Heimdall
N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: HeimdallX
Posts: 5,833 Likes: 13,498
inherit
∯ Interjector in Chief
279
0
1
Nov 26, 2024 11:15:23 GMT
13,498
Heimdall
5,833
August 2016
heimdall
Heimdall
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
HeimdallX
|
Post by Heimdall on Aug 23, 2017 14:28:37 GMT
It looks like EA hasn't given up on the franchise, but I get the sense that they're reconsidering the Andromeda setting.
Patrick Söderlund (EA's Executive Vice President) interview with GameReactor
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
7959
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 14:31:24 GMT
I dunno if driving a Mako after Nomad is even possible without having a seizure. Lol. I actually liked the Mako. It wasn't meant to be driven so much as aimed at something. It was good, wholesome, physics-defying fun. And it had a gun. But yes, dawnold , play ME1! Right. Some people enjoy sleeping on a bed of glass I am sure When I think of a replay, ME1 is specifically the reason I don't want to. Relevelling all the skills, driving Mako, clunky combat, the same planets all the time, wooden Shepard & I don't like the companion cast/romances in it. Unfortunately, it is not optional and there is no way to set up Shepard's decisions the way you want without playing ME1. In that respect, DA franchise did well with Tapestry.
|
|
inherit
7535
0
2,066
abaris
2,013
April 2017
abaris
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by abaris on Aug 23, 2017 14:34:50 GMT
Right. Some people enjoy sleeping on a bed of glass I am sure When I think of a replay, ME1 is specifically the reason I don't want to. Relevelling all the skills, driving Mako, clunky combat, the same planets all the time, wooden Shepard & I don't like the companion cast/romances in it. Unfortunately, it is not optional and there is no way to set up Shepard's decisions the way you want without playing ME1. In that respect, DA franchise did well with Tapestry. The gibbed editor for starters. And the save database. www.masseffectsaves.com/
|
|
inherit
4007
0
Nov 26, 2024 10:56:43 GMT
3,854
kotoreffect3
1,753
March 2017
kotoreffect3
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by kotoreffect3 on Aug 23, 2017 14:36:19 GMT
Lol. I actually liked the Mako. It wasn't meant to be driven so much as aimed at something. It was good, wholesome, physics-defying fun. And it had a gun. But yes, dawnold , play ME1! Right. Some people enjoy sleeping on a bed of glass I am sure When I think of a replay, ME1 is specifically the reason I don't want to. Relevelling all the skills, driving Mako, clunky combat, the same planets all the time, wooden Shepard & I don't like the companion cast/romances in it. Unfortunately, it is not optional and there is no way to set up Shepard's decisions the way you want without playing ME1. In that respect, DA franchise did well with Tapestry. Well you can. They do have that interactive comic you can use but it leaves out a lot of details. It's better to just play ME 1.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
7959
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 14:41:29 GMT
It looks like EA hasn't given up on the franchise, but I get the sense that they're reconsidering the Andromeda setting. Patrick Söderlund (EA's Executive Vice President) interview with GameReactor The recipe to heal breaking the continuation for Generation I Fans is to break the continuation for Generation II fans. Brilliant. Generation I fans will still bitch about how it's not the same even if they get to play in MW, and I don't think anyone will experience anything but a brief feeling of being vindicated for getting their Shepard back in Incarnation 3 & then thgey will restart whining "it's not the same", "IF we did not have those ME3 ending, well, then, maybe...." "OMG, BioWARE really is milking it now, how far they have fallen", while dumping Ryder & Andromeda with all the Unfinished Business will set the remaining fan base's (fan as in a person who actually liked the game) teeth on edge.
The only remotely possible way out with saving some integrity and dignity was to keep fixing and expanding Andromeda without making a big deal about it, giving us more and more interesting threads, and then launching a sequel with Ryders growing closer to what Shepard was and giving those unsatisfied with the coming of age story a grizzly vet they wanted to play. Yes, it's not exactly honest & sticking to their guns with what Ryder is, that clandestine replacement of him with Definitely-Not-Shepard, but it's subtler and more clever than openly courting the "FU, that's NOT the Shepard I remember!" by giving the audience what they SAY they now want. That will just make it even clearer to peeps how tired they are from the ME/Shepard staples.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
7959
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 14:42:42 GMT
Right. Some people enjoy sleeping on a bed of glass I am sure When I think of a replay, ME1 is specifically the reason I don't want to. Relevelling all the skills, driving Mako, clunky combat, the same planets all the time, wooden Shepard & I don't like the companion cast/romances in it. Unfortunately, it is not optional and there is no way to set up Shepard's decisions the way you want without playing ME1. In that respect, DA franchise did well with Tapestry. The gibbed editor for starters. And the save database. www.masseffectsaves.com/Don't want someone else's save. I would rather dump it to Casual setting, grit my teeth and replay. Credit where the credit is due - tapestry was a Good Thing.
|
|
kino
N4
The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: kinom001
Posts: 2,067 Likes: 4,060
inherit
184
0
Nov 25, 2024 17:44:02 GMT
4,060
kino
The path up and down are one and the same.
2,067
August 2016
kino
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
kinom001
|
Post by kino on Aug 23, 2017 14:44:02 GMT
It looks like EA hasn't given up on the franchise, but I get the sense that they're reconsidering the Andromeda setting. Patrick Söderlund (EA's Executive Vice President) interview with GameReactor Umph. I'd be disappointed to leave Andromeda but he does seem to be talking of doing that.
|
|
inherit
7535
0
2,066
abaris
2,013
April 2017
abaris
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by abaris on Aug 23, 2017 14:44:24 GMT
Don't want someone else's save. Using the gibbed editor on that save makes it yours. But whatever rocks your boat. Just don't say there is no way.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
5402
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 14:45:00 GMT
Lol. I actually liked the Mako. It wasn't meant to be driven so much as aimed at something. It was good, wholesome, physics-defying fun. And it had a gun. But yes, dawnold , play ME1! Right. Some people enjoy sleeping on a bed of glass I am sure When I think of a replay, ME1 is specifically the reason I don't want to. Relevelling all the skills, driving Mako, clunky combat, the same planets all the time, wooden Shepard & I don't like the companion cast/romances in it. Unfortunately, it is not optional and there is no way to set up Shepard's decisions the way you want without playing ME1. In that respect, DA franchise did well with Tapestry. While I respect your opinion, I disagree almost completely... -Shepard was FAR from being wooden. At least he had some really good options dealing with people that got in your face (so to speak). There were several times when npc would start talking shit to Ryder only for Sam to say, "You don't want to get involved" and you just walk away with your tail between your legs. -I liked the leveling aspect of it but if you dont you could just use the console commands if you play on pc. -Companions (across all the games) are hit or miss. The only one I didn't care for in ME1 was Kaidan. But he always dies in my playthroughs so... -I never felt the combat was ever clunky. Dated by today's standards sure, but never clunky -Planets (like companions) are hit or miss. In ME:A I hated Havarl but really like Voeld -And the Mako is just the Mako. That boiled down more to the game physics
|
|
inherit
3439
0
9,667
alanc9
Old Scientist Contrarian
8,055
February 2017
alanc9
|
Post by alanc9 on Aug 23, 2017 14:45:24 GMT
Lol, Alan. PC master race never miss an opportunity. Honestly, I just prefer the feel of a console, sitting back from the screen a bit. And I do alot of work on my PC, so it's kind of a mind game. When it comes time to unwind and play, I don't even want to look at a PC. That's all there really is to the preference. I know I could set up the PC to view on my tv screen giving that out of PC feel, but..eh. ...I hope I'm not disappointed with Playstation. I mean, it's what I started with, then switched. So, it's like I'm coming home...I guess. Yeah, we're always recruiting. Kinda like Xykon. I've always seen gaming as a lean-forward activity, unlike watching TV, so I actually prefer a desk and chair over a couch and TV for it. In fact, my gaming chair didn't even have a back for three years. It's all psychology.
|
|
ioannisdenton
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
PSN: Demis_Denton
Posts: 654 Likes: 844
inherit
564
0
Jul 17, 2019 13:05:17 GMT
844
ioannisdenton
654
August 2016
ioannisdenton
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
Demis_Denton
|
Post by ioannisdenton on Aug 23, 2017 14:51:30 GMT
I dunno if driving a Mako after Nomad is even possible without having a seizure. Lol. I actually liked the Mako. It wasn't meant to be driven so much as aimed at something. It was good, wholesome, physics-defying fun. And it had a gun. But yes, dawnold , play ME1! that gif is pure gold! hilarious!
|
|
inherit
3439
0
9,667
alanc9
Old Scientist Contrarian
8,055
February 2017
alanc9
|
Post by alanc9 on Aug 23, 2017 14:51:37 GMT
It looks like EA hasn't given up on the franchise, but I get the sense that they're reconsidering the Andromeda setting. Patrick Söderlund (EA's Executive Vice President) interview with GameReactor This all sounds pretty sensible. By, say, 2022, what percentage of current gamers will actually be invested in the ME setting? We do a lot of fighting over canonization vs. retcon vs. whatever here, but there won't be very many of us left by the time another ME product might realistically be released..
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
7959
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 14:51:53 GMT
Right. Some people enjoy sleeping on a bed of glass I am sure When I think of a replay, ME1 is specifically the reason I don't want to. Relevelling all the skills, driving Mako, clunky combat, the same planets all the time, wooden Shepard & I don't like the companion cast/romances in it. Unfortunately, it is not optional and there is no way to set up Shepard's decisions the way you want without playing ME1. In that respect, DA franchise did well with Tapestry. While I respect your opinion, I disagree almost completely... -Shepard was FAR from being wooden. At least he had some really good options dealing with people that got in your face (so to speak). There were several times when npc would start talking shit to Ryder only for Sam to say, "You don't want to get involved" and you just walk away with your tail between your legs. -I liked the leveling aspect of it but if you dont you could just use the console commands if you play on pc. -Companions (across all the games) are hit or miss. The only one I didn't care for in ME1 was Kaidan. But he always dies in my playthroughs so... -I never felt the combat was ever clunky. Dated by today's standards sure, but never clunky -Planets (like companions) are hit or miss. In ME:A I hated Havarl but really like Voeld -And the Mako is just the Mako. That boiled down more to the game physics I understand the difference between Shepard and Ryder, and I understand why people like Shepard being unaccountable, not giving a shit, spitting into authority's face, and not being called into question ever over any action whatsoever. Shepard was his own law on the fast track to godhood. Even if he is not canonized as a God of Reapers, he hits demigod status the moment he is called a Specter, and comes back from the dead as a Force of nature in the beginning of the second game. Ryder existed from the start in a hierarchical structure and plays by society's rules as a fairly junior member of that society, even if those rules are relaxed. It's not accidental that most "examples" of "bad/juvenile writing" in Andromeda has to do with encounters where Ryder is reminded that he is a guy with the job, his dad's son at best, and a newb at that. Peeps did not like the Trooper in SWTOR vs Shepard by the very same reason. It does not convey the illusion of power and control in their time set aside for escapism, but remains all to real and makes them deal the way they deal (or should be) in an adult "setting" of RL. Ryder was always just a man, and his father, in SAM's voice tells him that all the time.
Shepard in ME1 is still monotone & companions are still info-dumps on legs. It's a setting-building game, not really much time left for individual expression.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
5402
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 15:01:00 GMT
While I respect your opinion, I disagree almost completely... -Shepard was FAR from being wooden. At least he had some really good options dealing with people that got in your face (so to speak). There were several times when npc would start talking shit to Ryder only for Sam to say, "You don't want to get involved" and you just walk away with your tail between your legs. -I liked the leveling aspect of it but if you dont you could just use the console commands if you play on pc. -Companions (across all the games) are hit or miss. The only one I didn't care for in ME1 was Kaidan. But he always dies in my playthroughs so... -I never felt the combat was ever clunky. Dated by today's standards sure, but never clunky -Planets (like companions) are hit or miss. In ME:A I hated Havarl but really like Voeld -And the Mako is just the Mako. That boiled down more to the game physics I understand the difference between Shepard and Ryder, and I understand why people like Shepard being unaccountable, not giving a shit, spitting into authority's face, and not being called into question ever over any action whatsoever. Shepard was his own law on the fast track to godhood. Ryder existed from the start in a hierarchical structure and plays by society's rules as a fairly junior member of that society, even if those rules are relaxed. It's not accidental that most "examples" of "bad/juvenile writing" in Andromeda has to do with encounters where Ryder is reminded that he is a guy with the job, his dad's son at best, and a newb at that. Peeps did not like the Trooper in SWTOR vs Shepard by the very same reason.
Shepard in ME1 is still monotone & companions are still info-dumps on legs. It's a setting-building game, not really much time left for individual expression.
Which fit Shepard's story with in Mass Effect very well. He was a Spectre, could do whatever it took to get the job done. From a RP perspective that was great. You could play him anyway you wanted (Boy Scout to Psycho almost). Ryder felt very restricted to me. There were a couple of scene where if you tried to run the ship kinda military style everyone was like "Whatever".
|
|
ioannisdenton
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
PSN: Demis_Denton
Posts: 654 Likes: 844
inherit
564
0
Jul 17, 2019 13:05:17 GMT
844
ioannisdenton
654
August 2016
ioannisdenton
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
Demis_Denton
|
Post by ioannisdenton on Aug 23, 2017 15:04:02 GMT
I've heard good things about HZD. Hopefully they'll port it to PC someday. Nier: Automata can be a tough row to hoe, honestly. The narrative is subtle in bringing all the threads together, but the story...damn. Worth it. Neir: Automata was a fantastic game. The way they tied in the story with multiple endings was just amazing. That was one of those games for me that after you beat it its like...WTF do I do know? My Nier mini review: i bought Nier automata, i finished it the required 3 times and i sold it the next day. I found the characters shallow, the story full of cliche emo japan staff the questing very very tedious with fecthing most if the time , the combat was only button mashy with spamming r2 for evade. 9s was a metrosexual character 15years old with his hacking minigame being applied 500++ times. Adam and Eve stories were out of place, no sane explnation how they came to be and their story went Nowhere. 2b had panties for some unknown juvenile reason and i could selfexplode her so i could.. fap? dunno. as for the 3ed character i already forgot her name and while she was most intersting nothing was gained story wise. Most stories went nowhere and had no context: the 3 main character, adam and eve, the Castle with the machines, the baby machine, and Pascal. and the endings , what the fuck happened? No payoff at all!! and i wont start at the hidden ending. Still the music was 10/10. And on the other hand we had people saying andromeda has plotholes and bad writing but Japan really nails it in their media. I really wonder how and why you guys liked Nier in the forst place. In my opinion it is aimed at 15 years old teens.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
7959
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 15:11:11 GMT
I understand the difference between Shepard and Ryder, and I understand why people like Shepard being unaccountable, not giving a shit, spitting into authority's face, and not being called into question ever over any action whatsoever. Shepard was his own law on the fast track to godhood. Ryder existed from the start in a hierarchical structure and plays by society's rules as a fairly junior member of that society, even if those rules are relaxed. It's not accidental that most "examples" of "bad/juvenile writing" in Andromeda has to do with encounters where Ryder is reminded that he is a guy with the job, his dad's son at best, and a newb at that. Peeps did not like the Trooper in SWTOR vs Shepard by the very same reason.
Shepard in ME1 is still monotone & companions are still info-dumps on legs. It's a setting-building game, not really much time left for individual expression.
Which fit Shepard's story with in Mass Effect very well. He was a Spectre, could do whatever it took to get the job done. From a RP perspective that was great. You could play him anyway you wanted (Boy Scout to Psycho almost). Ryder felt very restricted to me. There were a couple of scene where if you tried to run the ship kinda military style everyone was like "Whatever". Yes, but ironically:
a) the critique of the writing as "juvenile" is backwards. It is in fact not juvenile enough and ask for too mature attitude in the game, pushing the player to rely too much on realism of relationships, position in hierarchy, and limited societal compliance rather than sociopathy of most game's protagonists the outcry that BiOWARE changed too much, when in truth it returned to its roots, as each end every one of the BiOWARE's characters in actual BioWARE, not EA times was that of coming of age, a young character impacted by circumstances. Bhaalspawn, hero of Neverwinter and Last Monk ALL were babes in the woods. Revan is the first all-mighty law-unto-itself protagonist, and so is Shepard. DA is a blend, and Hawke as a reluctant hero and a scoundrel is a stand-alone (next to their Smuggler)
Ryder can be upgraded to a character that is beyond outside influences. IF they had enough patience and wisdom, we'd be playing Mighty Ryder next, and actually seeing real growth in the character from one game to the next. It's inevitable that this would have happened, since that's the nature of campaign progression, and that is something I wanted to see.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
5402
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 15:21:41 GMT
Neir: Automata was a fantastic game. The way they tied in the story with multiple endings was just amazing. That was one of those games for me that after you beat it its like...WTF do I do know? My Nier mini review: i bought Nier automata, i finished it the required 3 times and i sold it the next day. I found the characters shallow, the story full of cliche emo japan staff the questing very very tedious with fecthing most if the time , the combat was only button mashy with spamming r2 for evade. 9s was a metrosexual character 15years old with his hacking minigame being applied 500++ times. Adam and Eve stories were out of place, no sane explnation how they came to be and their story went Nowhere. 2b had panties for some unknown juvenile reason and i could selfexplode her so i could.. fap? dunno. as for the 3ed character i already forgot her name and while she was most intersting nothing was gained story wise. Most stories went nowhere and had no context: the 3 main character, adam and eve, the Castle with the machines, the baby machine, and Pascal. and the endings , what the fuck happened? No payoff at all!! and i wont start at the hidden ending. Still the music was 10/10. And on the other hand we had people saying andromeda has plotholes and bad writing but Japan really nails it in their media. I really wonder how and why you guys liked Nier in the forst place. In my opinion it is aimed at 15 years old teens. I'm going to assume (and I my be wrong) that you never played the original Neir. It puts Automata's world in perspective. That alone will answer most of your question's. As for the whole panty thing...Takahisa Taura is a well known for his fetishes with female characters.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
4084
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 15:23:45 GMT
Lol. I actually liked the Mako. It wasn't meant to be driven so much as aimed at something. It was good, wholesome, physics-defying fun. And it had a gun. But yes, dawnold , play ME1! Forever Remembered... Lol, I LOVE that video, but they should have used this song:
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
5402
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 15:25:29 GMT
Lol, I LOVE that video, but they should have used this song: LOL...that's perfect!
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
4084
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 15:26:28 GMT
Lol. I actually liked the Mako. It wasn't meant to be driven so much as aimed at something. It was good, wholesome, physics-defying fun. And it had a gun. But yes, dawnold , play ME1! that gif is pure gold! hilarious! Why, thank you, kind sir.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
4084
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 15:36:06 GMT
Lol. I actually liked the Mako. It wasn't meant to be driven so much as aimed at something. It was good, wholesome, physics-defying fun. And it had a gun. But yes, dawnold , play ME1! Right. Some people enjoy sleeping on a bed of glass I am sure When I think of a replay, ME1 is specifically the reason I don't want to. Relevelling all the skills, driving Mako, clunky combat, the same planets all the time, wooden Shepard & I don't like the companion cast/romances in it. Unfortunately, it is not optional and there is no way to set up Shepard's decisions the way you want without playing ME1. In that respect, DA franchise did well with Tapestry. Hahahaha, listen I can understand your frustration with the Mako. I didn't enjoy the copy/paste planets either. But for me, (and I may just be insane) there was a certain joy to aiming the Mako at a mountain range and KNOWING that I'd get over them if leaned forward far enough in my seat as I pushed the controls forward. I dunno. ME1, for me, was magic. I'm sure my thoroughly positive opinion of it colors my opinion of the Mako as well. But I liked it. More than the Nomad. And I didn't think Shepard was wooden, not at the time. He got better in the other games, but at the time, ME1 was like playing through a Sci-Fi movie, not a game. It was brilliant.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
5402
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 15:39:27 GMT
Right. Some people enjoy sleeping on a bed of glass I am sure When I think of a replay, ME1 is specifically the reason I don't want to. Relevelling all the skills, driving Mako, clunky combat, the same planets all the time, wooden Shepard & I don't like the companion cast/romances in it. Unfortunately, it is not optional and there is no way to set up Shepard's decisions the way you want without playing ME1. In that respect, DA franchise did well with Tapestry. Hahahaha, listen I can understand your frustration with the Mako. I didn't enjoy the copy/paste planets either. But for me, (and I may just be insane) there was a certain joy to aiming the Mako at a mountain and KNOWING that I'd get over them if leaned forward far enough in my seat as I pushed the controls forward. I dunno. ME1, for me, was magic. I'm sure my thoroughly positive opinion of it colors my opinion of the Mako as well. But I liked it. More than the Nomad. And I didn't think Shepard was wooden, not at the time. He got better in the other games, but at the time, ME1 was like playing through a Sci-Fi movie, not a game. It was brilliant. I did the exact same thing! I'd be damned if any mountain was going to stop me from getting over it. Spent MANY a hours driven the Mako over them.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
7959
0
Nov 26, 2024 11:31:19 GMT
Deleted
0
Nov 26, 2024 11:31:19 GMT
January 1970
Deleted
|
Post by Deleted on Aug 23, 2017 15:53:11 GMT
Right. Some people enjoy sleeping on a bed of glass I am sure When I think of a replay, ME1 is specifically the reason I don't want to. Relevelling all the skills, driving Mako, clunky combat, the same planets all the time, wooden Shepard & I don't like the companion cast/romances in it. Unfortunately, it is not optional and there is no way to set up Shepard's decisions the way you want without playing ME1. In that respect, DA franchise did well with Tapestry. Hahahaha, listen I can understand your frustration with the Mako. I didn't enjoy the copy/paste planets either. But for me, (and I may just be insane) there was a certain joy to aiming the Mako at a mountain range and KNOWING that I'd get over them if leaned forward far enough in my seat as I pushed the controls forward. I dunno. ME1, for me, was magic. I'm sure my thoroughly positive opinion of it colors my opinion of the Mako as well. But I liked it. More than the Nomad. And I didn't think Shepard was wooden, not at the time. He got better in the other games, but at the time, ME1 was like playing through a Sci-Fi movie, not a game. It was brilliant. I really loved upgraded Nomad. Mako ignores most of the buttons and is not reactive at all. I also have never played vehicular combat or racing games, and never want to. I am a pc player so pushing buttons any harder makes zero difference and I have no leaning habits.
|
|
inherit
265
0
Nov 15, 2024 18:18:41 GMT
12,048
Pounce de León
Praise the Justicat!
7,945
August 2016
catastrophy
caustic_agent
|
Post by Pounce de León on Aug 23, 2017 15:58:57 GMT
With the Mako you could get anywhere - with a cannon. It must have impressed Tali and Liara because they stuck.
With the Nomad you just attract a Pibbi. It was probably waiting behind a rock to get attracted. For 100 years.
|
|
Sondergaard
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
Posts: 572 Likes: 975
inherit
1505
0
Sept 27, 2024 16:57:55 GMT
975
Sondergaard
572
Sept 8, 2016 21:17:59 GMT
September 2016
sondergaard
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
|
Post by Sondergaard on Aug 23, 2017 16:48:50 GMT
It looks like EA hasn't given up on the franchise, but I get the sense that they're reconsidering the Andromeda setting. Patrick Söderlund (EA's Executive Vice President) interview with GameReactor The recipe to heal breaking the continuation for Generation I Fans is to break the continuation for Generation II fans. Brilliant. Generation I fans will still bitch about how it's not the same even if they get to play in MW, and I don't think anyone will experience anything but a brief feeling of being vindicated for getting their Shepard back in Incarnation 3 & then thgey will restart whining "it's not the same", "IF we did not have those ME3 ending, well, then, maybe...." "OMG, BioWARE really is milking it now, how far they have fallen", while dumping Ryder & Andromeda with all the Unfinished Business will set the remaining fan base's (fan as in a person who actually liked the game) teeth on edge.
The only remotely possible way out with saving some integrity and dignity was to keep fixing and expanding Andromeda without making a big deal about it, giving us more and more interesting threads, and then launching a sequel with Ryders growing closer to what Shepard was and giving those unsatisfied with the coming of age story a grizzly vet they wanted to play. Yes, it's not exactly honest & sticking to their guns with what Ryder is, that clandestine replacement of him with Definitely-Not-Shepard, but it's subtler and more clever than openly courting the "FU, that's NOT the Shepard I remember!" by giving the audience what they SAY they now want. That will just make it even clearer to peeps how tired they are from the ME/Shepard staples.
Are you serious? People didn't like ME:A because it wasn't set in the MW and didn't have Shep? You're delusional. I love the OT and my various M&F Shepards but I was perfectly happy to try another character, just like I've been doing with DA. It's just that Ryder was a bit crap.
|
|