haolyn
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Post by haolyn on Aug 31, 2017 22:27:03 GMT
i don't see how a dlc could have made up for the fact that they released an unfinished game. that's what content patches are for
i really think people were putting too much faith in this one dlc to 'rescue' the game. the base mea game is the same with or without the quarian ark
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Post by ozzie on Aug 31, 2017 23:18:45 GMT
You honestly think Andromeda lacked beautiful environments? I truly don't see that at all. I think it's beautiful environments were one aspect they really nailed. Skyrim was beautiful and desolate and stunning (completed the original release and the remaster) but the entirety of it was snow, snow and more snow, the lack of variety for me made it the lesser game environment wise to Oblivion. Maybe even Morrowind. Andromeda had lovely varied planets and weather - snowstorms and ice lakes, colourful dense jungle, volcanic rock mountains with sulfurous lakes, the views from Aya etc. Not to mention the stunning starscapes you see while traversing the galaxy map, with planet rings and comet clusters and black holes and moons etc all spectacular. I genuinely loved how Andromeda looked! Skyrim is probably less than 1/4 covered with snow, under 1/6 if you discount the mountain tops with a wide variety of biomes, deciduous forests in the South East near riften, Evergreen forests near Falkreath, scrub tundra around Whiterun, vast swamplands round Morthal and the rugged valleys of the reach near Markarth.. really too many to list. The only snowy towns are Windhelm, Winterhold and Dawnstar (which has a light dusting and some ice).
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Post by Qolx on Aug 31, 2017 23:35:04 GMT
No.
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Jarovbees
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Post by Jarovbees on Sept 1, 2017 0:07:29 GMT
Probably, yes. I'm also a lot less invested in Mass Effect, so it didn't bother me quite as much as it might have were it Dragon Age.
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Cyberstrike
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is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Cyberstrike on Sept 1, 2017 19:40:43 GMT
How would you defend that it wasn't botched? I got the game on the day it came out, and I got the bonus content I paid for and it started up and I played it on Xbox One and PS4 with no problems. That is what happened. If any game didn't do those things then it's botched, so as far as I'm concerned ME:A didn't have a botched open.
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Post by suikoden on Sept 1, 2017 19:48:41 GMT
How would you defend that it wasn't botched? I got the game on the day it came out, and I got the bonus content I paid for and it started up and I played it on Xbox One and PS4 with no problems. That is what happened. If any game didn't do those things then it's botched, so as far as I'm concerned ME:A didn't have a botched open. That's like saying you bought a galaxy note 7 that didn't explode.
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Post by mikeymoonshine on Sept 1, 2017 20:02:15 GMT
It would have to be the kind of situation where they were now giving the series the kind of support and attention it deserves. I might forgive if they offered A lot of quality content for a reasonable price that also came with more free patches ect. Wouldn't forget though, they shafted their most popular IP to chase the destiny market. EAWare continues to chip away at everything that made their games so great and loved by so many people.
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bossattack
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Post by bossattack on Sept 1, 2017 20:24:04 GMT
It would have to be the kind of situation where they were now giving the series the kind of support and attention it deserves. I might forgive if they offered A lot of quality content for a reasonable price that also came with more free patches ect. Wouldn't forget though, they shafted their most popular IP to chase the destiny market. EAWare continues to chip away at everything that made their games so great and loved by so many people. I'm really tired of hearing this narrative that "Andromeda was hampered by EA to chase after Destiny money," when literally everything points to the opposite. BioWare Montreal were given FIVE WHOLE YEARS to develop Mass Effect: Andromeda and, in the end, needed the help and support of EVERY BioWare studio in order to get the game to ship. This is something that Aaryn Flynn specifically stated was NOT the original plan when it came to development of Andromeda. FFS they had to take Mac Walters off of working on Anthem to put him in charge of Andromeda just to get the game to ship. I've already detailed all of this in my video documenting the rise and fall of BioWare Montreal. Still, the facts are clear. EA gave Montreal plenty of time and resources to finish Andromeda, they simply bungled the job due to their inexperience.
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sjsharp2010
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Go Team!
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Post by sjsharp2010 on Sept 2, 2017 2:39:16 GMT
They already fixed the most glaring issues, so I moved past the launch a long while ago. DLC really would have been nice though... yes with the repairs they did dtoo the game and a good DLC then yes I think I would have.
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guanxi
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion
PSN: guanxi
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Post by guanxi on Sept 2, 2017 8:38:58 GMT
I still don't forgive them for closing down the official forums the cowards. BioWare knowingly sent Mass Effect up the river in one last cash-grab to help fund the bob dylan of destiny clones. Fuck pity paid DLC and fuck Anthem on principle. Following the example of their benevolent overseers my ongoing financial support of BioWare has been placed on indefinite hiatus until either a Dragon Age or Mass Effect game attains a meta-critic average above 85 such is my distrust of them at this point.
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The Twilight God
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Post by The Twilight God on Sept 2, 2017 8:50:29 GMT
It would have to be the kind of situation where they were now giving the series the kind of support and attention it deserves. I might forgive if they offered A lot of quality content for a reasonable price that also came with more free patches ect. Wouldn't forget though, they shafted their most popular IP to chase the destiny market. EAWare continues to chip away at everything that made their games so great and loved by so many people. I'm really tired of hearing this narrative that "Andromeda was hampered by EA to chase after Destiny money," when literally everything points to the opposite. BioWare Montreal were given FIVE WHOLE YEARS to develop Mass Effect: Andromeda and, in the end, needed the help and support of EVERY BioWare studio in order to get the game to ship. This is something that Aaryn Flynn specifically stated was NOT the original plan when it came to development of Andromeda. FFS they had to take Mac Walters off of working on Anthem to put him in charge of Andromeda just to get the game to ship. I've already detailed all of this in my video documenting the rise and fall of BioWare Montreal. Still, the facts are clear. EA gave Montreal plenty of time and resources to finish Andromeda, they simply bungled the job due to their inexperience. You can't reason with these people.
They probably still think a Quarian DLC is going to happen. It's always EA's fault when something turns out negatively (DA2, ME3 ending). And Bioware gets all the credit when it turns out good (DA:O, ME2) even though all the games were under EA.
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riotinducer
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Post by riotinducer on Sept 2, 2017 15:05:31 GMT
The fact that they're pulling support for the game is more damning in my eyes than releasing the game in the state it was in. If they're not going to stand by their product and fix their mistakes why do they deserve any faith in any future products? It sets a precedent, and a bad one at that.
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brandoftime
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Post by brandoftime on Sept 2, 2017 15:42:47 GMT
The fact that they're pulling support for the game is more damning in my eyes than releasing the game in the state it was in. If they're not going to stand by their product and fix their mistakes why do they deserve any faith in any future products? It sets a precedent, and a bad one at that. Yep, my sentiments exactly. I am kind of worried about the talk for DA4, I hope we don't see a repeat of the MEA debacle. Chances are, that's way off in the future, say around 2020 or so. If anything 'good' can come out of them abandoning MEA, maybe it's a real warning they better get their sh*t together or risk going out altogether. I honestly don't think they will be able to best Bungie at the Destiny clone type of game , I think Bioware doing Anthem is like trying to complete with Bob Dylan by training Julie Andrews to sing his type of music. Sure, we'd all be talking about it for years, but . . .just not a good fit, needless to say.
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bossattack
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Post by bossattack on Sept 2, 2017 15:51:17 GMT
The fact that they're pulling support for the game is more damning in my eyes than releasing the game in the state it was in. If they're not going to stand by their product and fix their mistakes why do they deserve any faith in any future products? It sets a precedent, and a bad one at that. What exactly does this mean? You aren't entitled to DLC to ANY game, you are entitled to a complete product that is free of most bugs. They've given you a complete game filled with at least 80 hours worth of content. And, at this point they've patched most of the serious bugs. I may not actually like the finished product but I can't deny that I was given a full game that was supported with appropriate patches. They have no obligation to release further DLC for the game. DLC is developed and released with the idea that fans want more and will purchase more additional content. Now, while you and other die-hards will buy any DLC up that doesn't not extend to the general gaming public that purchased the game and were ultimately disappointed. And, that's to say nothing of BW Montreal who EA likely had no further trust in by the end of Montreal's development. TL;DR They fixed the majority of the game and gave you a complete product. They've done their job.
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Post by anacronian on Sept 2, 2017 15:53:03 GMT
wow people would "forgive" Bioware for ME:A if they had the chance to give Bioware more money for DLC?
Ok.
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Post by KaiserShep on Sept 2, 2017 17:22:10 GMT
The fact that they're pulling support for the game is more damning in my eyes than releasing the game in the state it was in. If they're not going to stand by their product and fix their mistakes why do they deserve any faith in any future products? It sets a precedent, and a bad one at that. What exactly does this mean? You aren't entitled to DLC to ANY game, you are entitled to a complete product that is free of most bugs. They've given you a complete game filled with at least 80 hours worth of content. And, at this point they've patched most of the serious bugs. I may not actually like the finished product but I can't deny that I was given a full game that was supported with appropriate patches. They have no obligation to release further DLC for the game. DLC is developed and released with the idea that fans want more and will purchase more additional content. Now, while you and other die-hards will buy any DLC up that doesn't not extend to the general gaming public that purchased the game and were ultimately disappointed. And, that's to say nothing of BW Montreal who EA likely had no further trust in by the end of Montreal's development. TL;DR They fixed the majority of the game and gave you a complete product. They've done their job. It'd be nice to cure that stupid guy that got bitten on Kadara though. Thanks EAware. You done killed that poor slob.
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Post by smilesja on Sept 2, 2017 17:30:21 GMT
I'm really tired of hearing this narrative that "Andromeda was hampered by EA to chase after Destiny money," when literally everything points to the opposite. BioWare Montreal were given FIVE WHOLE YEARS to develop Mass Effect: Andromeda and, in the end, needed the help and support of EVERY BioWare studio in order to get the game to ship. This is something that Aaryn Flynn specifically stated was NOT the original plan when it came to development of Andromeda. FFS they had to take Mac Walters off of working on Anthem to put him in charge of Andromeda just to get the game to ship. I've already detailed all of this in my video documenting the rise and fall of BioWare Montreal. Still, the facts are clear. EA gave Montreal plenty of time and resources to finish Andromeda, they simply bungled the job due to their inexperience. You can't reason with these people.
They probably still think a Quarian DLC is going to happen. It's always EA's fault when something turns out negatively (DA2, ME3 ending). And Bioware gets all the credit when it turns out good (DA:O, ME2) even though all the games were under EA.
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rahavan
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Post by rahavan on Sept 2, 2017 17:49:16 GMT
I still don't forgive them for closing down the official forums the cowards. BioWare knowingly sent Mass Effect up the river in one last cash-grab to help fund the bob dylan of destiny clones. Fuck pity paid DLC and fuck Anthem on principle. Following the example of their benevolent overseers my ongoing financial support of BioWare has been placed on indefinite hiatus until either a Dragon Age or Mass Effect game attains a meta-critic average above 85 such is my distrust of them at this point. Just sayin anthem is funded regardless of ME:A. It would be colossally stupid to start a project like Anthem without securing funds first. In addition releasing a bad/underwhelming game would have hurt anthem more than the cash would have helped.
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Arcian
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Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
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XBL Gamertag: GVArcian
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Post by Arcian on Sept 2, 2017 20:21:31 GMT
Lol at BSN denial in this thread "But how can it be bad? BioWare made it!" And to think I was once a part of this cult. Yech.
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Post by griffith82 on Sept 2, 2017 20:25:58 GMT
First off it wasn't botched. Second only thing to forgive is not getting dlc.
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Post by smilesja on Sept 2, 2017 21:19:32 GMT
Lol at BSN denial in this thread "But how can it be bad? BioWare made it!" And to think I was once a part of this cult. Yech. So because they said yes they display cult like behavior?
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Post by mikeymoonshine on Sept 2, 2017 23:05:26 GMT
It would have to be the kind of situation where they were now giving the series the kind of support and attention it deserves. I might forgive if they offered A lot of quality content for a reasonable price that also came with more free patches ect. Wouldn't forget though, they shafted their most popular IP to chase the destiny market. EAWare continues to chip away at everything that made their games so great and loved by so many people. I'm really tired of hearing this narrative that "Andromeda was hampered by EA to chase after Destiny money," when literally everything points to the opposite. BioWare Montreal were given FIVE WHOLE YEARS to develop Mass Effect: Andromeda and, in the end, needed the help and support of EVERY BioWare studio in order to get the game to ship. This is something that Aaryn Flynn specifically stated was NOT the original plan when it came to development of Andromeda. FFS they had to take Mac Walters off of working on Anthem to put him in charge of Andromeda just to get the game to ship. I've already detailed all of this in my video documenting the rise and fall of BioWare Montreal. Still, the facts are clear. EA gave Montreal plenty of time and resources to finish Andromeda, they simply bungled the job due to their inexperience. So my point was that EA gave the game to an inexperienced studio rather than the studio who made the Trilogy because that studio was making Anthem. They also released it in an unfinished state and then closed the studio (a move I imagine was planned before the game was released). No DLC can be made for this game because Montreal is gone and Edmonton is busy (with Anthem). I never argued that the people who developed Andromeda are not to blame for the product we got but Anthem was prioritised over this game, it is also prioritised over fixing this game. The facts as you said, are clear.
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Post by mikeymoonshine on Sept 2, 2017 23:08:30 GMT
You can't reason with these people.
They probably still think a Quarian DLC is going to happen. It's always EA's fault when something turns out negatively (DA2, ME3 ending). And Bioware gets all the credit when it turns out good (DA:O, ME2) even though all the games were under EA.
Oh hello random person, please tell me more about how wrong I am for saying things I never said.
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bossattack
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Post by bossattack on Sept 3, 2017 0:39:45 GMT
I'm really tired of hearing this narrative that "Andromeda was hampered by EA to chase after Destiny money," when literally everything points to the opposite. BioWare Montreal were given FIVE WHOLE YEARS to develop Mass Effect: Andromeda and, in the end, needed the help and support of EVERY BioWare studio in order to get the game to ship. This is something that Aaryn Flynn specifically stated was NOT the original plan when it came to development of Andromeda. FFS they had to take Mac Walters off of working on Anthem to put him in charge of Andromeda just to get the game to ship. I've already detailed all of this in my video documenting the rise and fall of BioWare Montreal. Still, the facts are clear. EA gave Montreal plenty of time and resources to finish Andromeda, they simply bungled the job due to their inexperience. So my point was that EA gave the game to an inexperienced studio rather than the studio who made the Trilogy because that studio was making Anthem. They also released it in an unfinished state and then closed the studio (a move I imagine was planned before the game was released). No DLC can be made for this game because Montreal is gone and Edmonton is busy (with Anthem). I never argued that the people who developed Andromeda are not to blame for the product we got but Anthem was prioritised over this game, it is also prioritised over fixing this game. The facts as you said, are clear. If BioWare Montreal didn't develop Andromeda then there would have been no fourth Mass Effect. You act as though the Edmonton studio was forced to make Anthem when that is far from the truth. They had all just come off of the trilogy and were ready to do something new, to create something they had never done before. The OG Mass Effect team has no desire to work on another Mass Effect game which is why Montreal was given a chance to develop the next entry in the franchise. EA gave Montreal 5+ years to develop a single-player RPG for a series that has never been a mega seller. By the end, EA had to use the resources of every BioWare studio to get the product out the door. Thus, this refutes the idea that "Anthem was prioritized over Andromeda." Andromeda had plenty of time and resources, Montreal were just too inexperienced and ineffectually led to get the job done on their own. And, EA is under no obligation to keep losing money developing a game that will never turn a profit. Andromeda released in a state that was more than playable, yes it was janky, but the original Mass Effect was and still is a jankfest. Yet, nobody complains too much about it because everything else about it was so good. Andromeda didn't fail because it had poor animations and noticeable jankiness, it failed because it had a crappy story, with crappy characters, with crappy fetch quests, and repetitive gameplay. That's not something that can be "fixed" with a few extra months of development. And, at the end of the day, EA supported Andromeda with plenty of patches post-launch to fix most of those bugs and jankiness including improved facial animations. But, like I said, the problem with Andromeda aren't the bugs. You can't patch a shit story supported by crappy quests. The reason Anthem looks so good is because it's made by a team of experienced vets that know what the fuck they are doing. It's also the reason Dragon Age: Inquisition was so well received and is a better game than Andromeda which came out two years later.
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XBL Gamertag: Chris2k30
PSN: Simit2k30
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Post by simit on Sept 3, 2017 1:41:39 GMT
I've nothing to forgive, they made a game, i played it an for the most part found it mediocre, but it certainly wasn't the first nor will it be the last an far from the worst.
I was never interested in a quarian dlc from the beginning since tbh it bugged me more that all the races were going to begin with, i'd a been very fine with there ark blowing up
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