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Post by cloud9 on Sept 22, 2017 1:06:39 GMT
Once again GamingSins made valid points why the game is a colossal disappointment and why BioWare should listen to fans and stop making excuses. Let me know what you guys think about this video and part 2 is coming up. And if you like this video be sure to subscribe to his channel. m.youtube.com/user/GameCareNetworkAnd here's pt 2.
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Post by Deleted on Sept 22, 2017 3:09:50 GMT
The whole helmet swap really threw me off also. Swap-> couple breaths-> swap back-> rinse and repeat.
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Post by smilesja on Sept 22, 2017 3:15:20 GMT
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Post by Deleted on Sept 22, 2017 3:25:21 GMT
"Then why...the hell...did you bring them along in the first place?!?" Fucking hilarious!
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Post by alanc9 on Sept 22, 2017 3:34:39 GMT
The whole helmet swap really threw me off also. Swap-> couple breaths-> swap back-> rinse and repeat. Would that actually work? The swapped helmet would be full of unbreathable air after the swap. How long until it's breathable? As for the video.... 27 minutes? I've seen worse, but is it worth the time?
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Post by Deleted on Sept 22, 2017 3:42:53 GMT
The whole helmet swap really threw me off also. Swap-> couple breaths-> swap back-> rinse and repeat. Would that actually work? The swapped helmet would be full of unbreathable air after the swap. How long until it's breathable? The average person can hold their breath from 30 seconds to 2 minutes untrained. 4-5 minutes and beyond trained (the record being 20+ minutes). I'd imagine that would be more than enough time to do the job.
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Post by Element Zero on Sept 22, 2017 3:56:47 GMT
Would that actually work? The swapped helmet would be full of unbreathable air after the swap. How long until it's breathable? The average person can hold their breath from 30 seconds to 2 minutes untrained. 4-5 minutes and beyond trained (the record being 20+ minutes). I'd imagine that would be more than enough time to do the job. Swapping a vacuum sealed space helmet doesn't seem the least bit feasible to me. It's not a scuba rebreather. How much atmo is lost with each decompression and swap? This argument has always seemed willfully obtuse to me.
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Post by Deleted on Sept 22, 2017 4:03:03 GMT
The average person can hold their breath from 30 seconds to 2 minutes untrained. 4-5 minutes and beyond trained (the record being 20+ minutes). I'd imagine that would be more than enough time to do the job. Swapping a vacuum sealed space helmet doesn't seem the least bit feasible to me. It's not a scuba rebreather. How much atmo is lost with each decompression and swap? This argument has always seemed willfully obtuse to me. I guess it would come down to how the helmet operated. But given how the scene's played out I'd been inclined to believe that it was possible.
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Post by alanc9 on Sept 22, 2017 4:06:38 GMT
Would that actually work? The swapped helmet would be full of unbreathable air after the swap. How long until it's breathable? The average person can hold their breath from 30 seconds to 2 minutes untrained. 4-5 minutes and beyond trained (the record being 20+ minutes). I'd imagine that would be more than enough time to do the job. Sure... if you've already got two lungs full of good air. Ryder doesn't. The problem with helmet swapping is that Ryder will have to wait a while before actually breathing again, OTOH, that leaves Alec, who could theoretically have held his breath for the required time without swapping. It's kind of trivial anyway. If Alec can hold his breath for X minutes, then the shuttle needs to take X+5 minutes to get there. All we'll ever get from this line of inquiry is that Cora should have been given a bigger number to say.
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Post by auu on Sept 22, 2017 4:06:46 GMT
Yeah, AI was outlawed. Not like anyone has never broken laws before :|
Too nitpicky.
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Post by alanc9 on Sept 22, 2017 4:12:44 GMT
Swapping a vacuum sealed space helmet doesn't seem the least bit feasible to me. It's not a scuba rebreather. How much atmo is lost with each decompression and swap? This argument has always seemed willfully obtuse to me. I guess it would come down to how the helmet operated. But given how the scene's played out I'd been inclined to believe that it was possible. Wait a minute. How did the scene make you think that it was possible? That it isn't possible is literally the point of the scene, so how did the scene end up communicating to you the opposite of what it was supposed to convey.
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Post by alanc9 on Sept 22, 2017 4:14:57 GMT
Yeah, AI was outlawed. Not like anyone has never broken laws before :| EDI says hi. (Was Hackett lying about that or just out of the loop?)
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Post by Deleted on Sept 22, 2017 4:15:46 GMT
I guess it would come down to how the helmet operated. But given how the scene's played out I'd been inclined to believe that it was possible. Wait a minute. How did the scene make you think that it was possible? That it isn't possible is literally the point of the scene, so how did the scene end up communicating to you the opposite of what it was supposed to convey. The fact that Alec was still able to partially breath and talk with his helmet off. Is it really that hard to believe that it was possible to pull this off? Or are you just busting my balls for the hell of it?
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Post by Steelcan on Sept 22, 2017 4:20:02 GMT
Yeah, AI was outlawed. Not like anyone has never broken laws before :| EDI says hi. (Was Hackett lying about that or just out of the loop?) What are you getting at here? EDI was developed by an illegal paramilitary group and in ME3 her existence isn't widely known and the Alliance has bigger issues than unplugging her
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Post by sageoflife on Sept 22, 2017 4:21:30 GMT
Wait a minute. How did the scene make you think that it was possible? That it isn't possible is literally the point of the scene, so how did the scene end up communicating to you the opposite of what it was supposed to convey. The fact that Alec was still able to partially breath and talk with his helmet off. Is it really that hard to believe that it was possible to pull this off? Or are you just busting my balls for the hell of it? Well, there was still air present to carry the sound of his voice, just not air that wouldn't poison him.
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Post by pessimistpanda on Sept 22, 2017 4:23:02 GMT
I'm surprised the video isn't just "SJW PANDERING!!!" in an infinite, screeching loop.
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Post by cypherj on Sept 22, 2017 4:24:15 GMT
A lot of this stuff is extreme nitpicking, which he admits. But some of the things are the same issues I had with the story.
- Why no Pathfinders on the Nexus, makes no sense. Every ship should have been able to operate independently in case it was the only one that made it. WHich would include Pathfinders.
- How can exiles in limited number, with limited resources, not only colonize but drive the enemy from a planet, but the AI with more people and resources have failed at every attempt to colonize a world. Even the Angarans are struggling with the Kett, but some exiles drive them off a planet and put their heads up on spikes as trophies.
- They tell Ryder that he/she has to raise the viability planets, but the only way to do it is through vaults that no one knows exist, there's no other way to accomplish the task. It's like they wrote the story backwards. We need planets to be viable so we're going to use these vaults > only Ryder and activate vaults > Ryder can only activate vaults with advanced SAM > Ryder gets advanced SAM by becoming Pathfinder after Alec's Death.
The video is pretty funny though.
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Post by ATR16 on Sept 22, 2017 4:27:25 GMT
Yeah, AI was outlawed. Not like anyone has never broken laws before :| Too nitpicky. Its not that it was outlawed, its that this guy made the most advanced AI ever in his garage and somehow didn't get caught when.
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Post by ATR16 on Sept 22, 2017 4:29:07 GMT
The whole helmet swap really threw me off also. Swap-> couple breaths-> swap back-> rinse and repeat. Also that Omni gel is literally a goop you program with your omnitool to make it into whatever you need and apparently all the suits come with a stock. All you need to have is a quick second of Ryder trying to program his omnigel, Dad going "oh no i'm out" or asking his God level AI "hey got some?" and the scene works a whole lot better.
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Post by Deleted on Sept 22, 2017 4:35:15 GMT
The fact that Alec was still able to partially breath and talk with his helmet off. Is it really that hard to believe that it was possible to pull this off? Or are you just busting my balls for the hell of it? Well, there was still air present to carry the sound of his voice, just not air that wouldn't poison him. I can only base things off of my own life experience. While training in the Army Infantry and later training up for Special Forces, I had to go through many a gas chambers that had me taking my gas mask off then putting it back on, clearing it, then taking a new breath. I'd imagine given the technology of ME:A and being ready for any potential problems that may arise (broken mask) that the swapping method couldn't be that far fetched. And yes...I know that I can't apply real life to a game but hey, why not try? But it is just a game and giving you a death scene for reasons is what it's all about.
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Post by sageoflife on Sept 22, 2017 4:35:22 GMT
Yeah, AI was outlawed. Not like anyone has never broken laws before :| Too nitpicky. Its not that it was outlawed, its that this guy made the most advanced AI ever in his garage and somehow didn't get caught when. Except he was caught. That's why the family had to go to Andromeda. He destroyed any future they might have had in the Milky Way. The whole helmet swap really threw me off also. Swap-> couple breaths-> swap back-> rinse and repeat. Also that Omni gel is literally a goop you program with your omnitool to make it into whatever you need and apparently all the suits come with a stock. All you need to have is a quick second of Ryder trying to program his omnigel, Dad going "oh no i'm out" or asking his God level AI "hey got some?" and the scene works a whole lot better. Right, Alec's response to his child being poisoned by the atmosphere is to burn his child's face off. Well, there was still air present to carry the sound of his voice, just not air that wouldn't poison him. I can only base things off of my own life experience. While training in the Army Infantry and later training up for Special Forces, I had to go through many a gas chambers that had me taking my gas mask off then putting it back on, clearing it, then taking a new breath. I'd imagine given the technology of ME:A and being ready for any potential problems that may arise (broken mask) that the swapping method couldn't be that far fetched. And yes...I know that I can't apply real life to a game but hey, why not try? But it is just a game and giving you a death scene for reasons is what it's all about. But how toxic were the gasses you were being exposed to? How much had you been exposed to already? How long did you have to wait before you could breath normal air again? I can accept that Alec needed to sacrifice himself because Scott/Sara had already been exposed to enough toxic air that it took SAM's intervention to save them even with the helmet. So it's easy for me to believe that the extra exposure they would have needed to receive to keep Alec alive would have prevented SAM from saving them.
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Post by Deleted on Sept 22, 2017 4:38:19 GMT
A lot of this stuff is extreme nitpicking, which he admits. But some of the things are the same issues I had with the story. - Why no Pathfinders on the Nexus, makes no sense. Every ship should have been able to operate independently in case it was the only one that made it. WHich would include Pathfinders. - How can exiles in limited number, with limited resources, not only colonize but drive the enemy from a planet, but the AI with more people and resources have failed at every attempt to colonize a world. Even the Angarans are struggling with the Kett, but some exiles drive them off a planet and put their heads up on spikes as trophies. - They tell Ryder that he/she has to raise the viability planets, but the only way to do it is through vaults that no one knows exist, there's no other way to accomplish the task. It's like they wrote the story backwards. We need planets to be viable so we're going to use these vaults > only Ryder and activate vaults > Ryder can only activate vaults with advanced SAM > Ryder gets advanced SAM by becoming Pathfinder after Alec's Death. The video is pretty funny though. Another good one was chasing down memory triggers placed on planets that your father has never set foot on...
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Post by Hanako Ikezawa on Sept 22, 2017 4:41:01 GMT
A lot of this stuff is extreme nitpicking, which he admits. But some of the things are the same issues I had with the story. - Why no Pathfinders on the Nexus, makes no sense. Every ship should have been able to operate independently in case it was the only one that made it. WHich would include Pathfinders. - How can exiles in limited number, with limited resources, not only colonize but drive the enemy from a planet, but the AI with more people and resources have failed at every attempt to colonize a world. Even the Angarans are struggling with the Kett, but some exiles drive them off a planet and put their heads up on spikes as trophies. - They tell Ryder that he/she has to raise the viability planets, but the only way to do it is through vaults that no one knows exist, there's no other way to accomplish the task. It's like they wrote the story backwards. We need planets to be viable so we're going to use these vaults > only Ryder and activate vaults > Ryder can only activate vaults with advanced SAM > Ryder gets advanced SAM by becoming Pathfinder after Alec's Death. The video is pretty funny though. Another good one was chasing down memory triggers placed on planets that your father has never set foot on... That's a gameplay mechanic. They aren't actually physically there.
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Post by Deleted on Sept 22, 2017 4:43:09 GMT
Another good one was chasing down memory triggers placed on planets that your father has never set foot on... That's a gameplay mechanic. They aren't actually physically there. Of course not but for them to trigger on a planet that your father has never seen nor stepped on seems pretty odd right? If anything they should have just tied it to your level.
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Post by Steelcan on Sept 22, 2017 4:44:47 GMT
Another good one was chasing down memory triggers placed on planets that your father has never set foot on... That's a gameplay mechanic. They aren't actually physically there. yeah, its a shoddily implemented scavenger hunt. Since its supposed to me linked the (nebulous) idea of advancing as a pathfinder, it should have been tied to main story mission progression, not environmental markers
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