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Ser Barksalot - Hiatus
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Post by shechinah on Nov 3, 2017 18:33:47 GMT
The horned aspect I understand. But all qunari shown since then have had grayish skin, not bronze. Has the entire race developed a Vitamin D deficiency since 9:30 Dragon? Yeah, I think that one is per the art direction of the qunari that continued from Dragon Age II. I think the look of the DAII qunari was well-loved by the fandom? At least, I don't remember many complaints about it back in the day but my memory may be amiss. You know, I do wonder if we'd have seen a more diverse range of qunari in Dragon Age 2 if the developers had been given more time. There was a lot of model repeat including for the qunari. It would have been neat to see not just hornless qunari but also Qunari with different skintones and maybe even non-Qunari viddathari. I still would like to see a remastered Dragon Age II one day even if it's unlikely. I do find it amusing to imagine that the reason the qunari all look the same in Dragon Age II is because they all looked the same to Varric so he only had like three different descriptions for the non-Arishok to use for them: no-armor, armor and saarebas. Note: qunari = a member of the Qun. Qunari = the qunari race.
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TheHeroOfFerelden
N3
Morrigan's Husband
*Searching for the Cure*
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
Origin: AntXMorFE
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Post by TheHeroOfFerelden on Nov 3, 2017 18:47:45 GMT
To be fair, wasn't that description only in Origin's codex entry and different in the subsequent games? From what I remember, they didn't know if they'd be able to make a second game. Yep.The codex entry for the later two games(they use exactly the same one,if i'm not mistaken)states they have fierce horns and strange eyes... As much as i liked the Qunari redesign,i met and loved Sten as a bronze skinned giant... And even though the hornless explanation by Gaider sugars the pill a bit,it still kinda compels you to play with a morph in order to make him "canon" At least the Isabella redesign ,on the other hand,seems to be the most welcomed retcon.
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Post by shechinah on Nov 3, 2017 19:06:25 GMT
Yep.The codex entry for the later two games(they use exactly the same one,if i'm not mistaken)states they have fierce horns and strange eyes... As much as i liked the Qunari redesign,i met and loved Sten as a bronze skinned giant... And even though the hornless explanation by Gaider sugars the pill a bit,it still kinda compels you to play with a morph in order to make him "canon" At least the Isabella redesign ,on the other hand,seems to be the most welcomed retcon. I prefer Sten with his canon appearance although I do sometimes play with his qunari variants to change things a bit up. After hearing about the hornless qunari, it's an old headcanon of mine that Sten's the offspring of a human and a qunari. Yeah, I've seen very few complain about Isabella's redesign. I do shove a pair of pants on her but in the Deep Roads, even Varric has to wear a shirt. It's for immersive reasons. It's the same reason for why I changes the companion's clothes and bits of their appearance in-between acts. For my next playthrough, I'm planning on using this for her in the later acts: While I'm on the subject, I'm planning on using this one for Fenris in the early acts. I like how it looks a bit mismatch. He's supposed to have been on the run so it works that it looks like he put it together with what he had at hand. Also looks a bit Tevinterish.
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Post by The Biotic Trebuchet on Nov 3, 2017 19:52:55 GMT
TL;DR
Which Company did the best pixelated porno, Uncle Biover (The Canadian sausage) or CDpropelantRad (The Anihilator)?
Get the answer, tonight, in the Battlespace!.
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Post by river82 on Nov 3, 2017 21:16:48 GMT
Perceived as a retcon promoting inconsistency within the game solely to be less offensive ... as opposed to their horns which was a retcon to make them look less like frogs, I'm guessing. Sure, but I was questioning what drove the perception. There's no actual retcon, after all. It's easy to claim there's no actual retcon when all the information presented in the codex is suspect and all information delivered through characters can be tainted by their worldview. A cynical man would say something about the nature of their codex - that while it does allow Bioware to show how different cultures and time periods interpret things and events it also allows Bioware's to just change stuff on a whim throughout the series. But I'm not a cynical man and so I won't. Whether it is a retcon may be up in the air, but there is there is inconsistency, and it's this inconsistency that drives that perception: Sten: Why are you here? Leliana: What do you mean? Sten: Women are priests, artisans, farmers or shopkeepers. None of them have any place in fighting. Leliana: I have no idea how to answer this... Sten: It is not done. There is no more to it. Leliana: Do you mean your people have no female mages or warriors? Sten: Of course not. Why would our women wish to be men? Leliana: What are you talking about? They don't wish to be men. Sten: They shouldn't. That can only lead to frustration. Leliana: Sten...no, never mind. Let's drop this. This inconsistency is explained away either through debating the technical meaning of what constitutes a "man or woman" or a lack of understanding by Sten. Given the inflexibility of the Qun the former point is very suspect. Given that Sten asks "why would our women wish to be men" brings into question the Aqun-athlok. Given that you can dress your women in the party like your men and have them behave like men and Sten still makes that speech, it's very suspect. It can be explained away by Sten not fully understanding Qunari culture, it would just be a very unsatisfactory explanation. But all that's moot, at the time of Origins this aspect of Qunari culture was very cut and dry through the speeches Sten gave. Then Inquisition was released and suddenly what was presented in Origins is no longer the way of things. People tend to headcanon away all the inconsistencies, though.
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Post by thats1evildude on Nov 3, 2017 21:34:14 GMT
What's interesting about Sten's comments is that even as far back as DAO, the qunari claimed there were no female mages. But unless female qunari completely missed out on the "mage gene," we knew there HAD to be female mages among the qunari.
The Aqun-Athlok exception eliminates that problem: there are female mages among the qunari, but they classify them all as men. Makes me wonder if they didn't have this Aqun-Athlok thing in the back of their minds all along.
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Post by river82 on Nov 3, 2017 21:40:10 GMT
Makes me wonder if they didn't have this Aqun-Athlok thing in the back of their minds all along. I doubt it. For it to be a thing Sten would have had to have been remarkably ignorant about a rather important part of Qunari culture, and while that is possible it is an unsatisfactory explanation. It's far more probable that the writers stuffed up in Origins regarding Qunari mages, and they changed things for Inquisition.
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Post by Walter Black on Nov 3, 2017 21:40:42 GMT
Gotta love how the authors of both articles completely ignore the contexts of said violence, who is perpetrating it or why. As if creative people are completely incapable of depicting opposing thoughts and actions without endorsing them.
Critic: This game features violence against women and children!
Game Dev: We made it pretty freaking obvious that is was the villains doing those things.
Critic: But you wrote them, therefore those "villains" are clear reflections of your thought patterns!
Game Dev: But the player character is meant to oppose them-
Critic: Doesn't matter! You created the entire scenario where violence is used, where the protagonist suffers!
Game Dev: So no fictional story can ever have anyone doing anything bad, regardless of history or context, without being accused of endorsing it?
Critic: YES!!!
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midnight tea
Twitter Guru
gateway beverage
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Post by midnight tea on Nov 3, 2017 22:18:32 GMT
Gotta love how the authors of both articles completely ignore the contexts of said violence, who is perpetrating it or why. As if creative people are completely incapable of depicting opposing thoughts and actions without endorsing them.
Critic: This game features violence against women and children!
Game Dev: We made it pretty freaking obvious that is was the villains doing those things.
Critic: But you wrote them, therefore those "villains" are clear reflections of your thought patterns!
Game Dev: But the player character is meant to oppose them-
Critic: Doesn't matter! You created the entire scenario where violence is used, where the protagonist suffers!
Game Dev: So no fictional story can ever have anyone doing anything bad, regardless of history or context, without being accused of endorsing it?
Critic: YES!!!
Except it's a strawman. Nobody (in the articles at least) was making anything close to this argument. Also - yes, history or story's context matters and showing violence doesn't mean endorsing it. But context in which violence in medium or its adverts is used or shown also matters. The argument addressed in article isn't that "violence is used!" but how much of it is used to sell the product or capitalize on a fact that it's a violent game (seemingly to try and spin controversy around it), rather than as means to tell the story or say something with it. Nobody I've seen is arguing that no violence, ever, should be used, only that it should be used responsibly, rather than gratuitously.
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heathenoxman
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: rohlfdawg
PSN: rohlfdawg83
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Post by heathenoxman on Nov 3, 2017 22:44:39 GMT
Anyone who thinks DAO is "dark" needs to read more fantasy/sci-fi. I haven't read much fantasy that gets darker than If that's not dark, what is? *yawn* SHOW ME WHAT ELSE YA GOT!!!!!
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Post by Iakus on Nov 3, 2017 23:48:40 GMT
What's interesting about Sten's comments is that even as far back as DAO, the qunari claimed there were no female mages. But unless female qunari completely missed out on the "mage gene," we knew there HAD to be female mages among the qunari. The Aqun-Athlok exception eliminates that problem: there are female mages among the qunari, but they classify them all as men. Makes me wonder if they didn't have this Aqun-Athlok thing in the back of their minds all along. Qunari do not consider mages male or female. They are "things" Saarabas="dangerous thing" in Qunlat. Aqun-Athlok strikes me as just an attempt to humanize the Qunari so they don't seem so "evil"
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Post by majesticjazz on Nov 4, 2017 0:13:45 GMT
The fact that you have no substantial rebuttal beyond some image goes to the fact that you cannot argue against the idea that the Widow Hinterlands quest would have been handled differently in a TW3 setting and that your comparison of Justin Bieber success to Witcher 3 success was not really the best comparison. Posting gifs/images is just another way of saying, "I dont like or agree with your stance but I have no substantial way of rebutting you." Oh, if you want words then I have plenty of them to rebut that scene and the argument you are using it to support. However, the OP wishes for any Witcher discussions on their thread to stop so I will respect that and our conversation will have to wait for another day. I doubt it. As I said before, TW3 (or Witcher series in general) tends to be a trigger for many hardcore Bioware fans. So it is no surprise to see people here dismiss the success, influence, and respect that CDPR/TW3 shares in an attempt to defend Bioware and not allow any Bioware product aopear inferior to TW3. I do not see any media outlet or general fanbase saying that they hope Cyberpunk 2077 is more like MEA or DAI. Usually it is the other way around. To act like TW3 has no respect or influence in the industry is to be either dismissive or blind.
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Post by Hanako Ikezawa on Nov 4, 2017 0:19:32 GMT
Whatever you say, MajesticJizz. Now how about you actually adhere to the wishes of the OP.
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Post by rras1994 on Nov 4, 2017 0:35:47 GMT
Oh, if you want words then I have plenty of them to rebut that scene and the argument you are using it to support. However, the OP wishes for any Witcher discussions on their thread to stop so I will respect that and our conversation will have to wait for another day. I doubt it. As I said before, TW3 (or Witcher series in general) tends to be a trigger for many hardcore Bioware fans. So it is no surprise to see people here dismiss the success, influence, and respect that CDPR/TW3 shares in an attempt to defend Bioware and not allow any Bioware product aopear inferior to TW3. I do not see any media outlet or general fanbase saying that they hope Cyberpunk 2077 is more like MEA or DAI. Usually it is the other way around. To act like TW3 has no respect or influence in the industry is to be either dismissive or blind. Funny, I can think of a pretty big thing people have been asking for in Cyberpunk 2077 that's more like MEA and DAI. The ability to make your own character, choice their gender, perhaps? Noone's saying that Witcher 3 is a bad game here. In fact it's very good at what it is, but let's be honest - the Witcher 3 is not original, how many times have we seen the emotionless, aloof badass in a videogame? It might be the best done game with that concept but it's not new and it's not going to appeal to everyone, it's by design not supposed to. I see The Witcher 3, and can tell that I'm not the audience it was designed for - which, again, is fine, not every game needs to be designed for me. But, I don't in anyway see why I should have to sit by and be silent, while people campaign to change the games which actually have thought to design for me (when there's so few of them out there) and have a go at me for not liking the Witcher 3 above them. Why should I want Dragon Age to turn in to The Witcher? Why should I have to defend prefering Dragon Age to the Witcher 3? I don't go on to a CDPR fan base and moan at them, or campaign that it should be changed to suit my tastes. I wouldn't want to take something away from them that they enjoyed, just cus it didn't suit me. Why can't you share the same level of respect to everyone else on this forum, rather than call them triggered and insult them? It surely can't be that hard?
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Post by shechinah on Nov 4, 2017 0:43:18 GMT
Qunari do not consider mages male or female. They are "things" Saarabas="dangerous thing" in Qunlat. Aqun-Athlok strikes me as just an attempt to humanize the Qunari so they don't seem so "evil"I want to come back to this tomorrow after I've rested. I want to give a better response as to why than just "I disagree" so bear with me.
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Post by majesticjazz on Nov 4, 2017 3:43:25 GMT
I doubt it. As I said before, TW3 (or Witcher series in general) tends to be a trigger for many hardcore Bioware fans. So it is no surprise to see people here dismiss the success, influence, and respect that CDPR/TW3 shares in an attempt to defend Bioware and not allow any Bioware product aopear inferior to TW3. I do not see any media outlet or general fanbase saying that they hope Cyberpunk 2077 is more like MEA or DAI. Usually it is the other way around. To act like TW3 has no respect or influence in the industry is to be either dismissive or blind. Funny, I can think of a pretty big thing people have been asking for in Cyberpunk 2077 that's more like MEA and DAI. The ability to make your own character, choice their gender, perhaps? Noone's saying that Witcher 3 is a bad game here. In fact it's very good at what it is, but let's be honest - the Witcher 3 is not original, how many times have we seen the emotionless, aloof badass in a videogame? It might be the best done game with that concept but it's not new and it's not going to appeal to everyone, it's by design not supposed to. I see The Witcher 3, and can tell that I'm not the audience it was designed for - which, again, is fine, not every game needs to be designed for me. But, I don't in anyway see why I should have to sit by and be silent, while people campaign to change the games which actually have thought to design for me (when there's so few of them out there) and have a go at me for not liking the Witcher 3 above them. Why should I want Dragon Age to turn in to The Witcher? Why should I have to defend prefering Dragon Age to the Witcher 3? I don't go on to a CDPR fan base and moan at them, or campaign that it should be changed to suit my tastes. I wouldn't want to take something away from them that they enjoyed, just cus it didn't suit me. Why can't you share the same level of respect to everyone else on this forum, rather than call them triggered and insult them? It surely can't be that hard? Well it has already been confirmed that you would play a custom character in 2077. www.google.com/amp/s/gamerant.com/cyberpunk-2077-story-customization-blade-runner/amp/ Also very few games are original these days. Many games tell the same themes and stories. It is just about the gameplay, narrative, world immersion etc which sets games apart and TW3 is praised for both its world immersion/open world and its narrative....despite not being an "original" game.
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Post by Andrew Lucas on Nov 4, 2017 3:48:37 GMT
I didn't know the ability of creating your character was a BioWare exclusive thingy. Even then, it works the opposite way, that game which shall not be named will influence others, not MEA or DAI, heck - MEa isn't even considered a good example of a game to take inspiration from, and DAI barely gets remembered for anything than the infamous fetch quests, at times. Wasn't Ubisoft hiring people to make AC Origins side-quests that explicitly said they were aiming for the same polish level that 2015 game had it?
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midnight tea
Twitter Guru
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Post by midnight tea on Nov 4, 2017 4:39:10 GMT
I didn't know the ability of creating your character was a BioWare exclusive thingy. Even then, it works the opposite way, that game which shall not be named will influence others, not MEA or DAI, heck - MEa isn't even considered a good example of a game to take inspiration from, and DAI barely gets remembered for anything than the infamous fetch quests, at times. Wasn't Ubisoft hiring people to make AC Origins side-quests that explicitly said they were aiming for the same polish level that 2015 game had it? Huh, you're making it sound like side-quests is all that matters. But last time I checked DAI is remembered for what DA was always remembered for - great story and characters, deep lore and detailed world.
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Post by alanc9 on Nov 4, 2017 5:36:02 GMT
The horned aspect I understand. But all qunari shown since then have had grayish skin, not bronze. Has the entire race developed a Vitamin D deficiency since 9:30 Dragon? Yeah, I think that one is per the art direction of the qunari that continued from Dragon Age II. I think the look of the DAII qunari was well-loved by the fandom? At least, I don't remember many complaints about it back in the day but my memory may be amiss. You know, I do wonder if we'd have seen a more diverse range of qunari in Dragon Age 2 if the developers had been given more time. There was a lot of model repeat including for the qunari. It would have been neat to see not just hornless qunari but also Qunari with different skintones and maybe even non-Qunari viddathari. I still would like to see a remastered Dragon Age II one day even if it's unlikely. Reminds me of Star Trek TOS, where the Klingons look different from one episode to another because, it's said, the makeup folks simply forgot what they were supposed to look like. (Easy to do in an era when video recording was almost impossible.) Fanwankery says that they were different ethnicities. I guess we can make the same play ourselves.
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Post by thats1evildude on Nov 4, 2017 6:29:03 GMT
TL;DR Which Company did the best pixelated porno, Uncle Biover (The Canadian sausage) or CDpropelantRad (The Anihilator)? Get the answer, tonight, in the Battlespace!. (Plot twist: it's God of War.)
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Post by smilesja on Nov 4, 2017 6:30:06 GMT
TL;DR Which Company did the best pixelated porno, Uncle Biover (The Canadian sausage) or CDpropelantRad (The Anihilator)? Get the answer, tonight, in the Battlespace!. (Plot twist: it's God of War.)
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Post by cloud9 on Nov 4, 2017 7:34:10 GMT
The fact that you have no substantial rebuttal beyond some image goes to the fact that you cannot argue against the idea that the Widow Hinterlands quest would have been handled differently in a TW3 setting and that your comparison of Justin Bieber success to Witcher 3 success was not really the best comparison. Posting gifs/images is just another way of saying, "I dont like or agree with your stance but I have no substantial way of rebutting you." As I said fans here will berate and ridicule anyone who has their own opinions that doesn't suit them.
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Post by smilesja on Nov 4, 2017 7:48:17 GMT
The fact that you have no substantial rebuttal beyond some image goes to the fact that you cannot argue against the idea that the Widow Hinterlands quest would have been handled differently in a TW3 setting and that your comparison of Justin Bieber success to Witcher 3 success was not really the best comparison. Posting gifs/images is just another way of saying, "I dont like or agree with your stance but I have no substantial way of rebutting you." As I said fans here will berate and ridicule anyone who has their own opinions that doesn't suit them.
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Post by smilesja on Nov 4, 2017 8:02:25 GMT
But naked corpses of prostitutes makes the game more mature! I knew this was going to be the response. If you look beyond just naked women, the whole point is that the scene depicts the worst parts of humanity and the results of evil/corrupt people. The naked women serves as a personal way of hitting across the message that Whoreson Jr is a bad man and the naked women is just a way to add more emotional anger at the dude and really have the player feel that same hate for the guy that Geralt has. However if you just saw naked women then Im sorry, I cannot help that you cant see the emotional message behind the naked bodies and all you see is naked dead ladies. Either way, it is still an example to show that CDPR isnt afriad to add such content even if it offends people. DA2 did it much better because of the simple fact that the serial killer kidnapped and experimented on the protagonists' mother . Hawke's (even sarcastic Hawke!) reaction and fallout to me will always more emotional impact than a bunch of naked women of no names that are decorated over a villain that I've very little reason to care about. To honest, Whoreson Junior is an example of darkness gone wrong to the point where I consider it childish. Sometimes less is more and DA2 has expressed dark and mature content through in the scene I mentioned than Whoreson in TW3. You can prefer CPDR's emotional message if you like. But personally, I prefer this.
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Post by Andrew Lucas on Nov 4, 2017 14:41:52 GMT
I didn't know the ability of creating your character was a BioWare exclusive thingy. Even then, it works the opposite way, that game which shall not be named will influence others, not MEA or DAI, heck - MEa isn't even considered a good example of a game to take inspiration from, and DAI barely gets remembered for anything than the infamous fetch quests, at times. Wasn't Ubisoft hiring people to make AC Origins side-quests that explicitly said they were aiming for the same polish level that 2015 game had it? Huh, you're making it sound like side-quests is all that matters. But last time I checked DAI is remembered for what DA was always remembered for - great story and characters, deep lore and detailed world. Except I didn't. That's why everyone didn't want a DAI in space with all of the padding that game had? Yeah, that's what it's remembered for. No one is still talking about this game as if it had raised the bar or anything, unlike others, it didn't have that impact. That's the whole point.
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