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Post by Deleted on Nov 27, 2017 11:17:02 GMT
Then you obviously don't understand how that system looks. Slow and tedious as in grinding for points, not for entertainment value. But you all go on defending it. Have fun with what the companies dish out in the future in terms of microtransactions. It's a billion dollar market in the UK alone. So there's no reason to roll back unless the market shows them their limits. He doesn't, anything that remotely puts BioWare in a bad light is ignored, but you certainly have a point, games are becoming with time tedious and boring to go through due to design, so you're willing to waste money with lootboxes. This was seen in Shadow of War, that shitty ass Battlefront 2, and now Destiny 2 where they got caught reducing the amount of XP the player earns as he levels up. But nah, this is fine, even when governments are now looking into it. Lol. Congrats, man; you managed to trigger the apologists. 😂
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Post by alanc9 on Nov 27, 2017 15:45:12 GMT
Funny that, because as far as I'm concerned, Blizzard Activision is the main reason why Loot Boxes exist at all in their current state. Before you say "well derp, lootboxes in Overwatch are cosmetic", yes they are, but the willingness of the playerbase to accept them allowed companies like EA to test the waters on paid progression. I don't think it would be legal to tie progression to paid content. Not if you already paid full price for a full product. But, as I said, it's not illegal to make progression as tiresome as possible without paid content. Angry Joe did the math on how much time you'd have to spend on grinding, if you don't buy loot boxes. For SWBF2, before they decided on temporarily removing the boxes. Do you remember what the math looked like? (I don't find Angry Joe interesting enough to finish a vid.)
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Post by abaris on Nov 27, 2017 16:10:35 GMT
Do you remember what the math looked like? (I don't find Angry Joe interesting enough to finish a vid.) Not the exact hours, no. But it was a tremendous amount of time, based on weapon classes that were up for purchase. What I do remember though was that each player got exactly the same amount of points, regardless on how successful they were in particular missions. So achievement didn't count towards making progression quicker.
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Post by smilesja on Nov 27, 2017 21:17:23 GMT
What a high bar it's managed to cross. Best game since Battlefront 2 in 2005.
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Post by Deleted on Nov 27, 2017 22:10:57 GMT
What a high bar it's managed to cross. Best game since Battlefront 2 in 2005. That made me literally laugh out loud. Bravo, sir!
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Post by colfoley on Nov 28, 2017 0:38:23 GMT
What a high bar it's managed to cross. Best game since Battlefront 2 in 2005. Best Star Wars game?
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Post by Son of Dorn on Nov 28, 2017 8:31:49 GMT
What a high bar it's managed to cross. Best game since Battlefront 2 in 2005. The Joker:... And I thought my jokes were bad.
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Post by vonuber on Nov 28, 2017 10:45:57 GMT
I don't think it would be legal to tie progression to paid content. Not if you already paid full price for a full product. But, as I said, it's not illegal to make progression as tiresome as possible without paid content. Angry Joe did the math on how much time you'd have to spend on grinding, if you don't buy loot boxes. For SWBF2, before they decided on temporarily removing the boxes. Do you remember what the math looked like? (I don't find Angry Joe interesting enough to finish a vid.) I think if you wanted everything via loot boxes instead of grinding it works out at about $2,100 if i recall. The grind would be thousands of hours I think.
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Post by smilesja on Nov 28, 2017 19:34:08 GMT
Best game since Battlefront 2 in 2005. The Joker:... And I thought my jokes were bad. Not a joke.
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Post by Son of Dorn on Nov 28, 2017 19:48:04 GMT
The Joker:... And I thought my jokes were bad. Not a joke. Really? Because it looks like you were. And it was not funny, like at all.
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Post by colfoley on Nov 28, 2017 20:00:52 GMT
Honestly the only reason to partake in loot boxes is if you want to support the devs or publishers. It's no real different from a raffle for charity or something similar.
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Post by abaris on Nov 28, 2017 22:06:11 GMT
I think if you wanted everything via loot boxes instead of grinding it works out at about $2,100 if i recall. The grind would be thousands of hours I think. Yeah, the grinding was somewhere in the hundreds if not thousands of hours. I don't remember the 2100 bucks though. It was much cheaper, far as I remember.
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Post by suikoden on Nov 29, 2017 1:56:05 GMT
Honestly the only reason to partake in loot boxes is if you want to support the devs or publishers. It's no real different from a raffle for charity or something similar. I think raffles for charity usually try and support people suffering from addiction, not gleefully cause it.
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Post by alanc9 on Nov 29, 2017 3:25:56 GMT
What if they're raffling off booze?
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Post by smilesja on Nov 29, 2017 4:07:10 GMT
Not a joke. Really? Because it looks like you were. And it was not funny, like at all. I wasn't being funny.
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Post by pessimistpanda on Nov 29, 2017 5:03:12 GMT
Lots of things are TECHNICALLY gambling. Raffles are gambling, lucky dips are gambling. Tombola and gachapon are gambling. Where any given country's laws draw the line in a legal sense is not at all clear. If someone suffers from a gambling addiction, managing it is really their own responsibility, as is the case for every other form of addiction.
Though if lootboxes ARE to be considered gambling, and there's a fairly sound argument that they ought to be, then that definitely creates a problem for developers. PEGI does not allow gambling in games for minors (which arguably includes any game rated lower than 18+), even when real money is not involved. For example, the Pokemon series had to stop including its traditional Game Corner minigames, even though no real legal tender is involved in playing those games.
Even if PEGI doesn't consider lootboxes to be a form of gambling, other countries might enforce legislation that classifies them as such, or even makes them outright illegal, and that will be a huge hassle. Australia has laws about depicting drug use in games, and that has required developers to change content (like the Fallout series changing the names of real-world drugs to new, original names) or remove it (South Park SoT and Saint's Row IV being recent examples), in order to be able to sell their games here.
If Australia or other countries implement legislation that makes lootboxes illegal, or even just legally classifies them as a form of gambling, it'll be pretty interesting to see if developers think including them is worth missing out on that country's market.
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Post by river82 on Nov 29, 2017 5:09:54 GMT
If Australia or other countries implement legislation that makes lootboxes illegal, or even just legally classifies them as a form of gambling, it'll be pretty interesting to see if developers think including them is worth missing out on that country's market. China's already done that, and all Blizzard did in response was give loot boxes away "for free" with the purchase of in game currency. So those who thinks regulation will eliminate loot boxes are huffing paint
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Post by pessimistpanda on Nov 29, 2017 5:16:13 GMT
If Australia or other countries implement legislation that makes lootboxes illegal, or even just legally classifies them as a form of gambling, it'll be pretty interesting to see if developers think including them is worth missing out on that country's market. China's already done that, and all Blizzard did in response was give loot boxes away "for free" with the purchase of in game currency. So those who thinks regulation will eliminate loot boxes are huffing paint Yeah, but that DOES mean it is no longer gambling. Gambling requires that you wager "something of value". If the mystery box is a free gift, then you haven't lost anything. If you are buying in-game currency PURELY for the free mystery prize, and the in-game currency has no value to you otherwise, that is really your own problem. Like I said at the start, individuals have a responsibility to manage their own addictions. Liquor stores are not on the hook for alcoholics.
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Post by Deleted on Nov 29, 2017 5:43:30 GMT
Really? Because it looks like you were. And it was not funny, like at all. I wasn't being funny. Hehehe, really??
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Post by smilesja on Nov 29, 2017 6:06:29 GMT
It's actually hilarious that you are getting worked over me liking a game you don't like.
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Post by Deleted on Nov 29, 2017 6:57:26 GMT
It's actually hilarious that you are getting worked over me liking a game you don't like. Nah, I'm just finding it extremely funny. Obviously, we're in radical disagreement, but it's not like I'm gonna change your mind about it by screaming, "YER WRONG! YER WRONG I TELL YA!". So why not just keep it laughy, eh? Oh, and BTW, YER WRONG! 😆
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Post by alanc9 on Nov 29, 2017 7:29:56 GMT
Wouldn't "laughy" require someone to actually post something funny? All I'm getting out of this thread is eye rolls.
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Post by Deleted on Nov 29, 2017 8:10:25 GMT
Wouldn't "laughy" require someone to actually post something funny? All I'm getting out of this thread is eye rolls. Well, laughy is subjective. I can laugh at something that makes you roll your eyes. But I read that rolling your eyes strengthens the muscles and is actually good for your eyes, so... you're welcome?
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Post by Andrew Lucas on Nov 29, 2017 11:40:28 GMT
He doesn't, anything that remotely puts BioWare in a bad light is ignored, but you certainly have a point, games are becoming with time tedious and boring to go through due to design, so you're willing to waste money with lootboxes. This was seen in Shadow of War, that shitty ass Battlefront 2, and now Destiny 2 where they got caught reducing the amount of XP the player earns as he levels up. But nah, this is fine, even when governments are now looking into it. what does bioware have to do with this? And how am i ignoring this issue? BioWare is now inserting lootboxes into their games that directly affects how the game is built to accommodate them, and you're giving it a shitty reason to excuse them. DA4 will be no different, maybe worse. I mean, Battlefront 2... just look at it. A turd of game made a thousands time worse due to its pay-to-win progression system and managed to be no better than the awful Battlefront (2015). Hope it doesn't get into the SP of BioWare games too, but hey - you would probably find a terrible and apologetic thought to say "it's okay, it's BioWare."
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Post by Andrew Lucas on Nov 29, 2017 11:42:23 GMT
Honestly the only reason to partake in loot boxes is if you want to support the devs or publishers. It's no real different from a raffle for charity or something similar. I think raffles for charity usually try and support people suffering from addiction, not gleefully cause it. He doesn't think that way, obviously, must support EA and shit.
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