ioannisdenton
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
PSN: Demis_Denton
Posts: 654 Likes: 844
inherit
564
0
Jul 17, 2019 13:05:17 GMT
844
ioannisdenton
654
August 2016
ioannisdenton
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
Demis_Denton
|
Post by ioannisdenton on Feb 26, 2018 9:15:33 GMT
I admit this game isn't that great but one thing I don't get is how that trash called PUGB gets high ratings. It runs like a slideshow, it only has two maps and its the same crap every game. At least andromeda had some sort of polish to it. We owe bioware and ea an apology. let me tell you exactly why: Because most gamers educate themselves (through) flaming comments on youtube, facebook and twitter. They adopt very easily the opnions of mainstream journalists and game reviewers. Twitch popularity makes a game more acceptable than actual quality. Gamers are cattle. andromeda as a game since 1.05 patch is a way better game than Horizon zero dawn (i have the platinyum for it) and nier automata (i laos have the platinum), still ps4 gamers are raving about them.
|
|
inherit
2701
0
Feb 15, 2023 19:19:48 GMT
5,874
sgtreed24
1,947
January 2017
sgtreed24
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
SgtReed24
STB Sgt Reed
Over 9000
um, 17?
|
Post by sgtreed24 on Feb 26, 2018 16:59:35 GMT
People are always quick to point out how Bethesda games apparently have all the bugs...
Yet, I must have gotten lucky, (or have been far to into the game that I didn't notice) as I've only had very minor issues with bethesda games. I've played fallout on both console and pc, as well as, skyrim and I rarely have gamebreaking bugs. Even on release. So, I feel this is just another herd mentality type of thing.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Feb 26, 2018 17:01:58 GMT
People are always quick to point out how Bethesda games apparently have all the bugs... Yet, I must have gotten lucky, (or have been far to into the game that I didn't notice) as I've only had very minor issues with bethesda games. I've played fallout on both console and pc, as well as, skyrim and I rarely have gamebreaking bugs. Even on release. So, I feel this is just another herd mentality type of thing. My experience with Bethesda games is very limited, but so far the only issue I have with FO4 is that it may crash once in a while. Not enough to make me flat out stop playing, but enough to be wary whenever I play. Since ME1 does this to me just as often on my PS4, it hasn't been the worst just yet.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
inherit
9886
0
3,546
ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Feb 27, 2018 3:46:47 GMT
People are always quick to point out how Bethesda games apparently have all the bugs... Yet, I must have gotten lucky, (or have been far to into the game that I didn't notice) as I've only had very minor issues with bethesda games. I've played fallout on both console and pc, as well as, skyrim and I rarely have gamebreaking bugs. Even on release. So, I feel this is just another herd mentality type of thing. My experience is the same. Also, IF MEA rocked in all areas except the animations and bugs no one would give a crap about them. Bethesda games might not be certain peoples style, but they do what they aim for pretty damn well. My complaints with MEA never were about bugs or animations as I don't care about that, I'm generation pong and everything looks amazing to me still. I just hated the ryder protagonist and didn't really like the team. There open world wasn't great as I think they needed more branching story lines instead of a bunch of one off stories, but I didn't hate it and I honestly had fun driving around to see the sights.
|
|
Jacket
N2
Games: Mass Effect Trilogy
Posts: 154 Likes: 136
inherit
4062
0
Jul 31, 2018 16:36:28 GMT
136
Jacket
154
March 2017
jacket
Mass Effect Trilogy
|
Post by Jacket on Mar 2, 2018 20:19:45 GMT
People are always quick to point out how Bethesda games apparently have all the bugs... Yet, I must have gotten lucky, (or have been far to into the game that I didn't notice) as I've only had very minor issues with bethesda games. I've played fallout on both console and pc, as well as, skyrim and I rarely have gamebreaking bugs. Even on release. So, I feel this is just another herd mentality type of thing. I had New Vegas on ps3 and the bugs weren't that bad. I don't remember running to anything bad in fallout new vegas, fallout 3, skyrim and Fallout 4. Fallout 4 can crash if you mod it alot, it might be my hardrive.
|
|
michaelm
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
XBL Gamertag: ArchMikem
Posts: 154 Likes: 187
inherit
6004
0
May 28, 2020 20:46:27 GMT
187
michaelm
154
Mar 25, 2017 13:30:11 GMT
March 2017
michaelm
Mass Effect Trilogy, Mass Effect Andromeda
ArchMikem
|
Post by michaelm on Mar 3, 2018 3:03:32 GMT
Same reason why Bethesda( studios) receive a free pass for, well (nearly) everything. Games don't exist in vacuum, PUBG offered a unique experience to a lot of people, despite it being of meh/low quality. Minecraft Survival Games pretty much did it first, and that was a player-made game mode based off the Hunger Games. Pretty sure once other actual developers caught onto how popular Hunger Games were they boarded the band wagon.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,003 Likes: 9,087
inherit
1561
0
Nov 25, 2024 12:33:59 GMT
9,087
Sanunes
Just a flip of the coin.
6,003
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Mar 3, 2018 14:05:56 GMT
People are always quick to point out how Bethesda games apparently have all the bugs... Yet, I must have gotten lucky, (or have been far to into the game that I didn't notice) as I've only had very minor issues with bethesda games. I've played fallout on both console and pc, as well as, skyrim and I rarely have gamebreaking bugs. Even on release. So, I feel this is just another herd mentality type of thing. My experience with Bethesda games is very limited, but so far the only issue I have with FO4 is that it may crash once in a while. Not enough to make me flat out stop playing, but enough to be wary whenever I play. Since ME1 does this to me just as often on my PS4, it hasn't been the worst just yet. I haven't bothered with FO4 because I have found Bethesda games aren't for me and decided that it would be best if I stop buying them. I did try the game on one of the Steam free weekends and I had the audio constantly cutting out requiring me to quit the game and re-start the game and that is years after support ended for the game. Then again I have seen plenty of posts that people say they haven't encountered the majority of bugs that people say are in Andromeda either so its always a personal encounter with the problems in those games even for me the majority of problems in the release version of Andromeda is the quest advancement issues and with my last playthrough I didn't encounter any quests that didn't hang post the 1.10 patch. Going to Fallout: New Vegas for a moment and I don't blame Bethesda for its problems since it was developed by Obsidian. I was excited about the game, but when I was playing it there were a lot of people at least on the PC encountering the fact you couldn't exit the starting building unless you jumped out the front door otherwise you could fall through the ground. The other bug I encountered on launch day was that the save system was broken for it would update the time you saved the game, but the data itself wouldn't update if you overwrote a save file. I again want to point out my problem isn't with individual looks past the problems with the game or how the problems in a Bethesda game isn't as important to them as a BioWare game, its the reviewers that are doing so because if you are going to constantly call out problems with one game, why not do it to all games? With how bipolar the review process has become and nobody seems to have a uniform voice anymore I have given up on reviews that aren't mine or people I directly talk to because there is no baseline to compare them with. Unlike with movies I can go to one reviewer and if they absolutely had a movie, there is a good chance I will like it because they are fairly uniform in their reviews and I enjoy things in movies they don't.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
inherit
9886
0
3,546
ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Mar 3, 2018 16:32:14 GMT
My experience with Bethesda games is very limited, but so far the only issue I have with FO4 is that it may crash once in a while. Not enough to make me flat out stop playing, but enough to be wary whenever I play. Since ME1 does this to me just as often on my PS4, it hasn't been the worst just yet. I haven't bothered with FO4 because I have found Bethesda games aren't for me and decided that it would be best if I stop buying them. I did try the game on one of the Steam free weekends and I had the audio constantly cutting out requiring me to quit the game and re-start the game and that is years after support ended for the game. Then again I have seen plenty of posts that people say they haven't encountered the majority of bugs that people say are in Andromeda either so its always a personal encounter with the problems in those games even for me the majority of problems in the release version of Andromeda is the quest advancement issues and with my last playthrough I didn't encounter any quests that didn't hang post the 1.10 patch. Going to Fallout: New Vegas for a moment and I don't blame Bethesda for its problems since it was developed by Obsidian. I was excited about the game, but when I was playing it there were a lot of people at least on the PC encountering the fact you couldn't exit the starting building unless you jumped out the front door otherwise you could fall through the ground. The other bug I encountered on launch day was that the save system was broken for it would update the time you saved the game, but the data itself wouldn't update if you overwrote a save file. I again want to point out my problem isn't with individual looks past the problems with the game or how the problems in a Bethesda game isn't as important to them as a BioWare game, its the reviewers that are doing so because if you are going to constantly call out problems with one game, why not do it to all games? With how bipolar the review process has become and nobody seems to have a uniform voice anymore I have given up on reviews that aren't mine or people I directly talk to because there is no baseline to compare them with. Unlike with movies I can go to one reviewer and if they absolutely had a movie, there is a good chance I will like it because they are fairly uniform in their reviews and I enjoy things in movies they don't. Actually outside the purchased reviewers(which is a huge problem), I think game reviewers do a better job than movie reviewers. They understand the idea of game types. Bethesda games are totally different than other games, that's why the bugs are pointed out but not seen as big of a flaw. If Wolfenstein was loaded with bugs it would get the same level of crap as Andromeda, because mechanically those are more similar. Bethesda for their elder scrolls style games makes each piece of silverware a item to be interacted with in the game. Reviewers understand that with that kind of extra detail, bugs are going to happen. The more sand box like you make the open word the more bugs will crop up. Reviewers get that, and while they don't give them a pass in that they note the bugs, its like they are a part of the genre. Sure you want to minimize them, but no studio has the time to get rid of them as there are just ridiculous amounts of more variables. In a movie example, yeah many if not most reviewers point everything out and aggressively pan movies for their failings. But, that's actually a flaw and poor reviewing. What I expect and want to see in a John Wick film is different than what I expect and want to see in Let the Right One In or even Big Trouble in Little China(one of the greatest movies of all time). And to treat them the same is a disservice to the people reading your reviews. Genre should effect how a movie is reviewed. Just as game types should.
|
|
inherit
1544
0
Feb 25, 2021 11:56:07 GMT
2,466
Andrew Lucas
1,562
Sept 11, 2016 18:33:18 GMT
September 2016
andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Andrew Lucas on Mar 4, 2018 5:30:03 GMT
When you remember Kingdom Come : Deliverance has much more ambition than Mass Effect Andromeda whose studio was far bigger and an AAA one nonetheless, and is far more successful as well. You did it, BioWare.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,003 Likes: 9,087
inherit
1561
0
Nov 25, 2024 12:33:59 GMT
9,087
Sanunes
Just a flip of the coin.
6,003
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Mar 4, 2018 9:18:51 GMT
When you remember Kingdom Come : Deliverance has much more ambition than Mass Effect Andromeda whose studio was far bigger and an AAA one nonetheless, and is far more successful as well. You did it, BioWare. Not exactly sure what you are trying to say about ambition, for my understanding is that ambition is what drives a person to do what they want. Frankly there are people that think was ambitious to try and make a game that took the key features of three different games and make it into one game while attempting to offset the downsides of each of those key features and personally I think it is a fool's errand. That doesn't mean the game was good or bad, but the drive the people behind the project have. If you do want to compare the two games like this, I would need some reference about Kingdom Come: Deliverance and where it was more ambitious for I really don't know what you are seeing in it due to the reviews I have read plus the overall design of the game have made my interest in the game zero. So examples would be nice so I understand where you are coming from. Instead of feeling like you were saying "the sky is blue" and then moving on.
|
|
inherit
7535
0
2,066
abaris
2,013
April 2017
abaris
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by abaris on Mar 4, 2018 11:47:28 GMT
I had New Vegas on ps3 and the bugs weren't that bad. I don't remember running to anything bad in fallout new vegas, fallout 3, skyrim and Fallout 4. Fallout 4 can crash if you mod it alot, it might be my hardrive. Fallout New Vegas was an Osidian game with Bethesda only being the publisher. That makes all the difference, since Obsidian are known for two things. Great storytelling and customer care. They worked hard to patch everything out. Now that being said, Bethesda games are buggy as hell. Some is down to their own lazyness, some to the abundance of mods. In my case the fully patched FO4 crashes more often than the vanilla game did. But I still play them, as I would MEA, if they had delivered. As has been said, bugs and glitches don't bother me half as much as an average and fogettable game does. Bethesda makes different promises than Bioware. But they deliver on what is promised. A large and living open world with little in terms of storytelling. Bioware failed on each account. There's no interesting story and an empty and lifeless open world. It turned out to be a generic shooter with lots of dropped in hordes. No more, no less.
|
|
Daft Arbiter
N3
Wealth beyond measure, Outlander.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR
Origin: dasriboflavin
Posts: 275 Likes: 325
inherit
815
0
Mar 14, 2019 21:55:38 GMT
325
Daft Arbiter
Wealth beyond measure, Outlander.
275
August 2016
daftarbiter
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR
dasriboflavin
|
Post by Daft Arbiter on Mar 4, 2018 15:47:23 GMT
People are always quick to point out how Bethesda games apparently have all the bugs... Yet, I must have gotten lucky, (or have been far to into the game that I didn't notice) as I've only had very minor issues with bethesda games. I've played fallout on both console and pc, as well as, skyrim and I rarely have gamebreaking bugs. Even on release. So, I feel this is just another herd mentality type of thing. My experience is the same. Also, IF MEA rocked in all areas except the animations and bugs no one would give a crap about them. Bethesda games might not be certain peoples style, but they do what they aim for pretty damn well. My complaints with MEA never were about bugs or animations as I don't care about that, I'm generation pong and everything looks amazing to me still. I just hated the ryder protagonist and didn't really like the team. There open world wasn't great as I think they needed more branching story lines instead of a bunch of one off stories, but I didn't hate it and I honestly had fun driving around to see the sights. I really wish Bioware stopped trying to do open-world and just admitted it's not their specialty. KOTOR, DAO and ME2 are all amazing games and none of them are open-world. Why are they amazing? Because Bioware focused on their strengths like character writing, voice acting, visuals, soundtracks and making the gameplay fun. It's strange when a studio has a formula for success and someone says "You know what? Let's not do what worked." I don't understand why if EA wants open-world games and MMOs, they'd pick Bioware for the task since Bioware's core strengths have always been the opposite of what open-world games and MMOs are about.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
inherit
9886
0
3,546
ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Mar 4, 2018 19:08:11 GMT
My experience is the same. Also, IF MEA rocked in all areas except the animations and bugs no one would give a crap about them. Bethesda games might not be certain peoples style, but they do what they aim for pretty damn well. My complaints with MEA never were about bugs or animations as I don't care about that, I'm generation pong and everything looks amazing to me still. I just hated the ryder protagonist and didn't really like the team. There open world wasn't great as I think they needed more branching story lines instead of a bunch of one off stories, but I didn't hate it and I honestly had fun driving around to see the sights. I really wish Bioware stopped trying to do open-world and just admitted it's not their specialty. KOTOR, DAO and ME2 are all amazing games and none of them are open-world. Why are they amazing? Because Bioware focused on their strengths like character writing, voice acting, visuals, soundtracks and making the gameplay fun. It's strange when a studio has a formula for success and someone says "You know what? Let's not do what worked." I don't understand why if EA wants open-world games and MMOs, they'd pick Bioware for the task since Bioware's core strengths have always been the opposite of what open-world games and MMOs are about. I basically agree at this point. They have tried twice and failed twice. It was the same type of failure from the same team though, so its possible other bioware teams could do it. Its kind of sad as the premise of MEA is set up for open world fairly well. Explorers to a new galaxy, coming across a war and finding a lost civilization with extensive underground ruins. On Voeld the quest where you bring down the shield around the ancient angaran ruins. That should have been the standard for the small to medium bases scattered around almost every planet with a reason to explore each one. These numerous 1 room outposts things are just lame. The saving the moshi should be the framework for most large Kett bases with places of that size or larger being not too rare on each world. Similarly, the EOS vault should be a fairly normal remnant ruin you come on, without it having to be a vault. The vaults should actually have been bigger than that. Vaults being a once per planet dungeon should be at least an hour long IMO. If in each of these numerous bases and ruins you developed more and more about the lore of the setting it would have been a decent take on a open world. The data pads with the khett were a decent way to do it, they just needed far more of that in much larger bases. They don't seem capable of that instead making the world a pile of scattered 20 second events with no depth. So yeah, at this point getting away from open world is probably for the best. But, I guess will see what the A team does with open world when Anthem comes out. But, it looks destiny like and if so it will probably be another open world fail IMO.
|
|
inherit
1544
0
Feb 25, 2021 11:56:07 GMT
2,466
Andrew Lucas
1,562
Sept 11, 2016 18:33:18 GMT
September 2016
andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Andrew Lucas on Mar 4, 2018 19:37:09 GMT
When you remember Kingdom Come : Deliverance has much more ambition than Mass Effect Andromeda whose studio was far bigger and an AAA one nonetheless, and is far more successful as well. You did it, BioWare. Not exactly sure what you are trying to say about ambition, for my understanding is that ambition is what drives a person to do what they want. Frankly there are people that think was ambitious to try and make a game that took the key features of three different games and make it into one game while attempting to offset the downsides of each of those key features and personally I think it is a fool's errand. That doesn't mean the game was good or bad, but the drive the people behind the project have. If you do want to compare the two games like this, I would need some reference about Kingdom Come: Deliverance and where it was more ambitious for I really don't know what you are seeing in it due to the reviews I have read plus the overall design of the game have made my interest in the game zero. So examples would be nice so I understand where you are coming from. Instead of feeling like you were saying "the sky is blue" and then moving on. Tell me what's ambitious about Andromeda then. Deliverance is like a Bethesda game without all the dumbing down and the fear of casual players not understanding jackshit. It's made by 100 people through 8 years, it's selling loads and in the end, a fantastic engaging RPG.
|
|
inherit
231
0
Jan 20, 2022 14:46:14 GMT
1,841
goishen
twitch.tv/goishen
2,360
August 2016
goishen
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
goishen
|
Post by goishen on Mar 4, 2018 21:18:15 GMT
The main thing to remember in any big organization is to get the ball rolling. All of those developers had ideas, and some of them even might'a stuck (*cough*proceduralplanets*cough*). Yet, they failed to get the wheels in motion for the ideas to even start to happen. See, for a smaller team, you have only so many people working. Of course the wheels are gonna be much smaller.
All that we get is a happenstance game tossed together in the last eighteen months.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,003 Likes: 9,087
inherit
1561
0
Nov 25, 2024 12:33:59 GMT
9,087
Sanunes
Just a flip of the coin.
6,003
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Mar 4, 2018 22:59:06 GMT
Not exactly sure what you are trying to say about ambition, for my understanding is that ambition is what drives a person to do what they want. Frankly there are people that think was ambitious to try and make a game that took the key features of three different games and make it into one game while attempting to offset the downsides of each of those key features and personally I think it is a fool's errand. That doesn't mean the game was good or bad, but the drive the people behind the project have. If you do want to compare the two games like this, I would need some reference about Kingdom Come: Deliverance and where it was more ambitious for I really don't know what you are seeing in it due to the reviews I have read plus the overall design of the game have made my interest in the game zero. So examples would be nice so I understand where you are coming from. Instead of feeling like you were saying "the sky is blue" and then moving on. Tell me what's ambitious about Andromeda then. Deliverance is like a Bethesda game without all the dumbing down and the fear of casual players not understanding jackshit. It's made by 100 people through 8 years, it's selling loads and in the end, a fantastic engaging RPG. I will give you having a specific target audience as an indicator of being ambitious, but at the same time aiming for the casuals as you put it is the same level for both can alienate a group of people on either end of the spectrum. If you want a couple that I could see being for Andromeda would be completely abandoning the protagonist and starting with a new protagonist and supporting characters because it is a risk that could blow up in their faces and it did. I would also say changing key systems that people have considered a corner stone to be ambitious as well because it could backfire just as much and the Paragon/Renegade change I don't think backfired as much of the change of characters, but there were definitely people that didn't like it. I don't consider success or failure to be a good indicator of ambition, for I would say Hellblade: Senua's Sacrifice was a lot more ambitious then both games because it was a completely new take on games and for some reason there are gamers still treat female protagonists like they have "coodies" while focusing on metal health. The unfortunately thing is that game barely broke even which is the risk of being ambitious.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,003 Likes: 9,087
inherit
1561
0
Nov 25, 2024 12:33:59 GMT
9,087
Sanunes
Just a flip of the coin.
6,003
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Mar 4, 2018 23:05:02 GMT
The main thing to remember in any big organization is to get the ball rolling. All of those developers had ideas, and some of them even might'a stuck (*cough*proceduralplanets*cough*). Yet, they failed to get the wheels in motion for the ideas to even start to happen. See, for a smaller team, you have only so many people working. Of course the wheels are gonna be much smaller. All that we get is a happenstance game tossed together in the last eighteen months. I think it depends on what they were really doing with those procedural planets, for the way it sounded like it was being designed was to compliment what we got in the game to give some something like the UNC missions in Mass Effect 1 a randomized planet with not a lot on it to do, but a randomized mission. If that is the case I don't think it being removed would have had that big of an impact on the final product for they would have been working on the other systems and developmental areas at the same time. I still think a lot of the happenstance of Andromeda was because BioWare did a dumb thing by trying to make a game around systems instead of making systems around a game for they were trying to sell us on how they took the favorite elements of the first three games and brought them together with other fan requests. Its why I also think the story took so long to get finished because they were working in reverse. That is just my take on the game, but I could just as easily be wrong.
|
|
inherit
1544
0
Feb 25, 2021 11:56:07 GMT
2,466
Andrew Lucas
1,562
Sept 11, 2016 18:33:18 GMT
September 2016
andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Andrew Lucas on Mar 5, 2018 0:35:17 GMT
Tell me what's ambitious about Andromeda then. Deliverance is like a Bethesda game without all the dumbing down and the fear of casual players not understanding jackshit. It's made by 100 people through 8 years, it's selling loads and in the end, a fantastic engaging RPG. I will give you having a specific target audience as an indicator of being ambitious, but at the same time aiming for the casuals as you put it is the same level for both can alienate a group of people on either end of the spectrum. If you want a couple that I could see being for Andromeda would be completely abandoning the protagonist and starting with a new protagonist and supporting characters because it is a risk that could blow up in their faces and it did. I would also say changing key systems that people have considered a corner stone to be ambitious as well because it could backfire just as much and the Paragon/Renegade change I don't think backfired as much of the change of characters, but there were definitely people that didn't like it. I don't consider success or failure to be a good indicator of ambition, for I would say Hellblade: Senua's Sacrifice was a lot more ambitious then both games because it was a completely new take on games and for some reason there are gamers still treat female protagonists like they have "coodies" while focusing on metal health. The unfortunately thing is that game barely broke even which is the risk of being ambitious. It doesn't alienate anyone, they knew their audience and what they wanted, these European guys delivered a beautiful and deep RPG with much less than Montreal had for Andromeda. It shows. Just wanted to point that out since BioWare's lack of interest and ambition killed the franchise. A new cast isn't ambitious, but a necessity. DA does this all the time. In fact, they stuck with the same less refined things that made MET great and messed that up too. There wasn't anything "new" here, they played safe, even the crew-mates felt like discount Normandy crew. The only new addition was crew-mates walking around. Barely anyone cared about Paragon/Renegade, it isn't a major system like graphics, art design, combat, maps, path branches, soundtrack, writing, presentation or any other system to show how impressive your game is. Andromeda is literally the MET but without it's charm or quality.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Mar 5, 2018 4:37:35 GMT
If MEA2 needs a new cast it's only because they don't have the balls to clean up their own mess by giving us some kick ass DLC. That's the sort of thing that could convince the doubters that the cast was never the problem; it was the writing all along.
|
|
inherit
231
0
Jan 20, 2022 14:46:14 GMT
1,841
goishen
twitch.tv/goishen
2,360
August 2016
goishen
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
goishen
|
Post by goishen on Mar 5, 2018 5:38:25 GMT
As soon as you have garbage dialogue coming from a person, the entire character is ruined. Take that and add on 100+ hour game? *shakes head* Not good. Better just to take them out back and put them down with Old Yeller.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Mar 5, 2018 21:47:56 GMT
As soon as you have garbage dialogue coming from a person, the entire character is ruined. Take that and add on 100+ hour game? *shakes head* Not good. Better just to take them out back and put them down with Old Yeller. I thought Liara had a lot of garbage dialogue. She certainly wasn't a consistent character across all three games. I mean, she's an archaeologist who is capable of taking down asari commandos in the very first game. Something isn't right about her. Why does no one call that out? Why wasn't she a fan failure? EDIT: And I may as well add in the biggest lore inconsistency between ME1 and ME2, which is Cerberus. They were outright villains in ME1 yet somehow fans bought into them being "anti-heroes" in ME2. People loved them. Why? It's partly why I could never get behind Cerberus in ME2 - because I actually paid attention to what happened in ME1 and knew that Shepard was being played.
|
|
inherit
231
0
Jan 20, 2022 14:46:14 GMT
1,841
goishen
twitch.tv/goishen
2,360
August 2016
goishen
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
goishen
|
Post by goishen on Mar 5, 2018 21:53:14 GMT
Umm, because she had Shepard plus another team mate there with her. Look, if you wanna rage against the pillars of heaven, then please. Be my guest.
Just don't expect a lot of support from me.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Mar 5, 2018 21:59:40 GMT
As soon as you have garbage dialogue coming from a person, the entire character is ruined. Take that and add on 100+ hour game? *shakes head* Not good. Better just to take them out back and put them down with Old Yeller. I thought Liara had a lot of garbage dialogue. She certainly wasn't a consistent character across all three games. I mean, she's an archaeologist who is capable of taking down asari commandos in the very first game. Something isn't right about her. Why does no one call that out? Why wasn't she a fan failure? EDIT: And I may as well add in the biggest lore inconsistency between ME1 and ME2, which is Cerberus. They were outright villains in ME1 yet somehow fans bought into them being "anti-heroes" in ME2. People loved them. Why? It's partly why I could never get behind Cerberus in ME2 - because I actually paid attention to what happened in ME1 and knew that Shepard was being played. I'm pretty sure there was an epic battle on a mountain top somewhere between hardcore haters and Liaramancers. Both sides lost many to the great Tali Sweat Plague.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Mar 5, 2018 22:10:44 GMT
My point isn't to make anyone hate Liara or hate Cerberus. My point is that the "bad writing" people complain about being present in MEA has actually been present all along. It's just if they like the game they ignore it and if they don't a mortal sin was committed.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,003 Likes: 9,087
inherit
1561
0
Nov 25, 2024 12:33:59 GMT
9,087
Sanunes
Just a flip of the coin.
6,003
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Mar 5, 2018 22:28:49 GMT
My point isn't to make anyone hate Liara or hate Cerberus. My point is that the "bad writing" people complain about being present in MEA has actually been present all along. It's just if they like the game they ignore it and if they don't a mortal sin was committed. That is my feeling as well. Just like how its common to say the characters are weak in Andromeda, but I found the characters in Mass Effect 1 just to be as bad for my tastes as well for they all felt like archtypes and that is all they were in the game, the only exception I felt was Wrex.
|
|