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...lives for biotic explosions. And cheesecake!
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Post by Kappa Neko on Aug 21, 2017 19:54:53 GMT
Admittedly, some companies try harder to pretend they care about customer satisfaction. Well, smaller, independent studios actually do care about the customer. Which is a different way of it being about the money, since they aren't backed by a Behemoth of a corporation and customer care is in their best interest. They, as opposed to large companies, need a fanbase. Often ready to kickstart one of their titles. I'm thinking mostly about Obsidian and Larin here. Of course. As you say, it's in their best interest to do so. But companies aren't charities. So even if they try to please the customer as much as possible, it's still a business strategy. CDPR didn't hand out their freebie 16 DLCs because they are charitable. It was a brilliant publicity stunt that worked like a charm. They probably set the stuff aside from the main game for exactly that purpose. Companies who have only one horse in the race need happy customers or they go out of business. Big publishers like EA don't care if one of their smaller studies produces mediocre games. Hell, they make most of their money on copy&paste franchise titles. EA is about quantity, no quality. Two very different things indeed. Yet no matter how big or small a developer or publisher is, they all want your money. And that's perfectly fine. A developer/publisher doesn't owe anybody DLC or closure. It would be nice if they delivered it, but they are under no obligation. Buying anything with the expectation of getting more than you already have is always a bad idea. See nebulous season pass promises for example. I guess the only "safe" thing to do is to wait until development and patches are all done for a game and then decide if what was delivered is agreeable.
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LogicGunn
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I'll relinquish one bullet. Where do you want it?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LogicGunn
PSN: LogicGunn
Posts: 909 Likes: 1,847
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Post by LogicGunn on Aug 21, 2017 20:26:20 GMT
When I start thinking back on the announcement and release of Andromeda, I can't stop thinking that the release was basically to drop the asset that was considered a resource sink and to free staff up. That is why both the SP and MP have the feel of missing pieces that would have come with post- release content to fill in those gaps and entice players to revisit, replay, try new things. In other words, Andromeda was being built to be filled out, but at a certain point, prior to release, the direction changed, and they decided to recoup as much cost as they could and not keep the investment up. I dunno, that what it is starting to look to me now. And, I think it's not the MP specifically, not just Anthem. It's also the DA juggernaut that benefitted from canibalizing the Andromeda and the staff & resources redistribution. In short, they had one project too many, and instead of canning it, they released it. These points mirror my thoughts today, but I think since no one is ever going to come out and tell us exactly what happened I'm not going to stress about it.
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Post by abaris on Aug 21, 2017 20:29:29 GMT
These points mirror my thoughts today, but I think since no one is ever going to come out and tell us exactly what happened I'm not going to stress about it. I guess the kotaku article told us exactly what happened. Not now, but about the years leading up to release. The author also said there won't be a DLC.
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mannyray
N3
Played Anthem finally. So... yeah.
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Drycake3000
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Played Anthem finally. So... yeah.
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Post by mannyray on Aug 21, 2017 20:34:34 GMT
Well, smaller, independent studios actually do care about the customer. Which is a different way of it being about the money, since they aren't backed by a Behemoth of a corporation and customer care is in their best interest. They, as opposed to large companies, need a fanbase. Often ready to kickstart one of their titles. I'm thinking mostly about Obsidian and Larin here. Of course. As you say, it's in their best interest to do so. But companies aren't charities. So even if they try to please the customer as much as possible, it's still a business strategy. CDPR didn't hand out their freebie 16 DLCs because they are charitable. It was a brilliant publicity stunt that worked like a charm. They probably set the stuff aside from the main game for exactly that purpose. Companies who have only one horse in the race need happy customers or they go out of business. Big publishers like EA don't care if one of their smaller studies produces mediocre games. Hell, they make most of their money on copy&paste franchise titles. EA is about quantity, no quality. Two very different things indeed. Yet no matter how big or small a developer or publisher is, they all want your money. And that's perfectly fine. A developer/publisher doesn't owe anybody DLC or closure. It would be nice if they delivered it, but they are under no obligation. Buying anything with the expectation of getting more than you already have is always a bad idea. See nebulous season pass promises for example. I guess the only "safe" thing to do is to wait until development and patches are all done for a game and then decide if what was delivered is agreeable. No one is saying they have to be a charity. But the one big reason at least one minimal sp dlc was still plausible was that the game was touted in their statement to investors as turning a healthy profit. If it turned such a healthy product why no dlc? It's a kneejerk reaction when there's precedent for less successful games to get some. and do you post as Andryah on the swtor boards by chance? Lots of pompom shaking here...
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I'll relinquish one bullet. Where do you want it?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LogicGunn
PSN: LogicGunn
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Post by LogicGunn on Aug 21, 2017 20:36:43 GMT
These points mirror my thoughts today, but I think since no one is ever going to come out and tell us exactly what happened I'm not going to stress about it. I guess the kotaku article told us exactly what happened. Not now, but about the years leading up to release. The author also said there won't be a DLC. Hm, no, I don't agree with that. It gave an opinion piece based on rumour and "sources", nothing more or less. There are just as many feasible theories thought up by people on here as there were in that article. I've said it before but I'll say it here again, he called it right, sure, but I simply don't believe so many people would break an NDA to talk to the same single journalist. I honestly think he just chose a side and got lucky.
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Post by Deleted on Aug 21, 2017 20:37:37 GMT
But then why not cut the Quarian ark distress call? Why leave so many loose threads? I can't help but feel that they intended to do more, or at least the devs did. To make DLCs and then a second game, but then suddenly the plug was pulled due to the bad reaction and sales. Didn't they already say they would tie them up with their cherished comics and MP content? Don't get me wrong, I don't defend that, since I was under the impression of buying a complete game, but it may have been their strategy from the get go. There's no way they originally intended to wrap up the benefactor, the murder and the Quarian ark in the comics. A fraction of the fanbase read them so it smacks of a desperate way to finish the story to me.
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Post by abaris on Aug 21, 2017 20:38:20 GMT
Hm, no, I don't agree with that. It gave an opinion piece based on rumour and "sources", nothing more or less. There are just as many feasible theories thought up by people on here as there were in that article. I've said it before but I'll say it here again, he called it right, sure, but I simply don't believe so many people would break an NDA to talk to the same single journalist. I honestly think he just chose a side and got lucky. Still not convinced? Yes, he reported based on sources.
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Post by armass81 on Aug 21, 2017 20:45:28 GMT
Let them go to Anthem then... fuck Anthem.. I hope it gets what Destiny did, and slowly fades off its potential... So fuck them both. And Fuck you too EA, you greedy, bloated, festering, worm infested, shit brained destroyer of game companies and dreams. Destiny was a MASSIVE success for Activision/Bungie. So, are you saying that is what you want for Anthem? Even if Destiny sold well it was a shadow of its potential still, with broken promises. Anthem will probably sell well cause people who just want to shoot and loot always buy these kinds of games(Michael Bay movies sell after all), but for the franchise i wish nothing more than bad luck. It really seems(at least to me) that an rather unique franchise was sacrificed for this "thing" to be born, that was one of my favorites, and that it seems to be what EA wants to make more than what BW. We already have tons of these fucking games on a market, did we really need another one... So my message to these guys
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N3
I'll relinquish one bullet. Where do you want it?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LogicGunn
PSN: LogicGunn
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I'll relinquish one bullet. Where do you want it?
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Post by LogicGunn on Aug 21, 2017 20:49:49 GMT
Hm, no, I don't agree with that. It gave an opinion piece based on rumour and "sources", nothing more or less. There are just as many feasible theories thought up by people on here as there were in that article. I've said it before but I'll say it here again, he called it right, sure, but I simply don't believe so many people would break an NDA to talk to the same single journalist. I honestly think he just chose a side and got lucky. Still not convinced? Yes, he reported based on sources. Multiple anonymous sources which I've already explained my personal scepticism about. No way do I believe so many people actually involved enough in the game to know anything would risk getting caught breaking an NDA. Not a chance. One, maybe, two is pushing it, more than that not a chance. I respect your view that it was a good article, I just think it was very heavy on opinion and light on fact.
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Kappa Neko
...lives for biotic explosions. And cheesecake!
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Post by Kappa Neko on Aug 21, 2017 21:30:27 GMT
Of course. As you say, it's in their best interest to do so. But companies aren't charities. So even if they try to please the customer as much as possible, it's still a business strategy. CDPR didn't hand out their freebie 16 DLCs because they are charitable. It was a brilliant publicity stunt that worked like a charm. They probably set the stuff aside from the main game for exactly that purpose. Companies who have only one horse in the race need happy customers or they go out of business. Big publishers like EA don't care if one of their smaller studies produces mediocre games. Hell, they make most of their money on copy&paste franchise titles. EA is about quantity, no quality. Two very different things indeed. Yet no matter how big or small a developer or publisher is, they all want your money. And that's perfectly fine. A developer/publisher doesn't owe anybody DLC or closure. It would be nice if they delivered it, but they are under no obligation. Buying anything with the expectation of getting more than you already have is always a bad idea. See nebulous season pass promises for example. I guess the only "safe" thing to do is to wait until development and patches are all done for a game and then decide if what was delivered is agreeable. No one is saying they have to be a charity. But the one big reason at least one minimal sp dlc was still plausible was that the game was touted in their statement to investors as turning a healthy profit. If it turned such a healthy product why no dlc? It's a kneejerk reaction when there's precedent for less successful games to get some. and do you post as Andryah on the swtor boards by chance? Lots of pompom shaking here... Uh, no. I never played that game... This (well, BSN) is the only game forum I've been posting in seven years. I have no idea what you're trying to imply.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Aug 21, 2017 21:48:42 GMT
Of course. As you say, it's in their best interest to do so. But companies aren't charities. So even if they try to please the customer as much as possible, it's still a business strategy. CDPR didn't hand out their freebie 16 DLCs because they are charitable. It was a brilliant publicity stunt that worked like a charm. They probably set the stuff aside from the main game for exactly that purpose. Companies who have only one horse in the race need happy customers or they go out of business. Big publishers like EA don't care if one of their smaller studies produces mediocre games. Hell, they make most of their money on copy&paste franchise titles. EA is about quantity, no quality. Two very different things indeed. Yet no matter how big or small a developer or publisher is, they all want your money. And that's perfectly fine. A developer/publisher doesn't owe anybody DLC or closure. It would be nice if they delivered it, but they are under no obligation. Buying anything with the expectation of getting more than you already have is always a bad idea. See nebulous season pass promises for example. I guess the only "safe" thing to do is to wait until development and patches are all done for a game and then decide if what was delivered is agreeable. No one is saying they have to be a charity. But the one big reason at least one minimal sp dlc was still plausible was that the game was touted in their statement to investors as turning a healthy profit. If it turned such a healthy product why no dlc? It's a kneejerk reaction when there's precedent for less successful games to get some. and do you post as Andryah on the swtor boards by chance? Lots of pompom shaking here... My bet is the game made some profit, but not to the level they were expecting. The other option could be that with all the metrics BioWare uses (sometimes in my opinion over uses) they didn't see a continual population in single player to justify the possible risk of spending a lot of money on making DLC. There could have been a risk that if they made a DLC and it sold extremely poorly it could have pushed Andromeda into a loss financially and they didn't want to risk that happening. BioWare DLC might tend to be a little more on the pricier side of the things to produce as well due to the amount voice acting, but that is only speculation on my part. When you look at less successful games getting DLC also look if they had a season pass option, for then it becomes a bigger issue for if they don't make that DLC they have to refund all that DLC money they have already collected meaning a financial problem for them and in EA's case it could even impact investors if that would happen. Since you didn't name any games that is my first thought on that. The other thing could be even if a game doesn't sell as well, there might be a dedicated population playing the game regularly. Edit: One day I will be able to spell better.
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bossattack
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Games: Mass Effect Trilogy, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by bossattack on Aug 21, 2017 22:18:31 GMT
Destiny was a MASSIVE success for Activision/Bungie. So, are you saying that is what you want for Anthem? Even if Destiny sold well it was a shadow of its potential still, with broken promises, and it ended up going away in couple of years as they started on the sequel... so much for its 10 year plan... Anthem will probably sell well cause people who just want to shoot and loot always buy these kinds of games(Michael Bay movies sell after all), but for the franchise i wish nothing more than bad luck. It really seems(at least to me) that an rather unique franchise was sacrificed for this "thing" to be born, that was one of my favorites, and that it seems to be what EA wants to make more than what BW. We already have tons of these fucking games on a market, did we really need another one... So my message to these guys Activision/Bungie is following their 10 year plan with Destiny... The 10 year plan refers to the franchise not the single-game. They weren't going to support D1 for 10 years, that would be ridiculous. They meant a new Destiny title every couple years for the next 10 years. EA has already announced they have a similar goal in mind for Anthem. So, expect at least one sequel to Anthem. Also, nothing was "sacrificed" for Anthem to be born. The Edmonton team were done with Mass Effect having just spent the last decade working on that franchise, they were ready to move on and create something new. It was EA they allowed Mass Effect to continue with Montreal developing. Unfortunately, they dropped the ball, HARD. Mass Effect wasn't sacrificed for Anthem, it was killed by an inept studio.
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Post by Qolx on Aug 21, 2017 23:26:59 GMT
Why is this such a big deal? I liked the game, I enjoyed a lot of the characters and moments it had. I wanted more, but not getting it doesn't make me angry nor anything really, I feel nothing. It's just a game ffs not a first necesity product, what are you, a bunch of rich kids or something ? This comment is shortsighted. You are correct MEA is a product. I expect a professional level of service and good quality products when I pay money for any given product or service. My money is good at checkout and does not need patches from my bank or updates from Treasury. EA/BW gets my money nice and clean. I want a good product and good service in return. Andromeda fans did not objectively receive a good product, good service, or even professional courtesy that are common in most other industries. The video game industry is a business that still tries to pass itself off as a "kids's hobby" to deflect the criticism levied against it. Comments like yours help them.
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Post by isaidlunch on Aug 22, 2017 0:29:01 GMT
I think it's more that they told Bioware Montreal to f*ck off and weren't willing to give them another chance to damage the franchise.
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Post by ShadowAngel on Aug 22, 2017 0:43:02 GMT
Why is this such a big deal? I liked the game, I enjoyed a lot of the characters and moments it had. I wanted more, but not getting it doesn't make me angry nor anything really, I feel nothing. It's just a game ffs not a first necesity product, what are you, a bunch of rich kids or something ? This comment is shortsighted. You are correct MEA is a product. I expect a professional level of service and good quality products when I pay money for any given product or service. My money is good at checkout and does not need patches from my bank or updates from Treasury. EA/BW gets my money nice and clean. I want a good product and good service in return. Andromeda fans did not objectively receive a good product, good service, or even professional courtesy that are common in most other industries. The video game industry is a business that still tries to pass itself off as a "kids's hobby" to deflect the criticism levied against it. Comments like yours help them. Absolutely this ^^. If it was free products being given there'd be few reasons to complain, but when you demand money in return for said product the "it's just a *insert irrelevant excuse*" you're completely open to consumer criticism/slander/backlash/whatever else there is. People pour hundreds if not thousands into gaming, you can bet your ass people will get mad when a product isn't good or isn't as advertised. I've poured thousands into gaming myself. I've got a gaming pc, I've got a PS4, an XB1 and 360 and hundreds of games, I'm going to get mad if something isn't worth what I paid be it a dysfunctional console or a game I pay extra for because *trust* in whatever developmer only to find it bug ridden or just flat out bad.
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Post by armass81 on Aug 22, 2017 1:46:34 GMT
Even if Destiny sold well it was a shadow of its potential still, with broken promises, and it ended up going away in couple of years as they started on the sequel... so much for its 10 year plan... Anthem will probably sell well cause people who just want to shoot and loot always buy these kinds of games(Michael Bay movies sell after all), but for the franchise i wish nothing more than bad luck. It really seems(at least to me) that an rather unique franchise was sacrificed for this "thing" to be born, that was one of my favorites, and that it seems to be what EA wants to make more than what BW. We already have tons of these fucking games on a market, did we really need another one... So my message to these guys Activision/Bungie is following their 10 year plan with Destiny... The 10 year plan refers to the franchise not the single-game. They weren't going to support D1 for 10 years, that would be ridiculous. They meant a new Destiny title every couple years for the next 10 years. Youre right, of course... i wasnt thinking in that part... the first Destiny is still regarded as a dissapointment tough, at least as a game. Its another case of hype and company name selling the game and the final product turning out hollow. Im just a little bitter at these guys. Anthem clearly gained the attention and treatment this game was supposed to be having. There was a story of shifting recources from Andromeda to Anthem as i recall from the kotaku article. So it did seem to affect this game somewhat, and these sentiments me and some fans are having arent entirely unwarranted. Theres a quote from Kotaku that echoes my toughts quite well on this situation: " Mass Effect: Andromeda aside, many players simply prefer contained, single player games with a deep focus on characters and story. Not only are Bioware well known for this style of game, they're also one of the few studios who actually develop them — while Destiny-esque shooters aren't exactly rare in the AAA market. So if Bioware stops making their classic narrative-driven style of game, what's left?" Indeed. Im not intrested in Dragon age and certainly not for any games like Anthem. So, what's left?
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brandoftime
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Post by brandoftime on Aug 22, 2017 1:56:22 GMT
Why is this such a big deal? I liked the game, I enjoyed a lot of the characters and moments it had. I wanted more, but not getting it doesn't make me angry nor anything really, I feel nothing. It's just a game ffs not a first necesity product, what are you, a bunch of rich kids or something ? This comment is shortsighted. You are correct MEA is a product. I expect a professional level of service and good quality products when I pay money for any given product or service. My money is good at checkout and does not need patches from my bank or updates from Treasury. EA/BW gets my money nice and clean. I want a good product and good service in return. Andromeda fans did not objectively receive a good product, good service, or even professional courtesy that are common in most other industries. The video game industry is a business that still tries to pass itself off as a "kids's hobby" to deflect the criticism levied against it. Comments like yours help them. Absolutely spot on. EA seems determined to do their best to offend the people that like their products and sort of trusted them to deliver, just like they (sort of) count on us not to pirate their games. We actually pay real money for them. They seem not to care/have obvious contempt for those of us out here that bought the product expecting what you just listed. I have been into computer/console gaming since the dark ages of 8 bit Nintendo, and I survived the abomination known as 7th Guest. I have rarely if ever seen a situation quite like this, a multi million dollar product abandoned after a handful of months. No more patching and that tease at the game's end - and we get to read about it. Wow, even the worst of jrpg publishers never had the guts to try this tactic, teasing an expansion (they knew we would see it that way!) and then tell us we can read it instead. Oh, and presumably pay for the privilege of that as well. For a video game. I'm really at a loss.
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bossattack
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Games: Mass Effect Trilogy, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by bossattack on Aug 22, 2017 2:01:19 GMT
Activision/Bungie is following their 10 year plan with Destiny... The 10 year plan refers to the franchise not the single-game. They weren't going to support D1 for 10 years, that would be ridiculous. They meant a new Destiny title every couple years for the next 10 years. Youre right, of course... i wasnt thinking in that part... the first Destiny is still regarded as a dissapointment tough, at least as a game. Its another case of hype and company name selling the game and the final product turning out hollow. Im just a little bitter at these guys. Anthem clearly gained the attention and treatment this game was supposed to be having. There was a story of shifting recources from Andromeda to Anthem as i recall from the kotaku article. So it did seem to affect this game somewhat... I'll agree that Destiny was a disappointment, last time I bought into hype despite not really being impressed with any of the gameplay reveals. But, Destiny was also a massive success. At the end of the day, Destiny players never cared about the story, like I did, they cared about going on intense raids with their friends and getting cool loot. And, Destiny EXCELS at this. As for Anthem, again the facts don't support what you are saying. Anthem looks so good because "real BioWare," the people that made the OT, are the ones working on that game. Montreal was given Andromeda to work on, they've just proven however that they simply aren't as talented as real BioWare. Also, the development of Andromeda is clear, EA actually had to shift A LOT of resources to get Andromeda to actually ship, it wasn't the other way around with regards to Anthem. Pretty much every BioWare studio was helping out at the end when it came to getting Andromeda out the door and Aaryn Flyyn, now former General Manager of BioWare, admitted that this WASN'T the plan from the start. You heard that right, the whole "One BioWare" where every studio ended up helping in some fashion to get Andromeda to ship was NOT the plan when the game started the development, rather it points to a sign of the troubled development of the game going on inside the studio. Again, this is likely why Montreal was closed down. It took the resources of all the other studios and a Creative Director brought in from outside the studio to get the game to ship, Montreal couldn't get the job done on their own. It's clear EA had zero confidence in Montreal going forward.
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MattMan031
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
XBL Gamertag: MattMan031
Posts: 49 Likes: 98
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MattMan031
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Nov 10, 2016 21:24:02 GMT
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mattman031
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by MattMan031 on Aug 22, 2017 2:01:48 GMT
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thedarkprince
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
PSN: xxPSCxx
Posts: 198 Likes: 313
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thedarkprince
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by thedarkprince on Aug 22, 2017 2:09:40 GMT
Well as fans the only real way to respond is with your wallets. Do not buy Bioware's next title. Only way to let them know that the treatment Andromeda got wasn't satisfactory.
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MattMan031
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
XBL Gamertag: MattMan031
Posts: 49 Likes: 98
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Mar 12, 2018 21:25:33 GMT
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MattMan031
49
Nov 10, 2016 21:24:02 GMT
November 2016
mattman031
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by MattMan031 on Aug 22, 2017 2:17:38 GMT
Well as fans the only real way to respond is with your wallets. Do not buy Bioware's next title. Only way to let them know that the treatment Andromeda got wasn't satisfactory. Giving the fact that the gaming community isn't always the brightest I still unfortunately see this game being AT LEAST a mild success just because it "looks cool" or a thinking it'll be different. I know a lot people who are hoping for Anthem's failure - to teach BioWare a lesson about priorities. I personally don't want to wish failure on Anthem but at the same time I wouldn't be to happy if winds up being a top seller. Either way, I'm pretty confident I will not give them money on this game. Especially after knowing Andromeda's troubled and depressing development.
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Ogred
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Origin: AcCoUn7
XBL Gamertag: Grixdoor
Posts: 18 Likes: 19
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Jul 24, 2017 20:19:10 GMT
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ogred
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Ogred on Aug 22, 2017 2:17:46 GMT
Activision/Bungie is following their 10 year plan with Destiny... The 10 year plan refers to the franchise not the single-game. They weren't going to support D1 for 10 years, that would be ridiculous. They meant a new Destiny title every couple years for the next 10 years. Youre right, of course... i wasnt thinking in that part... the first Destiny is still regarded as a dissapointment tough, at least as a game. Its another case of hype and company name selling the game and the final product turning out hollow. Im just a little bitter at these guys. Anthem clearly gained the attention and treatment this game was supposed to be having. There was a story of shifting recources from Andromeda to Anthem as i recall from the kotaku article. So it did seem to affect this game somewhat, and these sentiments me and some fans are having arent entirely unwarranted. Theres a quote from Kotaku that echoes my toughts quite well on this situation: " Mass Effect: Andromeda aside, many players simply prefer contained, single player games with a deep focus on characters and story. Not only are Bioware well known for this style of game, they're also one of the few studios who actually develop them — while Destiny-esque shooters aren't exactly rare in the AAA market. So if Bioware stops making their classic narrative-driven style of game, what's left?" Indeed. Im not intrested in Dragon age and certainly not for any games like Anthem. So, what's left? My point was that being angry because a game did not get DLC is pretty childish and entitled, especially when you know it's just a hobby, not something really important that will improve your life, like your studies (rich kid).
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warrior
N3
I don't like MP!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 717 Likes: 1,021
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I don't like MP!
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warrior
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by warrior on Aug 22, 2017 2:18:42 GMT
I'm not disabling my ad blocker for the likes of Forbes. but I do feel like a single 3 hour DLC could have been made with the resources available. I mean, come on. I'm not even a huge fan of the game, and I still feel a little abandoned... Whatever.
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warrior
N3
I don't like MP!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 717 Likes: 1,021
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Jun 26, 2017 22:00:50 GMT
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warrior
I don't like MP!
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Mar 20, 2017 22:14:03 GMT
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warrior
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by warrior on Aug 22, 2017 2:22:01 GMT
Fuck Forbes' adblocker-blocker: Oh thanks for pasting. I agree with this author. Fuck the "bottom line."
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abedsbrother
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Abedsbrother
XBL Gamertag: DonDiego256
Posts: 442 Likes: 992
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August 2016
abedsbrother
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by abedsbrother on Aug 22, 2017 2:27:15 GMT
Youre right, of course... i wasnt thinking in that part... the first Destiny is still regarded as a dissapointment tough, at least as a game. Its another case of hype and company name selling the game and the final product turning out hollow. Im just a little bitter at these guys. Anthem clearly gained the attention and treatment this game was supposed to be having. There was a story of shifting recources from Andromeda to Anthem as i recall from the kotaku article. So it did seem to affect this game somewhat, and these sentiments me and some fans are having arent entirely unwarranted. Theres a quote from Kotaku that echoes my toughts quite well on this situation: " Mass Effect: Andromeda aside, many players simply prefer contained, single player games with a deep focus on characters and story. Not only are Bioware well known for this style of game, they're also one of the few studios who actually develop them — while Destiny-esque shooters aren't exactly rare in the AAA market. So if Bioware stops making their classic narrative-driven style of game, what's left?" Indeed. Im not intrested in Dragon age and certainly not for any games like Anthem. So, what's left? My point was that being angry because a game did not get DLC is pretty childish and entitled, especially when you know it's just a hobby, not something really important that will improve your life, like your studies (rich kid). Do you still think so if the game ends with a plot-tease? How would you have felt if DAI never got the Trespasser DLC?
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