Scathane
N4
Space Pirate
🚀🥃🏴☠
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Origin: Scathane
Posts: 1,538 Likes: 3,089
inherit
Space Pirate
8301
0
3,089
Scathane
🚀🥃🏴☠
1,538
May 2017
scathane
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Scathane
|
Post by Scathane on Oct 2, 2017 16:16:24 GMT
....makes sense to the average AI employee? We're left having to assume that the Initiative is staffed by idiots... This isn't a job. It's giving up everything and putting your life in the hands of people who spout gibberish... Unless things radically changed in logic (in ME as well as RL), being an AI employee means you have a job there, no?
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Oct 2, 2017 16:45:02 GMT
The only Mass Effect game I ever wanted was to play as a SPECTRE investigating crimes and conspiracies on Illium. However ME:A turned out fine in the end. You know, I could totally be down with something like that. I love DA2, and would love to get another game where we’re primarily in a city and our companions are largely autonomous when they’re not participating on a mission. It gets all that funky chain of command stuff out of the way. Instead of a ship, we get a flying sportscar!
|
|
Sondergaard
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
Posts: 572 Likes: 975
inherit
1505
0
Sept 27, 2024 16:57:55 GMT
975
Sondergaard
572
Sept 8, 2016 21:17:59 GMT
September 2016
sondergaard
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
|
Post by Sondergaard on Oct 2, 2017 17:41:03 GMT
....makes sense to the average AI employee? We're left having to assume that the Initiative is staffed by idiots... This isn't a job. It's giving up everything and putting your life in the hands of people who spout gibberish... Unless things radically changed in logic (in ME as well as RL), being an AI employee means you have a job there, no? I give up.
|
|
Scathane
N4
Space Pirate
🚀🥃🏴☠
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Origin: Scathane
Posts: 1,538 Likes: 3,089
inherit
Space Pirate
8301
0
3,089
Scathane
🚀🥃🏴☠
1,538
May 2017
scathane
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Scathane
|
Post by Scathane on Oct 2, 2017 18:22:17 GMT
Unless things radically changed in logic (in ME as well as RL), being an AI employee means you have a job there, no? I give up. I do agree the AI isn't a mere job, btw, and I think the paycheck argument doesn't fly. But then, I personally am of the opinion that the whole going to Andromeda business created more problems for this franchise than it solved...
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,290 Likes: 50,647
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,647
Iakus
21,290
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Oct 2, 2017 18:34:47 GMT
MEA has many problems but this isn't quite one of them I know the real reason was Reapers. But they couldn't tell the volunteers that. So, they fell for some insane 'resources' bullshit. Here's a post I made a while back- 'I've said this before but the AI makes no sense whatsoever and therefore even the basic premise of Andromeda falls flat. The average member of the AI doesn't know anything about the Reapers so you're left with the ludicrous 'resources' explanation behind the expedition. Travel to a new galaxy for resources and the investors will have to wait 1500-2000 years (600 years each way plus time to consolidate) before even the possibility of a return on their investment? Leaving behind a galaxy only 1% explored? This makes sense to the average AI employee? We're left having to assume that the Initiative is staffed by idiots. A pretty poor start for a franchise. That's why the Milky Way, with all its problems, makes more sense to me if we ever see another Mass Effect game .' This human gets it.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Oct 2, 2017 18:37:16 GMT
I don't really see the issue with the mindset of the people joining the Andromeda Initiative. We see the same thing here on Earth, like for example all the people who would want to join in a trip to colonize Mars or another star system despite there being no reason to do that yet.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,290 Likes: 50,647
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,647
Iakus
21,290
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Oct 2, 2017 18:38:09 GMT
Clear copycat, but they should have pulled a Voyager on this one. Hell, they still could, but they need to move away from Kett/Angara/current setting. Happens few years laters ( no more kids cracking jokes) keep the Ryders/crew, don't like the idea of next ME bailing out like this. Small ship stranded in hostile, unknown territory, crew of about a few dozen people, it would make resource gathering actually relevant to survival, you'd have to upgrade your ship in different ways, whole what-happens-when-you-take-away-authority thing, dynamics of chaotic social structure. etc. MEA had characters with good backgrounds, but writers didn't have balls to go trough with it...what if you were dismissive of Cora and she actually tried to stage a mutiny? Despite it's issues, DA II tried to do something more with npc/player dynamic than any other BW game. Generation ship, basically...there is actually an upcoming rpg on this, worth checking out: irontowerstudio.com/new-world-featuresThanks for making me aware of this. I enjoyed their Age of Decadence game and will keep an eye out for this.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,290 Likes: 50,647
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,647
Iakus
21,290
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Oct 2, 2017 18:47:10 GMT
I don't really see the issue with the mindset of the people joining the Andromeda Initiative. We see the same thing here on Earth, like for example all the people who would want to join in a trip to colonize Mars or another star system despite there being no reason to do that yet. Mars is practically next door to us. And we have technology NOW that could get people there in, at most, a couple of years. The trick would be keeping life support going for the trip. In addition we have been able to examine Mars pretty closely with telescopes, probes, and rovers. And such a voyage could be tracked from Earth. Communication would even be possible, albeit with significant lag. Prior to MEA, we had never heard of engines which could run for more than a couple of days without exploding, let alone over 600 years with zero maintenance. And the distances involved means leaving absolutely EVERYTHING behind. This is less about travel to Mars and more akin to Elon Musk suddenly cracking ftl technology (never mind how, details are pesky) and asking for volunteers to travel to Kepler-22b , bypassing our entire solar system (because BORING!) and every star between here and there.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Oct 2, 2017 18:58:44 GMT
I don't really see the issue with the mindset of the people joining the Andromeda Initiative. We see the same thing here on Earth, like for example all the people who would want to join in a trip to colonize Mars or another star system despite there being no reason to do that yet. Mars is practically next door to us. And we have technology NOW that could get people there in, at most, a couple of years. The trick would be keeping life support going for the trip. In addition we have been able to examine Mars pretty closely with telescopes, probes, and rovers. And such a voyage could be tracked from Earth. Communication would even be possible, albeit with significant lag. Prior to MEA, we had never heard of engines which could run for more than a couple of days without exploding, let alone over 600 years with zero maintenance. And the distances involved means leaving absolutely EVERYTHING behind. This is less about travel to Mars and more akin to Elon Musk asking for volunteers to travel to Kepler-22b , bypassing our entire solar system (because BORING!) and every star between here and there. You missed the point of my post completely. I'm talking about the complaints about the mindset, not logistics, since we see people right now willing to do that. Also I figured someone would argue what you did, hence saying "or another star system" because relatively that is just as big a leap as what they did in MEA. In terms of being able to talk to home, the AI had that in place with the QECs that connect to the Milky Way. So they'd be able to talk even better than we could to Mars. In terms of watching the voyage, that can be done too since we do that with our probes that are beyond being seen by telescopes all the time. As for not having the technology in the original trilogy, not quite true. We have heard of engines and ships that can run for 600 years with zero maintenance. Heck they can run for millions of years without that. They're called Reapers. We have no idea who the Benefactor is or where the idea for the tech used for the Initiative came from, so for all we know they used that. Also who says the Arks had zero maintenance during the voyage? We see little robots keeping the ships clean, so it's very likely that there were drones that kept the ship maintained, sort of like how there are for the Shadow Broker ship.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,290 Likes: 50,647
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,647
Iakus
21,290
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Oct 2, 2017 19:07:06 GMT
Mars is practically next door to us. And we have technology NOW that could get people there in, at most, a couple of years. The trick would be keeping life support going for the trip. In addition we have been able to examine Mars pretty closely with telescopes, probes, and rovers. And such a voyage could be tracked from Earth. Communication would even be possible, albeit with significant lag. Prior to MEA, we had never heard of engines which could run for more than a couple of days without exploding, let alone over 600 years with zero maintenance. And the distances involved means leaving absolutely EVERYTHING behind. This is less about travel to Mars and more akin to Elon Musk asking for volunteers to travel to Kepler-22b , bypassing our entire solar system (because BORING!) and every star between here and there. You missed the point of my post completely. I'm talking about the complaints about the mindset, not logistics, since we see people right now willing to do that. Also I figured someone would argue what you did, hence saying "or another star system" because relatively that is just as big a leap as what they did in MEA. In terms of being able to talk to home, the AI had that in place with the QECs that connect to the Milky Way. So they'd be able to talk even better than we could to Mars. In terms of watching the voyage, that can be done too since we do that with our probes that are beyond being seen by telescopes all the time. As for not having the technology in the original trilogy, not quite true. We have heard of engines and ships that can run for 600 years with zero maintenance. Heck they can run for millions of years without that. They're called Reapers. We have no idea who the Benefactor is or where the idea for the tech used for the Initiative came from, so for all we know they used that. Also who says the Arks had zero maintenance during the voyage? We see little robots keeping the ships clean, so it's very likely that there were drones that kept the ship maintained, sort of like how there are for the Shadow Broker ship. There are star systems, and then there are star systems. Keep in mind in Mass Effect, humanity is still a newcomer to the Milky Way. There are still a hundred billion stars to explore. There were still people (like Alec) who still remembered when humans were still restricted to the Sol System, and the relay network was unknown to them. The QECs would have been connected to people born 600 years after they left. Only the asari could genuinely hope their loved ones were still around. And as far as we know, no one aside from Alec and Jien in the AI had even heard of the Reapers, let alone had any of their tech to play with. Listening to Kallo, it sounded like these drives were invented years before Shepard set foot on Eden Prime.
|
|
inherit
Warning Points: 1
3116
0
Aug 28, 2024 23:38:02 GMT
8,041
vonuber
2,580
January 2017
vonuber
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by vonuber on Oct 2, 2017 19:20:51 GMT
The QECs would have been connected to people born 600 years after they left. Only the asari could genuinely hope their loved ones were still around. Actually as I understand it, due to relativity wouldn't even longer have passed on Earth? So 600 years for the colonists, and say 10,000 for those on Earth? Which is why in theory people from the Milkyway could already have got there before the AI. Now that would have been interesting.
|
|
inherit
3439
0
9,661
alanc9
Old Scientist Contrarian
8,054
February 2017
alanc9
|
Post by alanc9 on Oct 2, 2017 20:14:15 GMT
I do agree the AI isn't a mere job, btw, and I think the paycheck argument doesn't fly. Why doesn't it? I was referring to the people who built the ships; didn't mean to suggest that anyone's travelling on them for the pay. And again, whether the AI pays off for backers isn't a problem for anyone but the backers. Am I right that this topic only appears in the marketing videos in the first place?
|
|
inherit
3439
0
9,661
alanc9
Old Scientist Contrarian
8,054
February 2017
alanc9
|
Post by alanc9 on Oct 2, 2017 20:31:37 GMT
The QECs would have been connected to people born 600 years after they left. Only the asari could genuinely hope their loved ones were still around. Actually as I understand it, due to relativity wouldn't even longer have passed on Earth? So 600 years for the colonists, and say 10,000 for those on Earth? Which is why in theory people from the Milkyway could already have got there before the AI. Now that would have been interesting. No, that 600 years is from the Earth reference frame. The way mass effect drives are said to work you're not going to get any relativity effects. Regardless of your ship's velocity relative to the universe outside its mass effect field, within the field your ship isn't moving at a very high percentage of the local value of c, so there's no time dilation. Now, if you could equip a ship with two different mass effect generators, one standard, and one with a lower local C value much closer to the 3300 x lightspeed value of a standard mass effect drive, in theory you could get time dilation by accelerating to cruising velocity in the faster field and then switching to the slower field. If you could somehow switch fields at FTL speed without blowing up the ship, that is; doing so is probably impossible. Also note that this part of the lore is shoddily written. Ships with these technologies wouldn't have standard cruising speeds -- since you constantly accelerate until midpoint and then decelerate, the average velocity would depend on the length of the trip.
|
|
Scathane
N4
Space Pirate
🚀🥃🏴☠
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Origin: Scathane
Posts: 1,538 Likes: 3,089
inherit
Space Pirate
8301
0
3,089
Scathane
🚀🥃🏴☠
1,538
May 2017
scathane
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Scathane
|
Post by Scathane on Oct 2, 2017 21:06:35 GMT
I do agree the AI isn't a mere job, btw, and I think the paycheck argument doesn't fly. Why doesn't it? I was referring to the people who built the ships; didn't mean to suggest that anyone's travelling on them for the pay. My bad then...
|
|
inherit
3439
0
9,661
alanc9
Old Scientist Contrarian
8,054
February 2017
alanc9
|
Post by alanc9 on Oct 2, 2017 21:40:32 GMT
Well, I was being sloppy there myself.
The game's better than its marketing in this regard. People you meet in Heleus generally joined the Initiative for things which the Initiative could really do. Colonizing a new system in the MW won't get you out from under the Citadel (or the Alliance, Hierarchy, etc.) because they're gonna follow you to the new system.
|
|
inherit
535
0
4,337
clips7
MiNd...ExPaNsIoN....
1,829
August 2016
clips7
Blackgas7
|
Post by clips7 on Oct 3, 2017 4:05:40 GMT
I know the real reason was Reapers. But they couldn't tell the volunteers that. So, they fell for some insane 'resources' bullshit. Here's a post I made a while back- 'I've said this before but the AI makes no sense whatsoever and therefore even the basic premise of Andromeda falls flat. The average member of the AI doesn't know anything about the Reapers so you're left with the ludicrous 'resources' explanation behind the expedition. Travel to a new galaxy for resources and the investors will have to wait 1500-2000 years (600 years each way plus time to consolidate) before even the possibility of a return on their investment? Leaving behind a galaxy only 1% explored? This makes sense to the average AI employee? We're left having to assume that the Initiative is staffed by idiots. A pretty poor start for a franchise. That's why the Milky Way, with all its problems, makes more sense to me if we ever see another Mass Effect game .' This human gets it. I liked how it explained the Reaper threat...even listening to those messages, there was a cause for concern for the folks in the Milky Way. The situation seemed incredibly grim, but why would there be interest in going back or at least investigating the situation? I understand the writers want an "out" for the ending of ME3 and i guess with how MEA was set up, there is no way to actually go back...unless it's through another cryo sleep process. Like someone else mentioned, they cannot fast-forward this story another 100 years and because of how it seems EA is not supporting anything Andromeda related, MEA has crash landed before it even took off and it kinda wrote itself into another wall, because there really is no true way to re-discover or find out what truly happened in the Milky Way because they stretched out the timeline too far....600 years......and there is no technology that can have you travel across galaxies within a reasonable amount of time. It will be hard to see what direction the next game goes in because "space magic" can only get you so far but you don't want to start jumping the shark and doing stuff like "time travel" and things of that nature. The only logical route to take is make a sequel, but it has to have the interesting components and writing capabilities that was seen in the trilogy...Andromeda looked incredible, but was lacking in many key areas.
|
|
brfritos
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 304 Likes: 501
inherit
8385
0
Sept 5, 2019 19:20:19 GMT
501
brfritos
304
May 2017
brfritos
Mass Effect Trilogy, Mass Effect Andromeda
|
Post by brfritos on Oct 3, 2017 4:07:02 GMT
The only Mass Effect game I ever wanted was to play as a SPECTRE investigating crimes and conspiracies on Illium. However ME:A turned out fine in the end. You know, I could totally be down with something like that. I love DA2, and would love to get another game where we’re primarily in a city and our companions are largely autonomous when they’re not participating on a mission. It gets all that funky chain of command stuff out of the way. Instead of a ship, we get a flying sportscar! The Normandy
It's stealthy Have weapons Can shoot on things Can shoot on enemy ships Can shoot at enemy's base(s) Can scan asteroids Can scan comets Can scan planets Can drill planets Can drill people Can drill enemy ships Can fight AIs Can fight reapers Can be exposed at Rammstein Air Base, where it killed scores of people at an air show Can safely land on a planet Can be destroyed and then rebuild Can infiltrate enemy fortifications Can fly into the galatic core and get back. Always Can fly in the middle of a battle betweeen two races and no one detect it Can survive a overload of a mass relay Can land at the top of exploding volcanos (although it will fry their sensors and melt the haul)
The Tempest
Stole the stealthy plans of the Normandy Didn't do it right because anyone can detect the damn ship Can scan asteroids Can scan comets Can scan planets Can drill planets Can't drill people Can't drill enemy ships Can't fly into the galatic core Can't land at the top of exploding volcanos Sometimes when landing on a planet can almost sunk on ice
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Oct 3, 2017 5:13:06 GMT
You know, I could totally be down with something like that. I love DA2, and would love to get another game where we’re primarily in a city and our companions are largely autonomous when they’re not participating on a mission. It gets all that funky chain of command stuff out of the way. Instead of a ship, we get a flying sportscar! The Normandy
It's stealthy Have weapons Can shoot on things Can shoot on enemy ships Can shoot at enemy's base(s) Can scan asteroids Can scan comets Can scan planets Can drill planets Can drill people Can drill enemy ships Can fight AIs Can fight reapers Can be exposed at Rammstein Air Base, where it killed scores of people at an air show Can safely land on a planet Can be destroyed and then rebuild Can infiltrate enemy fortifications Can fly into the galatic core and get back. Always Can fly in the middle of a battle betweeen two races and no one detect it Can survive a overload of a mass relay Can land at the top of exploding volcanos (although it will fry their sensors and melt the haul)
The Tempest
Stole the stealthy plans of the Normandy Didn't do it right because anyone can detect the damn ship Can scan asteroids Can scan comets Can scan planets Can drill planets Can't drill people Can't drill enemy ships Can't fly into the galatic core Can't land at the top of exploding volcanos Sometimes when landing on a planet can almost sunk on ice
:srs: The Normandy never landed on a volcano, you filthy fibber.
|
|
brfritos
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 304 Likes: 501
inherit
8385
0
Sept 5, 2019 19:20:19 GMT
501
brfritos
304
May 2017
brfritos
Mass Effect Trilogy, Mass Effect Andromeda
|
Post by brfritos on Oct 3, 2017 7:43:37 GMT
The Normandy
It's stealthy Have weapons Can shoot on things Can shoot on enemy ships Can shoot at enemy's base(s) Can scan asteroids Can scan comets Can scan planets Can drill planets Can drill people Can drill enemy ships Can fight AIs Can fight reapers Can be exposed at Rammstein Air Base, where it killed scores of people at an air show Can safely land on a planet Can be destroyed and then rebuild Can infiltrate enemy fortifications Can fly into the galatic core and get back. Always Can fly in the middle of a battle betweeen two races and no one detect it Can survive a overload of a mass relay Can land at the top of exploding volcanos (although it will fry their sensors and melt the haul)
The Tempest
Stole the stealthy plans of the Normandy Didn't do it right because anyone can detect the damn ship Can scan asteroids Can scan comets Can scan planets Can drill planets Can't drill people Can't drill enemy ships Can't fly into the galatic core Can't land at the top of exploding volcanos Sometimes when landing on a planet can almost sunk on ice
:srs: The Normandy never landed on a volcano, you filthy fibber.
"Two close commander, ten more seconds and we were swimming in molten sulphur. The Normandy isn't equiped to land on exploding volcanos. They tend to fry our sensors and melt our haul. Just for future reference". Joker.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Oct 3, 2017 8:10:37 GMT
The Normandy never lands in the entirety of the Shepard Trilogy. They hovered close to the surface, but never actually touched down. Even when if they could have they would have like the STG base on Virmire.
|
|
inherit
Warning Points: 1
3116
0
Aug 28, 2024 23:38:02 GMT
8,041
vonuber
2,580
January 2017
vonuber
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by vonuber on Oct 3, 2017 8:56:14 GMT
Why is being destroyed and then being rebuilt as a different ship a positive attribute?
|
|
inherit
3439
0
9,661
alanc9
Old Scientist Contrarian
8,054
February 2017
alanc9
|
Post by alanc9 on Oct 3, 2017 15:17:15 GMT
I liked how it explained the Reaper threat...even listening to those messages, there was a cause for concern for the folks in the Milky Way. The situation seemed incredibly grim, but why would there be interest in going back or at least investigating the situation? I understand the writers want an "out" for the ending of ME3 and i guess with how MEA was set up, there is no way to actually go back...unless it's through another cryo sleep process. Like someone else mentioned, they cannot fast-forward this story another 100 years and because of how it seems EA is not supporting anything Andromeda related, MEA has crash landed before it even took off and it kinda wrote itself into another wall, because there really is no true way to re-discover or find out what truly happened in the Milky Way because they stretched out the timeline too far....600 years......and there is no technology that can have you travel across galaxies within a reasonable amount of time. Well, if the writers actually wanted MW information from a new QEC to arrive in Andromeda, a ship can arrive carrying one from the MW at just about any time. Even a slight improvement in drive technology gets the ship to Andromeda soon after the Arks arrive even though it left decades later. (Improve the drive too much and the later ship arrives before the Arks; that can work too, if it hit the Scourge and was disabled.) Similarly, a new game could be set in the MW without any regard for Andromeda. ME:A didn't create any problems for using the MW setting. It already had problems, which is why ME:A exists.
|
|
brfritos
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 304 Likes: 501
inherit
8385
0
Sept 5, 2019 19:20:19 GMT
501
brfritos
304
May 2017
brfritos
Mass Effect Trilogy, Mass Effect Andromeda
|
Post by brfritos on Oct 3, 2017 20:08:32 GMT
Why is being destroyed and then being rebuilt as a different ship a positive attribute?
Affff people, it was meant of as joke, nothing else.
I hoped the phrase describing Normandy participating in a air show ending in disaster that happened in Germany, resulting in a death toll of 70 people and 346 spectators injured, and the fact that it was how Rammstein had the idea to name the band would be sufice to give it away.
Guess I was wrong.
|
|
inherit
The Pathfinder
638
0
Sept 22, 2017 23:01:09 GMT
9,422
Serza
Rendering planets viable since 2017
6,301
August 2016
serza
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
13152
|
Post by Serza on Oct 3, 2017 20:13:04 GMT
Why are you using two different Normandies as a single ship for the purpose of the comparison?
SR-2 can't land. Anywhere. Anyhow.
|
|
ArabianIGoggles
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: d8lock
Posts: 310 Likes: 332
inherit
595
0
332
ArabianIGoggles
310
August 2016
arabianigoggles
Mass Effect Trilogy, Mass Effect Andromeda
d8lock
|
Post by ArabianIGoggles on Oct 3, 2017 20:28:22 GMT
The Normandy never lands in the entirety of the Shepard Trilogy. They hovered close to the surface, but never actually touched down. Even when if they could have they would have like the STG base on Virmire. I remember thinking it landed on virmire when they're unloading the nuke. It was actually hovering?
|
|