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Post by Cyonan on Sept 28, 2017 18:13:08 GMT
One thing I don't want is for them to try to bring Shep and company back just because they don't like how Andromeda did. Shep's story is done and over and they needed to move on.
Andromeda still has plenty of potential but they need to take the time to get it done right and step back to look at why is it that people liked the OT so much in the first place. With ME:A it felt like even if you got past all the technical issues and animation glitches it still lost sight of that.
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Post by Vall on Sept 29, 2017 9:03:53 GMT
I have to admit I'm pleasantly surprised that having MEA2 with Ryder and Co has more votes than literally every other option combined. Hopefully Bioware listens. I definitely didn't expect such a result, considering how often forums seems to speak negatively about them.
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Post by Deleted on Sept 29, 2017 9:27:59 GMT
It has to be a sequel to Andromeda with Ryder and Jaal or I'm just not sure I would be interested at this point. You can't just keep rebooting a series and expect good results. sometimes you have to work with what ya got and make things better as you go.
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Post by CrutchCricket on Sept 29, 2017 13:18:33 GMT
I'd still want a pre-ME3 smaller scale story with a tight character focus.
Failing that, stay the course with Andromeda, but learn from your mistakes.
Alternately, do an alt-universe story where you shuffle characters around and Shepard and (some) co. are actually the villains. No Reapers.
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wright1978
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Post by wright1978 on Sept 29, 2017 13:37:11 GMT
Really don't want a prequel set before Reaper invasion.
I wouldn't be completely opposed to seeing Shep ride again. That said i really don't see how it could happen given the divergent endings & i'd be even more worried about the game reflecting my character and his relationships than i was about ME3.
The notion of completely ignoring the ME3 endings sends alarm bells ringing in my head, so that's not an option i'm very supportive of.
I enjoyed Andromeda. Ryder certainly seemed a rather imperfect creation but i wouldn't be opposed to seeing him/her return facing more challenges in that Universe.
Seems very wasteful to return to Andromeda and ditch the work in progress character(ryder) for a completely new one.
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Post by Deleted on Sept 29, 2017 13:59:12 GMT
A sequel to Andromeda is fine with me. There's still a lingering Kett threat to be dealt with. The final cutscene kind of hints at this.
I don't need a sequel to ME3, because it was the last entry in the trilogy. I don't see how a fourth game would work anyways. All things come to an end eventually, and making a sequel so it can continue would leave people wondering what will happen in the next game, and the next game, and the next game after that. As far as I'm concerned the Reapers were the main threat of the trilogy, and they were dealt with, so there's no need to make another game. Or bringing back Shepard, because even Shepard said once the Reapers are dealt with, that's it for me.
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Post by Guts on Sept 30, 2017 5:32:46 GMT
It has to be a sequel to Andromeda with Ryder and Jaal or I'm just not sure I would be interested at this point. You can't just keep rebooting a series and expect good results. sometimes you have to work with what ya got and make things better as you go.
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mannyray
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Played Anthem finally. So... yeah.
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Drycake3000
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Played Anthem finally. So... yeah.
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Post by mannyray on Sept 30, 2017 15:41:03 GMT
Really don't want a prequel set before Reaper invasion. I wouldn't be completely opposed to seeing Shep ride again. That said i really don't see how it could happen given the divergent endings & i'd be even more worried about the game reflecting my character and his relationships than i was about ME3. The notion of completely ignoring the ME3 endings sends alarm bells ringing in my head, so that's not an option i'm very supportive of. I enjoyed Andromeda. Ryder certainly seemed a rather imperfect creation but i wouldn't be opposed to seeing him/her return facing more challenges in that Universe. Seems very wasteful to return to Andromeda and ditch the work in progress character(ryder) for a completely new one. Most the bad writing revolving around Ryder's "preciously awkward" childlike behavior in spots can be chucked if we get a game set 3-5 years down the line and we can see he/she has grown up a little bit, gained more self-confidence, etc. In fact, that would be entirely necessary if our protagonist is a person who could handle even more dire circumstances and serious threats to the existence of all colonizing the Heleus cluster. The Big Bang Theory Charming Dork template was tough to swallow with Ryder in many places in this game.
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Post by Deleted on Oct 2, 2017 3:42:29 GMT
My ideal Mass Effect game at this point would have to be in the design of a classic RPG (isometric, walls of texts etc) based in the milky way before the Reaper invasion. Hell, show us what happened before Shepard. Turn based or real time with pause -- hell, why not both?
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Post by starch on Oct 2, 2017 6:50:56 GMT
Info@bioware.com is the email
or
Message by Twitter or Facebook to give your suggestions
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Post by hulluliini on Oct 4, 2017 9:15:01 GMT
I really hope the developers see this and take a hint. Complete the story, give us a sequel.
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Post by hulluliini on Oct 4, 2017 9:23:05 GMT
Really don't want a prequel set before Reaper invasion. I wouldn't be completely opposed to seeing Shep ride again. That said i really don't see how it could happen given the divergent endings & i'd be even more worried about the game reflecting my character and his relationships than i was about ME3. The notion of completely ignoring the ME3 endings sends alarm bells ringing in my head, so that's not an option i'm very supportive of. I enjoyed Andromeda. Ryder certainly seemed a rather imperfect creation but i wouldn't be opposed to seeing him/her return facing more challenges in that Universe. Seems very wasteful to return to Andromeda and ditch the work in progress character(ryder) for a completely new one. Most the bad writing revolving around Ryder's "preciously awkward" childlike behavior in spots can be chucked if we get a game set 3-5 years down the line and we can see he/she has grown up a little bit, gained more self-confidence, etc. In fact, that would be entirely necessary if our protagonist is a person who could handle even more dire circumstances and serious threats to the existence of all colonizing the Heleus cluster. The Big Bang Theory Charming Dork template was tough to swallow with Ryder in many places in this game. Agreed. I think Shepard just happened to be a more serious personality than Ryder, and with the background where her crew died on Akuze or her parents were killed by batarians, it's kind of hard to be a person like Ryder after that. Ryders have some baggage but htheir parents have done well in raising their children. Especially if you consistently choose the 'logical' options in conversations, Ryder comes off as a sensible and calm young person who only says silly things in cutscenes where you have no control yourself. Shepard was 29 in ME1, so naturally a lot more mature than Ryder twins who are in their twenties. People in their early twenties, while considered adults, can still behave quite differently compared to people in their thirties if there are no serious, traumatic life experiences behind them. In general the Ryder twins make sense to me considering their young age and background (no serious trauma like a butchered family or crew).
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Post by griffith82 on Oct 4, 2017 15:54:54 GMT
It has to be a sequel to Andromeda with Ryder and Jaal or I'm just not sure I would be interested at this point. You can't just keep rebooting a series and expect good results. sometimes you have to work with what ya got and make things better as you go. Yup constantly rebooting would be a mistake. We don't want games to take a page from the Hollywood playbook.
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Daft Arbiter
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Wealth beyond measure, Outlander.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR
Origin: dasriboflavin
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Post by Daft Arbiter on Oct 5, 2017 1:34:08 GMT
I 100% support a direct sequel to ME3. I don't even care if it canonizes an ending other than Destroy or makes some decisions with the plot I don't agree with. It doesn't matter. How much longer is Bioware going to keep the Milky Way on ice just because of a bad ending? Five years? Ten? Twenty? Just bite the bullet and move on with it already.
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Post by Phantom on Oct 6, 2017 2:36:08 GMT
This is a rough draft only. You play as a human that deals with the other species's racism towards human that is implied within the ME Trilogy. Like how many turians like Saren hated humanity. Also Well dealing Political parties similar to Terra Firma(anti alien slant) and More Pro Alien Human political parties that prefers to take a much slower and less aggressive approach to increasing their terrorities and influence while working with Alien governments(ranging from Batarians to Turians to Asari to Salarians) to gain acceptance from them.
Your character will be one of the Original Cerberus Phantoms similar to Kai Leng of ME3. And you have to deal with rogue humans and aliens that want to screw with the System Alliance out of power thru various means and all of them have their motivations.
My ideas are con current to ME2 to 600 years con current with MEA. Yes there will be a plotline involving cryo storage on one of Cerberus bases for you and your squad and rest of Cerberus personals and other people you rescued.
Also Harry Lawson will have more exposure as a Characters. Also he develops more of a Master Manipulator aspect to him and work with Padorum(a new Reaper that holds the secrets to StarbBrat) and Harbringer. He would be hidden Big Bad of this New Mass Effect Trilogy. He would be leaking false Information to Liara.
Players will learn the Sad Truth of the fates of Shepard, Anderson and T.I.M.. Well it will be a rage inducing moment that you will have an option to have your P.C. to rage out completely due to that Henry Lawson kills them all in a sneak attack and there is a Video Feed of him killing them. Realizing there was no Star Brat but the Reapers tricking everyone to fight each other while they harvest everyone.
Henry would have indoctrinated Liara completely and using her a sex slave. Henry has his life extended by the Reapers and having him as a Proxy Leader similar to Wallace Breen of Half Life 2. He will be in charge of the Citadel and the rest of the galaxy and using political system and poplulation control to keep the people in check. Keeping the Asari on Top of the Food Chain, then Turians and Salarians on second tier with plenty of power then the Batarian on third tier with their terrorities in check and taken over the System Alliance's terrorities as well.
If you have been following on the thread "What would you add in the ME Trilogy?" You will notice I will mention Paragon of Our Kind in some shape or form. Well I am re using it as a means to keep the Human numbers in check to keep them more sparse this time and they would happily give heretics aka any humans that don't agree with them or Citadel rule over them to the Reapers.
Of course There will be Plenty of Reapers, Geth, Mercs and Pirates. Also Yes I would happily add at least 2 battles against Harbringer. then at least 1 battle against Padorum. More Reaper Husk Variety, including some of the Fan additions. There was a nice Quarian Reaper Husk, an Elcor/Volus Reaper Husk combination, a Pure Krogan Husk. of course I would increase the Size of the Reaper brute to even bigger sizes and able to crush buildings and blow thru walls.
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Post by alanc9 on Oct 6, 2017 2:59:53 GMT
Every time I think we've already heard the worst possible idea for a sequel, somebody finds a way to go further.
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xassantex
N3
Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
Origin: xassantex
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Post by xassantex on Oct 6, 2017 3:27:27 GMT
[personal preference here] if i think back on what factions i enjoyed "fighting" the most it was mercs in ME2 . I hated Geth , and aliens so far have just been equally boring , except Harbinger talking smack maybe.
so, whatever , wherever and whenever .. i want mercs.
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Post by KaiserShep on Oct 6, 2017 5:07:03 GMT
[personal preference here] if i think back on what factions i enjoyed "fighting" the most it was mercs in ME2 . I hated Geth , and aliens so far have just been equally boring , except Harbinger talking smack maybe. so, whatever , wherever and whenever .. i want mercs. Well, it helps that mercs are the only enemies in the setting that leave any room for actual personalities. The best example for me in ME2 is in Garrus' recruitment mission, since you get to interact with the leaders of each faction to some length before you get to kill them. I loved the high strung batarian cell leader Tarak, who gets better if you have Zaeed because he'll call him an asshole. Then there's Sergeant Kathka who you get to stab in the back, which is always a joy.
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Post by burningblood on Oct 7, 2017 3:22:25 GMT
MEA2, occurs a few years later, new protagonist, Ryders as NPCs, a carry-over legacy squad member, new plot but expanding the continuity from MEA. Basically, I want Mass Effect to stay in Andromeda and be more like Dragon Age (I realize this is not a popular take). Edit: Alternatively, play as the Ryder twin you didn't pick. I'm certainly not opposed to playing a sequel as Ryder, but the above is what I prefer. Absolutely stay in Andromeda. Continue the plot threads already established. Shep's story is finished. Milky Way prequels or side-stories have potential, but that feels like backtracking and I'd rather keep moving forward.
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Post by kotoreffect3 on Oct 7, 2017 20:34:16 GMT
[personal preference here] if i think back on what factions i enjoyed "fighting" the most it was mercs in ME2 . I hated Geth , and aliens so far have just been equally boring , except Harbinger talking smack maybe. so, whatever , wherever and whenever .. i want mercs. Well, it helps that mercs are the only enemies in the setting that leave any room for actual personalities. The best example for me in ME2 is in Garrus' recruitment mission, since you get to interact with the leaders of each faction to some length before you get to kill them. I loved the high strung batarian cell leader Tarak, who gets better if you have Zaeed because he'll call him an asshole. Then there's Sergeant Kathka who you get to stab in the back, which is always a joy. That is one of the renegade interrupts I always take no matter what kind of Shepard I am playing as.
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Post by KaiserShep on Oct 7, 2017 20:38:19 GMT
Well, it helps that mercs are the only enemies in the setting that leave any room for actual personalities. The best example for me in ME2 is in Garrus' recruitment mission, since you get to interact with the leaders of each faction to some length before you get to kill them. I loved the high strung batarian cell leader Tarak, who gets better if you have Zaeed because he'll call him an asshole. Then there's Sergeant Kathka who you get to stab in the back, which is always a joy. That is one of the renegade interrupts I always take no matter what kind of Shepard I am playing as. And really, it's kind of a no-brainer. Every single person other than the squad you came with is an enemy you're probably going to kill, and he's repairing one of their gunships. It's no different from reprogramming the YMIR mech to turn on the gang that owns it. You do what you gotta do to make sure the enemy fails.
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Oct 7, 2017 20:59:08 GMT
[personal preference here] if i think back on what factions i enjoyed "fighting" the most it was mercs in ME2 . I hated Geth , and aliens so far have just been equally boring , except Harbinger talking smack maybe. so, whatever , wherever and whenever .. i want mercs. Fighting mercs, especially the same three bands of mercs, over and over andovernandover and OVER again got extremely boring. Especially knowing the Collectors and their Reaper bosses were out there. Mercs were just a distraction from the REAL work that needed doing.
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Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
Origin: xassantex
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Post by xassantex on Oct 8, 2017 3:08:48 GMT
[personal preference here] if i think back on what factions i enjoyed "fighting" the most it was mercs in ME2 . I hated Geth , and aliens so far have just been equally boring , except Harbinger talking smack maybe. so, whatever , wherever and whenever .. i want mercs. Fighting mercs, especially the same three bands of mercs, over and over andovernandover and OVER again got extremely boring. Especially knowing the Collectors and their Reaper bosses were out there. Mercs were just a distraction from the REAL work that needed doing. and that is why BW must never ever listen to fans. None will ever agree on anything under the sun.
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Post by kotoreffect3 on Oct 8, 2017 3:30:49 GMT
Fighting mercs, especially the same three bands of mercs, over and over andovernandover and OVER again got extremely boring. Especially knowing the Collectors and their Reaper bosses were out there. Mercs were just a distraction from the REAL work that needed doing. and that is why BW must never ever listen to fans. None will ever agree on anything under the sun. If anything listening too much to fans is what gets them into trouble as they start over correcting perceived flaws.
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Post by zallister on Oct 8, 2017 5:26:42 GMT
I want a better game!
The game technic´s of Mass Effect: Andromeda is good, but the story and the missions don´t create the atmosphere I expect from the game.
Examples:
- The Arc is not a frigate! The Arc is the one ship you can´t loose or game over and what are they doing? "Hey, we don´t have correct maps of the star systems here, we don´t know if the habitable planet is already colonized, so let´s jump directly to Habitat 7! Maybe we jump into a planet or moon or an enemy fleet, who cares!"
- "We don´t have contact to the nexus, but we find it by magic (I missed it every time I played, does they explain how they found the Nexus?), let´s dock the Arc on it! It is impossible that an disase, an enemy invasion force or else kill everyone on the Nexus and us, too after docking! Absolutly impossible!"
- Camp One failed on Eos and were do they founded camp 2? 10steps away from camp One.... and they wonder that it failed, too....
- Any explarnation for the radioactivity on eos? Like big sources of Uranium or Thorium?
- Eos: problems with radiation? Why settle down under the surface in a cave like the collective hideout on Kadara?
- The Archon mission is the same stupid mission like the Collector ship mission from ME2. Hey, we are soldiers, but blow away the enemy ship with a nuke is a bad idea? No, let everyone know, that you have stolen the artefact from the Archon! Let the Archon, the enemy Leader survive, so that he can chase us! Nobody said that we will have sucess killing the Archon, but we don´t even try it....
- Exploring = Boring! We investigate all systems and what do we find? A few minerals or EP. A Roekeer hideout, an Angaraan mining colony under attack or the one or other Kett base would be nice, but NO, EVERYTHING happen on Eos, Voeld, Kadara, Eladaan and the other world.
If they tell a story, they should think how they do that. Mass Effect: Andromeda look like that they are a little bit headless. Next time I want a story that I can belive, please.
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