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Post by abaris on Nov 24, 2017 22:02:22 GMT
number 2 makes it not pay to win. And it really does not matter what you buy. Its how you use it. It absolutely is. The points you earn playing the game are ridiculously low. So there's countless hours of grinding involved. That's by design to put the ones not wanting to pay with real cash at a disadvantage. That's a shabby business practice and nothing else, since we're not talking free to play but games going over the table for 60+.
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Post by colfoley on Nov 25, 2017 0:03:35 GMT
number 2 makes it not pay to win. And it really does not matter what you buy. Its how you use it. And if you read 3-7, you can see how it creates a pay 2 win scenario. But of course you don't want to see that because it stumps your argument. ok rereading the listed nothing in it makes the game pay to win.
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Post by Hanako Ikezawa on Nov 25, 2017 1:02:25 GMT
To be honest, I know what is going on here and it all has to do what what happened to MEA and what could possibly happen to Anthem (and by extension, Bioware). Regardless of that you think of MEA, it is clear that the internet backlash from the very beginning had a lot to do with the reception that MEA had. MEA essentially became a meme generator and ultimately it is possible that the lack of SP DLC and the lack of any true commitment to a MEA2 being announced is due to the internet backlash against MEA early on. Now that the internet backlash tsunami is focusing on SWBF2, a lot of Bioware fans about becoming anxious. Anthem is going to be a MP driven game and no doubt will have some sort of MT/lootbox system. Considering the national (and global) backlash against SWBF2 lootboxes, and given EA's drive to monetize games through MTs, a lot of Bioware fans are putting 2 and 2 together and seeing how this could be a problem for Anthem and Bioware as a whole. This isn't about SWBF2 anymore as the damage has already been done to that game and this is definately not about MEA anymore. This is about Anthem and insuring that what happened with MEA and SWBF2 does not happen with Anthem. So to be proactive, a lot of Bioware fans are essentially defending EA/SWBF2 because they do not want what happened with previous games (SWBF2/MEA) to happen with Anthem. Thats what all of this is about. Of course you will deny it but that is what it is. Anthem will have MTs in some capacity....Anthem is a Bioware game....Bioware is tied to EA......EA is pushing for the MT forumula in their games......SWBF2 had these MTs and is being chastised for it.....Anthem could be chastised as well.....the "internet" took down MEA/SWBF2......and the "internet" could very well take down Anthem.....if Anthem fails......Bioware could be done for and DA4 in jeopardy. So from a hardcore Bioware fan/loyalist perspective, it is in the best interest that the industry/media/gamers just shuts the hell up about MTs and accept whatever EA gives us because EA is surely going to have MTs in Anthem.
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Post by majesticjazz on Nov 25, 2017 1:25:12 GMT
number 2 makes it not pay to win. And it really does not matter what you buy. Its how you use it. It absolutely is. The points you earn playing the game are ridiculously low. So there's countless hours of grinding involved. That's by design to put the ones not wanting to pay with real cash at a disadvantage. That's a shabby business practice and nothing else, since we're not talking free to play but games going over the table for 60+. It is obvious that certain people here just wants to remain oblivious. No matter how you try to explain it, people here will just shoot it down. Anything that could potentially make EA and or Bioware look bad, it is their duty to defend, deflect, and deny. In the end, it doesn't matter what they think, the rest of the industry and mainstream media knows that it is pay to win, who cares if a few loyalist here at BSN was to be difficult and deny anything that paints EA (and potentially Bioware) in a negative light.
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Post by griffith82 on Nov 25, 2017 1:25:24 GMT
This thread,
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Post by colfoley on Nov 25, 2017 1:57:34 GMT
It absolutely is. The points you earn playing the game are ridiculously low. So there's countless hours of grinding involved. That's by design to put the ones not wanting to pay with real cash at a disadvantage. That's a shabby business practice and nothing else, since we're not talking free to play but games going over the table for 60+. It is obvious that certain people here just wants to remain oblivious. No matter how you try to explain it, people here will just shoot it down. Anything that could potentially make EA and or Bioware look bad, it is their duty to defend, deflect, and deny. In the end, it doesn't matter what they think, the rest of the industry and mainstream media knows that it is pay to win, who cares if a few loyalist here at BSN was to be difficult and deny anything that paints EA (and potentially Bioware) in a negative light. you mistake me. I think quite deliberately. This is not about EA (whom i don't like) and nor is it about bioware (whom is not involved in this) this is about sticking to the truth as best i can, being as morally consistent as i can and anyalizing a situation as well as i can n matter my biases.
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Post by KaiserShep on Nov 25, 2017 2:14:37 GMT
So let me get this straight: 1) Progression is tied to what I obtain in the lootboxes rather than XP which can be spent on abilities. 2) I can either obtain these lootboxes by spending points earned by playing the game or by paying real life cash 3) If I choose not to pay real life cash, then I will get to open lootboxes based on the points I earn by playing the game. 4) The points I earn in game are low which means I would have to put in an increased number of hours in order to get the upgrades I want. 5) At the same time, those who choose to pay for the lootboxes, are getting the upgrades at a faster rate than I. 6) This puts me at a disadvantage against those who choose to pay for the lootboxes. 7) Unless I am just Godly good at the game, I will be playing with classes that are inferior to many others who chooses to pay for their upgrades So how is that not pay to win? number 2 makes it not pay to win. And it really does not matter what you buy. Its how you use it. #1 is the one that would probably bug me the most, because at least when XP is involved, I feel a steady progression of my character so long as I complete objectives and increase my efficiency in wiping out enemies. If you combine the necessity of progression through the loot boxes and the game normally granting low points, there's a point where the game may feel less rewarding. I don't mind having to put in a certain amount of grinding so that I never have to pay for anything, but if I have to do that for a long time and getting nothing for it in between, that's a problem. At least with something like Destiny, I can earn meaningful loot at random in any one match or crate I get at the end of a strike. Loot can drop from anywhere, and there's no way to earn it any faster other than to simply play the game.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
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Post by correctamundo on Nov 25, 2017 7:01:47 GMT
To be honest, I know what is going on here and it all has to do what what happened to MEA and what could possibly happen to Anthem (and by extension, Bioware). Regardless of that you think of MEA, it is clear that the internet backlash from the very beginning had a lot to do with the reception that MEA had. MEA essentially became a meme generator and ultimately it is possible that the lack of SP DLC and the lack of any true commitment to a MEA2 being announced is due to the internet backlash against MEA early on. Now that the internet backlash tsunami is focusing on SWBF2, a lot of Bioware fans about becoming anxious. Anthem is going to be a MP driven game and no doubt will have some sort of MT/lootbox system. Considering the national (and global) backlash against SWBF2 lootboxes, and given EA's drive to monetize games through MTs, a lot of Bioware fans are putting 2 and 2 together and seeing how this could be a problem for Anthem and Bioware as a whole. This isn't about SWBF2 anymore as the damage has already been done to that game and this is definately not about MEA anymore. This is about Anthem and insuring that what happened with MEA and SWBF2 does not happen with Anthem. So to be proactive, a lot of Bioware fans are essentially defending EA/SWBF2 because they do not want what happened with previous games (SWBF2/MEA) to happen with Anthem. Thats what all of this is about. Of course you will deny it but that is what it is. Anthem will have MTs in some capacity....Anthem is a Bioware game....Bioware is tied to EA......EA is pushing for the MT forumula in their games......SWBF2 had these MTs and is being chastised for it.....Anthem could be chastised as well.....the "internet" took down MEA/SWBF2......and the "internet" could very well take down Anthem.....if Anthem fails......Bioware could be done for and DA4 in jeopardy. So from a hardcore Bioware fan/loyalist perspective, it is in the best interest that the industry/media/gamers just shuts the hell up about MTs and accept whatever EA gives us because EA is surely going to have MTs in Anthem. LMAO. So now MEA is the "root of all evil" as well. You sure do bring comedy to the BSN. Not good comedy but at least it is comedy. Never change Jazz.
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Post by abaris on Nov 25, 2017 11:46:32 GMT
#1 is the one that would probably bug me the most, because at least when XP is involved, I feel a steady progression of my character so long as I complete objectives and increase my efficiency in wiping out enemies. They know their craft, so they never make it impossible to progress without loot boxes. I'm not even sure if something like that would be legal, given that you already paid for the whole game. But they make progression as tiresome and grindy as possible in order for people buying loot boxes out of sheer fristration. To be crystal clear. It's not only EA doing that. It's pretty much the whole industry.
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Post by Deleted on Nov 25, 2017 13:31:02 GMT
A game can technically allow you to earn loot boxes in-game while still being, "de facto" pay to win, if the rate at which you earn loot boxes is so slow that it effectively renders that avenue uncompetitive.
I don't understand the point that some posters are making with, "No. 2 makes it not pay to win." Yes, technically, that's true. But then again, you can also fit a 9-volt electric motor somewhere in a Diesel Semi and "technically" call it a hybrid.
If I'm missing something in the "Not pay to win" argument, I'd be genuinely curious to learn.
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Post by majesticjazz on Nov 25, 2017 17:32:33 GMT
A game can technically allow you to earn loot boxes in-game while still being, "de facto" pay to win, if the rate at which you earn loot boxes is so slow that it effectively renders that avenue uncompetitive. I don't understand the point that some posters are making with, "No. 2 makes it not pay to win." Yes, technically, that's true. But then again, you can also fit a 9-volt electric motor somewhere in a Diesel Semi and "technically" call it a hybrid. If I'm missing something in the "Not pay to win" argument, I'd be genuinely curious to learn. You are not missing anything. Some people here are just being defiant and not wanting to admit the faults of EA, largely cause Anthem may have a similar system and they do not want Anthem to go the way MEA and SWBF2 did in terms if internet backlash. SWBF2 is just a buffer for protecting Anthem from similar arguments. But in order to prevent this thread from being closed, we can continue this discussion here >>>> bsn.boards.net/thread/13400/microtransactions-boxes-gambling-anthem-games
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Post by bizantura on Nov 25, 2017 17:41:04 GMT
Online play + grinding + microtransactions are not traditional to the RPG's Bioware used to make. Bioware is good at making their form of RPG's but EA and investors want as much mulla as possible by all the low ways invented. Gaming is simply usurped by the vultures like so many successful things. That's why games are becoming streamlined to the same gameplay by all big publishers.
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Post by alanc9 on Nov 25, 2017 17:47:53 GMT
Well, I wasn't really talking about progression. I have a tough time relating to that. I wouldn't pay, but I don't care if somebody else does pay. (Though like I said upthread, I see the issue with PvP.) The essence is that even if you choose not to pay, you would still be at a disadvantage because the points you earn in game are so low, that the only logical way to keep up is to buy loot boxes. In a PvP game like SWFB2, that creates problems and introduces Pay 2 Win scenarios. Umm.. yeah, like I said and you just quoted, I see the PvP issue. But as someone who isn't going to play any kind of MP, it's not something that's going to affect me. Remember, I was replying to someone talking about MTs in SP.
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Post by alanc9 on Nov 25, 2017 17:58:43 GMT
Honestly, though, even with MTs gaming is still a pretty cheap form of recreation. Not quite as cheap as Netflix, but right down there. At some income point worrying about whether spending $5 or so is worth it is simply not worth your time and attention.. As someone who recently lost their job, without any sort of warning, I'd say people should pay attention to every cent, no matter what their income is. I'm seriously regretting all the money I spent on digital shit that I could have saved or invested. It adds up. Yeah, I get twitchy if I don't have a few K in the bank. But unless you're buying a lot of digital shit, it won't add up to much compared to other non-mandatory expenditures. My local is charging $8 for a pint of the good stuff, for instance.
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Post by smilesja on Nov 25, 2017 18:00:16 GMT
To be honest, I know what is going on here and it all has to do what what happened to MEA and what could possibly happen to Anthem (and by extension, Bioware). Regardless of that you think of MEA, it is clear that the internet backlash from the very beginning had a lot to do with the reception that MEA had. MEA essentially became a meme generator and ultimately it is possible that the lack of SP DLC and the lack of any true commitment to a MEA2 being announced is due to the internet backlash against MEA early on. Now that the internet backlash tsunami is focusing on SWBF2, a lot of Bioware fans about becoming anxious. Anthem is going to be a MP driven game and no doubt will have some sort of MT/lootbox system. Considering the national (and global) backlash against SWBF2 lootboxes, and given EA's drive to monetize games through MTs, a lot of Bioware fans are putting 2 and 2 together and seeing how this could be a problem for Anthem and Bioware as a whole. This isn't about SWBF2 anymore as the damage has already been done to that game and this is definately not about MEA anymore. This is about Anthem and insuring that what happened with MEA and SWBF2 does not happen with Anthem. So to be proactive, a lot of Bioware fans are essentially defending EA/SWBF2 because they do not want what happened with previous games (SWBF2/MEA) to happen with Anthem. Thats what all of this is about. Of course you will deny it but that is what it is. Anthem will have MTs in some capacity....Anthem is a Bioware game....Bioware is tied to EA......EA is pushing for the MT forumula in their games......SWBF2 had these MTs and is being chastised for it.....Anthem could be chastised as well.....the "internet" took down MEA/SWBF2......and the "internet" could very well take down Anthem.....if Anthem fails......Bioware could be done for and DA4 in jeopardy. So from a hardcore Bioware fan/loyalist perspective, it is in the best interest that the industry/media/gamers just shuts the hell up about MTs and accept whatever EA gives us because EA is surely going to have MTs in Anthem. What does ME: A have to do with loot boxes?
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Post by abaris on Nov 25, 2017 18:05:17 GMT
Umm.. yeah, like I said and you just quoted, I see the PvP issue. But as someone who isn't going to play any kind of MP, it's not something that's going to affect me. Remember, I was replying to someone talking about MTs in SP. I'm not playing MP either. But the whole system is starting to get out of control. There are several companies trying to sneak microtransactions into SP. I forgot which company it was that got a lot of flak for doing it quite recently, but one can argue that Bethesda is attempting it too with their creation club model, which is nothing but paid mods. They already tried it in 2006 with Oblivion and failed. Now it's their second try on doing it. Hopefully another unsuccessful attempt, but one can never know with all the restrictions on console modding. They might just get their bucks from there. If it succeeds, it's sure bet that their next game will be rigged in favor to support that model instead of the free modding community they were famous for.
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Post by alanc9 on Nov 25, 2017 18:14:24 GMT
Umm.. yeah, like I said and you just quoted, I see the PvP issue. But as someone who isn't going to play any kind of MP, it's not something that's going to affect me. Remember, I was replying to someone talking about MTs in SP. I'm not playing MP either. But the whole system is starting to get out of control. There are several companies trying to sneak microtransactions into SP. I forgot which company it was that got a lot of flak for doing it quite recently, but one can argue that Bethesda is attempting it too with their creation club model, which is nothing but paid mods. They already tried it in 2006 with Oblivion and failed. Now it's their second try on doing it. Hopefully another unsuccessful attempt, but one can never know with all the restrictions on console modding. They might just get their bucks from there. If it succeeds, it's sure bet that their next game will be rigged in favor to support that model instead of the free modding community they were famous for. Well, that's another thing I never saw a problem with, in theory. If a modder wants to sell stuff, that's his business and he should be allowed to. I don't know anything about how this stuff works on consoles.
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Post by abaris on Nov 25, 2017 18:21:18 GMT
Well, that's another thing I never saw a problem with, in theory. If a modder wants to sell stuff, that's his business and he should be allowed to. I don't know anything about how this stuff works on consoles. It's quite obvious, you don't get the point. Without free access to the creation kit, free modding is starved. There may be free mods (if they don't include a legal clause), but much less than with access to the kit. That was one of the selling points of Bethesda games. That everyone will be able to mod them, using the developers tools. If that is channeled into a paid system in any way, the game is rigged in favor of that. To the detriment of players, who can only vote by no longer buying the product. So you not having a problem with that, is neat. But seeing as there are more than 17.000 free mods for FO4 alone, it is a problem for a quite large community.
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Post by alanc9 on Nov 25, 2017 19:01:47 GMT
Can you walk me through how modding would be starved? If you're going to put in the hours to do anything worthwhile with the kit, the price of the kit would be trivial. (What was the pricing plan for the kit, anyway? Creation Club didn't have one AFAIK, and I don't remember one for the earlier plan either. Or is this just hypothetical?)
Sure, a low of the low-quality mods would go away, but I don't see that as a negative. 17,000 mods just means more trash to wade through.
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Post by majesticjazz on Nov 25, 2017 19:14:29 GMT
Well, that's another thing I never saw a problem with, in theory. If a modder wants to sell stuff, that's his business and he should be allowed to. I don't know anything about how this stuff works on consoles. It's quite obvious, you don't get the point. Without free access to the creation kit, free modding is starved. There may be free mods (if they don't include a legal clause), but much less than with access to the kit. That was one of the selling points of Bethesda games. That everyone will be able to mod them, using the developers tools. If that is channeled into a paid system in any way, the game is rigged in favor of that. To the detriment of players, who can only vote by no longer buying the product. So you not having a problem with that, is neat. But seeing as there are more than 17.000 free mods for FO4 alone, it is a problem for a quite large community. Give it up, its a lost cause....
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Post by Hanako Ikezawa on Nov 25, 2017 19:17:28 GMT
It's quite obvious, you don't get the point. Without free access to the creation kit, free modding is starved. There may be free mods (if they don't include a legal clause), but much less than with access to the kit. That was one of the selling points of Bethesda games. That everyone will be able to mod them, using the developers tools. If that is channeled into a paid system in any way, the game is rigged in favor of that. To the detriment of players, who can only vote by no longer buying the product. So you not having a problem with that, is neat. But seeing as there are more than 17.000 free mods for FO4 alone, it is a problem for a quite large community. Give it up, its a lost cause.... Yes, how dare somebody have a different opinion than you.
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Post by alanc9 on Nov 25, 2017 19:42:34 GMT
I know I'm supposed to feel bad about this stuff. I'm just trying to find out why.
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Post by abaris on Nov 25, 2017 19:50:29 GMT
I know I'm supposed to feel bad about this stuff. I'm just trying to find out why. Maybe it's because you just don't care if you're ripped off. You're obviously quite comfortable with being asked to fork out again after having bought a full priced AAA game. Which is why game companies are able to get away with it.
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Post by pessimistpanda on Nov 25, 2017 21:29:33 GMT
Modders should work for free! DLC should be free! Everything I want should be FREEEEEEEE!
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Post by colfoley on Nov 25, 2017 23:11:52 GMT
I know I'm supposed to feel bad about this stuff. I'm just trying to find out why. Maybe it's because you just don't care if you're ripped off. You're obviously quite comfortable with being asked to fork out again after having bought a full priced AAA game. Which is why game companies are able to get away with it. maybe he didn't feel ripped off? I know i don't. I've never spent a cent on microtransactions and I've never needed to.
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