Kymira
N3
What will they call you when this is over?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 947 Likes: 3,182
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Kymira
What will they call you when this is over?
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kymira
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Kymira on Feb 2, 2018 7:04:10 GMT
To play devils advocate, I would like to point out that this series also has a Flower Crown helmet, and a Cheese Wheel Shield. And a ham mace! At least I think it's a mace, it might not be. IN any case, ham.
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Post by Giant Ambush Beetle on Feb 2, 2018 10:11:53 GMT
Here's a question... would wearing plate even be "practical" if you're regularly fighting enemies that can breathe or throw fire? The idea of being slowly cooked in a metal oven would probably dissuade that. If BW cared about practicality, the Templars would wear lots of flame/frost resistant padded armor. But then if they didn't do that, they wouldn't like Knights Templar from the middle ages... clearly aesthetic choices are made when making a video game, and squabbling over if it's practical or not is pretty stupid. I'd rather be slowly cooked in metal armor than have napalm on my bare skin and and hair melting off my flesh, the latter kills me pretty quickly. With armor at least I have some time to put it out, the more stuff between me and the fire is the better. In medieval times when breaking into besieged castles or forts people would often soak their clothes and armor in water or non-flammable oils to avoid immediately catching fire from fire-based weapons like early versions of the Molotov cocktails etc. And talking about realism in video games is actually a pretty interesting topic, video games have to find good middle ground between realism and fiction, it is very complicated to get it right to appeal to a wide range of fans. When making fantasy games developers talk about this very topic in lengths.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 13,008 Likes: 21,045
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Go Team!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Feb 2, 2018 13:16:47 GMT
Is the OP referring to video games or RL? Long flying / flowing hair in battles, in whichever role, is impractical and hazardous. A sensible warrior who value their lives would tie it up properly and keep it under the helm when going to battle. I don't kno wexactly but seeing as it's in the DA forum I approached it from the games perspective.
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davkar
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 581 Likes: 984
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by davkar on Feb 2, 2018 14:25:57 GMT
A subtle hair length as the measure of beauty thread, haven't seen one of those before.
Eh fine, feet was so 2017 anyway. Send me braid pics!
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TheodoricFriede
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 397 Likes: 917
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by TheodoricFriede on Feb 2, 2018 14:54:54 GMT
Eh fine, feet was so 2017 anyway. How disappointed I am to have missed this.
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Post by Gilli on Feb 2, 2018 15:01:01 GMT
To play devils advocate, I would like to point out that this series also has a Flower Crown helmet, and a Cheese Wheel Shield. And a ham mace! At least I think it's a mace, it might not be. IN any case, ham. Don't forget the 2H spoon. Also yes, the Jaded Ham is a mace. *still bitter there is no Broom for the mages* Anyway, back to the hair. If you want to be picky, then there is long hair in the game, it just is braided and not long and flowing. Examples: Josie: Harding's hair style, here seen on my dwarven Inquisitor:
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Mass Effect Trilogy, Dragon Age: Origins, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Psychevore on Feb 2, 2018 15:18:34 GMT
Hey, all I said was that it can be an inconvenience and that most front line fighters have other things to worry about. I'm all for long hair. I just hate that discussion about long hair is always tied to how women, specifically, need to have long hair or they are teh uggo. It's hardwired into us based on thousands of years of tradition. It's science. 'it's science' Oh come on now.
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copper
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 567 Likes: 1,084
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Post by copper on Feb 2, 2018 15:58:07 GMT
People are taking this topic more seriously than I can. But regardless, I doubt Bioware would invest the resources to animate long hair that won't clip through everything. So it seems like a moot point to argue about.
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yeah rip
N3
Lost in bosom, consumed by abs.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
Posts: 920 Likes: 3,213
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Post by yeah rip on Feb 2, 2018 16:09:08 GMT
Or maybe it's this, again no boob plate: Not defending boob plate, but I don't think completely flat armour would be great either. Just looking at the picture above makes my boobs hurt. Cassandra's armor was perfect in this regard, imo. (My post is basically referring to "white" hair. Kinky hair that can be braided tightly and securely, as in cornrows, is MUCH more secure and stable than anything achievable with white hair without lots of supporting product.) I have very long "white" hair but I've never had a problem with my hair being "unstable", and I don't use any supporting products. If an enemy got close enough to grab someone's braid, then he could also grab a short bob or a pixie cut. Even very long hair can be pulled in a bun or braided close to head, a la Anora's buns. I would prefer a larger variety to hair choices - from bald, to medium, to long and ridiculous (I don't mind the clipping, personally). Whether someone wants to be super "realistic" or just to look pretty, there should be an option - it's a fantasy game, not a documentary. I wouldn't play any video game with a CC for "realistic" looking characters - If I'm going to spend ~100 hours playing as this hero, I at least want her to be nice to look at. DAI's CC is fine overall, aside from the hair and eyebrow options, maybe lashes too. Before I got the mods, I spent more time than I'm willing to admit on making my character as pretty as she could possibly be and she still ended up looking like a foot. I was still pretty pleased with her until I got some mods - amazing what a difference can some decent eyebrows make.
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Post by naughtynomad on Feb 2, 2018 16:48:11 GMT
Here's a question... would wearing plate even be "practical" if you're regularly fighting enemies that can breathe or throw fire? The idea of being slowly cooked in a metal oven would probably dissuade that. If BW cared about practicality, the Templars would wear lots of flame/frost resistant padded armor. But then if they didn't do that, they wouldn't like Knights Templar from the middle ages... clearly aesthetic choices are made when making a video game, and squabbling over if it's practical or not is pretty stupid. I'd rather be slowly cooked in metal armor than have napalm on my bare skin and and hair melting off my flesh, the latter kills me pretty quickly. With armor at least I have some time to put it out, the more stuff between me and the fire is the better. In medieval times when breaking into besieged castles or forts people would often soak their clothes and armor in water or non-flammable oils to avoid immediately catching fire from fire-based weapons like early versions of the Molotov cocktails etc. And talking about realism in video games is actually a pretty interesting topic, video games have to find good middle ground between realism and fiction, it is very complicated to get it right to appeal to a wide range of fans. When making fantasy games developers talk about this very topic in lengths. So your choices are full plate or naked? No. Like I said, if you really cared about practicality, Templars would wear fire resistant padding, not mobility reducing ovens. Things like leathers which are highly fire resistant. I just dont like hypocrisy and double standards. You can complain about long haired people going into battle unless you follow that logic on everything else.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 13,008 Likes: 21,045
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Feb 2, 2018 17:22:45 GMT
People are taking this topic more seriously than I can. But regardless, I doubt Bioware would invest the resources to animate long hair that won't clip through everything. So it seems like a moot point to argue about. Oh I don't know about that as I don't think they did a bad job with MEA's hair in fact it's probably one of the few things that didn't go wrong with the game. For example I quite like the bouncy ponytail for example that the MP female human Adept has and have used it on a couple of my Ryders and in fact I'm thinking about using it again on my next one.
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Post by Giant Ambush Beetle on Feb 2, 2018 17:29:25 GMT
I just dont like hypocrisy and double standards. You can complain about long haired people going into battle unless you follow that logic on everything else. According to your logics a fantasy game needs no realism whatsoever since some stuff is purely fiction. But this is obviously not how it works with games, otherwise we would have a dildo-firing minigun toting T-Rex riding, physics defying Super Mario attacking our protagonist because hey, magic in the game is pure fantasy and so is he. But nothing is black and white. Is long flowing hair in combat a liability? Hell yes. Is it a problem in Dragon Age? From a logical point of view it is since it is largely based on real world physics. Is this an important realism feature in fantasy games? For the fantasy genre Dragon Age counts to, no, not really. Things like realistic gravity and momentum, the physical effects of water and the physics of weapons or the realism in interpersonal relationships are more important than scalp hair realism, but personally I would not mind a better more plausible mix of realism and fantasy in Dragon Age.
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Post by Lazarillo on Feb 2, 2018 20:55:04 GMT
Okay, so, slightly tangential, but speaking of long hair-related things, and practicality, and such things, I have a serious question. About this: That braid, to me, just feels so...out of character, for Cassandra. Like, it looks like it must be a ton of work. Does she twist that into position every day? Or does she just leave it to get gross? Either way, I just don't see why she would put that kind of effort into putting up with it.
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copper
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 567 Likes: 1,084
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copper
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by copper on Feb 2, 2018 21:05:46 GMT
People are taking this topic more seriously than I can. But regardless, I doubt Bioware would invest the resources to animate long hair that won't clip through everything. So it seems like a moot point to argue about. Oh I don't know about that as I don't think they did a bad job with MEA's hair in fact it's probably one of the few things that didn't go wrong with the game. For example I quite like the bouncy ponytail for example that the MP female human Adept has and have used it on a couple of my Ryders and in fact I'm thinking about using it again on my next one. That looks pretty good. I like how it moves around with the character's movements. I haven't played Andromeda so I'm not familiar with the hairstyles in that game. Out of curiosity do they have any long hairstyles that aren't up in a ponytail or something? The OP specified "feminine long" so I was imagining they meant between shoulder and waist length, loose hair.
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Post by river82 on Feb 2, 2018 21:06:16 GMT
Okay, so, slightly tangential, but speaking of long hair-related things, and practicality, and such things, I have a serious question. About this: That braid, to me, just feels so...out of character, for Cassandra. Like, it looks like it must be a ton of work. Does she twist that into position every day? Or does she just leave it to get gross? Either way, I just don't see why she would put that kind of effort into putting up with it. On her tarot cards, the braid is silver. Dunno what that means but it's interesting nonetheless:
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Post by Gilli on Feb 2, 2018 21:08:51 GMT
Okay, so, slightly tangential, but speaking of long hair-related things, and practicality, and such things, I have a serious question. About this: That braid, to me, just feels so...out of character, for Cassandra. Like, it looks like it must be a ton of work. Does she twist that into position every day? Or does she just leave it to get gross? Either way, I just don't see why she would put that kind of effort into putting up with it. Since I saw the Trespasser slides for Varric, I feel like Cass is trying to imitate Aveline.
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Post by Lazarillo on Feb 2, 2018 21:10:30 GMT
On her tarot cards, the braid is silver. Dunno what that means but it's interesting nonetheless Yeah, that is interesting. Maybe it's meant to be a headband, but it's a limitation on the way hair is rendered in the game. Because that would make a lot more sense, I suppose. As it is, if it is meant to be hair, it just seems like such a poor choice for her, to me.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 13,008 Likes: 21,045
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Go Team!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Feb 2, 2018 21:43:04 GMT
Oh I don't know about that as I don't think they did a bad job with MEA's hair in fact it's probably one of the few things that didn't go wrong with the game. For example I quite like the bouncy ponytail for example that the MP female human Adept has and have used it on a couple of my Ryders and in fact I'm thinking about using it again on my next one. That looks pretty good. I like how it moves around with the character's movements. I haven't played Andromeda so I'm not familiar with the hairstyles in that game. Out of curiosity do they have any long hairstyles that aren't up in a ponytail or something? The OP specified "feminine long" so I was imagining they meant between shoulder and waist length, loose hair. There is one that is kind of like Ashley's from ME3 but slightly shorter which I'm using o nmy current Ryder in fact I used it on my first Ryder too when the game came out.But they're not really longer than about shoulder length. Here's the first Ryder I made and it was before all the patching and updates were done so wasn't the prettiest Ryder I could come up with in fact the girl I'm playing now is better I think but I don't have any screenshots of her. MassEffectAndromeda 2017-03-30 10-24-12-62 by Steven Sharp, on Flickr Here's another one that's got slightly longer hair Natalie who I kind of played as a Sentinel. MassEffectAndromeda 2017-07-15 23-53-50-86 by Steven Sharp, on Flickr Yeah I like how the hair physics works in the game too. Now if they can give us that kind of hair physics along with the cloth physics we saw in DAI with the butt flaps and things that I think would be good. It's not quite as noticeable on the loose hair ones but you can still see it. Unfortunately this is as far as they've gone so far but there's always a chance we could see more. Because for me that's probably been Biowaer's best effort in the hair department since DA2 and in fact I'd say it's better than DA2's because I like quite a few of the hairstyles in the game. But I think it shows that things are improving although hopefully DA4 is in a less buggy state than MEA was at launch.
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Post by PapaCharlie9 on Feb 2, 2018 21:44:01 GMT
otherwise we would have a dildo-firing minigun toting T-Rex riding, physics defying Super Mario attacking our protagonist Well, not Super Mario, but ... NSFW
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Post by naughtynomad on Feb 3, 2018 4:13:06 GMT
I just dont like hypocrisy and double standards. You can complain about long haired people going into battle unless you follow that logic on everything else. According to your logics a fantasy game needs no realism whatsoever since some stuff is purely fiction. But this is obviously not how it works with games, otherwise we would have a dildo-firing minigun toting T-Rex riding, physics defying Super Mario attacking our protagonist because hey, magic in the game is pure fantasy and so is he. But nothing is black and white. Is long flowing hair in combat a liability? Hell yes. Is it a problem in Dragon Age? From a logical point of view it is since it is largely based on real world physics. Is this an important realism feature in fantasy games? For the fantasy genre Dragon Age counts to, no, not really. Things like realistic gravity and momentum, the physical effects of water and the physics of weapons or the realism in interpersonal relationships are more important than scalp hair realism, but personally I would not mind a better more plausible mix of realism and fantasy in Dragon Age. That's actually not what I said at all. Im guessing English is not your first language so I will let it slide. I actually said the opposite of what you're trying to make it out as. I said if youre going to complain about long hair on females in video games, you better complain about it on males, beards on males, the unrealistic and impractical armor designs, and a while myriad of other things that you're conveniently overlooking. When you fail to do this, it makes it look like your just trying to push your own social or political agenda instead of just enjoying the game.
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Post by Fredward on Feb 3, 2018 9:39:56 GMT
That's actually not what I said at all. Im guessing English is not your first language so I will let it slide. I actually said the opposite of what you're trying to make it out as. I said if youre going to complain about long hair on females in video games, you better complain about it on males, beards on males, the unrealistic and impractical armor designs, and a while myriad of other things that you're conveniently overlooking. When you fail to do this, it makes it look like your just trying to push your own social or political agenda instead of just enjoying the game. Except the context for this conversation concerns long hair on women in particular. It's in the title and everything. It's not an open door invitation to discuss every permutation of impracticality in fantasy games, though feel free to make that thread and then invite people to expound on potentially incongruous attitudes. If you rent out a lecture hall and you hang up signs at the doors that read "Problems facing US democracy" and you enter and ask "BUT WHAT ABOUT THE EU THO" you're not making a point, you're having an off-topic conversation. But I'm guessing English is your second language so I'll let it slide.
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TheodoricFriede
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 397 Likes: 917
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by TheodoricFriede on Feb 3, 2018 9:51:01 GMT
Okay, so, slightly tangential, but speaking of long hair-related things, and practicality, and such things, I have a serious question. About this: That braid, to me, just feels so...out of character, for Cassandra. Like, it looks like it must be a ton of work. Does she twist that into position every day? Or does she just leave it to get gross? Either way, I just don't see why she would put that kind of effort into putting up with it. Its weird to me how many people think that's a braid. Like, do people think she just has little clump of extremely long hair? I always took it as as she once had long hair and cut it. Then, sentimentally, made it into a little crown. I sort of assume she just never cut her hair when she was doing that prayer ritual or something made this when she was detranquilized.
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Post by Fredward on Feb 3, 2018 11:16:35 GMT
The idea of wearing your own hair as a little crown out of sentimentality is extremely, extremely weird.
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TheodoricFriede
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 397 Likes: 917
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Post by TheodoricFriede on Feb 3, 2018 11:21:06 GMT
The idea of wearing your own hair as a little crown out of sentimentality is extremely, extremely weird. You're right, its much less strange to have a one inch, by one inch square patch of hair that's 10 feet long.
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Post by Fredward on Feb 3, 2018 11:29:50 GMT
The idea of wearing your own hair as a little crown out of sentimentality is extremely, extremely weird. You're right, its much less strange to have a one inch, by one inch square patch of hair that's 10 feet long. Hey man, we've all made poor hair decisions we have not all worn a crown of our own hair.
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