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Post by armass81 on Aug 5, 2017 21:32:27 GMT
Many people may still cling onto that little speck of hope that there will still be MEA SP DLC, but many people have accepted that it wont happen. However, I still believe that Bioware may not give up on the brand as a whole and even 5 years from now, we could see another ME game. If that happens, should Bioware just forget about the Ryder story and tell the story of the Andromeda Initiative through another perspective? Similar to DA where each game tells the story of the 9th Age through different heros and their different companions and different locations. Basically, should they do a soft reboot of Andromeda and try again but with a different hero/companions? Possibly fast forwarding the story 25-50 years after the MW races have settled in Heleus and ready to venture into other clusters to find new races and new threats. Thoughts? Yes... Also not calling it andromeda 2 would help. They can think of other names. Just make a more established setting, but in andromeda galaxy, how we got there and established is already explored, take it further now, hopefully with a better story, darker moments and more planets and aliens to explore this time. in short what andromeda was supposed to be but wasnt. They can use a more mature ryder in her 30-40ish, or make a new character. I dont care really. Ryder as she was, wasnt that memorable for me. Also bring back paragon renegade, not 4 shades of "nice". Do i think its going to happen... honestly... no. I think were done with andromeda sadly, and that pisses me off, because i hate settings and stories that are left open and unresolved.
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Post by abaris on Aug 5, 2017 21:37:18 GMT
They can use a more mature ryder in her 30-40ish, or make a new character. I dont care really. Ryder as she was, wasnt that memorable for me. Also bring back paragon renegade, not 4 shades of "nice". Not calling them Pathfinder would help. There's that German word "Pfadfinder", which is unisex for boy- or girl scout. Try as I might I constantly kept thinking of that. The tone of the game certainly didn't help in getting rid of the child image in my mind.
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3rdpig
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by 3rdpig on Aug 5, 2017 21:40:28 GMT
Or let us create our own character like in other RPGs. I wouldn't know of any RPG that allows for creating your own character. They have to fit into the storyline after all and so they all have to have common ground, even if they allow for different races or professions. The role they play is always is the same. Then you must be pretty new to RPG's, because I could easily think of a half a dozen off the top of my head. Literally everything since the Gold Box days let you create your main character. Wizardry, Might and Magic, The Elder Scrolls etc, etc. Even the DA games gave more control than this one does. The story line was "Save the world" and it could be fulfilled by any adventurer. Sure, there were some preset characteristics, such as in DA:O, but you had a choice, son/daughter of an aristocrat, Dwarf aristocrat or outcast, or Elf. From there on you pick your face, your voice, your starting class and spend your starting points as you saw fit. Only the first hour or two of the story was different, then it went right into the main story line. Forcing the gamer into a set role like Ryder is not only limiting, it's a turn off if we happen to not like Ryder and can't change a damn thing about him/her other than how ugly he/she is and which response to NPC's there are...specially when they're almost all whiny and weak.
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Post by Deleted on Aug 5, 2017 21:47:53 GMT
Consider it on its own, as if the other two games never existed. The combat is crap, the exploration is tediously boring and repetitive, the characters aren't well developed and the dialogue is at least as bad as Andromeda. The best things it has are the setting and the character of Shepard, which both rely on later games to become truly great. The problem is ME1 doesn't really focus on character development (it has a little bit, but it isn't the focus. Tali, for example, is there just to be an audio log about the quarians.), that started on ME2. But ME1 does have a cool story and not a bad combat for a game that was released years ago. It was a game with some problems (I agree with the exploration, but the exploration in Andromeda is much worse) and some very cool moments in the story (save Kaidan or Ashley, save the council or let them die, becoming the first Spectre, the final battle, etc.). Some side quests were cool too because they were related to the main quest or even to your background story. That was another positive for ME1: Your Shepard had a background you could choose, and people would talk to you differently depending on your background, and you'd even get different quests. And it had some cool characters. Garrus wasn't as good as in ME2, but it was cool to being able to affect his personality. Wrex was cool too. Understanding why Ashley was so racist was also good. And again, this game was released 10 years ago. Andromeda does focus on character development and dialogues (or at least it tries to), and it is an ultimate failure on it. The exploration is not better than it was 10 years ago, and that's unacceptable. I would argue that the exploration is much better in Andromeda, but that's something we could debate all day and I take your point that by the standards of 10 years ago, ME1 would be considered a lot better. But things like character development and dialog, have as many faults in 1 as they do in Andromeda no matter what standards you apply. I mean, in ME1, Garrus is a cop who hates Saren. That's all the characterisation he gets. Liara? Creepy blue archeologist who's only there to give some sense of connection to the big bad. Ashley? Space racist. Kaiden? That guy most people kill because he's less interesting than a space racist. Tali, as you say, is just an audio log. Wrex, to be fair, is much better, but still vastly improved in the next two games where everyone else actually becomes interesting. Except Kaiden, because he's dead. Even the likes of Joker and Chakwas are incredibly one-dimensional in the first game, and yet thanks to the other two they actually become people, not just buttons you press to advance the plot. In Andromeda, at least an attempt is made to create characters that have depth, even if it's sometimes a bit hit and miss, and it means that Liam's an idiot but he redeems himself somewhat with his fairly cool loyalty mission. Point is, Andromeda is a good game. Not great, but good. And it has just as much potential as ME1 did 10 years ago. Of course, I wouldn't replay either of them given the choice. I'd replay ME2. Which is kind of my point...
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Post by Deleted on Aug 5, 2017 21:50:09 GMT
Consider it on its own, as if the other two games never existed. The combat is crap, the exploration is tediously boring and repetitive, the characters aren't well developed and the dialogue is at least as bad as Andromeda. The best things it has are the setting and the character of Shepard, which both rely on later games to become truly great. The problem is your saying that now as in what the game is like now. You have to take it in context of what it was like back then. Even so to this day I would rather pop in ME1 and play it again over MEA and I did enjoy MEA for what it was See my post above. My point is not so much that I'd rather replay MEA over ME1, but that I'd take ME2 over both of them in a heartbeat. And hopefully would do the same with a MEA2, whatever it ends up being called...
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Post by abaris on Aug 5, 2017 21:52:56 GMT
The story line was "Save the world" and it could be fulfilled by any adventurer. It's your delusion that you can create your own character. You can name them, you can select their skillsets, you can adapt their visuals, race and gender - and that's it. Apart from race, MEA provides all of the others. Please don't bring up the Elder scrolls. It's always the prisoner story, which spews out the Nerevarine, the one and only suddenly running into the emperor before he gets murdered, or the Dragonborn. Yes, create away, but you will always turn up with the character the devs had in mind.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by anarchy65 on Aug 5, 2017 21:57:38 GMT
The problem is ME1 doesn't really focus on character development (it has a little bit, but it isn't the focus. Tali, for example, is there just to be an audio log about the quarians.), that started on ME2. But ME1 does have a cool story and not a bad combat for a game that was released years ago. It was a game with some problems (I agree with the exploration, but the exploration in Andromeda is much worse) and some very cool moments in the story (save Kaidan or Ashley, save the council or let them die, becoming the first Spectre, the final battle, etc.). Some side quests were cool too because they were related to the main quest or even to your background story. That was another positive for ME1: Your Shepard had a background you could choose, and people would talk to you differently depending on your background, and you'd even get different quests. And it had some cool characters. Garrus wasn't as good as in ME2, but it was cool to being able to affect his personality. Wrex was cool too. Understanding why Ashley was so racist was also good. And again, this game was released 10 years ago. Andromeda does focus on character development and dialogues (or at least it tries to), and it is an ultimate failure on it. The exploration is not better than it was 10 years ago, and that's unacceptable. I mean, in ME1, Garrus is a cop who hates Saren. That's all the characterisation he gets. Liara? Creepy blue archeologist who's only there to give some sense of connection to the big bad. Ashley? Space racist. Kaiden? That guy most people kill because he's less interesting than a space racist. Tali, as you say, is just an audio log. Wrex, to be fair, is much better, but still vastly improved in the next two games where everyone else actually becomes interesting. Except Kaiden, because he's dead. Even the likes of Joker and Chakwas are incredibly one-dimensional in the first game, and yet thanks to the other two they actually become people, not just buttons you press to advance the plot. In Andromeda, at least an attempt is made to create characters that have depth, even if it's sometimes a bit hit and miss, and it means that Liam's an idiot but he redeems himself somewhat with his fairly cool loyalty mission. First, the cool thing about Garrus is that he's divided between "killing is the solution" or "we only kill as last resort". He's a guy that likes to make justice with his own hands, but you can change that (or not) in his loyalty mission, which is pretty cool. Ashley is just a space racist, sure, but when you find out that her grandfather was the first and only guy to surrender a world to aliens and how it affected her entire family it creates depth. Yeah, Kaidan is worthless. But just like I said, the first game doesn't have the focus on characters development and dialogue, it had a focus on the story. And man, that Liam loyalty mission was one of the most stupid things I've ever seen. First because he redeems shit, he started the trouble because of an insane amount of his illogical stupidity and Bradley and the others fixed it and then he treated it like it was all a joke. If I had a renegade choice, I would have exiled or executed him.
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Post by SofNascimento on Aug 5, 2017 22:02:10 GMT
It's not a matter of 'if', it's a matter of 'when'.
I believe there are two clearer possibilities, a proper reboot or a second soft reboot. The former is simple, just do like a comic. The second would take place in Andromeda, but in the future, maybe a 100 years or more so we can have a stablished society and the game distances itself from the failure that was the last Mass Effect and all the negativitive that would arise from a direct sequel
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Post by Qolx on Aug 5, 2017 22:07:14 GMT
The next ME should continue the overall Andromeda story through the eyes of a new protagonist, someone native to the Heleus Cluster/Andromeda. Their specific background would serve as a vessel for the player to explore Andromeda after the Milkers arrive and exert their own influence, big and small, throughout the cluster/galaxy. The new character may be young and inexperienced yet courageous and ambitious with enough "grit" on them to forge their personality in a rapidly changing galaxy.
Andromeda's greatest strength is its untapped potential. The original writers did very little with their "blank slate." A new set of writers can fill in the rest with their own new vision of Andromeda.
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Post by griffith82 on Aug 5, 2017 22:17:47 GMT
Many people may still cling onto that little speck of hope that there will still be MEA SP DLC, but many people have accepted that it wont happen. However, I still believe that Bioware may not give up on the brand as a whole and even 5 years from now, we could see another ME game. If that happens, should Bioware just forget about the Ryder story and tell the story of the Andromeda Initiative through another perspective? Similar to DA where each game tells the story of the 9th Age through different heros and their different companions and different locations. Basically, should they do a soft reboot of Andromeda and try again but with a different hero/companions? Possibly fast forwarding the story 25-50 years after the MW races have settled in Heleus and ready to venture into other clusters to find new races and new threats. Thoughts? Yes... Also not calling it andromeda 2 would help. They can think of other names. Just make a more established setting, but in andromeda galaxy, how we got there and established is already explored, take it further now, hopefully with a better story, darker moments and more planets and aliens to explore this time. in short what andromeda was supposed to be but wasnt. They can use a more mature ryder in her 30-40ish, or make a new character. I dont care really. Ryder as she was, wasnt that memorable for me. Also bring back paragon renegade, not 4 shades of "nice". Do i think its going to happen... honestly... no. I think were done with andromeda sadly, and that pisses me off, because i hate settings and stories that are left open and unresolved. I seriously doubt we are done with Andromeda. Bioware is not known for leaving things undone. A soft reboot is unlikely however.
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Post by samhain444 on Aug 5, 2017 22:22:26 GMT
They need to finish Ryder's story. Can't imagine moving the franchise forward without doing this..
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Post by suikoden on Aug 5, 2017 22:29:46 GMT
First we have nothing to accept as their is no definitive answer. Second they should do a direct sequel and continue the Ryder story. Baring that new Protagonist stay in Andromeda. Yeah, so far, BioWare has not left a story unfinished and they shouldn't do it here. They have the foundation and they just need to tweak the formula a bit They've also never released a meme-machine like this game. The foundation is essentially cancerous and will need to be completely avoided for any future Mass Effect to succeed. So an entirely new game, or a trilogy remake. In like 10 years.
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Post by Qolx on Aug 5, 2017 22:33:46 GMT
They need to finish Ryder's story. Can't imagine moving the franchise forward without doing this.. Ryder is a contemptible character. It has the breadth and depth of a doormat. This character is primarily responsible for Andromeda's well crafted mediocrity. The voice work is flat; I have experienced greater emotional range from Siri. Their dialogue wheel is an exquisite offering of different types of store milk. All this combines to weave a doormat character into a higher thread count doormat character. Andromeda doesn't need this amoeba as much as the OT needed Shepard. Andromeda is its own thing. It can be alive, breathing, vibrant. The next game would improve significantly if this loathsome character were absent.
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Post by abaris on Aug 5, 2017 22:34:02 GMT
In Andromeda, at least an attempt is made to create characters that have depth, even if it's sometimes a bit hit and miss, and it means that Liam's an idiot but he redeems himself somewhat with his fairly cool loyalty mission. The attempt being the loyalty missions? Cause frankly, the characters in this game aren't that much better than in ME1, if they even rise up to their level. ME1 had the excuse of trying something new. MEA doesn't. Not after three ME games and an equal number of DAs.
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Post by ShadowAngel on Aug 5, 2017 22:35:07 GMT
I'd want a new protagonist and I actually favor skipping so many years to let the settlements grow. Ryder's story has no reason (as in there's nothing important enough to "make" them necessary for sequals) to continue into sequels with how Andromeda ended, DLC would be the most needed to tie anything off but bioware could even just say what happens
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Post by samhain444 on Aug 5, 2017 22:35:08 GMT
They need to finish Ryder's story. Can't imagine moving the franchise forward without doing this.. Ryder is a contemptible character. It has the breadth and depth of a doormat. This character is primarily responsible for Andromeda's well crafted mediocrity. The voice work is flat; I have experienced greater emotional range from Siri. Their dialogue wheel is an exquisite offering of different types of store milk. All this combines to weave a doormat character into a higher thread count doormat character. Andromeda doesn't need this amoeba as much as the OT needed Shepard. Andromeda is its own thing. It can be alive, breathing, vibrant. The next game would improve significantly if this loathsome character were absent. Yeah, none of this is true
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Post by suikoden on Aug 5, 2017 22:35:18 GMT
You dont need SP DLC to tie up loose ends. They can be tied up in a novel or explained at the beginning of the game. Sort of "while you were gone....this is what happened...." Also when I say Soft Reboot, I dont mean it as in act like the Ryder story/MEA1 never happened. I mean just skip ahead a decade or two with new companions, hero, races, and clusters and go from there but still be a solid point where gamers who never played MEA or the MET can still jump into and not feel lost or behind. The ME novels are meant to fill in narrative gaps not BE the narrative. If they attempted to complete Ryder's story that way, I doubt it would be well received. "Titan Books say that “the novels will act as prequel and sequels to the events in the games and will become part of the overarching Mass Effect saga. They will focus on key characters and answer the many questions fans have been asking.”
There's your answers. The Quarians will be saved, in the books. You could probably download them so that's basically DLC.
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Post by samhain444 on Aug 5, 2017 22:36:26 GMT
Yeah, so far, BioWare has not left a story unfinished and they shouldn't do it here. They have the foundation and they just need to tweak the formula a bit They've also never released a meme-machine like this game. The foundation is essentially cancerous and will need to be completely avoided for any future Mass Effect to succeed. So an entirely new game, or a trilogy remake. In like 10 years. Write back when you've actually played more than the trial and can actually speak from experience
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Post by smilesja on Aug 5, 2017 22:42:19 GMT
The ME novels are meant to fill in narrative gaps not BE the narrative. If they attempted to complete Ryder's story that way, I doubt it would be well received. "Titan Books say that “the novels will act as prequel and sequels to the events in the games and will become part of the overarching Mass Effect saga. They will focus on key characters and answer the many questions fans have been asking.”
There's your answers. The Quarians will be saved, in the books. You could probably download them so that's basically DLC. Doubtful, as not everyone will read the books or even download them.
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Post by Qolx on Aug 5, 2017 22:45:13 GMT
Ryder is a contemptible character. It has the breadth and depth of a doormat. This character is primarily responsible for Andromeda's well crafted mediocrity. The voice work is flat; I have experienced greater emotional range from Siri. Their dialogue wheel is an exquisite offering of different types of store milk. All this combines to weave a doormat character into a higher thread count doormat character. Andromeda doesn't need this amoeba as much as the OT needed Shepard. Andromeda is its own thing. It can be alive, breathing, vibrant. The next game would improve significantly if this loathsome character were absent. Yeah, none of this is true You are wrong.
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Post by griffith82 on Aug 5, 2017 22:45:18 GMT
They've also never released a meme-machine like this game. The foundation is essentially cancerous and will need to be completely avoided for any future Mass Effect to succeed. So an entirely new game, or a trilogy remake. In like 10 years. Write back when you've actually played more than the trial and can actually speak from experience That would actually require him doing something.
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Post by griffith82 on Aug 5, 2017 22:45:56 GMT
Yeah, none of this is true You are wrong. An opinion is neither right or wrong. Good try though.
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Post by smilesja on Aug 5, 2017 22:46:21 GMT
Yeah, none of this is true You are wrong. We are right!
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Post by majesticjazz on Aug 5, 2017 22:48:12 GMT
"Titan Books say that “the novels will act as prequel and sequels to the events in the games and will become part of the overarching Mass Effect saga. They will focus on key characters and answer the many questions fans have been asking.”
There's your answers. The Quarians will be saved, in the books. You could probably download them so that's basically DLC. Doubtful, as not everyone will read the books or even download them. So is Titan Books lying when they say the novels will serve as sequels and answer many questions asked by fans?
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Post by smilesja on Aug 5, 2017 22:48:34 GMT
I mean, in ME1, Garrus is a cop who hates Saren. That's all the characterisation he gets. Liara? Creepy blue archeologist who's only there to give some sense of connection to the big bad. Ashley? Space racist. Kaiden? That guy most people kill because he's less interesting than a space racist. Tali, as you say, is just an audio log. Wrex, to be fair, is much better, but still vastly improved in the next two games where everyone else actually becomes interesting. Except Kaiden, because he's dead. Even the likes of Joker and Chakwas are incredibly one-dimensional in the first game, and yet thanks to the other two they actually become people, not just buttons you press to advance the plot. In Andromeda, at least an attempt is made to create characters that have depth, even if it's sometimes a bit hit and miss, and it means that Liam's an idiot but he redeems himself somewhat with his fairly cool loyalty mission. First, the cool thing about Garrus is that he's divided between "killing is the solution" or "we only kill as last resort". He's a guy that likes to make justice with his own hands, but you can change that (or not) in his loyalty mission, which is pretty cool. Ashley is just a space racist, sure, but when you find out that her grandfather was the first and only guy to surrender a world to aliens and how it affected her entire family it creates depth. Yeah, Kaidan is worthless. But just like I said, the first game doesn't have the focus on characters development and dialogue, it had a focus on the story. And man, that Liam loyalty mission was one of the most stupid things I've ever seen. First because he redeems shit, he started the trouble because of an insane amount of his illogical stupidity and Bradley and the others fixed it and then he treated it like it was all a joke. If I had a renegade choice, I would have exiled or executed him. Redeems no one? He saved the informant.
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