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Post by rras1994 on Nov 19, 2017 19:56:30 GMT
But did they actually claim that there would be no MT in MP? They didn't. They literally only talked about the single player. linkThey seem to be talking like CDPR 2077 is only a single player game yet it has been mentioned a number of times in articles there will be multiplayer and apparently they have been hiring for multiplayer? Maybe they are counting the multiplayer as a seperate game like BioWare does with MEA, ME3 and DAI.
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Post by PapaCharlie9 on Nov 19, 2017 20:23:51 GMT
WOW. That is a very respectable tweet from CDPR. Even though it doesn't mention MT, coming out against greed and "no bullshit" is extremely refreshing. Ultimately, I think they are going to regret making such a categorical statement, for the very reason that he says starting from 4:00 ... if they back slide, even a little, even for purely cosmetic MTs or recurrent spending, there will be hell to pay. Instead of modulating their PR to manage expectations, they are doubling down, making the stakes even higher. I'm hopeful, but also worried. NMS didn't happen that long ago. Even companies with a long track record, stumble from time to time. If things go even slightly wrong for CDPR, the outcry will be multiplied much more by sheer disappointment.
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Post by KaiserShep on Nov 20, 2017 4:10:01 GMT
But did they actually claim that there would be no MT in MP? They didn't. They literally only talked about the single player. linkThey seem to be talking like CDPR 2077 is only a single player game yet it has been mentioned a number of times in articles there will be multiplayer and apparently they have been hiring for multiplayer? Maybe they are counting the multiplayer as a seperate game like BioWare does with MEA, ME3 and DAI. Which basically means that this would be a flimsily disguised half-truth if it just ended up just being a statement about singleplayer. Like, what games do we even know of that have microtransactions in that mode?
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Played Anthem finally. So... yeah.
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Post by mannyray on Nov 20, 2017 5:25:01 GMT
WOW. That is a very respectable tweet from CDPR. Even though it doesn't mention MT, coming out against greed and "no bullshit" is extremely refreshing. Ultimately, I think they are going to regret making such a categorical statement, for the very reason that he says starting from 4:00 ... if they back slide, even a little, even for purely cosmetic MTs or recurrent spending, there will be hell to pay. Instead of modulating their PR to manage expectations, they are doubling down, making the stakes even higher. I'm hopeful, but also worried. NMS didn't happen that long ago. Even companies with a long track record, stumble from time to time. If things go even slightly wrong for CDPR, the outcry will be multiplied much more by sheer disappointment. I find this refreshing from a publisher. I've generally enjoyed cyberpunk SF literature and games like Shadowrun on the old sega, so I'm looking forward to seeing this milieu in rpg form. Hopefully this can be a trend where game publishers think twice before p2w microtransactions again. I enjoyed all ten hours of my free Battlefront 2 trial and had a lot of fun. In light of the microtransaction mess, however, I'll speak with my wallet and wait until big sale this winter or early next spring.
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Post by alanc9 on Nov 20, 2017 6:06:02 GMT
They didn't. They literally only talked about the single player. linkThey seem to be talking like CDPR 2077 is only a single player game yet it has been mentioned a number of times in articles there will be multiplayer and apparently they have been hiring for multiplayer? Maybe they are counting the multiplayer as a seperate game like BioWare does with MEA, ME3 and DAI. Which basically means that this would be a flimsily disguised half-truth if it just ended up just being a statement about singleplayer. Like, what games do we even know of that have microtransactions in that mode? Maybe they hired Bio's PR department.
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Post by Guts on Nov 20, 2017 9:44:34 GMT
Well they tried being BioWare and that hasn't worked for a while. Lately they've tried to be Skyrim and Deus Ex.
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Post by Zatche on Nov 20, 2017 15:56:22 GMT
They didn't. They literally only talked about the single player. linkThey seem to be talking like CDPR 2077 is only a single player game yet it has been mentioned a number of times in articles there will be multiplayer and apparently they have been hiring for multiplayer? Maybe they are counting the multiplayer as a seperate game like BioWare does with MEA, ME3 and DAI. Which basically means that this would be a flimsily disguised half-truth if it just ended up just being a statement about singleplayer. Like, what games do we even know of that have microtransactions in that mode? Shadow of War is getting flak for that right now, isn't it? And Dead Space 3 a few years ago?
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Post by pessimistpanda on Nov 24, 2017 8:46:31 GMT
Which basically means that this would be a flimsily disguised half-truth if it just ended up just being a statement about singleplayer. Like, what games do we even know of that have microtransactions in that mode? Shadow of War is getting flak for that right now, isn't it? And Dead Space 3 a few years ago? AC: Origins has cosmetic shit and "time saver" packs, and doesn't have any sort of multiplayer "mode" as they are traditionally understood. "Time savers", jesus christ. Buddy, if I'm bored with a game, I just stop playing it. I don't pour more money into it.
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Post by abaris on Nov 24, 2017 13:54:38 GMT
"Time savers", jesus christ. Buddy, if I'm bored with a game, I just stop playing it. I don't pour more money into it. Look at the numbers. In the UK alone, microtransactions were already pushing the billion quid mark in 2014. They jumped the bar by now, I would guess. It seems there is a sufficient amount of people pumping out money on that shit.
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Post by stealthfox94 on Nov 24, 2017 16:43:44 GMT
Shadow of War is getting flak for that right now, isn't it? And Dead Space 3 a few years ago? AC: Origins has cosmetic shit and "time saver" packs, and doesn't have any sort of multiplayer "mode" as they are traditionally understood. "Time savers", jesus christ. Buddy, if I'm bored with a game, I just stop playing it. I don't pour more money into it. The fact that single player campaigns even have microtransactions is proof of just how ridiculous they've become. It's sad that a small minority of 12 year olds with their parents credit card number and 30 year olds with gambling addictions are keeping them alive.
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Post by alanc9 on Nov 24, 2017 17:58:04 GMT
Honestly, though, even with MTs gaming is still a pretty cheap form of recreation. Not quite as cheap as Netflix, but right down there. At some income point worrying about whether spending $5 or so is worth it is simply not worth your time and attention..
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Post by majesticjazz on Nov 24, 2017 19:27:46 GMT
Honestly, though, even with MTs gaming is still a pretty cheap form of recreation. Not quite as cheap as Netflix, but right down there. At some income point worrying about whether spending $5 or so is worth it is simply not worth your time and attention.. So is this how we are going to rationalise MTs going forward? I could careless how cheap of a leisure gaming is, I do not want to have to spend real life money in order to progress my stats. What is it about MTs being tied to player progression thag people just fail to comprehend?
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Post by alanc9 on Nov 24, 2017 19:47:43 GMT
Rationalizing? I'm just disinterested. Cosmetics don't interest me so I'm not buying, but if they did I very well might.
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Post by majesticjazz on Nov 24, 2017 19:52:40 GMT
Rationalizing? I'm just disinterested. Cosmetics don't interest me so I'm not buying, but if they did I very well might. Well you were interested enough to make a comment that essentially dismisses the whole argument being made right now. I mean it is your opinion. I just find it odd how people who make comments that seem to give EA an umbrella all while not truely understanding why the backlash is what it is.
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Post by alanc9 on Nov 24, 2017 19:53:51 GMT
Well, I wasn't really talking about progression. I have a tough time relating to that. I wouldn't pay, but I don't care if somebody else does pay. (Though like I said upthread, I see the issue with PvP.)
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Post by majesticjazz on Nov 24, 2017 20:03:57 GMT
Well, I wasn't really talking about progression. I have a tough time relating to that. I wouldn't pay, but I don't care if somebody else does pay. (Though like I said upthread, I see the issue with PvP.) The essence is that even if you choose not to pay, you would still be at a disadvantage because the points you earn in game are so low, that the only logical way to keep up is to buy loot boxes. In a PvP game like SWFB2, that creates problems and introduces Pay 2 Win scenarios.
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Post by colfoley on Nov 24, 2017 20:11:06 GMT
Honestly, though, even with MTs gaming is still a pretty cheap form of recreation. Not quite as cheap as Netflix, but right down there. At some income point worrying about whether spending $5 or so is worth it is simply not worth your time and attention.. So is this how we are going to rationalise MTs going forward? I could careless how cheap of a leisure gaming is, I do not want to have to spend real life money in order to progress my stats. What is it about MTs being tied to player progression thag people just fail to comprehend? then don't.
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Post by majesticjazz on Nov 24, 2017 20:29:10 GMT
So is this how we are going to rationalise MTs going forward? I could careless how cheap of a leisure gaming is, I do not want to have to spend real life money in order to progress my stats. What is it about MTs being tied to player progression thag people just fail to comprehend? then don't. Or how about EA not tie progression to MTs? That way it eliminates pay 2 win for those who do not want to have to pay real money just to adequately get the progression. Why is it so hard for EA to do that? And I say again, what is it about progression being tied to MTs that people cant comprehend?
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Post by colfoley on Nov 24, 2017 20:33:02 GMT
Or how about EA not tie progression to MTs? That way it eliminates pay 2 win for those who do not want to have to pay real money just to adequately get the progression. Why is it so hard for EA to do that? just because people keep rrepeating the same thing over and over again does not make ot true. The system is not pay you win.
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Post by majesticjazz on Nov 24, 2017 20:52:46 GMT
Or how about EA not tie progression to MTs? That way it eliminates pay 2 win for those who do not want to have to pay real money just to adequately get the progression. Why is it so hard for EA to do that? just because people keep rrepeating the same thing over and over again does not make ot true. The system is not pay you win. So let me get this straight: 1) Progression is tied to what I obtain in the lootboxes rather than XP which can be spent on abilities. 2) I can either obtain these lootboxes by spending points earned by playing the game or by paying real life cash 3) If I choose not to pay real life cash, then I will get to open lootboxes based on the points I earn by playing the game. 4) The points I earn in game are low which means I would have to put in an increased number of hours in order to get the upgrades I want. 5) At the same time, those who choose to pay for the lootboxes, are getting the upgrades at a faster rate than I. 6) This puts me at a disadvantage against those who choose to pay for the lootboxes. 7) Unless I am just Godly good at the game, I will be playing with classes that are inferior to many others who chooses to pay for their upgrades So how is that not pay to win?
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Post by colfoley on Nov 24, 2017 20:55:44 GMT
just because people keep rrepeating the same thing over and over again does not make ot true. The system is not pay you win. So let me get this straight: 1) Progression is tied to what I obtain in the lootboxes rather than XP which can be spent on abilities. 2) I can either obtain these lootboxes by spending points earned by playing the game or by paying real life cash 3) If I choose not to pay real life cash, then I will get to open lootboxes based on the points I earn by playing the game. 4) The points I earn in game are low which means I would have to put in an increased number of hours in order to get the upgrades I want. 5) At the same time, those who choose to pay for the lootboxes, are getting the upgrades at a faster rate than I. 6) This puts me at a disadvantage against those who choose to pay for the lootboxes. 7) Unless I am just Godly good at the game, I will be playing with classes that are inferior to many others who chooses to pay for their upgrades So how is that not pay to win? number 2 makes it not pay to win. And it really does not matter what you buy. Its how you use it.
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Post by majesticjazz on Nov 24, 2017 21:07:13 GMT
So let me get this straight: 1) Progression is tied to what I obtain in the lootboxes rather than XP which can be spent on abilities. 2) I can either obtain these lootboxes by spending points earned by playing the game or by paying real life cash 3) If I choose not to pay real life cash, then I will get to open lootboxes based on the points I earn by playing the game. 4) The points I earn in game are low which means I would have to put in an increased number of hours in order to get the upgrades I want. 5) At the same time, those who choose to pay for the lootboxes, are getting the upgrades at a faster rate than I. 6) This puts me at a disadvantage against those who choose to pay for the lootboxes. 7) Unless I am just Godly good at the game, I will be playing with classes that are inferior to many others who chooses to pay for their upgrades So how is that not pay to win? number 2 makes it not pay to win. And it really does not matter what you buy. Its how you use it. And if you read 3-7, you can see how it creates a pay 2 win scenario. But of course you don't want to see that because it stumps your argument.
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Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Nov 24, 2017 21:07:30 GMT
So let me get this straight: 1) Progression is tied to what I obtain in the lootboxes rather than XP which can be spent on abilities. 2) I can either obtain these lootboxes by spending points earned by playing the game or by paying real life cash 3) If I choose not to pay real life cash, then I will get to open lootboxes based on the points I earn by playing the game. 4) The points I earn in game are low which means I would have to put in an increased number of hours in order to get the upgrades I want. 5) At the same time, those who choose to pay for the lootboxes, are getting the upgrades at a faster rate than I. 6) This puts me at a disadvantage against those who choose to pay for the lootboxes. 7) Unless I am just Godly good at the game, I will be playing with classes that are inferior to many others who chooses to pay for their upgrades So how is that not pay to win? number 2 makes it not pay to win. And it really does not matter what you buy. Its how you use it. Exactly
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Post by majesticjazz on Nov 24, 2017 21:07:38 GMT
To be honest, I know what is going on here and it all has to do what what happened to MEA and what could possibly happen to Anthem (and by extension, Bioware).
Regardless of that you think of MEA, it is clear that the internet backlash from the very beginning had a lot to do with the reception that MEA had. MEA essentially became a meme generator and ultimately it is possible that the lack of SP DLC and the lack of any true commitment to a MEA2 being announced is due to the internet backlash against MEA early on. Now that the internet backlash tsunami is focusing on SWBF2, a lot of Bioware fans about becoming anxious. Anthem is going to be a MP driven game and no doubt will have some sort of MT/lootbox system. Considering the national (and global) backlash against SWBF2 lootboxes, and given EA's drive to monetize games through MTs, a lot of Bioware fans are putting 2 and 2 together and seeing how this could be a problem for Anthem and Bioware as a whole.
This isn't about SWBF2 anymore as the damage has already been done to that game and this is definately not about MEA anymore. This is about Anthem and insuring that what happened with MEA and SWBF2 does not happen with Anthem. So to be proactive, a lot of Bioware fans are essentially defending EA/SWBF2 because they do not want what happened with previous games (SWBF2/MEA) to happen with Anthem. Thats what all of this is about. Of course you will deny it but that is what it is. Anthem will have MTs in some capacity....Anthem is a Bioware game....Bioware is tied to EA......EA is pushing for the MT forumula in their games......SWBF2 had these MTs and is being chastised for it.....Anthem could be chastised as well.....the "internet" took down MEA/SWBF2......and the "internet" could very well take down Anthem.....if Anthem fails......Bioware could be done for and DA4 in jeopardy. So from a hardcore Bioware fan/loyalist perspective, it is in the best interest that the industry/media/gamers just shuts the hell up about MTs and accept whatever EA gives us because EA is surely going to have MTs in Anthem.
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Post by pessimistpanda on Nov 24, 2017 21:48:41 GMT
Honestly, though, even with MTs gaming is still a pretty cheap form of recreation. Not quite as cheap as Netflix, but right down there. At some income point worrying about whether spending $5 or so is worth it is simply not worth your time and attention.. As someone who recently lost their job, without any sort of warning, I'd say people should pay attention to every cent, no matter what their income is. I'm seriously regretting all the money I spent on digital shit that I could have saved or invested. It adds up.
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