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Post by Guts on Aug 14, 2017 19:40:20 GMT
*looks at how thread is going* It's been an honor posting with you tonight. Tis only a temporary closing of the thread, at least until a couple of people get their shitty acts together.
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linksocarina
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Post by linksocarina on Aug 14, 2017 19:41:09 GMT
Repeating it doesn't change your own shortcomings in this discussion. That you need to square that yourself. There is no discussion with such a person. Apparently not. But then the same can be said about yourself right now too.
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Post by anarchy65 on Aug 14, 2017 19:43:17 GMT
Yes you did, a few times actually. And it doesn't help your argument either. Really? Where? Unless you consider "troll" or "illiterate" an insult. The guy just ignored pretty much everything I said and accused me of saying anti-sjws and nazis are the same thing. That's being a troll, which means he is acting in bad faith, or he's illiterate and can't read what I've been saying the whole thread I consider insult things like "bastard" and "piece of shit"
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Post by Deleted on Aug 14, 2017 19:44:28 GMT
There is no discussion with such a person. Apparently not. But then the same can be said about yourself right now too. I make no apologies.
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linksocarina
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Post by linksocarina on Aug 14, 2017 19:46:48 GMT
Apparently not. But then the same can be said about yourself right now too. I make no apologies. I don't expect any. ETA: I just hope you learn from it.
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linksocarina
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Post by linksocarina on Aug 14, 2017 19:48:22 GMT
Yes you did, a few times actually. And it doesn't help your argument either. Really? Where? Unless you consider "troll" or "illiterate" an insult. I consider insult things like "bastard" and "piece of shit" Yes, I do consider those insults. Not to mention the broad-brush presumptions regarding "anti-sjw" and white nationalism which is another debate but i'm not touching that one.
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Post by anarchy65 on Aug 14, 2017 19:51:30 GMT
Really? Where? Unless you consider "troll" or "illiterate" an insult. I consider insult things like "bastard" and "piece of shit" Yes, I do consider those insults. Not to mention the broad-brush presumptions regarding "anti-sjw" and white nationalism which is another debate but i'm not touching that one. Well, I said that because he's really acting as one of those two. And sincerely, I posted an opinion I think it has a logic and it wasn't meant to be offensive, no matter if you agree with it or not. But just not reading anything I said to accuse me of saying nazis and "anti-sjws" are the same thing is, yes, bad faith or illiteracy.
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Post by SofaJockey on Aug 14, 2017 19:58:41 GMT
Well. we still seem to be here... Is there much more to be said on this topic or are we circling the drain... ?
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Post by ComedicSociopathy on Aug 14, 2017 21:43:56 GMT
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Always teacher, sometimes writer
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Post by linksocarina on Aug 14, 2017 21:52:54 GMT
For the most part everyone is. This discussion has been fairly civil, if on fragile eggshells.
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Post by Quickpaw on Aug 14, 2017 22:10:06 GMT
I think part of the problem both sides seem to be having with the inclusion of LGBT characters relates to the "show, don't tell" rule. Ie, something shown through gameplay mechanics or atmosphere is usually regarded as far superior (and better storytelling) to telling the same exact thing through dialogue or exposition text. Here's the thing though... How exactly do people propose showing LGBT qualities through gameplay mechanics? Especially in a setting where non-heteronormity or transgender "ism" (the act of being transgender, wasn't sure on the right terminology) are usually obscured by genetic modification or in-utero?
So if Abrams (who I never got the option to ask, even before the patches) never TOLD you outright that she was transgender, you would not have been able to identify her AS transgender, therefore wouldn't BE transgender in the first place. Thus, without anyone TELLING you, there wouldn't be transgender representation at all in the industry. Remember, games are not real life and people can speculate all they want, but without either that or confirmation from the developers there's no way to prove either way whether someone is transgender or not, or homosexual or not.
Do I want better representation for the LGBT spectrum in games? Absolutely. But yelling at Bioware for not being able to conceivably do otherwise is kind of missing the mark. Also remember; first time developers who only worked on MULTIPLAYER before.
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Post by dark8sage on Aug 14, 2017 23:04:07 GMT
This is a false dichotomy. The malicious campaign against Bioware is fueled by deluded people who truly are bothered by the game not being a bouncing titty fest with a grimdark grizzled middle aged male protagonist who's a womanizer. But this game does have the rank stench of tokenism inherent in "SJW" (also known as PC culture) worldviews. The bad guys are essentially imperialist eugenicists that are the usual boogeymen of the humanities lefties, and character design and squad selection most definitely reflect left-wing idiosyncracies.I'd probably disagree with the italed if it made any sense. Some actual content would help. What idiosyncrasies are you talking about? Italicized. Several of the characters are purposely gender atypical, with aesthetics made to buck trends (females have much more stereotypically masculine appearances and personalities/occupations). The amount of humanoid squadmates is slanted female, and the positions of each squad member show females in high ranks of accomplishment while the males are all essentially scrappers. Cora's a commander, Vetra is a highly influential smuggler; the leader of the initiative was a woman, the human representative in the council is a woman; the leader in Kadara and of a gang is a woman, and the ruling power in Elaaden are, guessed right, a female krogan and a female angaran; the ruler of angaras is also female as is the spiritual leader. By comparison Liam is a nobody ex-cop, Drak is a mercenary, and Jaal is a foot soldier. The interaction with the squadmates is outright psychotherapeutic and intimate. Every coworker tells you every aspect of their lives, and the game hammers over you the concepts of cultural appropriation when you interact with the Angara. In a game with several centuries ahead technological advancements, you still have transgendered people talking as if full gender transition was not something easily done with technology, and people who underwent sex reassignment surgery would be inclined to reveal birth sex when it is such an easily corrected issue at that point. The point at which people can have complete sex reassignment easily is the point at which transgender issues end, because nobody would be able to discern your past sex and you'd be passing as your gender of preference without issue.
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Post by jackdaniel on Aug 15, 2017 0:45:39 GMT
How about just accept that the creator is free to insert his/her view and leaning into the work at will. Even if it's straight up sjw propaganda so what? People accept authors in other medium creat work laced with their agenda and view point , I don't see why video game is different. All works of creative art are biased, whether they are intended or not. And it's not this is aimed at kids or something, we are all old enough to evaluate infos on our own.
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Post by Guts on Aug 15, 2017 2:08:28 GMT
How about just accept that the creator is free to insert his/her view and leaning into the work at will. Even if it's straight up sjw propaganda so what? People accept authors in other medium creat work laced with their agenda and view point , I don't see why video game is different. All works of creative art are biased, whether they are intended or not. And it's not this is aimed at kids or something, we are all old enough to evaluate infos on our own. I don't think there was all that much evidence of SJW propaganda in ME:A, a lot of the things that would suggest SJW influence could easily be linked to incompetence.
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Post by Pearl on Aug 15, 2017 2:16:34 GMT
Also remember; first time developers who only worked on MULTIPLAYER before. Montreal provided support on some of the singleplayer DLCs for ME3, and created the entirety of the Omega DLC with minimal help from other Bioware studios. Granted, most of the people involved with the ME3 projects had gradually filtered out of Montreal over the course of Andromeda's development, and it is very likely that a portion of the people involved with Andromeda had never worked on a game before period.
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Post by PapaCharlie9 on Aug 15, 2017 3:20:50 GMT
I'd probably disagree with the italed if it made any sense. Some actual content would help. What idiosyncrasies are you talking about? Italicized. Several of the characters are purposely gender atypical, with aesthetics made to buck trends (females have much more stereotypically masculine appearances and personalities/occupations). The amount of humanoid squadmates is slanted female, and the positions of each squad member show females in high ranks of accomplishment while the males are all essentially scrappers. Cora's a commander, Vetra is a highly influential smuggler; the leader of the initiative was a woman, the human representative in the council is a woman; the leader in Kadara and of a gang is a woman, and the ruling power in Elaaden are, guessed right, a female krogan and a female angaran; the ruler of angaras is also female as is the spiritual leader. By comparison Liam is a nobody ex-cop, Drak is a mercenary, and Jaal is a foot soldier. The interaction with the squadmates is outright psychotherapeutic and intimate. Every coworker tells you every aspect of their lives, and the game hammers over you the concepts of cultural appropriation when you interact with the Angara. In a game with several centuries ahead technological advancements, you still have transgendered people talking as if full gender transition was not something easily done with technology, and people who underwent sex reassignment surgery would be inclined to reveal birth sex when it is such an easily corrected issue at that point. The point at which people can have complete sex reassignment easily is the point at which transgender issues end, because nobody would be able to discern your past sex and you'd be passing as your gender of preference without issue. I had a very hard time deciding where to begin to respond to this. There's a lot of irony here, so much that I wonder if this wasn't deliberate parody? "Several of the characters are purposely gender atypical, with aesthetics made to buck trends (females have much more stereotypically masculine appearances and personalities/occupations)." vs. "In a game with several centuries ahead technological advancements, you still have transgendered people talking as if full gender transition was not something easily done with technology" In the second quote, you make a good point about a societal anachronism, but in the first quote, you commit two societal anachronisms yourself. What constitutes "typical" in the future? What constitutes "stereotypical masculine appearances" in the future? You can't have it both ways. If you're going to use a yardstick calibrated to today's society (or the 1950's, for that matter), you can't toss it away in favor of one calibrated to a future society when it's convenient. Personally, I don't agree with anything that you describe in the first quote. I don't see atypical anything -- bangability of aliens notwithstanding -- and I for sure don't see females with stereotypical masculine appearances. "The interaction with the squadmates is outright psychotherapeutic and intimate." Like every other BW game with squads ever. Are you saying that squadmates ought to be more stoic, closed off, and aloof? Where's the fun in that?
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Post by dark8sage on Aug 15, 2017 4:24:11 GMT
Italicized. Several of the characters are purposely gender atypical, with aesthetics made to buck trends (females have much more stereotypically masculine appearances and personalities/occupations). The amount of humanoid squadmates is slanted female, and the positions of each squad member show females in high ranks of accomplishment while the males are all essentially scrappers. Cora's a commander, Vetra is a highly influential smuggler; the leader of the initiative was a woman, the human representative in the council is a woman; the leader in Kadara and of a gang is a woman, and the ruling power in Elaaden are, guessed right, a female krogan and a female angaran; the ruler of angaras is also female as is the spiritual leader. By comparison Liam is a nobody ex-cop, Drak is a mercenary, and Jaal is a foot soldier. The interaction with the squadmates is outright psychotherapeutic and intimate. Every coworker tells you every aspect of their lives, and the game hammers over you the concepts of cultural appropriation when you interact with the Angara. In a game with several centuries ahead technological advancements, you still have transgendered people talking as if full gender transition was not something easily done with technology, and people who underwent sex reassignment surgery would be inclined to reveal birth sex when it is such an easily corrected issue at that point. The point at which people can have complete sex reassignment easily is the point at which transgender issues end, because nobody would be able to discern your past sex and you'd be passing as your gender of preference without issue. I had a very hard time deciding where to begin to respond to this. There's a lot of irony here, so much that I wonder if this wasn't deliberate parody? "Several of the characters are purposely gender atypical, with aesthetics made to buck trends (females have much more stereotypically masculine appearances and personalities/occupations)." vs. "In a game with several centuries ahead technological advancements, you still have transgendered people talking as if full gender transition was not something easily done with technology" In the second quote, you make a good point about a societal anachronism, but in the first quote, you commit two societal anachronisms yourself. What constitutes "typical" in the future? What constitutes "stereotypical masculine appearances" in the future? You can't have it both ways. If you're going to use a yardstick calibrated to today's society (or the 1950's, for that matter), you can't toss it away in favor of one calibrated to a future society when it's convenient. Personally, I don't agree with anything that you describe in the first quote. I don't see atypical anything -- bangability of aliens notwithstanding -- and I for sure don't see females with stereotypical masculine appearances. "The interaction with the squadmates is outright psychotherapeutic and intimate." Like every other BW game with squads ever. Are you saying that squadmates ought to be more stoic, closed off, and aloof? Where's the fun in that? Unless you change neurobiology of only women to slant their interests in a way where they occupy military positions and display occupational aggression/assertiveness in the ratio you see in this game, it's not merely a question of changing mores in the future. All the women in this game are heroines or aggressive leaders. It's so one sided compared to the much broader range of male depictions in this game where you get losers, grunts, cowards, and especially the incompetent. It has the whole Horizon Zero Dawn syndrome of the perfect career woman trope. Do you think it's just by accident that the women designed in the future have appearances that are masculine, but maybe they're not masculine because masculine has changed? If that were the case, the men in this game would be looking different as the definition of masculine shifts. Moreover, you can have interactions with your squadmates where they aren't airing their emotional issues to you. There's nothing preventing the writers from making the squadmates talk to you about their interesting work or center the game around coworker relationships as they actually happen most of the time. Why shouldn't professional smugglers be more stoic, aloof, and closed off? Do you truly think Vetra is any better off by constantly undermining her depiction with her sob story about her sister? It's why Reyes is a fun character to begin with, just like Sloane. They're scoundrels, and they don't need to pull at your heart strings with some sad origin story to get you to sympathize. Hell, Cora gets close to how it should be done with her tales about her Asari commando adventures, While Jaal and Liam and Vetra are among the worst offenders. Suvi also does a good job od centering her dialogue on her work and contribution to the Tempest rather than her personal demons. You're not their therapist. Leave the family issues and psychological complexes to Lexi.
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Post by alanc9 on Aug 15, 2017 5:11:59 GMT
*shrugs* I didn't see their appearances as masculine in the first place, so I don't know if there's any possibility of a coincidence. What's the case for that beyond Cora's hairdo, again? I'm looking at a French archaeologist with a similar 'do right this second on PBS. She's cute.
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Post by abaris on Aug 15, 2017 9:18:52 GMT
*shrugs* I didn't see their appearances as masculine in the first place, so I don't know if there's any possibility of a coincidence. What's the case for that beyond Cora's hairdo, again? I'm looking at a French archaeologist with a similar 'do right this second on PBS. She's cute. I remember when that same debate cropped up with DAI, someone went that anal that they resorted to a skeleton comparison to make a point of Cassandra having a male model. Some people really seem to have a problem of this no longer being the 50ies. Most of the things they take issue with I don't even notice. You really either have to have a deep seated male persecution complex or much too much time on your hands to take stock of each and evey instance that can be turned into SJW.
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Post by fetunche on Aug 15, 2017 17:34:50 GMT
I'm at the point where the letters SJW no longer have any clear meaning. Sigourney's Jewish Waitress? Soft Juicy Watermelon? It's all the same to me now. SJW = Salty Judgemental Wackjob
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Post by Deleted on Aug 15, 2017 19:06:12 GMT
This is a false dichotomy. The malicious campaign against Bioware is fueled by deluded people who truly are bothered by the game not being a bouncing titty fest with a grimdark grizzled middle aged male protagonist who's a womanizer. But this game does have the rank stench of tokenism inherent in "SJW" (also known as PC culture) worldviews. The bad guys are essentially imperialist eugenicists that are the usual boogeymen of the humanities lefties, and character design and squad selection most definitely reflect left-wing idiosyncracies. The funny part is it fits into a T because it just lumps gay men into every other sexual minority and assumes that their diversity check boxes are filled because there are several lesbian options and straight female options on top of gender atypical characters like Jaal and even the transgender NPC, but the treatment of several "diversity" characters is nothing but superficia. More importantly, it feels like the TV show Sense8 where it's more a PSA than writing stories about characters of diverse backgrounds without turning the arcs of said characters into a political soapbox for leftwing, postmodernist dogma (the favorites include deconstructionism and critical race/queer "theory", which are laughable given their pretense at scientific inquiry when they are little more than political philosophy and anecdotes, with obvious borrowings from marxist tropes). I'd probably disagree with the italed if it made any sense. Some actual content would help. What idiosyncrasies are you talking about? Italicized. Several of the characters are purposely gender atypical, with aesthetics made to buck trends (females have much more stereotypically masculine appearances and personalities/occupations). The amount of humanoid squadmates is slanted female, and the positions of each squad member show females in high ranks of accomplishment while the males are all essentially scrappers. Cora's a commander, Vetra is a highly influential smuggler; the leader of the initiative was a woman, the human representative in the council is a woman; the leader in Kadara and of a gang is a woman, and the ruling power in Elaaden are, guessed right, a female krogan and a female angaran; the ruler of angaras is also female as is the spiritual leader. By comparison Liam is a nobody ex-cop, Drak is a mercenary, and Jaal is a foot soldier. The interaction with the squadmates is outright psychotherapeutic and intimate. Every coworker tells you every aspect of their lives, and the game hammers over you the concepts of cultural appropriation when you interact with the Angara. In a game with several centuries ahead technological advancements, you still have transgendered people talking as if full gender transition was not something easily done with technology, and people who underwent sex reassignment surgery would be inclined to reveal birth sex when it is such an easily corrected issue at that point. The point at which people can have complete sex reassignment easily is the point at which transgender issues end, because nobody would be able to discern your past sex and you'd be passing as your gender of preference without issue. I had a very hard time deciding where to begin to respond to this. There's a lot of irony here, so much that I wonder if this wasn't deliberate parody? "Several of the characters are purposely gender atypical, with aesthetics made to buck trends (females have much more stereotypically masculine appearances and personalities/occupations)." vs. "In a game with several centuries ahead technological advancements, you still have transgendered people talking as if full gender transition was not something easily done with technology" In the second quote, you make a good point about a societal anachronism, but in the first quote, you commit two societal anachronisms yourself. What constitutes "typical" in the future? What constitutes "stereotypical masculine appearances" in the future? You can't have it both ways. If you're going to use a yardstick calibrated to today's society (or the 1950's, for that matter), you can't toss it away in favor of one calibrated to a future society when it's convenient. Personally, I don't agree with anything that you describe in the first quote. I don't see atypical anything -- bangability of aliens notwithstanding -- and I for sure don't see females with stereotypical masculine appearances. "The interaction with the squadmates is outright psychotherapeutic and intimate." Like every other BW game with squads ever. Are you saying that squadmates ought to be more stoic, closed off, and aloof? Where's the fun in that? Unless you change neurobiology of only women to slant their interests in a way where they occupy military positions and display occupational aggression/assertiveness in the ratio you see in this game, it's not merely a question of changing mores in the future. All the women in this game are heroines or aggressive leaders. It's so one sided compared to the much broader range of male depictions in this game where you get losers, grunts, cowards, and especially the incompetent. It has the whole Horizon Zero Dawn syndrome of the perfect career woman trope. Do you think it's just by accident that the women designed in the future have appearances that are masculine, but maybe they're not masculine because masculine has changed? If that were the case, the men in this game would be looking different as the definition of masculine shifts. Moreover, you can have interactions with your squadmates where they aren't airing their emotional issues to you. There's nothing preventing the writers from making the squadmates talk to you about their interesting work or center the game around coworker relationships as they actually happen most of the time. Why shouldn't professional smugglers be more stoic, aloof, and closed off? Do you truly think Vetra is any better off by constantly undermining her depiction with her sob story about her sister? It's why Reyes is a fun character to begin with, just like Sloane. They're scoundrels, and they don't need to pull at your heart strings with some sad origin story to get you to sympathize. Hell, Cora gets close to how it should be done with her tales about her Asari commando adventures, While Jaal and Liam and Vetra are among the worst offenders. Suvi also does a good job od centering her dialogue on her work and contribution to the Tempest rather than her personal demons. You're not their therapist. Leave the family issues and psychological complexes to Lexi. Well put fam. ME:A pushed the social justice message much harder than any previous ME game. These couple posts really help to put to words a bunch of things that annoyed me whilst playing the game but that I couldn't quite put into words eloquently. It's kinda sad that BW has to inject politics into their games so much, at least much more than any other dev, and they seem to be more bent on pushing messages more now than ever and it will prolly only get more preachy in the future, sadly. Admittedly, very few video games align with my conservative/libertarian point of view, and even more rarely do they espouse said views. I still love gaming and do my best to just ignore political messages. At the same time, I believe that game devs should be able to inject whatever political bent into their games that they see fit. I may not like it, but I'm not forced to play their games nor I do I have to buy the game in the end. Free market and all that.
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Guts
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Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 788 Likes: 780
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May 17, 2017 21:57:52 GMT
May 2017
gatsu66
Mass Effect Trilogy, Mass Effect Andromeda
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Post by Guts on Aug 15, 2017 21:35:45 GMT
I found this comment from JV2017gameplay's video on "MASS EFFECT ANDROMEDA: Why I Don’t Believe These Ideas Ruined Andromeda at Bioware Montreal!", I won't name the guy who made this comment for the sake of keeping people anonymous, but I felt I should dissect his comment:
"I loved the combat. Loved it, but the characters all took 20 steps back. Not one character from adromada was as good as the trilogy. I also believe it was from SJW's... The women are ugly. You might not agree, but why!? Why make them ugly!? Who gains from this....? And they did make them ugly. Tons of people have came out and said it. And their personality is horrid.... oh god Cora... the whole "I'm an Asari commando" thing. We get it, your special... and your strong and broke your racial limits.... YOU ARE A HUMAN! Just quit ruining lore! You asked question trying to come up with a empty answer. I have one for you... why put a transgender in there at all?
Oh and the racist guy working there is more of an example of if he works there what are the rest like
Honestly I really wish I could actually talk to you... I could go on and on, but I can't over comment. I really think you can't see the picture (not trying to insult). Instead of asking why would they do this. ask why did they? Why did they do short hair? Why did they have a transgender? Why did they have horribly ugly women when there are some decent men"
OK, I agree on combat, don't agree on the characters for the most part, but then again, I didn't expect a character in ME:A to surpass a character like Guts from Berserk. Agree on Cora not shutting up about Commandos (Gee, I never knew you served asari Cora.), but seriously how was that ruining the lore? In terms of making females characters ugly, that can very VERY easily be linked to people who weren't competent with Frostbite. The bit about "Why did they make female characters ugly." sort of comes across a bit like playing the victim a little bit. I do agree about Manveer Heir being a total bellend though. I can also agree that the Hanely Abrams thing could be linked to a"SJW influence", but that's a very minor thing.
(Feel free to call me out if I'm acting like Jason Schreier on twitter.)
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sageoflife
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by sageoflife on Aug 15, 2017 21:51:13 GMT
Women in positions of power?! It's the end of the world!
Really, the excuses the anti-SJW crowd makes...
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Nov 26, 2024 19:48:15 GMT
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Post by Deleted on Aug 16, 2017 0:52:35 GMT
I found this comment from JV2017gameplay's video on "MASS EFFECT ANDROMEDA: Why I Don’t Believe These Ideas Ruined Andromeda at Bioware Montreal!", I won't name the guy who made this comment for the sake of keeping people anonymous, but I felt I should dissect his comment: "I loved the combat. Loved it, but the characters all took 20 steps back. Not one character from adromada was as good as the trilogy. I also believe it was from SJW's... The women are ugly. You might not agree, but why!? Why make them ugly!? Who gains from this....? And they did make them ugly. Tons of people have came out and said it. And their personality is horrid.... oh god Cora... the whole "I'm an Asari commando" thing. We get it, your special... and your strong and broke your racial limits.... YOU ARE A HUMAN! Just quit ruining lore! You asked question trying to come up with a empty answer. I have one for you... why put a transgender in there at all?
Oh and the racist guy working there is more of an example of if he works there what are the rest like
Honestly I really wish I could actually talk to you... I could go on and on, but I can't over comment. I really think you can't see the picture (not trying to insult). Instead of asking why would they do this. ask why did they? Why did they do short hair? Why did they have a transgender? Why did they have horribly ugly women when there are some decent men"
OK, I agree on combat, don't agree on the characters for the most part, but then again, I didn't expect a character in ME:A to surpass a character like Guts from Berserk. Agree on Cora not shutting up about Commandos (Gee, I never knew you served asari Cora.), but seriously how was that ruining the lore? In terms of making females characters ugly, that can very VERY easily be linked to people who weren't competent with Frostbite. The bit about "Why did they make female characters ugly." sort of comes across a bit like playing the victim a little bit. I do agree about Manveer Heir being a total bellend though. I can also agree that the Hanely Abrams thing could be linked to a"SJW influence", but that's a very minor thing. (Feel free to call me out if I'm acting like Jason Schreier on twitter.) I think it's important to make the distinction between complaining about a transgender character in the game, and complaining that there is a transgender character in the game. The comment you quote does the latter (" Why did they have a transgender?"), whilst I would agree that Abrams felt forced and like they were simply there to fill a checklist, which I think is the point you're making at the end of your post and would count as the former. This tends to be the logic I use to distinguish genuine criticisms from trolling. If someone criticises the quality of the content, they have a legitimate concern. If they simply complain that certain content is there, without thought for the execution of said content, that's your so-called "anti-SJW". Whatever that term actually means now...
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