abedsbrother
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Abedsbrother
XBL Gamertag: DonDiego256
Posts: 442 Likes: 992
inherit
516
0
992
abedsbrother
442
August 2016
abedsbrother
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Abedsbrother
DonDiego256
|
Post by abedsbrother on Nov 20, 2017 7:53:37 GMT
- Kadara unstable politically - not relevant to its "livability." - Kadara's acid water - relevant, but the angara had already found a way to successfully filter the water. - Elaaden borderline hostile to the Initiative - true, but not relevant to its livability. The presence of gangs (of several species), the krogan, the flophouse and the trading posts indicates the planet was habitable, albeit uncomfortably so. - Elaaden's water supply was a concern - Finally, a valid concern that affects livability. There was a large aquifer on Elaaden, and ice was being mined on Voeld and shipped to Elaaden for water. While activating the vault eases the heat, it doesn't solve the water problem, so Elaaden is as viable with as without the vault's activation. And the outpost can be established regardless of the vault's status, rendering the point moot. - Only surviving species would have been the krogan - pure speculation. - Havarl's environmental problems - We simply know that activating a vault improved things. Hard to discuss the real issue at hand when we don't know what caused the threat of overgrowth. As it stands, Havarl is, at the time of the Initiative's arrival, livable, though its prognosis is arguably the worst of any of the planets we land upon. - Voeld was too cold - doesn't explain the presence of numerous angaran daar, the resistance presence, and the Initiative outpost (which can be established without switching the Vault on - like Elaaden's). - Voeld & Eos Kett presence - valid concern, but a question of safety, not a question of whether a planet was "livable." - Kett presence in the cluster - ditto - Eos radiation - earlier attempts to settle Eos had radiation shields (which still worked, even by the time Ryder arrived). A concern, but manageable. If the intent was to gather resources, radiation was not worse than on H-047c, where mining and resource-gathering thrived. - Ryder started the ball rolling - rather, Ryder succeeded where others had failed. Why (s)he succeeded where others failed would delve into the issues of MEA's main story, and we've already side-tracked the thread enough as it is. - Meridian needed to be found - the issues in the system were manageable, making Meridian (and the vaults) a nice bonus as regards livability, but unnecessary. With all of this in mind: the Initiative would have died because of Addison's and Tann's mismanagement, not because Heleus lacked "livable" planets. Ryder's mission - indicated from the game's promotional material to Scott / Sara's initial conversation upon waking from cryo to the promotional info-wall in the infirmary to Alec's initial dialogue (the entire reason they landed on Habitat 7 in the first place) and much more - was "finding a new home for humanity." Establishing outposts and creating infrastructure was never the end-goal of the Initiative; they were a means to an end - that end being finding a home-world. Which is why Ryder only repeats the signature phrase, "We made it!" after successfully taking Meridian and claiming it as the new homeworld - not after establishing any of the outposts or switching on any of the vaults. Either way Ryder has to solve all these issues before they can find a home and successfully live their. Hence most of the quests in the game serve that goal, and all the companions have something to contribute to that objective. My previous statement, that the companions of MEA contribute almost nothing to the main story of MEA, still stands. We have different ideas of what the main story of MEA is, clearly.
|
|
Guts
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 788 Likes: 780
inherit
8463
0
780
Guts
788
May 17, 2017 21:57:52 GMT
May 2017
gatsu66
Mass Effect Trilogy, Mass Effect Andromeda
|
Post by Guts on Nov 20, 2017 9:25:23 GMT
Fair points, but ME1 was a more singularly story driven game. It also feels like Bioware got away from that model after ME1. I'm also not entirely convinced that every character was more relevant to the story in ME1 than Andromeda, seems like an exaggeration. Relevance was probably the wrong word. I meant that most squad-mates had a specific part to play in the story in ME1 (Garrus being the exception), which is not what happens in MEA. Few of the MEA squad-mates have a specific role to play in the story of tracking the Archon and the discovery of Meridian . Jaal comes the closest to a role in the main story, but nothing we do with him furthers the main path - it is rescuing the Moshae that prods the angara to let Ryder see inside Aya's vault, not anything Jaal does (Jaal's presence plays an important role in Evfra's opinion of Ryder, which - story-wise - doesn't matter). Liam, Vetra, Cora and Peebee have no part to play whatsoever. (As I noted in my post, we were manipulating "remtech" just fine without Peebee. Most of the Remant exposition is provided by SAM, anyway, even when she is present). The squaddies were always the center of the own stories - like Garrus with Dr. "Heart" and Tali with her Geth data - and that is not different in MEA. But the squad's roles in MEA's main story is seriously lacking. This is not a criticism of the characters themselves (which I posted on page 6 of this thread), just of their role in the main story. I personally blame this on the writer's using SAM as a plot device for, well, everything. It's one of the main reasons I disliked SAM so much. EDIT: Also, ME:A really didn't seem to know what it wanted to do plot wise. That might've also contributed.
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Nov 20, 2017 12:42:11 GMT
Either way Ryder has to solve all these issues before they can find a home and successfully live their. Hence most of the quests in the game serve that goal, and all the companions have something to contribute to that objective. Has to solve? No. The goal in the game is to find a home for humanity. That is achieved by doing the main missions. The side missions have nothing to do with that nor do any of the squadmates.
|
|
London
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 220 Likes: 397
inherit
2513
0
Jul 19, 2018 19:36:48 GMT
397
London
220
December 2016
london
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by London on Nov 20, 2017 17:46:09 GMT
I originally gave up on this game when it was no longer playable on my PC after patch 1.5. I’m in between games so I tried downloading it and to my surprise it worked again with the 1.10 patch. I was heading to Kadara and figured I’d play as I planned on romancing Reyes. I do love me some MHawke and I like the rogue trope. Before doing so I talked to my Tempest crew. Cora had a new dialogue option where she told me another Asari story. It was so boring I stopped paying attention mid-story and wondered why there wasn’t an “I stopped listening” dialogue option. I really wish they found a more interesting story than her being the special human Asari. It felt so forced and stupid. I’d have had more interest if it were an actual asasi but with Cora it’s just trying too hard. 1/10. Liam I would have thrown off the ship. I said this months ago but there is no way I’d let someone this ducked up jeopardize a mission of this much importance. I hated that I had no choice but to not only keep him along, but have a codex that told me what good friends I was with him. 1\10. Jaal is little more than a walking exposition on the new race - a race that isn’t very interesting. 3\10. I liked Drax. Some complained about him being a stereotypical Krogan but I actually like characters that fit in with their lore. I much prefer this than if they tried to make him the special scientific genius Krogan or something. 7/10 PeeBee: Annoys me. Felt like she was using me for my shop to get around as at this point in the story she is still being secretive and unhelpful. 1/10 Vetra - I thought it would be more interesting to have a female Turian around. In the middle of boring stories focusing on her sister (who was a cringeworthy fan girl) found myself startled that I had options for a romance dialogue. 2/10. Dr. Lexi - 7/10. Natalie Dormsr gets her bonus points and she seems like a realistic and useful addition to the crew. Suvi - 7/10. Love her voice actress. I’m gay but would have romanced her if she were bi. Gil - your incessant obsession with Jill isnt getting you in my pants. 2\10. Reyes - would be sexier if it were not for all the blotchy skin everyone seems to have in Andromeda. Loved the flirty lines but quickly become bored during the downloading of information about Kadara politics. 5/10. To me this is rhe most boring, nonsensical and disappointing cast I’ve ever run into in a BioWare game. The story is dull and the pacing destroyed by the open world as nothing feels urgent. The main cast has dull and even sometimes cringeworthy backstories and I personally wouldn’t want to associate with most of them. The cast has no true standout characters and even when I tried to force myself to like them I could not. I uninstalled again. This game wasn’t worthy of release let alone dlc. k Thanks for your contribution.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Nov 20, 2017 19:40:49 GMT
I personally blame this on the writer's using SAM as a plot device for, well, everything. It's one of the main reasons I disliked SAM so much. I do agree that they made SAM do far too much. SAM doing that much is fine when it is just the protagonist and their AI companion like Master Chief and Cortana, but not when you have a team with you. I think it would have been better if he did some things like interact with the Remnant, but everything else went to our crew. If we need input about medical or biological stuff, Lexi answers it. If we need input on scientific stuff, Suvi answers it. If we need input about mechanical stuff, Gil answers it.
|
|
inherit
1033
0
Nov 25, 2024 23:13:01 GMT
36,887
colfoley
19,123
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Nov 20, 2017 20:24:35 GMT
Either way Ryder has to solve all these issues before they can find a home and successfully live their. Hence most of the quests in the game serve that goal, and all the companions have something to contribute to that objective. Has to solve? No. The goal in the game is to find a home for humanity. That is achieved by doing the main missions. The side missions have nothing to do with that nor do any of the squadmates. I know you can just beat the game with doing a minimal amount of legwork but do you really, honestly, think humanity can survive on Meridian without stablizing the rest of the cluster? That's madness.
|
|
inherit
3532
0
2,504
ComedicSociopathy
1,037
Feb 12, 2017 21:39:59 GMT
February 2017
delightdul
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by ComedicSociopathy on Nov 20, 2017 20:26:03 GMT
I just want to say that I don't think companions having story relevance matters all that much. At the end of the day, I care way more about whether I find the characters interesting and weird. I mean, do people like Garrus because he's connected to Saren and the greater plot of ME1 or because he's actually a funny and likable character? I think the same can be said about Alistair, Solas, Mordin, or many other popular Bioware characters. Making a character central to the plot doesn't make them a better character then one who isn't, good writing does. A prime example is SAM who is the most important character in MEA (more so then even Ryder) and he doesn't exactly have a massive fanclub.
|
|
inherit
1033
0
Nov 25, 2024 23:13:01 GMT
36,887
colfoley
19,123
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Nov 20, 2017 20:28:01 GMT
I just want to say that I don't think companions having story relevance matters all that much. At the end of the day, I care way more about whether I find the characters interesting and weird. I mean, do people like Garrus because he's connected to Saren and the greater plot of ME1 or because he's actually a funny and likable character? I think the same can be said about Alistair, Solas, Mordin, or many other popular Bioware characters. Making a character central to the plot doesn't make them a better character then one who isn't, good writing does. A prime example is SAM who is the most important character in MEA (more so then even Ryder) and he doesn't exactly have a massive fanclub. I'd argue SAM is not really a character though.
|
|
inherit
3532
0
2,504
ComedicSociopathy
1,037
Feb 12, 2017 21:39:59 GMT
February 2017
delightdul
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by ComedicSociopathy on Nov 20, 2017 20:42:59 GMT
I just want to say that I don't think companions having story relevance matters all that much. At the end of the day, I care way more about whether I find the characters interesting and weird. I mean, do people like Garrus because he's connected to Saren and the greater plot of ME1 or because he's actually a funny and likable character? I think the same can be said about Alistair, Solas, Mordin, or many other popular Bioware characters. Making a character central to the plot doesn't make them a better character then one who isn't, good writing does. A prime example is SAM who is the most important character in MEA (more so then even Ryder) and he doesn't exactly have a massive fanclub. I'd argue SAM is not really a character though. And yet everyone in the MEA cast (besides Drack) treats like one. He even has his own quest with Knight and the anti-synthetic group.
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Nov 20, 2017 20:45:35 GMT
I know you can just beat the game with doing a minimal amount of legwork but do you really, honestly, think humanity can survive on Meridian without stablizing the rest of the cluster? That's madness. What did you stabilize? All that is done is setting up outposts on a few planets. The kett are still a threat.
|
|
inherit
1033
0
Nov 25, 2024 23:13:01 GMT
36,887
colfoley
19,123
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Nov 20, 2017 20:45:51 GMT
I'd argue SAM is not really a character though. And yet everyone in the MEA cast (besides Drack) treats like one. He even has his own quest with Knight and the anti-synthetic group. That has very little to do with SAM. At least in the vein of a companion loyalty quest. You do not need SAMs loyalty its given to you, by default.
|
|
inherit
1033
0
Nov 25, 2024 23:13:01 GMT
36,887
colfoley
19,123
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Nov 20, 2017 20:48:52 GMT
I know you can just beat the game with doing a minimal amount of legwork but do you really, honestly, think humanity can survive on Meridian without stablizing the rest of the cluster? That's madness. What did you stabilize? All that is done is setting up outposts on a few planets. The kett are still a threat. The five planets in Heleus. The Nexus supply situation. The Andromeda Iniative constantly killing each other. The situation with the Roekar. The situation with the Kett. The environmental situation throughout the cluster. All this is evident by the World is Waiting, the quest at the end of the game is only available if you put in the leg work. It can only be done when the Iniative has the resources to make it so. And the Iniative does not have those resources simply from bull rushing the main campaign.
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Nov 20, 2017 21:01:05 GMT
Yeah. So? Doing all that won't stop the Kett. They're still a threat. The Initiative does not have enough to stop the Kett. The Kett know the location of the Nexus, the outposts and Meridian. What would the Initiative do if the kett attack the Nexus? Nothing. The nexus has no defenses. The outposts have what....not a enough to repel the kett if they decide to attack that outpost in force.
|
|
inherit
1033
0
Nov 25, 2024 23:13:01 GMT
36,887
colfoley
19,123
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Nov 20, 2017 21:02:35 GMT
Yeah. So? Doing all that won't stop the Kett. They're still a threat. The Initiative does not have enough to stop the Kett. The Kett know the location of the Nexus, the outposts and Meridian. What would the Initiative do if the kett attack the Nexus? Nothing. The nexus has no defenses. The outposts have what....not a enough to repel the kett if they decide to attack that outpost in force. You did read that I said the Kett were a threat you solve in the game right? Through the main quests and side quests?
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Nov 20, 2017 21:07:26 GMT
You did read that I said the Kett were a threat you solve in the game right? Through the main quests and side quests? The threat is not solved. It remains. What's to stop Primus from calling home to get reinforcements? How long it takes to get them, I have no idea.
|
|
inherit
1033
0
Nov 25, 2024 23:13:01 GMT
36,887
colfoley
19,123
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Nov 20, 2017 21:10:52 GMT
You did read that I said the Kett were a threat you solve in the game right? Through the main quests and side quests? The threat is not solved. It remains. What's to stop Primus from calling home to get reinforcements? How long it takes to get them, I have no idea. For all intents and purposes that threat is solved. Thanks to the fan reaction to the game we will likely never get the potential storyline of the Primus being a threat. That last scene could now easily be the Primus deciding to pack up sticks or go home. Any future speculation will be speculation But as far as the plot of Mass Effect Andromeda is concerned. We stopped the Archon from using Meridian and we dealt a great blow to the forces of the Kett in the cluster. They are a scattered, powerless, remnant facing a united Cluster. A united and environmentally and politically stable cluster if Ryder put in the leg work. If Ryder didn't then the Kett may have a far easier time.
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Nov 20, 2017 21:22:33 GMT
As long as kett are in the cluster, they remain a threat. Until they're either wiped out or removed from the cluster, they will always be a threat.
|
|
inherit
3532
0
2,504
ComedicSociopathy
1,037
Feb 12, 2017 21:39:59 GMT
February 2017
delightdul
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by ComedicSociopathy on Nov 20, 2017 21:43:18 GMT
Isn't this thread supposed to be about MEA squadmates.
|
|
inherit
1033
0
Nov 25, 2024 23:13:01 GMT
36,887
colfoley
19,123
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Nov 20, 2017 21:45:59 GMT
Isn't this thread supposed to be about MEA squadmates. yes sorry about that. Granted the conversation did start with characters But somehow it went awry.
|
|
inherit
2815
0
Jun 25, 2018 17:28:49 GMT
613
stealthfox94
Be yourself
678
Jan 14, 2017 17:48:01 GMT
January 2017
stealthfox94
|
Post by stealthfox94 on Nov 21, 2017 5:11:06 GMT
Update on Liam, I just took him and Vetra together on the Nomad for the first time. I was fine with him up until that point, but now I think he's my most hated squad mate of all. Seriously what a dick.
|
|
inherit
2482
0
Aug 11, 2018 15:11:00 GMT
301
vallixas
263
December 2016
vallixas
|
Post by vallixas on Nov 21, 2017 20:20:21 GMT
Liam feels like he's trying to be cool bro bff guy, but at the same time it just doesn't work. I don't dislike him, but meh. My fave comment by him is still the comment in the beginning about Peebee falling into a pit of spikes. That's like the only cool thing he ever said. It's cool for upbeat characters to exist, but he's upbeat to the point of being annoying, it's like his only character trait. It's like dude, I get it "we got this", "we'll get it done, no choice" together we can yea sure, yes you're tired of us being treated like we're new yeah awesome we just got here bro shutup, great what else do you provide for the team? Jacob was better, he might've been one of the weakest in ME2 but atleast we knew slightly more about him. Honestly I can't for the life of me understand how Liam ended up a squadmate while Reyes ended up being a stationary sidekick. The roles should have been reversed. C'mon Bioware. Didn't completely love any of them, didn't completely hate any of them. Vetra and Drack where my favorites though. To the people complaining about Cora and Liam, hey at least they aren't nearly as boring as Kaidan. If we're expanding outside crew, Dr. Lexi was probably my least favorite character overall. Shame I wanted to like her. Kaidan and Ashley > Liam & Cora easily. Atleast Ashley had some good banter here and there especially with Wrex, Garrus and Liara, and her chemistry with the rest of the squadmates was decent. Liam and Cora just blah. I much preferred hearing Ashley cite poetry and talk about religion to Cora and huntress manuals. Kaidan wasn't that great in the original ME but ME3 Kaidan from the Citadel dlc alone for sure > Liam. His nerd banter with Tali and other interactions with the rest of the squad. I never questioned his place on the team he was intelligent, tech savvy and a compotent tactician. Kaidan also had more of a backstory. His history with the biotic academy was more interesting than "I was a bad cop, and I left my family because I wanted something new, and I like movies". People say Liam is so human, but Kaidan was twice as much the human character by ME3. Imo as far as "boring starting humans go" Miranda > Ashley > Cora Kaidan > Jacob > Liam In general though ME2 humans > the rest. I miss Kasumi
|
|
N7Valentine
N2
We'll bang, ok?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
Posts: 106 Likes: 223
inherit
9304
0
223
N7Valentine
We'll bang, ok?
106
Sept 5, 2017 18:54:54 GMT
September 2017
n7valentine
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
|
Post by N7Valentine on Nov 21, 2017 22:31:14 GMT
I thought they were meh at best... I don't know but the majority of the companions were so one-dimensional? I dunno, they were kinda boring and I felt like no one had a real story behind (except Drack )
|
|
inherit
The Smiling Knight
538
0
24,097
smilesja
14,567
August 2016
smilesja
|
Post by smilesja on Nov 22, 2017 1:01:44 GMT
Liam feels like he's trying to be cool bro bff guy, but at the same time it just doesn't work. I don't dislike him, but meh. My fave comment by him is still the comment in the beginning about Peebee falling into a pit of spikes. That's like the only cool thing he ever said. It's cool for upbeat characters to exist, but he's upbeat to the point of being annoying, it's like his only character trait. It's like dude, I get it "we got this", "we'll get it done, no choice" together we can yea sure, yes you're tired of us being treated like we're new yeah awesome we just got here bro shutup, great what else do you provide for the team? Jacob was better, he might've been one of the weakest in ME2 but atleast we knew slightly more about him. Honestly I can't for the life of me understand how Liam ended up a squadmate while Reyes ended up being a stationary sidekick. The roles should have been reversed. C'mon Bioware. Didn't completely love any of them, didn't completely hate any of them. Vetra and Drack where my favorites though. To the people complaining about Cora and Liam, hey at least they aren't nearly as boring as Kaidan. If we're expanding outside crew, Dr. Lexi was probably my least favorite character overall. Shame I wanted to like her. Kaidan and Ashley > Liam & Cora easily. Atleast Ashley had some good banter here and there especially with Wrex, Garrus and Liara, and her chemistry with the rest of the squadmates was decent. Liam and Cora just blah. I much preferred hearing Ashley cite poetry and talk about religion to Cora and huntress manuals. Kaidan wasn't that great in the original ME but ME3 Kaidan from the Citadel dlc alone for sure > Liam. Well Kaidan had two games to grow, while Liam had one.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
5402
0
Nov 25, 2024 23:45:15 GMT
Deleted
0
Nov 25, 2024 23:45:15 GMT
January 1970
Deleted
|
Post by Deleted on Nov 22, 2017 1:11:37 GMT
Liam feels like he's trying to be cool bro bff guy, but at the same time it just doesn't work. I don't dislike him, but meh. My fave comment by him is still the comment in the beginning about Peebee falling into a pit of spikes. That's like the only cool thing he ever said. It's cool for upbeat characters to exist, but he's upbeat to the point of being annoying, it's like his only character trait. It's like dude, I get it "we got this", "we'll get it done, no choice" together we can yea sure, yes you're tired of us being treated like we're new yeah awesome we just got here bro shutup, great what else do you provide for the team? Jacob was better, he might've been one of the weakest in ME2 but atleast we knew slightly more about him. Honestly I can't for the life of me understand how Liam ended up a squadmate while Reyes ended up being a stationary sidekick. The roles should have been reversed. C'mon Bioware. Kaidan and Ashley > Liam & Cora easily. Atleast Ashley had some good banter here and there especially with Wrex, Garrus and Liara, and her chemistry with the rest of the squadmates was decent. Liam and Cora just blah. I much preferred hearing Ashley cite poetry and talk about religion to Cora and huntress manuals. Kaidan wasn't that great in the original ME but ME3 Kaidan from the Citadel dlc alone for sure > Liam. Well Kaidan had two games to grow, while Liam had one. Both Kaidan and Liam were equally bad but no amount of growing for Liam is going to help. He's by far one of the worst Bioware characters ever for me. Between him being an idiot and Cora crying all the damn time about the Asari Commandos both of their asses stayed on the ship. I did just enough to complete their stories.
|
|
Dabrikishaw
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Posts: 182 Likes: 204
inherit
1347
0
204
Dabrikishaw
182
Aug 29, 2016 20:21:41 GMT
August 2016
dabrikishaw
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
|
Post by Dabrikishaw on Nov 22, 2017 1:20:16 GMT
I think the only squadmate I didn't care about that much is Cora, even though I picked her to be my Ryder's lover. The 5 others have their good points an their bad, but none of them inspire the same "meh" feeling I have for her.
|
|