Could the Leviathan, the Catalyst and the Reapers have been wrong for the past billion or so years?And wouldn't that make the endings completely unnecessary ant pointless? More so than they already are, i mean? I don't find them pointless. The threat was real enough, regardless of assessments made long ago by the Leviathans. To me, it just means that Destroy makes sense because you just can't trust motives set in place by the Leviathans/Catalyst/Reapers.
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Post by dmc1001 on Dec 12, 2016 22:38:01 GMT
Does anyone think that if ME:A will have success and possibly get sequels, they would at some point create a connection to the milky way galaxy (sth like traveling back or having some kind of super mass effect relay) or simply let a new mass effect game play back there again? Of course, at that point they WOULD probably make a remake. I wouldn't even be opposed to that idea. I mean... I'd buy it. It would have to be a remake. Otherwise, how do you write a game where the starting point is one of four possible endings and countless other variables? I mean, are the krogan extinct or not? Are we all organic computers or not? Did the current cycle come to a close when Shepard chose refusal? Were the Reapers wiped out by Shepard or is Shepard controlling them? Geth around? Quarians? Rachni? There's probably other stuff I'm not considering, like low EMS causing a lot of destruction vs high EMS leaving things relatively intact. And this is just off the top of my head. BioWare would have to choose a state of the universe in order for us to return to a post-ME3 Milky Way.
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Post by Iakus on Dec 12, 2016 22:52:28 GMT
And wouldn't that make the endings completely unnecessary ant pointless? More so than they already are, i mean? I don't find them pointless. The threat was real enough, regardless of assessments made long ago by the Leviathans. To me, it just means that Destroy makes sense because you just can't trust motives set in place by the Leviathans/Catalyst/Reapers. It would mean butchering the geth and EDI as part of a synthetic Final Solution that didn't need to happen, except the Leviathans are p*ss poor programmers and we had a Reapers thanix to our heads.
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Post by gothpunkboy89 on Dec 14, 2016 6:09:01 GMT
And wouldn't that make the endings completely unnecessary ant pointless? More so than they already are, i mean? I don't find them pointless. The threat was real enough, regardless of assessments made long ago by the Leviathans. To me, it just means that Destroy makes sense because you just can't trust motives set in place by the Leviathans/Catalyst/Reapers. You really didn't answer my reply. There is only one race advanced beyond animal level in the game. Or at least shown so far. As well as massive Forerunner level vaults of technology have been shown. And entire galaxy to produce only one sentient race. Smells a lot like some sort of massive war for the very existence of life must have ravaged the galaxy. All that super tech must have come from some were.
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