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Post by Deleted on Nov 1, 2017 18:11:11 GMT
I agree, ME-1's shooting mechanics are on the kludgy side (it doesn't bother me), though I'm wondering if you would as critical on ME-1's shooter mechanics if you were back in 2007 and comparing it to mechanics seen in the other shooter games available at that time. Just wondering, not being critical of your opinion. Gears of War, a Xbox 360 launch title, did cover-based, third person shooting better in every conceivable way. First and foremost I'm not arguing about the shooting mechanics or loot system which were obviously bad. I know you keep going to this for some reason so I'll state it here. Its funny you bring up Gears of War considering Bioware was talking shit about its cover system only to implement in to ME3...
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Post by Deleted on Nov 1, 2017 18:12:51 GMT
You have to be trolling me at this point. I can show you MANY a vids (Large or small scale) on youtube of people just reking everything in seconds. If I need to I can also re-download ME:A and make a couple vids showcasing what I'm talking about. Not trolling, but you are ignoring how broken late game ME1 is to prove your point. No I'm not. At this point I have to believe were talking around each other. I've never stated even once where ME1 wasn't somehow easy by end game. There are very few games which aren't.
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Post by Deleted on Nov 1, 2017 18:12:59 GMT
Gears of War, a Xbox 360 launch title, did cover-based, third person shooting better in every conceivable way. First and foremost I'm not arguing about the shooting mechanics or loot system which were obviously bad. I know you keep going to this for some reason so I'll state it here. Its funny you bring up Gears of War considering Bioware was talking shit about its cover system only to implement in to ME3... Gears did cover better then ME and BW knew it, so they shamelessly scalped it and tried to play it off.
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Post by Deleted on Nov 1, 2017 18:13:59 GMT
Not trolling, but you are ignoring how broken late game ME1 is to prove your point. No I'm not. At this point I have to believe were talking around each other. I've never stated even once where ME1 wasn't somehow easy by end game. There are very few games which aren't. My point is that ME1 is broken by endgame, whereas the other ME games are not.
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Post by Deleted on Nov 1, 2017 18:14:38 GMT
First and foremost I'm not arguing about the shooting mechanics or loot system which were obviously bad. I know you keep going to this for some reason so I'll state it here. Its funny you bring up Gears of War considering Bioware was talking shit about its cover system only to implement in to ME3... Gears did cover better then ME and BW knew it, so they shamelessly scalped it and tried to play it off.No doubt.
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Post by Deleted on Nov 1, 2017 18:22:02 GMT
No I'm not. At this point I have to believe were talking around each other. I've never stated even once where ME1 wasn't somehow easy by end game. There are very few games which aren't. My point is that ME1 is broken by endgame, whereas the other ME games are not. For me, ME1 and ME:A were equally broken by mid to late game unless you chose a power based build (Powers were pretty weak compared to ME2 and ME3). And I'm not saying that I don't like ME:A. Just that, as time goes on it seems more and more like Bioware is pushing more towards the shooter side. This is one of those rare moments with Bioware where I just couldn't relate towards its protagonist which makes its other flaws more apparent to me. With ME1 even given its negative's I was able to enjoy it more as a whole based of its protagonist, story elements and to some degree rpg elements more than I could with ME:A. Again, I'm not putting ME1 on a pedestal.
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Post by azarhal on Nov 1, 2017 18:25:27 GMT
ME2 destroyed the BioWare fandom causing it to split into two: pre-ME2 and post-ME2 fans. ME2 brought over new fans who do not like pre-ME2 BioWare games as much and they gets prissy when BioWare tries to put pre-ME2 elements back in, while the pre-ME2 fans were pissed with all the streamlining, more linear, less RPG and more action design (and lots of them just plain stopped buying BioWare games which then turned into them hating the company for not making the games they want, there is a bit of EA-hate compounded into that too). The BioWare fandom story is very much a "love turns to hate" story with every new game. Yeah, I've seen zero evidence of this, in all the time I've been here. Unless the other side of this schism just vanished off the face of BSN. And if you consider me in the "post-ME2 fans" camp, I haven't seen earlier features being reintroduced that were suddenly complained about. Do you have any examples? The one super annoyed left, most of them haven't bought a BioWare game since DAO. Well the ones in another forums I hang at with haven't and they still crap on the company every time there is a news about BioWare. But for the people who stayed (because some were not fan of the direction changes but not enough to stop buying BioWare games), there is a ME1/MEA vs ME2/ME3 separation (you can also see it with DA2 vs DAO/DAI..and also DA vs ME). Not in the hate sense, but in the I prefer one design over the other. Fandom is a spectrum not boxes, so it's not exactly clear cut, but even in this thread you can see how people are split among the games design. As for re-introducing features: - crafting (DAI/MEA is a return to NWN crafting and that got mixed reception people didn't want to grind, although I believe MEA did better than DAI here, in term of reception) - inventory (I remember someone hating that MEA was going to get an inventory similar to DAI/ME1 because he/she didn't want to have to manage one which is kinda hilarious because people where pissed that ME2/ME3 didn't have inventories worth the name), - getting larger zones to explore. Out of all BioWare games, ME2/ME3 are the exception in constrained world design (and ME3 wins the linear label). All their other games are much closer to DAI/MEA with the difference that DAI/MEA engine allowed for large maps instead of having to glue 4-5 smaller ones together with loading screens in-between. Yet, I keep seeing people complaining about the large maps in DAI/MEA. - the return of the Mako (Nomad) in MEA, lots of people were against it (still probably are) while some really wanted to have it back. - the skill system of MEA is closer to ME1 than ME2/ME3 and I remember people not liking it when they first showed gameplay (it doesn't seems to have been much of an issue after release though).
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Post by Deleted on Nov 1, 2017 18:28:23 GMT
My point is that ME1 is broken by endgame, whereas the other ME games are not. For me, ME1 and ME:A were equally broken by mid to late game unless you chose a power based build (Powers were pretty weak compared to ME2 and ME3). And I'm not saying that I don't like ME:A. Just that, as time goes on it seems more and more like Bioware is pushing more towards the shooter side. This is one of those rare moments with Bioware where I just couldn't relate towards its protagonist which makes its other flaws more apparent to me. With ME1 even given its negative's I was able to enjoy it more as a whole based of its protagonist, story elements and to some degree rpg elements more than I could with ME:A. Again, I'm not putting ME1 on a pedestal. ME1 basically played itself by the endgame. I could get blackout drunk, pass out, and just let my squaddies murk everything standing in the way. ME:A I had to at least still run the show, which could be done drunk off my ass, but I would have to be conscious at the very least. Honestly, I related to Ryder far more than I did to Shepard. Shep was an untouchable badass that always had the right quip, whereas Ryder was a young, naive, and green young guy that had to learn as he went. I had many instances were thing Ryder said and did were damn near mirror images of myself assuming I was put into those circumstances, and I loved that.
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Post by Hanako Ikezawa on Nov 1, 2017 18:31:41 GMT
If we are comparing protagonists, then Ryder beats Shepard in every possible way for me. The same goes for the crew overall, with some exceptions on both sides.
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Post by Deleted on Nov 1, 2017 18:32:45 GMT
If we are comparing protagonists, then Ryder beats Shepard in every possible way for me. The same goes for the crew overall, with some exceptions on both sides. I agree on Ryder, but Tali and Garrus are the two best characters in the history of vidya.
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Post by Hanako Ikezawa on Nov 1, 2017 18:34:34 GMT
If we are comparing protagonists, then Ryder beats Shepard in every possible way for me. The same goes for the crew overall, with some exceptions on both sides. I agree on Ryder, but Tali and Garrus are the two best characters in the history of vidya. Eh, they are great don't get me wrong but they aren't my favorite Shepard team mates. That goes to Legion and Mordin for me.
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Post by Deleted on Nov 1, 2017 18:35:23 GMT
I agree on Ryder, but Tali and Garrus are the two best characters in the history of vidya. Eh, they are great don't get me wrong but they aren't my favorite Shepard team mates. That goes to Legion and Mordin for me. In that case, I would take Vetra and Jaal over those two...
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Post by Hanako Ikezawa on Nov 1, 2017 18:38:16 GMT
Eh, they are great don't get me wrong but they aren't my favorite Shepard team mates. That goes to Legion and Mordin for me. In that case, I would take Vetra and Jaal over those two... I was using just Shepard team mates in that(though Legion is still my favorite squadmate). Overall percentage-wise I like more of the squadmates in MEA than any of the games in the Shepard Trilogy. Then for non-squad crew, other than Kelly Chambers the rest of Shepard's crew(Joker, Chakwas, etc) are easily beaten by Ryder's crew.
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Post by Deleted on Nov 1, 2017 18:39:33 GMT
In that case, I would take Vetra and Jaal over those two... I was using just Shepard team mates in that(though Legion is still my favorite squadmate). Overall percentage-wise I like more of the squadmates in MEA than any of the games in the Shepard Trilogy. Then for non-squad crew, other than Kelly Chambers the rest of Shepard's crew(Joker, Chakwas, etc) are easily beaten by Ryder's crew. Ehh, Joker was a legend.
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Post by Deleted on Nov 1, 2017 18:39:42 GMT
I feel the need to apologize for saying "Dumbed-Down". The more I think of it "Dumbed-Down' is pretty derogatory in the sense of people who like those games are somehow bad for liking them and that wasn't what I was getting at at all. I've never been one to shy away when I feel that I've stated something wrong so again, I apologize. I should have stated it in a better way.
I'll leave up the original post to showcase my stupidity from said statement.
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Post by Hanako Ikezawa on Nov 1, 2017 18:40:11 GMT
I was using just Shepard team mates in that(though Legion is still my favorite squadmate). Overall percentage-wise I like more of the squadmates in MEA than any of the games in the Shepard Trilogy. Then for non-squad crew, other than Kelly Chambers the rest of Shepard's crew(Joker, Chakwas, etc) are easily beaten by Ryder's crew. Ehh, Joker was a legend. Joker was annoying.
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Post by Hanako Ikezawa on Nov 1, 2017 18:41:04 GMT
I feel the need to apologize for saying "Dumbed-Down". The more I think of it "Dumbed-Down' is pretty derogatory in the sense of people who like those games are somehow bad for liking them and that wasn't what I was getting at at all. I've never been one to shy away when I feel that I've stated something wrong so again, I apologize. I should have stated it in a better way. I'll leave up the original post to showcase my stupidity from said statement. Go with streamlined. Essentially the same thing, but said in a much more neutral light.
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Post by Deleted on Nov 1, 2017 18:41:33 GMT
Whaaaa? I'm in shock!
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Post by warrior on Nov 1, 2017 18:41:38 GMT
ah I didn't play MW because I was a little too young for it and never got around to it later. But I could see that. I played Oblivion though and tbh Skyrim just felt like a fancier version of it. The truth is, Bethesda never deviated from their recipe. If you like an eleborate story, don't go there and don't expect that to happen, but if you love exploration, you're in for a treat. The only difference being, with Morrowind it was a novel concept. With Oblivion, not so much and with Syrim it could get old in places. I never felt that way, not even with FO4, which is arguably their weakest game. Certainly in the Fallout series. I knew what to expect and bought the game, knowing what to expect. Some meh story experience and mechanics in dire need of modding. Things are different with Bioware games though. Yeah I guess that's kinda what I meant -- the games all feel very similar in structure, even FO4. Fallout 4 changed it up the most by adding a VA pc for a more focused story..... and no one liked it. Ha.
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Post by Hanako Ikezawa on Nov 1, 2017 18:43:14 GMT
Whaaaa? I'm in shock! Don't get me wrong he was a good character and Seth Green did a great job with him(the scene he wrote for Joker in the Citadel DLC was gold), there are just a lot of scenes where I didn't like with him. Kallo took the best parts of Joker and left the bad parts behind.
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Post by Deleted on Nov 1, 2017 18:43:52 GMT
Whaaaa? I'm in shock! Most people are. I mean don't get me wrong he was a good character and Seth Green did a great job with him(the scene he wrote for Joker in the Citadel DLC was gold), there are just a lot of scenes where I didn't like with him. No consensus possible.
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Post by Deleted on Nov 1, 2017 18:45:13 GMT
Whaaaa? I'm in shock! Don't get me wrong he was a good character and Seth Green did a great job with him(the scene he wrote for Joker in the Citadel DLC was gold), there are just a lot of scenes where I didn't like with him. Kallo took the best parts of Joker and left the bad parts behind. I don't think ME2 could have been ME2 without Joker. By FAR one of my favorite Mass Effect characters.
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Post by Hanako Ikezawa on Nov 1, 2017 18:46:04 GMT
Most people are. I mean don't get me wrong he was a good character and Seth Green did a great job with him(the scene he wrote for Joker in the Citadel DLC was gold), there are just a lot of scenes where I didn't like with him. No consensus possible. That's fine. You don't have to agree with me. But for me: Kallo beats Joker Lexi beats Chakwas Suvi beats Traynor Gil beats Steve The only crewmate of Shepard I like on par with this crew is as I said before, Kelly.
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Post by Hanako Ikezawa on Nov 1, 2017 18:46:46 GMT
Don't get me wrong he was a good character and Seth Green did a great job with him(the scene he wrote for Joker in the Citadel DLC was gold), there are just a lot of scenes where I didn't like with him. Kallo took the best parts of Joker and left the bad parts behind. I don't think ME2 could have been ME2 without Joker. By FAR one of my favorite Mass Effect characters. ME2 is easily my least favorite Mass Effect game, so I guess I agree with you on the underlined.
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Post by Deleted on Nov 1, 2017 18:47:06 GMT
That's fine. You don't have to agree with me. But for me: Kallo beats Joker Lexi beats Chakwas Suvi beats Traynor Gil beats Steve The only crewmate of Shepard I like on par with this crew is as I said before, Kelly. Actually, I agree on everyone but Joker/Kallo.
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