mmoblitz
N3
USN-Retired
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Origin: mmoblitz
PSN: NotPC
Posts: 515 Likes: 590
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mmoblitz
USN-Retired
515
Oct 11, 2016 11:10:36 GMT
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mmoblitz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
mmoblitz
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Post by mmoblitz on Mar 24, 2018 10:47:50 GMT
On a galactic scale, yes indeed. Things like whether or not any particular character survived are minor. Things like the fate of the krogan, rachni, geth and quarians are insurmountable obstacles to an after-ME3 MW game. I honestly don't get that idea. Yeah dead specific person if still dead, but all the main decisions can be written around IMO. I never cure the genophage, but if in ME OG trilogy 4 its cured all it takes is like a single line. Despite Commander Shepards betrayal War Chief Smarty Pants created a cure, we didn't need the Salarians to fix it. They had like 2-3 Krogan who were on the path to creating a cure, multiple Salarians who think its the right thing to do and probably could if they wanted to. If they make it the default world setting one line of dialogue explains why even tough you chose otherwise. If you cured it, one line of dialogue explaining how the slarains invented a new genophage after a raid by upset krogan. Geth/Quarians enough escaping to rebuild if one was killed is plausible and again a single line of dialogue explains it. At most it makes traveling to Quarain home world a off limits planet. Edit to add, they basically did this in ME3 and yet your decision were kept. Killed the rachni, they made clones, convinced Mordin to destroy the cure, he changed his mind. You making a decision doesn't make your character all powerful so it lasts for eternity. It wouldn't be the first time decisions made by the player didn't carry over to the next game. The Urn of Sacred Ashes in DAO? In one of my PT I killed Leliana and there she was in DA2 and of course DAI. If they want to they can change the ending.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Sanunes
Just a flip of the coin.
6,003
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September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Mar 24, 2018 12:02:56 GMT
On a galactic scale, yes indeed. Things like whether or not any particular character survived are minor. Things like the fate of the krogan, rachni, geth and quarians are insurmountable obstacles to an after-ME3 MW game. I honestly don't get that idea. Yeah dead specific person if still dead, but all the main decisions can be written around IMO. I never cure the genophage, but if in ME OG trilogy 4 its cured all it takes is like a single line. Despite Commander Shepards betrayal War Chief Smarty Pants created a cure, we didn't need the Salarians to fix it. They had like 2-3 Krogan who were on the path to creating a cure, multiple Salarians who think its the right thing to do and probably could if they wanted to. If they make it the default world setting one line of dialogue explains why even tough you chose otherwise. If you cured it, one line of dialogue explaining how the slarains invented a new genophage after a raid by upset krogan. Geth/Quarians enough escaping to rebuild if one was killed is plausible and again a single line of dialogue explains it. At most it makes traveling to Quarain home world a off limits planet. Edit to add, they basically did this in ME3 and yet your decision were kept. Killed the rachni, they made clones, convinced Mordin to destroy the cure, he changed his mind. You making a decision doesn't make your character all powerful so it lasts for eternity. That edit doesn't really help, for I know how the boards reacted to the Rachni and how they were implemented. Its probably one of the reasons why BioWare won't make drastic choices again because no matter what they did there were plenty of noise about how they blew that choice and ruined its important with just using a single line instead of making it important.
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Post by sil on Mar 24, 2018 12:33:59 GMT
I honestly don't get that idea. Yeah dead specific person if still dead, but all the main decisions can be written around IMO. I never cure the genophage, but if in ME OG trilogy 4 its cured all it takes is like a single line. Despite Commander Shepards betrayal War Chief Smarty Pants created a cure, we didn't need the Salarians to fix it. They had like 2-3 Krogan who were on the path to creating a cure, multiple Salarians who think its the right thing to do and probably could if they wanted to. If they make it the default world setting one line of dialogue explains why even tough you chose otherwise. If you cured it, one line of dialogue explaining how the slarains invented a new genophage after a raid by upset krogan. Geth/Quarians enough escaping to rebuild if one was killed is plausible and again a single line of dialogue explains it. At most it makes traveling to Quarain home world a off limits planet. Edit to add, they basically did this in ME3 and yet your decision were kept. Killed the rachni, they made clones, convinced Mordin to destroy the cure, he changed his mind. You making a decision doesn't make your character all powerful so it lasts for eternity. That edit doesn't really help, for I know how the boards reacted to the Rachni and how they were implemented. Its probably one of the reasons why BioWare won't make drastic choices again because no matter what they did there were plenty of noise about how they blew that choice and ruined its important with just using a single line instead of making it important. The Rachni issue might felt less of a cop-out if they hadn't had them on the same planet. Seems too huge a coincidence that the planet the Rachni were breeding on would be the same one that the Reapers would've rebuilt them on. Setting it on another planet, perhaps having the same map with different lighting and recoloured textured and it'd have felt less like a copy-paste. Though tbh, they really should've used the dead Rachni as an excuse to add a Reaperised Klixen to go along with the Harvesters.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by SofNascimento on Mar 24, 2018 12:35:17 GMT
There is absultely no chance of a next Mass Effect game that is a direct sequel to Andromeda. The Ryders killed the franchise, they don't get (and don't deserve) a second chance. No one is Andromeda does.
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Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Cyberstrike
is wanting to have some fun!
1,939
August 2016
cyberstrike
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
cyberstrike nTo
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Post by Cyberstrike on Mar 24, 2018 14:32:59 GMT
I never created an account but I lurked on the old BSN starting around the release of Origin until it was shut down. The consistent pattern was: - new IP (first Mass Effect/Dragon Age Origins) is released, picked apart but, generally well received. - Time passes with no new games released, more "expert" analysis is done, amateur authors come out with long screed, I mean, err, post about how the game would have been so much better if it just followed their ideas - some one posts about "all the retcons!"...wothout really understanding what a retcon is - someone comes up with a theory as to why something is in the game that's "wrong", that something is talked about until posters are whipped into an appropriate froth, post is lost in time but is referenced in another thread later, that something is erroneous attributed devs, it now becomes true that devs said that something - "Sequel" is announced, much hype ensues - postings appear on why it will suck and why it will be disappointing based on 2 minute trailer with no in-game footage - more details are released, including characters and potential romances...people start planning their playthroughs on the amount of romance options that night be in there - dev says a variation of certain feature will be in game, poster imagine their variation of the feature is THE variation that will appear in the game...game is released with dev-intended variation of feature...dev are liars, F the devs - sequel is released with different features...why did they take the old features out...these new features suck - post war ensues between the "haters" and the "biodrones/fanboys/etc" - feelings are hurt, devs are threatened, someone is accused of being birthed by a hound - more of what happened before happens again - new sequel is announced, more fretting is done, more romances are planned, more "experts" write long posts about how shitty game lore is without ever writing any of their own lore...ever - new game details emerge...game has new features different from the previous game whose features were previously shit on...new game features are shitty because they are different from the previously shitty features - rinse and repeat I saw it happen when Mass Effect 2 was released. Oh the kvetching. Then DA2, then ME3...as it shall always be. To be fair, DA2 had it's issues but where it distinguished itself from MEA was its superior character writing. Despite some problems with the third acts, it had some great story beats and the Arishok might be the best antagonist BioWare has ever done. Pretty much yeah. I just got through a PT of DA2 and IMHO the Arishok is the worst antagonist from BioWare. He is boring, his reasoning makes no sense, and he just bland as hell. He makes the Elder One in DA:I look complex and smart by comparison. IMHO The Archon was one the best villains in recent BioWare games and he is much better villain than Saren was.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Mar 24, 2018 14:55:02 GMT
If it's not in Mass Effect and can't take action on its own, it's useless. Well Blaze Hydras are on MEA? Isn't that just armor, though? Sentience or something like that is kind of useful if you want to call it a species.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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dmc1001
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Post by dmc1001 on Mar 24, 2018 14:56:18 GMT
There is absultely no chance of a next Mass Effect game that is a direct sequel to Andromeda. The Ryders killed the franchise, they don't get (and don't deserve) a second chance. No one is Andromeda does. There is a chance Andromeda will get a direct sequel. The Ryders were awesome and deserve a second chance. Everyone in Andromeda does. Wow, blanket statements are awesome.
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Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
5,042
Jun 29, 2017 12:57:11 GMT
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legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem, Dragon Age The Veilguard
LegendCNCD / AsariLoverFI
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Post by Unicephalon 40-D on Mar 24, 2018 15:22:46 GMT
Well Blaze Hydras are on MEA? Isn't that just armor, though? Sentience or something like that is kind of useful if you want to call it a species. Self running massive robot like YMIR? Dunno about sentience, anyway, YMIR was also mentioned.. ANYWAY
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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0
Nov 16, 2024 14:01:33 GMT
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Top
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Post by dmc1001 on Mar 24, 2018 15:57:07 GMT
Isn't that just armor, though? Sentience or something like that is kind of useful if you want to call it a species. Self running massive robot like YMIR? Dunno about sentience, anyway, YMIR was also mentioned.. ANYWAY YMIR mechs attacked me on their own. So...
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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2,887
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February 2018
ahglock
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Post by ahglock on Mar 24, 2018 18:34:26 GMT
That edit doesn't really help, for I know how the boards reacted to the Rachni and how they were implemented. Its probably one of the reasons why BioWare won't make drastic choices again because no matter what they did there were plenty of noise about how they blew that choice and ruined its important with just using a single line instead of making it important. Oh sure, people were upset, but people get upset about a lot of things that has nothing to do with continuity or respecting changes. It was done lazily, but it actually does make sense and works in the setting, my choice was respected and used.
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cszoltan
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Anthem
Posts: 76 Likes: 105
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0
105
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76
August 2016
cszoltan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Anthem
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Post by cszoltan on Mar 25, 2018 0:14:04 GMT
Greatest issue with ME3 endings is that they are not satisfactory nor do they fit the theme entire game was going with. There was pretty much no build up either for any of the endings either beyond barebones thing of kill reapers or control reapers. However it is the controversy around ME3 endings that makes direct sequel impossible, as to this day BioWare devs do not want to discuss about the endings at all. They avoid that topic even after 6 years. They will talk about nearly everything else in great detail, but endings are still a giant mystery of how and why BioWare devs though it was a good idea. We only have speculations and unconfirmed anonymous leaks. BioWare is afraid to confront that topic, and that topic is unavoidable if they do direct sequel. So, yeah. Either they continue Andromeda or a complete reboot. Yeah none of that have anything to do why a sequel is not possible. It's because the endings are too diverse. I honestly don't get that idea. Yeah dead specific person if still dead, but all the main decisions can be written around IMO. I never cure the genophage, but if in ME OG trilogy 4 its cured all it takes is like a single line. Despite Commander Shepards betrayal War Chief Smarty Pants created a cure, we didn't need the Salarians to fix it. They had like 2-3 Krogan who were on the path to creating a cure, multiple Salarians who think its the right thing to do and probably could if they wanted to. If they make it the default world setting one line of dialogue explains why even tough you chose otherwise. If you cured it, one line of dialogue explaining how the slarains invented a new genophage after a raid by upset krogan. Geth/Quarians enough escaping to rebuild if one was killed is plausible and again a single line of dialogue explains it. At most it makes traveling to Quarain home world a off limits planet. Edit to add, they basically did this in ME3 and yet your decision were kept. Killed the rachni, they made clones, convinced Mordin to destroy the cure, he changed his mind. You making a decision doesn't make your character all powerful so it lasts for eternity. But you can get the Krogan to go extinct, how do you write around that? It wouldn't be the first time decisions made by the player didn't carry over to the next game. The Urn of Sacred Ashes in DAO? In one of my PT I killed Leliana and there she was in DA2 and of course DAI. If they want to they can change the ending. Haven't you played Trespasser? In the epilogue it's confirmed that Leliana was a Lyrium ghost.
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sofnascimento
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by SofNascimento on Mar 25, 2018 21:45:14 GMT
There is absultely no chance of a next Mass Effect game that is a direct sequel to Andromeda. The Ryders killed the franchise, they don't get (and don't deserve) a second chance. No one is Andromeda does. There is a chance Andromeda will get a direct sequel. The Ryders were awesome and deserve a second chance. Everyone in Andromeda does. Wow, blanket statements are awesome. Better yet when they are right. I mean, you can, for some unknown reason, think Andromeda deserves a second chance and that its character were good. Nothing wrong there. But thinking it might get one? That's just delusion and/or denial. Similar to people thinking it would get a DLC, or that the team who made the game wasn't disbanded.
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Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
Prime Posts: 1,732
Prime Likes: 467
Posts: 1,939 Likes: 3,175
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0
May 14, 2017 17:50:43 GMT
3,175
Cyberstrike
is wanting to have some fun!
1,939
August 2016
cyberstrike
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Cyberstrike on Mar 25, 2018 23:30:07 GMT
There is a chance Andromeda will get a direct sequel. The Ryders were awesome and deserve a second chance. Everyone in Andromeda does. Wow, blanket statements are awesome. Better yet when they are right. I mean, you can, for some unknown reason, think Andromeda deserves a second chance and that its character were good. Nothing wrong there. But thinking it might get one? That's just delusion and/or denial. Similar to people thinking it would get a DLC, or that the team who made the game wasn't disbanded. Hope springs eternal.
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kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Mar 26, 2018 0:10:32 GMT
There is absultely no chance of a next Mass Effect game that is a direct sequel to Andromeda. The Ryders killed the franchise, they don't get (and don't deserve) a second chance. No one is Andromeda does. Of all the major complaints that I’ve felt attributed to game ultimately losing support so quickly, the actual protagonist seems to have been the least of its worries. Even if everyone thought Ryder him/herself was supremely awesome, that wouldn’t have changed the story, the other characters (that actually were mentioned more often), and the overall instability and other technical issues that ultimately did the whole thing in. If Commander Shepard was put in the middle of this game instead, with the same original writing of that character, but the game itself played out the same way, nothing would have changed.
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Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
Prime Posts: 1,732
Prime Likes: 467
Posts: 1,939 Likes: 3,175
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634
0
May 14, 2017 17:50:43 GMT
3,175
Cyberstrike
is wanting to have some fun!
1,939
August 2016
cyberstrike
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Cyberstrike on Mar 26, 2018 0:32:42 GMT
There is absultely no chance of a next Mass Effect game that is a direct sequel to Andromeda. The Ryders killed the franchise, they don't get (and don't deserve) a second chance. No one is Andromeda does. Of all the major complaints that I’ve felt attributed to game ultimately losing support so quickly, the actual protagonist seems to have been the least of its worries. Even if everyone thought Ryder him/herself was supremely awesome, that wouldn’t have changed the story, the other characters (that actually were mentioned more often), and the overall instability and other technical issues that ultimately did the whole thing in. If Commander Shepard was put in the middle of this game instead, with the same original writing of that character, but the game itself played out the same way, nothing would have changed. It's not like BioWare couldn't have put Commander Shepard in MEA as either the original Shepard from ME1 that Cerberus found Shepard (and you can give Shepard some permanent battle scars and cybernetic limbs) on that on the ice planet in ME2 and thus making the Shepard from Project: Lazarus station in ME2 revealed to be a clone of the real Shepard and since both Shepard and Miranda both imply and/or admits that they didn't even know if Shepard was a clone or not in ME3 and/or Citadel so it doesn't violate continuity or lore or they could just say it's just another clone of Shepard created by Cerberus and sent by TIM that is in cyro on the Nexus or one of the arks and TIM sent her/him to Andromeda for some reason. Also Shepard have be brainwashed by Cerberus and now Ryder has to face Shepard and you can try and save Shepard and maybe redeem her/him or be forced to kill Shepard to save the galaxy. Now there is a great idea for MEA2: Ryder vs. Commander Shepard for the future of the Andromeda!
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cszoltan
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Anthem
Posts: 76 Likes: 105
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Anthem
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Post by cszoltan on Mar 26, 2018 0:43:19 GMT
Now there is a great idea for MEA2: Ryder vs. Commander Shepard for the future of the Andromeda Initiative.
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mmoblitz
N3
USN-Retired
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Origin: mmoblitz
PSN: NotPC
Posts: 515 Likes: 590
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mmoblitz
USN-Retired
515
Oct 11, 2016 11:10:36 GMT
October 2016
mmoblitz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
mmoblitz
NotPC
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Post by mmoblitz on Mar 26, 2018 11:39:19 GMT
Greatest issue with ME3 endings is that they are not satisfactory nor do they fit the theme entire game was going with. There was pretty much no build up either for any of the endings either beyond barebones thing of kill reapers or control reapers. However it is the controversy around ME3 endings that makes direct sequel impossible, as to this day BioWare devs do not want to discuss about the endings at all. They avoid that topic even after 6 years. They will talk about nearly everything else in great detail, but endings are still a giant mystery of how and why BioWare devs though it was a good idea. We only have speculations and unconfirmed anonymous leaks. BioWare is afraid to confront that topic, and that topic is unavoidable if they do direct sequel. So, yeah. Either they continue Andromeda or a complete reboot. Yeah none of that have anything to do why a sequel is not possible. It's because the endings are too diverse. I honestly don't get that idea. Yeah dead specific person if still dead, but all the main decisions can be written around IMO. I never cure the genophage, but if in ME OG trilogy 4 its cured all it takes is like a single line. Despite Commander Shepards betrayal War Chief Smarty Pants created a cure, we didn't need the Salarians to fix it. They had like 2-3 Krogan who were on the path to creating a cure, multiple Salarians who think its the right thing to do and probably could if they wanted to. If they make it the default world setting one line of dialogue explains why even tough you chose otherwise. If you cured it, one line of dialogue explaining how the slarains invented a new genophage after a raid by upset krogan. Geth/Quarians enough escaping to rebuild if one was killed is plausible and again a single line of dialogue explains it. At most it makes traveling to Quarain home world a off limits planet. Edit to add, they basically did this in ME3 and yet your decision were kept. Killed the rachni, they made clones, convinced Mordin to destroy the cure, he changed his mind. You making a decision doesn't make your character all powerful so it lasts for eternity. But you can get the Krogan to go extinct, how do you write around that? It wouldn't be the first time decisions made by the player didn't carry over to the next game. The Urn of Sacred Ashes in DAO? In one of my PT I killed Leliana and there she was in DA2 and of course DAI. If they want to they can change the ending. Haven't you played Trespasser? In the epilogue it's confirmed that Leliana was a Lyrium ghost. Nope. After struggling to even log into DAI to finish it, I didn't bother with any DLC. Now how convenient is that? Just proves my point. They can change endings by writing things into future stories if need be.
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cypherj
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,586 Likes: 2,396
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1,586
Mar 28, 2017 14:46:05 GMT
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cypherj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by cypherj on Mar 26, 2018 11:40:39 GMT
There is absultely no chance of a next Mass Effect game that is a direct sequel to Andromeda. The Ryders killed the franchise, they don't get (and don't deserve) a second chance. No one is Andromeda does. There is a chance Andromeda will get a direct sequel. The Ryders were awesome and deserve a second chance. Everyone in Andromeda does. Wow, blanket statements are awesome. I don't think there's any chance they do a direct sequel. The biggest thing working against a direct sequel is the success of the first game, or lack thereof. If EA/Bioware didn't think it was worth continuing the story in DLC, why would they take the financial risk of continuing it in a full blown sequel? Also, one of the executives from EA said if Mass Effect returns it would have to be something "fresh and relevant". To me that's marketing speak for back to the drawing board. Even if they stay in Andromeda I think it'll be way into the future where the galaxy is more established.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Mar 26, 2018 13:41:22 GMT
There is a chance Andromeda will get a direct sequel. The Ryders were awesome and deserve a second chance. Everyone in Andromeda does. Wow, blanket statements are awesome. I don't think there's any chance they do a direct sequel. The biggest thing working against a direct sequel is the success of the first game, or lack thereof. If EA/Bioware didn't think it was worth continuing the story in DLC, why would they take the financial risk of continuing it in a full blown sequel? Also, one of the executives from EA said if Mass Effect returns it would have to be something "fresh and relevant". To me that's marketing speak for back to the drawing board. Even if they stay in Andromeda I think it'll be way into the future where the galaxy is more established. I think there are too many factors and unknowns to completely write off a direct sequel. Yes there wasn't DLC, but we don't know the reasoning either. Andromeda might be successful enough for EA to want to continue, but at the time they released the final patch it wasn't worth doing DLC at that time since the longer after release the less DLC sells and they didn't want to the additional PR mess of what WBIE did with Arkham Origins when they said they are focusing on DLC over patching.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Anthem
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Post by cszoltan on Mar 26, 2018 15:25:04 GMT
Nope. After struggling to even log into DAI to finish it, I didn't bother with any DLC. Now how convenient is that? Just proves my point. They can change endings by writing things into future stories if need be. How does that in any way prove your point? Your point was that sometimes choices are getting ignored. Which evidently wasn't the case in your example. So now you move the goal post to choices can be written around. Which is true (but it wasn't your original point), but not always. Go ahead and try to write around this: World state 1: Krogan are a flourishing society, Reapers help rebuild, everyone is half synthetic. World state 2: Krogan are extinct, Rachni rule Tuchanka, every AI is destroyed.
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Post by themikefest on Mar 26, 2018 15:30:08 GMT
I like to have a direct sequel, or one that takes place a short time after the events of MEA, because of the Kett. They're still a threat. They know the location of the Nexus, all outposts and Aya. For those outposts to grow, the kett threat has to be dealt with. At the moment, the Initiative has nothing that can stop the kett, if they decide to attack in force.
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Post by sil on Mar 26, 2018 15:37:01 GMT
I like to have a direct sequel, or one that takes place a short time after the events of MEA, because of the Kett. They're still a threat. They know the location of the Nexus, all outposts and Aya. For those outposts to grow, the kett threat has to be dealt with. At the moment, the Initiative has nothing that can stop the kett, if they decide to attack in force. The question I most want answered is from a message you discover in one of the Kett bases. It mentions that the kett visited a "benefactor's" homeworld which is a strange choice of word to use when one of the biggest mysteries in the game is who the Benefactor behind the Andromeda Initiative is. Is the benefactor mentioned in the kett message someone else, or did the Kett somehow reach the Milky Way, or did the Benefactor originate from Andromeda? The Jaardan and all that is interesting, but that question is by far the most important to me.
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Post by themikefest on Mar 26, 2018 15:39:17 GMT
World state 2: Krogan are extinct, Rachni rule Tuchanka, every AI is destroyed. The krogan are extincted? That must be very far into the future for that to happen. Before the events of ME3, their population is ~2.1 billion. Lets say after the reapers are destroyed, the population drops to ~2 billion. The genophage has been around for about 1400 years. They have a live birth one in every 1000. How long do you believe it will take for the species to go extincted, if the cure was sabotaged?
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Post by dmc1001 on Mar 26, 2018 16:15:08 GMT
World state 2: Krogan are extinct, Rachni rule Tuchanka, every AI is destroyed. The krogan are extincted? That must be very far into the future for that to happen. Before the events of ME3, their population is ~2.1 billion. Lets say after the reapers are destroyed, the population drops to ~2 billion. The genophage has been around for about 1400 years. They have a live birth one in every 1000. How long do you believe it will take for the species to go extincted, if the cure was sabotaged? I think cszoltan was referring to the slideshow that showed rachni on Tuchanka rather than krogan. If the krogan didn't go extinct, something happened to them that placed the krogan in control of their homeworld.
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Post by cypherj on Mar 26, 2018 16:20:32 GMT
I don't think there's any chance they do a direct sequel. The biggest thing working against a direct sequel is the success of the first game, or lack thereof. If EA/Bioware didn't think it was worth continuing the story in DLC, why would they take the financial risk of continuing it in a full blown sequel? Also, one of the executives from EA said if Mass Effect returns it would have to be something "fresh and relevant". To me that's marketing speak for back to the drawing board. Even if they stay in Andromeda I think it'll be way into the future where the galaxy is more established. I think there are too many factors and unknowns to completely write off a direct sequel. Yes there wasn't DLC, but we don't know the reasoning either. Andromeda might be successful enough for EA to want to continue, but at the time they released the final patch it wasn't worth doing DLC at that time since the longer after release the less DLC sells and they didn't want to the additional PR mess of what WBIE did with Arkham Origins when they said they are focusing on DLC over patching. After the last patch they tried to re-brand the game. They re-released the demo, they did a marketing campaign with NVidia, they re-released the survey to get player feedback. They would not have done any of that if they had already made up their mind to pull the plug. They would have continued with Andromeda had they thought it was a viable option. They'd be taking a huge financial risk releasing a direct sequel, knowing that if the game doesn't do well the series is definitely over.
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