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Post by abaris on Nov 18, 2017 16:47:20 GMT
I was referring to the devs themselves speaking in interviews and such regarding the games. That was all their PR speak. And that's a legit assumption on your part. Nothing coming from a major company isn't filtered by their PR department. They write the scripts of what people are allowed to say and how they should say it. That goes from grunt to CEO. It's the same with movie making offs where every actor just tells you what a great and exciting time they had. If you're looking for true statements, look for investigative articles. But people are more prone to swallow PR statements than real stories. For the simple reason that they don't name their sources and if the source isn't named it has to be a lie. They don't uznderstand that noone will talk if they are named because not only would they be out of a job but also sued to oblivion.
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Post by Superhik on Nov 18, 2017 16:54:40 GMT
Andromeda felt to me that they wanted to incorporate everything people said they wanted to see in a BioWare game and proved to be an expensive gamble to find out that people don't know what they want. Heh After DA:2 - WTF Bioware, a single city? Reused dungeons? We want a larger scale! Double the size! Quadruple the size! Octuple the size! After DA:I and ME:A - We take it back Bioware, we take it back! We didn't mean it, just stop!next game will be Tevinter claustrophobia and we'll throw ourselves at the gates: Let us out, let us out!
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Post by alanc9 on Nov 18, 2017 17:35:15 GMT
This is awfully confused. It's not "whiteknighting for EA" to say that EA not wanting ME:A to succeed is a bit silly. EA not wanting ME:A to succeed is self-destructive. They were funding the game, and they would get the profits from it. Success for the game means more money for EA. An ME:A DLC which actually sold well would be even more money for EA. They didn't think the DLC would sell, so they didn't make any. If you like, we could say that that EA mismanaged ME:A's creation; or, rather, permitted Bio Montreal to mismanage it. (In retrospect, No Man's Sky was a stupid vision to be inspired by.) But that's not an argument for more support for the game as it was actually launched. If you want to make an argument that EA is leaving money on the table, you'll need actual numbers. Their numbers say it won't work. What numbers do you have? what numbers did EA produce? I stated my case and there's precedent in the current gaming market. EA doesn't produce numbers for us. But they have them. That's why they collect tracking data, after all. I don't know what precedents you're talking about. Which games have been self-destructively cut short?
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Post by Iakus on Nov 18, 2017 18:23:38 GMT
Heh After DA:2 - WTF Bioware, a single city? Reused dungeons? We want a larger scale! Double the size! Quadruple the size! Octuple the size! After DA:I and ME:A - We take it back Bioware, we take it back! We didn't mean it, just stop!next game will be Tevinter claustrophobia and we'll throw ourselves at the gates: Let us out, let us out!
Or maybe the next game could have one zone that's all major city like Minrathous and five or six others that are countryside/smaller villages?
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Post by Deleted on Nov 18, 2017 18:40:16 GMT
You do realize that Cyberpunk is supposed to be the largest open world game yet that is way larger than anything Bio did, and that CDPR will milk the MP they are so diligently working on for microtransactions? proof A bit more for you:
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Post by Superhik on Nov 18, 2017 19:43:53 GMT
Games as service is essentially longer support with more post launch content. This is really something that depends on publisher/implementation, some games have improved tremendously because of it. It makes sense in this case, for games of this scale/cost/dev cycle, you want to keep players invested for a long period of time.
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Post by Superhik on Nov 18, 2017 19:46:00 GMT
next game will be Tevinter claustrophobia and we'll throw ourselves at the gates: Let us out, let us out!
Or maybe the next game could have one zone that's all major city like Minrathous and five or six others that are countryside/smaller villages? so we're back to DA II? Well, that coast had a pretty good vista. ( and blood mages, Tal Vashoth falling from the sky...)
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Post by Iakus on Nov 18, 2017 20:34:59 GMT
Or maybe the next game could have one zone that's all major city like Minrathous and five or six others that are countryside/smaller villages? so we're back to DA II? Well, that coast had a pretty good vista. ( and blood mages, Tal Vashoth falling from the sky...) Nah, REAL zones, like DAI had. Only, you know not as empty.
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Post by Deleted on Nov 18, 2017 22:42:15 GMT
DAI mmo-ish zones again? no thanks. I prefer DAO zones, and maybe just 1 or 2 times bigger, that's all.
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Post by majesticjazz on Nov 18, 2017 23:36:01 GMT
DAI mmo-ish zones again? no thanks. I prefer DAO zones, and maybe just 1 or 2 times bigger, that's all. I think EA and Bioware will continue to use open worlds. DAI had them, MEA had them, Anthem will have them and i expect DA4 to have them.
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Post by Deleted on Nov 18, 2017 23:40:50 GMT
DAI mmo-ish zones again? no thanks. I prefer DAO zones, and maybe just 1 or 2 times bigger, that's all. I think EA and Bioware will continue to use open worlds. DAI had them, MEA had them, Anthem will have them and i expect DA4 to have them. So sad really. Hard to understand their lack of learning/improving honestly.
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Post by pessimistpanda on Nov 18, 2017 23:44:31 GMT
Yeah, nobody from BioWare is seeing this, so...
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Post by KaiserShep on Nov 19, 2017 1:10:59 GMT
DAI mmo-ish zones again? no thanks. I prefer DAO zones, and maybe just 1 or 2 times bigger, that's all. I think EA and Bioware will continue to use open worlds. DAI had them, MEA had them, Anthem will have them and i expect DA4 to have them. More than just EA though. I feel it’s a thing that’s not going away anytime soon. Heck CDPR is doubling (septupling?) down on it.
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Post by mannyray on Nov 19, 2017 1:25:18 GMT
what numbers did EA produce? I stated my case and there's precedent in the current gaming market. EA doesn't produce numbers for us. But they have them. That's why they collect tracking data, after all. I don't know what precedents you're talking about. Which games have been self-destructively cut short? I'm referring to poorly received games that didn't get the plug pulled in such short order the way ME:A did.
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Post by majesticjazz on Nov 19, 2017 5:21:56 GMT
The onlu thing we know is that there will be MP which ultimately means MTs. It isnt something that the CDPR fanbase doesnt like but we hope that CDPR can learn from others in regards to how to not do MTs. And this is also why the EA backlash is good because it will put developers on alert. Overwatch, a popular game had MTs, but they are just cosmetic. The MTs in SWBF2 are more than just cosmetic.
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Post by stealthfox94 on Nov 19, 2017 5:22:49 GMT
I think EA and Bioware will continue to use open worlds. DAI had them, MEA had them, Anthem will have them and i expect DA4 to have them. More than just EA though. I feel it’s a thing that’s not going away anytime soon. Heck CDPR is doubling (septupling?) down on it. I've fine with open world. But I'm not sure the focus of Mass Effect should be space exploration. That can only take you so far.
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Post by majesticjazz on Nov 19, 2017 5:23:06 GMT
I think EA and Bioware will continue to use open worlds. DAI had them, MEA had them, Anthem will have them and i expect DA4 to have them. More than just EA though. I feel it’s a thing that’s not going away anytime soon. Heck CDPR is doubling (septupling?) down on it. CDPR proved that they can do open world, Bioware hasnt.
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Post by abaris on Nov 19, 2017 7:52:14 GMT
That depends. The problem with Bioware is their static open worlds. They suck at creating the illusion of life.
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Post by jclosed on Nov 19, 2017 13:31:10 GMT
Ehh... You know he was talking about GWENT when he referred to "Games as a service" do you? GWENT is free to play, and yes it has a lot of things you see in 99% of free to play games. Nothing wrong with that in my opinion. No Battle Front 2 is an complete other story. Here you get Lootboxes thrown in the face (well not litteraly, but you get the meaning), after you payed a full price for the game. That is an whole other level of greed. I am afraid all future EA games (in particular Anthem and the upcoming Dragon Age), will be a "Lootbox Theme park with a garnish of microtransactions".
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Post by abaris on Nov 19, 2017 13:54:01 GMT
I am afraid all future EA games (in particular Anthem and the upcoming Dragon Age), will be a "Lootbox Theme park with a garnish of microtransactions". They never made a secret over Anthem being mainly a multiplayer game. At least if you know what makes multiplayer profitable, there's no secret. Of course it will be ripe with microtransactions, otherwise the reported lifespan of ten years wouldn't make any sense at all. As for a new Dragon Age, let's just wait if there is one. There hasn't been an official announcement so far. So, if it happens, it's four or five years in the future. But I guess the success and reception of Anthem will ultimately determine if there will be another DA game. It may well determine the future of the Bioware brand itself.
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Post by 10k on Nov 19, 2017 17:32:37 GMT
A bit of information for you coming from the devs themselves. There will be no microtransactions. Get your facts straight brah. Cdpr isn't EAware.
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Post by rras1994 on Nov 19, 2017 18:04:26 GMT
A bit of information for you coming from the devs themselves. There will be no microtransactions. Get your facts straight brah. Cdpr isn't EAware. They actually didn't say there would be no microtransactions and they only brought up the single player portion, they didn't mention the multiplayer component, which they've mentioned numerous times will be part of the game and that they have apparently been hiring for. I don't know if there definetly will be microtransactions, but at this point in time it's just a PR statement. Afterall, the main single player part of MEA didn't have have microtransactions but the multiplayer did.
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Post by 10k on Nov 19, 2017 18:26:07 GMT
They actually didn't say there would be no microtransactions and they only brought up the single player portion, they didn't mention the multiplayer component, which they've mentioned numerous times will be part of the game and that they have apparently been hiring for. I don't know if there definetly will be microtransactions, but at this point in time it's just a PR statement. Afterall, the main single player part of MEA didn't have have microtransactions but the multiplayer did. Like I said Cdpr isn't EAware, I doubt there will be microtransactions.
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Post by KaiserShep on Nov 19, 2017 18:45:26 GMT
If they're claiming no microtransactions then I suppose all we can do is just take them at their word on that and assume there won't be. That being said, I'm not going to be totally shocked if that promise ends up being broken.
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Post by alanc9 on Nov 19, 2017 19:37:45 GMT
But did they actually claim that there would be no MT in MP?
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