davesin
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Post by davesin on Mar 26, 2018 13:54:38 GMT
I hope everyone realises that every time topic is changed into yet another Mage-Templar War, Chantry-Circle and Anders debate, the God throws a kitten into vulcano.
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Post by arvaarad on Mar 26, 2018 13:57:42 GMT
I rationalize that as happening because there’s no way, in-character, for Hawke to suspect what Anders is planning. On a meta level, players can guess, because we know the ingredients for gunpowder, and explosives are commonly used for building demolition in our world. DA2 takes great pains to establish that this isn’t the case in Thedas. Outside of small dwarven grenades that don’t affect permanent structures, the only people using explosives are Qunari, and no one knows their recipe. And they mostly use it for cannons, as far as we know, so exploding buildings is not something a Marcher would even think of. It’s just not on their radar. They might imagine that magic could do a variety of things they aren’t aware of, but they’d have no reason to imagine (much less warn people of) this specific thing. In the Vigil's Keep (Awakening) Dworkin Glavonak (Dworkin, the mad) knew many tricky explosives. Hawke can meet with his brother in the Deep Roads (Nathaniel Quest). But of course, Hawke not an alchemist, so, I don't think, there's a big chance to find out. By the way: Anders tells to Hawke, if s/he inquires (true, vague), this a violent, bloody act, even if Hawke doesn't know, what exactly will happen, s/he can figure, that Anders didn't ask him/her distracting Elthina's attention, because he wants to feed orphan kittens in the Chantry basement. (I don't even understand, why rival!Hawke helps him in it.) Sure, but even if Anders explained exactly what he was doing, Hawke wouldn’t have reason to believe he could actually do it. If one of my friends said “heads up, I made a laser that can destroy the sun, could you help me wheel it out so I can use it?” I’m not going to report them to the police... I’d just think they’re delusional. Same with exploding a building. Outside of the Qunari, explosives (like Dworkin’s explosives or even magical explosives) only affect soft tissues and, at most, wooden scaffolding. Taking down a permanent structure might as well be a laser that destroys the sun, it’s completely outside of the norm.
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Post by warden on Mar 26, 2018 15:07:44 GMT
The greater good > mages.
End of the story.
Now you may proceed to follow the original topic again.
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Post by Catilina on Mar 26, 2018 18:16:49 GMT
The greater good > mages. End of the story. Now you may proceed to follow the original topic again. There's no "greater" good if such a thing can happen. Nothing can justify imprisoning innocents. What will be the "greater good" in Tevinter? The "holy economy"? Or in Par Vollen? The "effective and calm" society?
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Post by witchcocktor on Mar 26, 2018 18:22:29 GMT
Mages vs Templars isn't complicated! Mages suck and should be put in circles at the very least, unless they are hot gay guys, but I haven't seen any yet.
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Post by witchcocktor on Mar 26, 2018 18:23:29 GMT
The greater good > mages. End of the story. Now you may proceed to follow the original topic again. There's no "greater" good if such a thing can happen. Nothing can justify imprisoning innocents. What will be the "greater good" in Tevinter? The "holy economy"? Or in Par Vollen? The "effective and calm" society? But killing innocent people in the name of mage rebellion IS justified?
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Post by Catilina on Mar 26, 2018 18:46:06 GMT
There's no "greater" good if such a thing can happen. Nothing can justify imprisoning innocents. What will be the "greater good" in Tevinter? The "holy economy"? Or in Par Vollen? The "effective and calm" society? But killing innocent people in the name of mage rebellion IS justified? The Chantry's not a civil organisation in this world. The Chantry is the most powerful institute in Southern-Thedas, with the most powerful army. Anders attacked one of the headquarter of this institute. At twilight, when no praying civilian inside the main building, except one-two. The Chantry's army (Templars) abuses innocent civilians, children – including mages or non-mages. The mages are civilians as well, but the Templars abused not only the mages, but the Dalish (they wanted to eliminate Merrill's whole clan for Feynriel, as Fenyriel would their property...), and the peaceful men of Kirkwall for example, but not only there. And for the sake of truth: Anders only started the rebellion, he just ignited a spark, the Seekers and Templars (ladies and gentlemen in shining bloody armour, who are sworn to protect the innocent civilians), not the mages. By the way: not the "in the name of the mage rebellion", rather in the name of the freedom.
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Post by Hanako Ikezawa on Mar 26, 2018 19:43:55 GMT
Anyway, to bring this back on topic, I hope we aren't railroaded into things in DA4 with the Qun-Tevinter conflict like we are in DA2 with the Mage-Templar conflict. For example if we know someone is going to launch an attack, actually be able to at least try to stop them instead of just sitting on your hands like with Anders' terrorist attack. I rationalize that as happening because there’s no way, in-character, for Hawke to suspect what Anders is planning. On a meta level, players can guess, because we know the ingredients for gunpowder, and explosives are commonly used for building demolition in our world. DA2 takes great pains to establish that this isn’t the case in Thedas. Outside of small dwarven grenades that don’t affect permanent structures, the only people using explosives are Qunari, and no one knows their recipe. And they mostly use it for cannons, as far as we know, so exploding buildings is not something a Marcher would even think of. It’s just not on their radar. They might imagine that magic could do a variety of things they aren’t aware of, but they’d have no reason to imagine (much less warn people of) this specific thing. While Hawke may not know that Anders is building a bomb, they have enough information that Anders is up to something bad and yet you can never do anything about it. Like I said, even just being able to attempt to stop the person from doing something would be great even if you aren't successful. Again using Anders, we should have been able to confront him but somehow he gets away and we don't see him again until he launches his plan.
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Post by arvaarad on Mar 26, 2018 19:57:24 GMT
I rationalize that as happening because there’s no way, in-character, for Hawke to suspect what Anders is planning. On a meta level, players can guess, because we know the ingredients for gunpowder, and explosives are commonly used for building demolition in our world. DA2 takes great pains to establish that this isn’t the case in Thedas. Outside of small dwarven grenades that don’t affect permanent structures, the only people using explosives are Qunari, and no one knows their recipe. And they mostly use it for cannons, as far as we know, so exploding buildings is not something a Marcher would even think of. It’s just not on their radar. They might imagine that magic could do a variety of things they aren’t aware of, but they’d have no reason to imagine (much less warn people of) this specific thing. While Hawke may not know that Anders is building a bomb, they have enough information that Anders is up to something bad and yet you can never do anything about it. Like I said, even just being able to attempt to stop the person from doing something would be great even if you aren't successful. Again using Anders, we should have been able to confront him but somehow he gets away and we don't see him again until he launches his plan. Fair enough. It’s much earlier in the game, but some of my Hawkes sort of get to do that. Somewhere midgame, there’s a “kick Anders out of Kirkwall” route. And it actually works! Unlike in Act I, there are no Warden maps forcing you to keep him, so he straight-up leaves Kirkwall. Obviously he comes back at the end, but Hawke has no part in the scheme nor any hints about what might go down. And honestly, at the point where Anders can get kicked out, it’s totally reasonable to do so. He usually hangs on due to the metagame desire to keep the healer, but it’s perfectly in-character for most Hawkes to show him the door. I can say from personal experience, the combat is (surprisingly) easier without a healer — so this route isn’t as suicidal as it sounds.
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Post by Hanako Ikezawa on Mar 26, 2018 20:03:25 GMT
While Hawke may not know that Anders is building a bomb, they have enough information that Anders is up to something bad and yet you can never do anything about it. Like I said, even just being able to attempt to stop the person from doing something would be great even if you aren't successful. Again using Anders, we should have been able to confront him but somehow he gets away and we don't see him again until he launches his plan. Fair enough. It’s much earlier in the game, but some of my Hawkes sort of get to do that. Somewhere midgame, there’s a “kick Anders out of Kirkwall” route. And it actually works! Unlike in Act I, there are no Warden maps forcing you to keep him, so he straight-up leaves Kirkwall. Obviously he comes back at the end, but Hawke has no part in the scheme nor any hints about what might go down. And honestly, at the point where Anders can get kicked out, it’s totally reasonable to do so. He usually hangs on due to the metagame desire to keep the healer, but it’s perfectly in-character for most Hawkes to show him the door. I can say from personal experience, the combat is (surprisingly) easier without a healer — so this route isn’t as suicidal as it sounds. Yeah, I tend to do that after his Act 2 quest partly because it makes sense for parts of the plot like what we've been discussing.
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Post by duskwanderer on Mar 26, 2018 23:58:30 GMT
I don't like Tevinter, but I will never support the Qun. That's the real problem: What if I don't root for anyone?
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mmoblitz
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USN-Retired
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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PSN: NotPC
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Post by mmoblitz on Mar 27, 2018 11:47:55 GMT
I'm just curious how Bioware is going to tie this into real world politics/events of today because, it's Bioware.
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TheEmptyRoad
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by TheEmptyRoad on Mar 27, 2018 17:06:27 GMT
BACK ON TOPIC PLE-oh, we're back. Good.
Anyway, Bad vs Evil: Dragon Age Edition had BETTER be more considerately implemented. I don't think we should see any sort of overt bias one way or the other. In fact, BioWare has seeded interesting characters on both sides of this conflict. Should be interesting to see this play out. Hopefully we won't be railroaded into supporting Tevinter just because of Dorian and Maevaris & Friends. I think perhaps the Inquisition in whatever form it takes should support Tevinter (or at least the Lucerni), because given the events of Trespasser are we the players really supposed to believe that Divine Victoria (whoever she is) and the Quizzy actually buy into that tripe about 'Viddasala went rogue'? The fact that Hissrad aids the Viddasala is proof enough that she wasn't going rogue.
This next statement may be a bit controversial BUT here goes: I hope they don't further retcon the Qun to be 'progressive' a la the Aqun-athlok. In the Qun men and women have defined roles, one is not inherently seen as superior to another (in fact given how much influence the female-only Tammassrans have it comes close to looking like a Matriarchy-Lite). As such the Qun don't seem the types to buy into the idea of gender being a mere 'social construct'. I don't know, that idea just seemed a biiit of stretch for me. Especially when I think of Sten and Leliana's conversation of female soldiers "Why would they want to be men?"
I would've thought that Tevinter would be more inclined that way, since gender roles are comparatively heh fluid. Which given the existance of Maevaris, made Krem's story odd to me, if Maevaris is tolerated why isn't Krem?
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Post by vertigomez on Mar 27, 2018 17:47:35 GMT
Krem got in trouble because he "lied" to the army, not because of his existence as a trans man. Also Maevaris is super rich and influential and Krem's a pleb. She's got more leeway than him.
I don't think the Qunari were retconned at all with regard to gender roles, but since I've had this argument before I'm not going to go into it.
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theascendent
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by theascendent on Mar 27, 2018 19:12:33 GMT
We must scour the Qunari from existence lest they do the same to us. (Nothing against the race, just the religion)
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wright1978
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by wright1978 on Mar 27, 2018 19:50:09 GMT
if there’s a quantity invasion happening in da4 hopefully we’ll actually get a hand in the messy guts of the conflict. Making choices between protecting civilians, or killing qunari or selling secrets to qunari.
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Post by Dabrikishaw on Mar 28, 2018 0:55:40 GMT
To honest it's not a very complicated issue. You're just picking which brand of evil you want to support or reform.
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TheEmptyRoad
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by TheEmptyRoad on Mar 28, 2018 9:07:03 GMT
Krem got in trouble because he "lied" to the army, not because of his existence as a trans man. Also Maevaris is super rich and influential and Krem's a pleb. She's got more leeway than him. Sooo, Krem is a Trans-Fantasy-Byzantine Mulan? That's AWESOME.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by TheEmptyRoad on Mar 28, 2018 9:13:13 GMT
From Reddituser AliveProbably: "I hear this come up so much I'm just gonna make a post about it.
So many people say that Bull's explanation of aqun-athlok, one who identifies as a gender not assigned to them at birth, contradicts Qunari lore, and often specifically quote Sten from Origins.
Here is the scene.
This dialogue is unambiguous, but not in the way many take it.
I don't understand, you look like a woman.
Sten is questioning your gender here, not your role. What your gender looks like, to him, is not defining what you are. He then states as an absolute fact:
You are a Warden. Therefore it follows you can't be a woman.
If Sten had the same rigid gender roles that our world frequently does, he wouldn't be saying you can't be a woman--he'd be saying you can't be a Warden.
In Sten's eyes, you're not choosing your gender or even your role in society--you are a Warden, who is a warrior, and warriors are not women.
I frequently see people complaining this is "PC gone mad", and BioWare is favoring pandering over lore, but make no mistake: the Qun is not progressive. A trans woman wouldn't be considered a woman if she was a warrior. The Qunari have different set of rigid gender roles, but rigid gender roles they still are."
I'll admit. I never talked to Sten as a female Warden. (Never played one beyond an Origin) The way he words it here, as opposed to his talk with Leliana, makes a lot more sense. It's Bull and the way he words it in Inquisition that threw me off, is he trying to make the Qun sound more appealing?
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Post by Vall on Mar 28, 2018 11:25:21 GMT
It's Bull and the way he words it in Inquisition that threw me off, is he trying to make the Qun sound more appealing? It's not impossible. While Sten is essentially a firm believer (so he wouldn't feel a need to sugarcoat anything), Iron Bull has to keep convincing himself not to turn Tal-vashoth, which could easily translate into more progressive sounding Qun from his explanation. So he might not actually be intentionally be trying to make Qun sound better to Inquisitor, but to himself. He even admits he avoids thinking about more unpleasant parts of the Qun.
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Post by river82 on Mar 28, 2018 11:39:43 GMT
I don't understand, you look like a woman. Sten is questioning your gender here, not your role. Their analysis breaks down here. That you can talk to Sten while dressed (and looking) as though you don't conform to the female gender means that Sten must be talking about the PC's sex, and not their gender. EDIT: If he is actually talking about how they look, that is. For example, go bald and wear massive armour and Sten will still say "I don't understand, you look like a woman". EDIT 2: Should be noted that Sten said "look like a woman", not "sound like a woman", or "seem to be a woman". That Sten is judging your physical appearance is pretty critical, in my opinion, because it can be altered quite drastically. EDIT 3: But I've also had this argument before and have no desire to repeat it. So that's all I'll say on the matter. EDIT 4: 4th edit because I don't like odd numbers. EDIT 5: Or was it even numbers ...
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Post by vertigomez on Mar 28, 2018 15:13:24 GMT
From Reddituser AliveProbably: "I hear this come up so much I'm just gonna make a post about it. So many people say that Bull's explanation of aqun-athlok, one who identifies as a gender not assigned to them at birth, contradicts Qunari lore, and often specifically quote Sten from Origins. Here is the scene. This dialogue is unambiguous, but not in the way many take it. I don't understand, you look like a woman. Sten is questioning your gender here, not your role. What your gender looks like, to him, is not defining what you are. He then states as an absolute fact: You are a Warden. Therefore it follows you can't be a woman. If Sten had the same rigid gender roles that our world frequently does, he wouldn't be saying you can't be a woman--he'd be saying you can't be a Warden. In Sten's eyes, you're not choosing your gender or even your role in society--you are a Warden, who is a warrior, and warriors are not women. I frequently see people complaining this is "PC gone mad", and BioWare is favoring pandering over lore, but make no mistake: the Qun is not progressive. A trans woman wouldn't be considered a woman if she was a warrior. The Qunari have different set of rigid gender roles, but rigid gender roles they still are." I'll admit. I never talked to Sten as a female Warden. (Never played one beyond an Origin) The way he words it here, as opposed to his talk with Leliana, makes a lot more sense. It's Bull and the way he words it in Inquisition that threw me off, is he trying to make the Qun sound more appealing? That redditor has the right idea about it. We hashed this out sooo many times on the old BSN. Bull explains it differently because he's not Sten. Sten was essentially plunged into cultural ice water. He's confused and struggling to wrap his head around our labels that don't make any sense to him. Meanwhile Bull has been in the South for a long time and he's been a spy longer than that. He loves Krem like a brother and desperately wants to believe that there'd be a place for him in the Qun, because at this point in the story he's still trying to convince himself that he's a good Qunari. But the truth of the matter is uglier. If the Qun decided Krem would be a better artisan or shopkeeper than a soldier, they'd call him a woman, and his own gender identity wouldn't factor into their decision at all. Bull's trying not to think about that.
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Post by ComedicSociopathy on Mar 29, 2018 23:27:09 GMT
Yeah, the Qun is pretty awful and only faux-progressive.
The only reason I slightly like them more than the Vints is because at least the Qun is awful in an unique way that I don't see a lot in fiction. All powerful mage overlords enslaving the normies has been done before.
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Post by Absafraginlootly on Mar 31, 2018 5:47:52 GMT
I guess I'd side with Tevinter since their slaves at least have a chance of escaping or rebelling where as the qun's slaves get their minds destroyed making that impossible. And given that that's a punishment for people that refuse to follow their role and can't be "reeducated" it's something that's likely to happen even more if the qun spreads.
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Post by Warrick on Mar 31, 2018 22:32:56 GMT
I'm going Qunari. Come fight me. While Hawke may not know that Anders is building a bomb, they have enough information that Anders is up to something bad and yet you can never do anything about it. Like I said, even just being able to attempt to stop the person from doing something would be great even if you aren't successful. Again using Anders, we should have been able to confront him but somehow he gets away and we don't see him again until he launches his plan. My first playthrough was funny because I didn't recruit Anders and I hadn't played Awakening. So I didn't even remember the guy. The scene is so dramatic like they're all intimate friends, but to me the dude just popped out of his clinic suddenly after ten years and randomly performed a terrorist attack. "Um, ok? "
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