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Post by SofaJockey on Jan 10, 2018 16:47:33 GMT
Saw this interesting article courtesy of a tweet from David Gaider, and thought it would most appropriately be posted in our 'articles' section. David Gaider@davidgaider The topic every game dev is talking about behind closed doors : The cost of doing businessContent warning: I’ve embedded some tweets to various developers that show the sorts of comments that they receive every day. There’s some strong language in there. medium.com/@morganjaffit/the-cost-of-doing-business-c09cc5cc8728
I like to think we keep the worst excesses of such behavior off our forum, but this is a topic fairly close to home as BSN Prime would often be referred to as 'toxic' (and I've seen dev death threats posted on old BSN). Obviously, the old 'official' forums were eventually shuttered. In no particular order: - Is there a way back to the friendly dialogue fans could once have with developers?
- How should a dev react to such abuse and what can be done?
- Are we too entitled over exactly what games should/should not be (and how we express that)?
- Where does legitimate criticism become abuse?
- Should a fan community self-police or is free speech a basis for people saying what they like?
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Post by Hrungr on Jan 10, 2018 17:32:01 GMT
From that discussion...
Ask a Game Dev @askagamedev It's what we hire community managers for. They tank the abuse and filter it for us.
David Gaider @davidgaider For an official forum, sure, but for Twitter? For Facebook? Any place where a developer might have an existence outside of official channels, regardless of whether they use it for that? Community managers can't help there.
Ask a Game Dev @askagamedev That's a very salient point. There's really no visible solution where we can be in a public space and NOT potentially treated as a representative of whatever company/project by the public at large.
Though that can change in the future. Imagine a social media platform where responses to your posts are automatically run through a "bile" filter or something - set the machine learning algorithms on recognizing people being assholes and auto-filtering those
All it really takes is a good engineering team and sufficient data, which any social media giant like facebook, twitter, etc. has in spades. Heck, they could even offload the acceptability criteria to each user so we could tailor what we feel is acceptable and isn't
I agree that bringing more robust filtering tools to the big social media platforms & forums is a large part of the answer.
There's concern that the amount of vitrol on Twitter, etc. is growing, but I think that's hand in hand with the growth of the industry as a whole. I have a feeling it's probably the same percentage, but the number of gamers just continues to grow year after year.
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Post by mousestalker on Jan 10, 2018 17:59:43 GMT
A major part of handling it is knowing how to behave in public. Some creators are better behaved than others. If you respond softly (if at all) to vitriol, report threats to the authorities and are generally civil, then the hate diminishes. The Internet empowers the unhinged so abuse will never be absent, but the people involved can help to diffuse any tension simply by being polite and civil.
The fans often misbehave, but there have been some game designers and writers that have not helped themselves.
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Post by uprightshark on Jan 10, 2018 18:53:41 GMT
I really enjoyed the article, but as sad and depressing as it presents the issue, not all that surprising. One does not have to look far to see significant issue with discourse in society in general, not just in the gaming industry. There is something very wrong when people feel they have the right to attack others, particularly given how easy it is from the safety of a keyboard and monitor or phone.
No doubt there will be people that do not like a specific product for one reason or another, but I think the author makes valid points that show how counter-productive and even intuitive it is to attack the developer. That said, it almost seam that being a "hater" has become in itself a form of entertainment, rather than an expression of legitimate grievance.
From my perspective, having been around for a little while, I have learned that you are either part of a solution, or you are the problem, so if I really want change, I come to the table with solutions with "sugar" in hand, as the "stick" is seldom a positive motivator. The final lesson here though, WHY WOULD ANYONE WANT TO BE ABUSED 24/7 FOR MAKING GAMES, WHEN YOU CAN WORK ALMOST ANYWHERE IN the IT FIELD AND MAKE JUST AS MUCH, IF NOT MORE!
RESPECT AND PROFESSIONALISM IS NOT THE SAME AS LIKE AND IT MAKES THE PROCESS MUCH MORE EFFECTIVE WHEN THEY ARE BOTH PRESENT! MY 2-CENTS
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Post by Pounce de León on Jan 11, 2018 11:26:29 GMT
Abuse is the cost of social media.
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Post by Ahriman on Jan 11, 2018 11:38:47 GMT
That's how gaming brats interact with internet. Wanna feel yourself a developer? Play some multiplayer game - you'll get to enjoy the exact same wording. Now being a developer is just puts you in their field of view outside the game, all of them. Have they tried talking with friendly fans? Person A: "Hey, twat! Where is my Barbie World update? > YoU pRoMiSeD iT tWo HoUrS aGo!" Person B: "Hi, Username, could you tell us..." A riddle - whom to answer to get friendly dialogue? All people are different, assuming developers are people there is no universal answer. If even seeing this crap drops your mood the only answer is to limit publicity. Otherwise answer feedback you want to answer, for every insult message there is usually "report and move on" button. That's for a community to decide. People with similar etiquette standards tend to gather together. As for angry kids and wide internet like facebook or twitter - you can't nor educate nor avoid them there. It's applicable to any public person, not just abused underappreciated developers.
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Post by LogicGunn on Jan 11, 2018 16:45:33 GMT
In no particular order:
Is there a way back to the friendly dialogue fans could once have with developers?
Devs and fans having a space to communicate would be idea, but it would need some ruthless moderation, and I doubt any Dev is willing to spend money on that. Fans need to call out hateful comments more, it's also up to us to set the tone and acceptable behaviour.
How should a dev react to such abuse and what can be done?
Hell no they shouldn't respond, block buttons all the way. IRL there are visual and auditory cues to know how and when to nip agression in the bud and when to walk or run away, online with just text there's too much room for misinterpretation and anonymity without those cues, it's not safe or sensible to engage.
Are we too entitled over exactly what games should/should not be (and how we express that)?
Hard to answer. I think online interaction has failed to enforce norms and rules for communication. Not many people are going to shout death threats and rape threats and CUNT! over and over, but online it's become a free for all. We need as a collective to stand up each time we see it and make it known those comments aren't gonna be allowed online any more that they are on the street.
But that's not to say the opinions aren't valid. Don't like something in a game? Talk about it, but recognise that no one is required to agree or do anything to change it, and you are required to show a little respect in your interactions. You can't dictate art, even when they rely on technology games are still an artistic creation, people forget that. You don't have to like everything in a game, not liking a character is as valid as liking them. Not liking the fighting style or the lighting or bots or whatever is valid, but it doesn't mean it needs changed just to suit you.
If you don't like a game, out your money and time on things you do like instead.
I think it's a matter of a lack of mis-behavioural consequence, not intent that's the issue here.
Where does legitimate criticism become abuse?
When common courtesy goes out the window.
Should a fan community self-police or is free speech a basis for people saying what they like?
Free speech doesn't cover hate speech or harmful speech, deliberately or otherwise. "You should be killed for..." isn't something that should be protected. Restricting harmful comments isn't the same as restricting the expression of ideas. If you can't express yourself without potentially harming someone, then you shouldn't be allowed to engage in public spaces until you learn common courtesy.
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Post by Deleted on Jan 11, 2018 18:21:10 GMT
Developers don't deserve the abuse they get. I was going to make a longer post. But usually when I give my full opinion I get lynched for it.
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Post by SofaJockey on Jan 11, 2018 19:30:43 GMT
Developers don't deserve the abuse they get. I was going to make a longer post. But usually when I give my full opinion I get lynched for it. The short version was mighty fine...
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Post by Deleted on Jan 11, 2018 19:45:07 GMT
Developers don't deserve the abuse they get. I was going to make a longer post. But usually when I give my full opinion I get lynched for it. The short version was mighty fine... A lot of people say they give abuse because they care. I just think they are all asses. I don't like metal gear or the witcher or horizon. You see me giving the developers of those games shit? The internet seems to have a fetish for hating on Bioware anyway. Anthem is going to be a shitstorm of epic proportions bigger than Destiny 2 bigger than Andromeda maybe even bigger than Battlefront II. This is why most of the time I prefer games no one has heard of. No one is telling me I'm an idiot for enjoying myself.
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Post by SofaJockey on Jan 11, 2018 20:02:55 GMT
A lot of people say they give abuse because they care. I think this is probably true for many. We have our own forum members, long supporters of BioWare's past games more than capable of sharing their critical views of current content, but in a civil manner. Fair enough. I'm more irritated by bandwagoning behavior, posting shit simply to provoke. Taking clickbait as truth simply because some angry YouTuber has said so. Yes, I think pretty much every Anthem video (for example) is going get spammed by 'fuck EA', 'boycottEA' almost irrespective of what BioWare do. And this isn't to single EA/BioWare, out, pretty much any game developer if fair game, with the possible exception of Nintendo and CD Projekt Red who are in good favor. Call me a glutton for punishment, but I quite enjoy cruising YouTube comments and attempting a civil debate with some of more knuckle-dragging posters.
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Post by Deleted on Jan 11, 2018 20:07:46 GMT
A lot of people say they give abuse because they care. I think this is probably true for many. We have our own forum members, long supporters of BioWare's past games more than capable of sharing their critical views of current content, but in a civil manner. Fair enough. I'm more irritated by bandwagoning behavior, posting shit simply to provoke. Taking clickbait as truth simply because some angry YouTuber has said so. Yes, I think pretty much every Anthem video (for example) is going get spammed by 'fuck EA', 'boycottEA' almost irrespective of what BioWare do. And this isn't to single EA/BioWare, out, pretty much any game developer if fair game, with the possible exception of Nintendo and CD Projekt Red who are in good favor. Call me a glutton for punishment, but I quite enjoy cruising YouTube comments and attempting a civil debate with some of more knuckle-dragging posters. Okay maybe I was generalizing a bit. But I still think too many people allow themselves to get caught up in the internet hive mind a lot of the time. Endless anger seems to be the default mode people go to when discussing games. Its pretty old if you ask me.
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Post by mousestalker on Jan 11, 2018 20:34:06 GMT
The short version was mighty fine... A lot of people say they give abuse because they care. I just think they are all asses. I don't like metal gear or the witcher or horizon. You see me giving the developers of those games shit? The internet seems to have a fetish for hating on Bioware anyway. Anthem is going to be a shitstorm of epic proportions bigger than Destiny 2 bigger than Andromeda maybe even bigger than Battlefront II. This is why most of the time I prefer games no one has heard of. No one is telling me I'm an idiot for enjoying myself. I've never bought the caring abuse idea. It's eminently possible to critique work without being mean. Most of the time, it's possible to do it kindly. Further if your goal is to encourage fun games and developer interaction, then you should be rewarding developers for their efforts, not making it needlessly unpleasant. and To the contrary of course.
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Post by Deleted on Jan 11, 2018 20:49:33 GMT
A lot of people say they give abuse because they care. I just think they are all asses. I don't like metal gear or the witcher or horizon. You see me giving the developers of those games shit? The internet seems to have a fetish for hating on Bioware anyway. Anthem is going to be a shitstorm of epic proportions bigger than Destiny 2 bigger than Andromeda maybe even bigger than Battlefront II. This is why most of the time I prefer games no one has heard of. No one is telling me I'm an idiot for enjoying myself. I've never bought the caring abuse idea. It's eminently possible to critique work without being mean. Most of the time, it's possible to do it kindly. Further if your goal is to encourage fun games and developer interaction, then you should be rewarding developers for their efforts, not making it needlessly unpleasant. and To the contrary of course. I didn't like the vault openings much in Andromeda. And some of the dialogue was corny but I still liked it. I just know in my soul of souls at some point there will be another Mass Effect game. I will eat my own shoes if there is not another one in the next decade. You know all of the blabbering that *killed* Devil May Cry? The fifth canonical entry is being made as we speak.....according to rumors.....so take that internet.....sort of....
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Post by mousestalker on Jan 11, 2018 20:58:28 GMT
I didn't like the vault openings much in Andromeda. And some of the dialogue was corny but I still liked it. I just know in my soul of souls at some point there will be another Mass Effect game. I will eat my own shoes if there is not another one in the next decade. You know all of the blabbering that *killed* Devil May Cry? The fifth canonical entry is being made as we speak.....according to rumors.....so take that internet.....sort of.... You may want to check these out, just in case.
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Post by Deleted on Jan 11, 2018 21:13:07 GMT
I didn't like the vault openings much in Andromeda. And some of the dialogue was corny but I still liked it. I just know in my soul of souls at some point there will be another Mass Effect game. I will eat my own shoes if there is not another one in the next decade. You know all of the blabbering that *killed* Devil May Cry? The fifth canonical entry is being made as we speak.....according to rumors.....so take that internet.....sort of.... You may want to check these out, just in case. You are like the best person or something. Guess I have to eat these now if the internet has its way.
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Post by Deleted on Jan 11, 2018 21:52:00 GMT
I think it’s absolutely devastating that people behave like that in the on-line media, be that in communicating with the developpers or with other players. I believe that gaming will benefit if the offenders have their online participation priveledges removed until they are capable of expressing themselves. Freedom of one ends where the freedom of another begins. A violent outburst like that in public would have that person suffer a certain consequences, and there is no reason why it should not in the virtual media.
Uttering death threats because you are not happy with a video game is not okay.
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Post by Deleted on Jan 11, 2018 22:08:42 GMT
I think it’s absolutely devastating that people behave like that in the on-line media, be that in communicating with the developpers or with other players. I believe that gaming will benefit if the offenders have their online participation priveledges removed until they are capable of expressing themselves. Freedom of one ends where the freedom of another begins. A violent outburst like that in public would have that person suffer a certain consequences, and there is no reason why it should not in the virtual media. Uttering death threats because you are not happy with a video game is not okay. I have never understood that about people who play games on the internet. Everyone is so angry all the time. I don't know where they get the energy for it. Also you are considered less intelligent if you like universally reviled games. I would get so much poo if I were completely honest.
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Post by SofaJockey on Jan 11, 2018 22:10:59 GMT
Uttering death threats because you are not happy with a video game is not okay. Indeed. I'll never forget the post on BSN Prime urging that developers be captured by extremist terrorists and beheaded. (over DAI's key-drop issue) The poster was laughing afterward about how they'd been given a warning point. The problem with threats of any kind (whether supposedly a 'joke' or not) is the unsettling power of the threat, made from a position of anonymity. You kind of know intellectually that there's probably no danger, but in the world of doxxing and swatting we live in... And the notion that any given developer is personally 'fair game' for this kind of abuse.
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Post by therevanchist25 on Jan 12, 2018 15:55:58 GMT
Of course abuse of this nature is revolting, and should be stopped whenever it is found. There is never a situation where death threats and the like are acceptable social discourse.
However, like many things in life, I feel there are two sides to a story. Let me explain. Years ago when Official forums where the primary method of communication between developers and fans, you would often see posts from customers of a critical, but respectful nature. Often times these posts would be deleted, or these fans would be given empty, deadpan corporate copy and paste responses. These fans desired earnest discussion about what they perceived as a problem. These people were more or less ignored most of the time, or developers would be defensive, citing creative freedoms and such. Either way, constructive conversation rarely would take place. These respectful consumers who had issues eventually realized these companies had no real desire to talk about these things, and they moved on away from Forums to do more productive things. This left forums with 2 kinds of people. The first group is what we now call the "Drone" or "Fanboy", people who don't desire in depth discussion in almost any capacity. The second group saw the sterile corporate none answers and decided to get way too angry about it. These people began to intermix with Trolls and other types of just naturally unpleasant types of people, combine that with lackluster moderation from these official forums and it spiraled out of control into the mess we see today.
I don't believe there is a way back to friendly discussion with developers, because personally, I don't think it was ever really there to start with, with some exceptions. Bioware stopped talking to us largely after Dragon Age 2, because they wanted to defend their obviously rushed product and the consumer side of things were confused and many other mixes of emotion, because the fans were not use to sub-par products from Bioware. Weather or not you personally like Dragon Age 2 is irrelevant. It is objectively a flawed game in many respects, and it was not something we as fans was used to from them and many members of said fan base overreacted in disgusting ways. As a result, despite the overwhelming majority of those fans being respectful about their displeasure with the product, and wanting to have discussion with them about it, it had become impossible. The devs eventually just withdrew entirely and we would forever more (with a few rare exceptions) get empty, corporate copy and paste responses.
The notion of "I abuse because I care" is of course ridiculous, however I think it is not far off from a valid mindset. "I am angry because I care", and that is a different mentality entirely. Mass Effect 3 made me angry, it made me angry because I cared, I cared about Mass Effect more than anything else in my life really. You could argue I cared too much, and it was my own fault for getting that attached, I loved that franchise beyond sense or reason. HOWEVER, ME3 did not make me nearly as angry, as Biowares official response to us did. Their soulless, utterly arrogant response towards the fan outrage. Yes, many of the fans took their outrage too far, much MUCH too far, but myself and many others, were trying to to just get answers, to talk about the issue. Then they basically told the entire fan base, that we are all just too stupid to understand how brilliant their rushed, half baked ending was. I know some people around here think that ending was good, I'm not going to get into disagreements with those people here because it's not related to this topic. My point is, THAT is what personally set me off, enraged me in ways I had never felt until then. To have my intelligence mocked and belittled is a sure-fire way to set me off quickly. However never once did I cross that line, into abuse or threats of violence. Never once despite my seething rage did I cross that line, because I was raised better than that.
My point is, yes obviously, people like this are digesting and there is never any reason for this type of discourse with developers, or anyone for that matter. But the way these companies have always more or less conducted themselves in cold, sterile manners has surely not helped in breeding this horrible toxic environment.
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Post by uprightshark on Jan 12, 2018 16:45:33 GMT
I don't disagree with your points and getting past this would seem almost impossible, as how do you come back from death threats to meaningful conversations. That said, I feel that one of the reasons for some of the recent game issues is this disconnect with the consumer. But again, I could never sanction or support reactions that are disrespectful, unprofessional and against my personal values. Here is the crux of the problem, the degradation of societal values.
If I were a developer and I wanted to engage the community, given the current realities, I would work harder to earn back that trust in incremental steps. They could never just go online in any forum, even if they intended to "be real", as it would just be a catastrophy (no disrespect catastrophy lol), given the level of hate out there. If faced with this, I would start with some form of survey mechanism to gather feedback, then find a way to get REAL RESPONSES to all of the concerns out to players.
Once the community gets a sense that they are willing to entertain and respond to real issues, this would slowly reverse this effect, with those that really matter. At the very least, maybe more good people would step up to keep the bad in check. I also always keep in the back of my mind that when I see something I do not necessarily like, what is behind that decision might not be as obvious as I may think. Even with all of the hate we tend to hear about Bioware sometimes, I refuse to loose faith in them because I remember what they are truly capable of as a team. Yes faces change, etc etc, but there is always "allot more than meets the eye" when it comes to business decisions and standing up for yourself getting harder and herder in a very competitive field. All that to say, I would be very cautious taking a "swipe" at a specific developer and if I do comment, I try to keep it constructive.
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Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Jan 12, 2018 17:34:07 GMT
Disconnect with the consumer is indeed a large contributing factor, and it's effect cannot be overstated. These companies have always believed they know what a good game is, far better than we the consumer. We've heard it for years, even the Bioware devs have stated as much before. "You might think you want that feature, or that game, but you really don't trust me. I know better than you." This whole lootbox fiasco is just further proof of the disconnect, and goes a step further to showcase just how amoral these companies truly are. They do not care if they psychologically manipulate people, take advantage of people with real addictions, namely gambling for the sake of profit. They sell us a product for full price, only to withhold half of the product we paid for, to sell it to us later for even more.
In almost every other form of business, companies tell their employees that the customer is always right, even if they really aren't. The only exceptions to these rules, is Sports and Video Games. No in these ventures the customer is suddenly entitled brats who should just be grateful for whatever they deem to give us. This attitude that the larger companies like EA, Ubisoft, Activision-Blizzard all posses in one form or another, is not lost on people. Consumer trust is utterly gone, and these companies are doing absolutely nothing to remedy that, because in their minds, we are nothing but mindless sheep with ADD, and will just forget their transgressions in a weeks time and buy the next thing they shovel in our direction. They categorize us as animals, Whales, Dolphins etc, depending on how deep our pocketbooks are. They are even starting to render the term "Indie" irrelevant, with Take Two having founded an "Indie" publishing arm...the irony is thick indeed.
If it wasn't for companies like CD Project, Larian, AMPLITUDE and others, I would have given up on this passion that I love awhile ago. This past year or so I've been pretty angry at this industry as a whole, and I trust no one but a selected few. I admit my love of Elder Scrolls still has me believe Bethesda can get their heads out of their butts with their recent lackluster development releases. But either way, I think these recent "market trends" are playing no small part in the rising vitriol, even though this type of vitriol is disgusting, I understand and sympathize with the rage they feel.
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Ohm's Law Compels You
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Qui-Gon GlenN7
In theory there is no difference between theory and practice. In practice there is.
5,762
August 2016
quigonglenn
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
qui_gon_glenn
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Post by Qui-Gon GlenN7 on Jan 18, 2018 16:06:29 GMT
Disconnect with the consumer is indeed a large contributing factor, and it's effect cannot be overstated. These companies have always believed they know what a good game is, far better than we the consumer. We've heard it for years, even the Bioware devs have stated as much before. "You might think you want that feature, or that game, but you really don't trust me. I know better than you." This whole lootbox fiasco is just further proof of the disconnect, and goes a step further to showcase just how amoral these companies truly are. They do not care if they psychologically manipulate people, take advantage of people with real addictions, namely gambling for the sake of profit. They sell us a product for full price, only to withhold half of the product we paid for, to sell it to us later for even more. In almost every other form of business, companies tell their employees that the customer is always right, even if they really aren't. The only exceptions to these rules, is Sports and Video Games. No in these ventures the customer is suddenly entitled brats who should just be grateful for whatever they deem to give us. This attitude that the larger companies like EA, Ubisoft, Activision-Blizzard all posses in one form or another, is not lost on people. Consumer trust is utterly gone, and these companies are doing absolutely nothing to remedy that, because in their minds, we are nothing but mindless sheep with ADD, and will just forget their transgressions in a weeks time and buy the next thing they shovel in our direction. They categorize us as animals, Whales, Dolphins etc, depending on how deep our pocketbooks are. They are even starting to render the term "Indie" irrelevant, with Take Two having founded an "Indie" publishing arm...the irony is thick indeed. If it wasn't for companies like CD Project, Larian, AMPLITUDE and others, I would have given up on this passion that I love awhile ago. This past year or so I've been pretty angry at this industry as a whole, and I trust no one but a selected few. I admit my love of Elder Scrolls still has me believe Bethesda can get their heads out of their butts with their recent lackluster development releases. But either way, I think these recent "market trends" are playing no small part in the rising vitriol, even though this type of vitriol is disgusting, I understand and sympathize with the rage they feel.
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LogicGunn
N3
I'll relinquish one bullet. Where do you want it?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LogicGunn
PSN: LogicGunn
Posts: 909 Likes: 1,847
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1,847
LogicGunn
I'll relinquish one bullet. Where do you want it?
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November 2016
logicgunn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
LogicGunn
LogicGunn
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Post by LogicGunn on Jan 18, 2018 20:03:53 GMT
Uttering death threats because you are not happy with a video game is not okay. Indeed. I'll never forget the post on BSN Prime urging that developers be captured by extremist terrorists and beheaded. (over DAI's key-drop issue) The poster was laughing afterward about how they'd been given a warning point. The problem with threats of any kind (whether supposedly a 'joke' or not) is the unsettling power of the threat, made from a position of anonymity. You kind of know intellectually that there's probably no danger, but in the world of doxxing and swatting we live in... And the notion that any given developer is personally 'fair game' for this kind of abuse. It's terrifyingly easy for people to justify their destructive actions when the target is considered fair game by an anonymous angry mob.
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Link"Guess"ski
3,882
August 2016
linkenski
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Linkenski
asblinkenski
Linkenski
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Post by Link"Guess"ski on Jan 28, 2018 19:04:28 GMT
I will always defend the need for openness in scrutiny and empassionated expectations for gaming, but I concede that there is an issue here with how often the tone leads towards the inflammatory, hateful and Ad Hominem to a toxic extent among us gamers and consumers. I'm not being holy here, I'm very guilty myself and i dont think i could ever shake Mac Walters's hand and ask for his autograph without simultaneously feeling like the worst human being on the planet.
That said, i think the key is to show restraint, think your criticisms through (e.g. "why do i feel the way i do so strongly and how do i articulate it in a constructive fashion?") And go for the developer's output; their work, even the individual developer, as a developer/artist but not their person. I can criticise David Cage's writing labeling it "Cage's piece of garbage script" or "David Cageian writing" but not his character "David Cage is a moron, George Lucas ruined my childhood!, Rian Johnson hated his audience, Casey Hudson should burn in hell" etc. Keep it mild and don't inadvertently or underhandedly let out your demons.
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