simit
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Chris2k30
PSN: Simit2k30
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Post by simit on Apr 6, 2018 1:09:33 GMT
Division 2 was annoounced to be in development with more details to come at E3 i think with speculation of a possible early 2019 release, see at E3 i guess
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by SwobyJ on Apr 13, 2018 23:50:21 GMT
^^ Don't believe for even a second that it was Casey Hudson or any BioWare lead that said "Hey, let's do the live-service, 10-year thing!!". It's EA forcing it on BioWare because BioWare IS EA, and Andrew Wilson is their CEO, and it's in EA's interest to make their "RPG Division" (BioWare) create the hottest thing in the industry right now that involves stats and player progression which is Destiny and Games As A Service. The fact that it's Destiny 2 that's dead is very vital here, in terms of how the industry will respond. Destiny 1 is an innovative game. It's not just an MMO, it's much more like a singleplayer game with a design that allows it to be multiplayer in all parts but 70% of the game can easily be done alone as well, and the players and the world feel very well wooled together. I just wanna let it be known that Destiny isn't crap in concept, it's fucking good. However, the business model makes no sense. The idea should've been to keep building on a single game just like an MMO, with story campaigns being released as DLCs and content updates, which has also happened but it should've kept happening. For monetization purposes Activision thought they could just apply their usual "annual releases" model but that was no good because in a live-service game this meant hitting the reset-button for all players; their accomplishments gone, the continued support for the game they cared about gone, and Destiny 2 simply had shorter time in the oven and feels rougher because of it. Destiny 2 is a DLC released as a full game but ostracized from the meat of its predecessor looking tiny and unimpressive by contrast. If EA is really smart they'll see this mistake for what it is, and they'll apply their response to Anthem's contract which is also this "10 year deal". Let Anthem be Anthem. Not Anthem 2, not Anthem 3 and 4, just one game, and one that feels constantly evolving and surprising, just like Casey said it. The feeling that the story is being written as you're playing the game and that you as a community have an influence over what will happen and the design of the game allows you to keep doing things even when the raw content has been exhausted. A successful Anthem that happens through the 2020s (crossing into the next console gen) may even not take as much focused resources to distract from Dragon Age and a theoretical Mass Effect, too. I'm more loathing of an Anthem 2 than Anthem itself. The worst outcome to me (unless I surprisingly consider Anthem the most wonderful game ever), is they just go Anthem (cancelled Dragon Age) --> Anthem 2 (no Mass Effect) --> Anthem 3 (forget Dragon Age and Mass Effect, good bye Bioware as far as I care!). The best its Anthem (quick refocus to Dragon Age, but continued Anthem development) --> Dragon Age 4 (quick refocus to Mass Effect, but continued Anthem development) --> Mass Effect 5 (quick refocus to either Anthem 2 or Dragon Age 5, or continued Anthem development and next gen release if that's appropriate). DA and ME happen, perhaps with up to 2 year release plans instead of 1 year though, and Anthem gets its long journey.
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Post by spacev3gan on Apr 24, 2018 14:50:36 GMT
Destiny 2 is getting its second DLC + season 3 in two weeks time and a third DLC + a major overhaul + season 4 in September. Not bad for a game that by then will be 12 months old.
If you want to talk about a carcass, talk about Andromeda, Bioware's latest (and in terms of expenses, greatest) endeavor which was declared dead and buried 5 months post-release.
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Post by KaiserShep on Apr 24, 2018 15:02:54 GMT
Destiny 2 is getting its second DLC + season 3 in two weeks time and a third DLC + a major overhaul + season 4 in September. Not bad for a game that by then will be 12 months old. If you want to talk about a carcass, talk about Andromeda, Bioware's latest (and in terms of expenses, greatest) endeavor which was declared dead and buried 5 months post-release. I would agree that Destiny is certainly not dead. The number of players may have dropped off by a fair number, but it still seems to be plenty active all the times I log on (and still do). Heck I might fire up D1 once in a while and there's still people on that too, and I see a lot of single digit level people around. One of the funny things I noticed when talking to friends on Destiny/D2 is that for all their complaining about how things are underwhelming, they keep coming back and grinding through the raid or Crucible.
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Heimdall
N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
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Post by Heimdall on Apr 24, 2018 18:35:02 GMT
I just watched part of the Bungie dev stream for the new DLC. So far my reaction, and most of the people I asked who had seen it, is “underwhelmed”
We’ll see.
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Post by rras1994 on Apr 24, 2018 18:53:15 GMT
Destiny 2 is getting its second DLC + season 3 in two weeks time and a third DLC + a major overhaul + season 4 in September. Not bad for a game that by then will be 12 months old. If you want to talk about a carcass, talk about Andromeda, Bioware's latest (and in terms of expenses, greatest) endeavor which was declared dead and buried 5 months post-release. Don't Bungie have a contract with Activision that they have to realease DLC/expansions at a certain cadance anyway? That's the reason Destiny 2 came out 3 years after the 1st, even though they had to do a serious reboot one year from launch - they are required by their contract to put out a new base game every 3 years. Also they sold season passes when destiny 2 launched as well.
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Apr 24, 2018 20:06:04 GMT
Destiny 2 is getting its second DLC + season 3 in two weeks time and a third DLC + a major overhaul + season 4 in September. Not bad for a game that by then will be 12 months old. If you want to talk about a carcass, talk about Andromeda, Bioware's latest (and in terms of expenses, greatest) endeavor which was declared dead and buried 5 months post-release. Don't Bungie have a contract with Activision that they have to realease DLC/expansions at a certain cadance anyway? That's the reason Destiny 2 came out 3 years after the 1st, even though they had to do a serious reboot one year from launch - they are required by their contract to put out a new base game every 3 years. Also they sold season passes when destiny 2 launched as well. One of the reasons Bungie said they "had to" release a sequel is because of difficulty of adding content to the original engine from Destiny 1. They claimed that is why there was a content drought for the game, now people I know are saying they feel that Destiny 2 has the same drought so they are having a hard time believing what Bungie is saying.
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Post by rras1994 on Apr 24, 2018 20:24:04 GMT
Don't Bungie have a contract with Activision that they have to realease DLC/expansions at a certain cadance anyway? That's the reason Destiny 2 came out 3 years after the 1st, even though they had to do a serious reboot one year from launch - they are required by their contract to put out a new base game every 3 years. Also they sold season passes when destiny 2 launched as well. One of the reasons Bungie said they "had to" release a sequel is because of difficulty of adding content to the original engine from Destiny 1. They claimed that is why there was a content drought for the game, now people I know are saying they feel that Destiny 2 has the same drought so they are having a hard time believing what Bungie is saying. According to this link they are actually are meant to release a full game every other year, up to 4. As well as a set number of DLC and expansion packs. If I remember correctly I feel like Bungie had to go back and renegiotiate with Activision as they just weren't able to keep up with the release schedule and they had to put in additional monetisation to get more time from Activision? They definetly were always required to do more than one base game.
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Apr 24, 2018 21:01:12 GMT
One of the reasons Bungie said they "had to" release a sequel is because of difficulty of adding content to the original engine from Destiny 1. They claimed that is why there was a content drought for the game, now people I know are saying they feel that Destiny 2 has the same drought so they are having a hard time believing what Bungie is saying. According to this link they are actually are meant to release a full game every other year, up to 4. As well as a set number of DLC and expansion packs. If I remember correctly I feel like Bungie had to go back and renegiotiate with Activision as they just weren't able to keep up with the release schedule and they had to put in additional monetisation to get more time from Activision? They definetly were always required to do more than one base game. It might have been both things then, for I went back and found this. Now I didn't do a lot of searching, but this article pretty much is what I was reading elsewhere. It would take hours to load assets into their tools for changes. Eurogamer Link
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Post by Pearl on Apr 24, 2018 23:38:26 GMT
I just watched part of the Bungie dev stream for the new DLC. So far my reaction, and most of the people I asked who had seen it, is “underwhelmed” We’ll see. Apparently they had a pretty big summit with a bunch of prominent figures in the community last week, and even hired one of them as a "gameplay specialist", so it's far too late to incorporate any of that feedback into the upcoming DLC. I imagine it'll be a few months before we start seeing any significant changes.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
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Post by Sanunes on Apr 25, 2018 12:52:57 GMT
I just watched part of the Bungie dev stream for the new DLC. So far my reaction, and most of the people I asked who had seen it, is “underwhelmed” We’ll see. Apparently they had a pretty big summit with a bunch of prominent figures in the community last week, and even hired one of them as a "gameplay specialist", so it's far too late to incorporate any of that feedback into the upcoming DLC. I imagine it'll be a few months before we start seeing any significant changes. I am still skeptical of things like that because summits like that generally seems more like a PR stunt then anything else. Even with them hiring one of the people they invited it still fails to make me think that changes will happen that will improve the game, if anything it tells me the developers themselves think they are out of touch with the community so how much can one person influence with there are so many others that don't get it.
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Heimdall
N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
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Post by Heimdall on Apr 25, 2018 19:31:52 GMT
I just watched part of the Bungie dev stream for the new DLC. So far my reaction, and most of the people I asked who had seen it, is “underwhelmed” We’ll see. Apparently they had a pretty big summit with a bunch of prominent figures in the community last week, and even hired one of them as a "gameplay specialist", so it's far too late to incorporate any of that feedback into the upcoming DLC. I imagine it'll be a few months before we start seeing any significant changes. The most promising changes seem to be coming in the fall. Time will tell whether or not it comes too late.
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Obadiah
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Anthem
Origin: Obadaya
XBL Gamertag: ObadiahPearce
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Post by Obadiah on Apr 25, 2018 20:23:07 GMT
Didn't Destiny 2 just come out a few months ago? And it's already dead? If someone would be so kind as to enlighten me on what transpired to make that possible, I'd be most appreciative. I played Destiny 2 solid for about 5 months, which is maybe a month longer than I played Destiny 1. I read the complaints, but i never really supported them. Both games were just really fun casual friendly scifi shooters with multiplayer, and well, what do they expect with a casual friendly shooters... a hard core base?
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Post by KaiserShep on May 2, 2018 15:26:30 GMT
Apparently they had a pretty big summit with a bunch of prominent figures in the community last week, and even hired one of them as a "gameplay specialist", so it's far too late to incorporate any of that feedback into the upcoming DLC. I imagine it'll be a few months before we start seeing any significant changes. The most promising changes seem to be coming in the fall. Time will tell whether or not it comes too late. I think the main problem a lot of players are afraid will happen is that this big promising change may just get the game back to the level D1 was after all of the expansions, which is fine if not for the fact that it took a lot of money to get there. It's bad enough that arena activities and private PvP didn't make it to launch, and still hasn't been implemented.
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Post by Sartoz on May 3, 2018 3:55:04 GMT
I noticed that for a dead game, Activision Destiny 2 was the “largest PC launch in its history based on units.” Now, I don't know why Activision chose to use the word units... but my Spider Sense is tingling.. and I presume that game, DLC, skins sold via mtx each count as a unit... very disingenuous, imo, if this is the case. More Here
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
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Post by Sanunes on May 3, 2018 4:38:26 GMT
I noticed that for a dead game, Activision Destiny 2 was the “largest PC launch in its history based on units.” Now, I don't know why Activision chose to use the word units... but my Spider Sense is tingling.. and I presume that game, DLC, skins sold via mtx each count as a unit... very disingenuous, imo, if this is the case. More Here I can see it to be honest, but I would like to know what player retention is like on the PC versus console and of course that is something we will never know. I do wonder if the PC launch was similarly large as Destiny 1 was for consoles because PC players wanted to experience the franchise themselves. The other factor that has me wondering if it impacted PC sales is buying the game with Warcraft gold, I had so much of it in game I used it to buy Destiny 2 without spending a dollar myself and doubt I would have bought the game any other way.
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Post by ShadowAngel on May 3, 2018 15:45:09 GMT
I noticed that for a dead game, Activision Destiny 2 was the “largest PC launch in its history based on units.” Now, I don't know why Activision chose to use the word units... but my Spider Sense is tingling.. and I presume that game, DLC, skins sold via mtx each count as a unit... very disingenuous, imo, if this is the case. More Here Is largest pc launch in history specifically towards destiny? It would make sense being how D2 is the only pc destiny out there. Is it meant more towards activision games in general? It’s very believable as activision games are just about always top 5 in sales. D2 launched early September and still sold the 2nd most copies of other games for the year of 2017, that’s 3 months to do so and it’s very believable as destiny has always sold like hot cakes, D3 will sell top 5 if not top 10 as thats how strong it’s marketing is, what will drop is how long the players want to stick to playing said game as thaa s D2s issues. whats so weird about activision using the word units? Every game out there’s posts the units I.E. copies sold. Very doubtful someone counts skins as part of that, it’d go more towards generated profit. Furthermore one is lieing if they’re counting dlc and MicroTs as units as that won’t be how others see it.
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Post by Sartoz on May 3, 2018 16:49:49 GMT
I noticed that for a dead game, Activision Destiny 2 was the “largest PC launch in its history based on units.” Now, I don't know why Activision chose to use the word units... but my Spider Sense is tingling.. and I presume that game, DLC, skins sold via mtx each count as a unit... very disingenuous, imo, if this is the case. More Here Is largest pc launch in history specifically towards destiny? It would make sense being how D2 is the only pc destiny out there. Is it meant more towards activision games in general? It’s very believable as activision games are just about always top 5 in sales. D2 launched early September and still sold the 2nd most copies of other games for the year of 2017, that’s 3 months to do so and it’s very believable as destiny has always sold like hot cakes, D3 will sell top 5 if not top 10 as thats how strong it’s marketing is, what will drop is how long the players want to stick to playing said game as thaa s D2s issues. whats so weird about activision using the word units? Every game out there’s posts the units I.E. copies sold. Very doubtful someone counts skins as part of that, it’d go more towards generated profit. Furthermore one is lieing if they’re counting dlc and MicroTs as units as that won’t be how others see it.
Hm... What's wrong with saying x million games sold? I remember EA's stats about my DA:I game usage.... so many hours playing the game, when in fact I was AFK for more that 50% of the time....sometimes I left the PC to sleep but did not save/close my game.... units to me, instead of games sold, is akin to those misleading stats.
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Post by Pounce de León on May 4, 2018 15:16:17 GMT
Is largest pc launch in history specifically towards destiny? It would make sense being how D2 is the only pc destiny out there. Is it meant more towards activision games in general? It’s very believable as activision games are just about always top 5 in sales. D2 launched early September and still sold the 2nd most copies of other games for the year of 2017, that’s 3 months to do so and it’s very believable as destiny has always sold like hot cakes, D3 will sell top 5 if not top 10 as thats how strong it’s marketing is, what will drop is how long the players want to stick to playing said game as thaa s D2s issues. whats so weird about activision using the word units? Every game out there’s posts the units I.E. copies sold. Very doubtful someone counts skins as part of that, it’d go more towards generated profit. Furthermore one is lieing if they’re counting dlc and MicroTs as units as that won’t be how others see it.
Hm... What's wrong with saying x million games sold? I remember EA's stats about my DA:I game usage.... so many hours playing the game, when in fact I was AFK for more that 50% of the time....sometimes I left the PC to sleep but did not save/close my game.... units to me, instead of games sold, is akin to those misleading stats.
Units, copies, boxes, games - it's basically the same. In the day of digital distribution unit is probably the most neutral word to use when talking about sale numbers.
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Post by SofaJockey on May 4, 2018 16:35:28 GMT
To misuse that meme that's going around, there's a real opportunity here if things align...
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N2
Honoring the 24 snow leopards before me
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
Origin: Snow_Leopard 25
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Post by snowleopard25 on May 5, 2018 1:16:39 GMT
I read that Destiny 2 is now $12 in the Humble bundle this week. So much for a $60 AAA game...
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
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Post by correctamundo on May 5, 2018 6:56:10 GMT
I read that Destiny 2 is now $12 in the Humble bundle this week. So much for a $60 AAA game... I'm not sure what kind of point it is you're trying to make about Destiny 2 but there are a shitload $60 AAA games that you can get at reduced pricing through Humble bundle and Humble store.
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Post by spacev3gan on May 6, 2018 12:14:33 GMT
To misuse that meme that's going around, there's a real opportunity here if things align... As far as we know there won't be PVP in Anthem. Also, I personally haven't heard anything akin to Destiny's Raids. These are the two endgame activities that cater for hardcore players and they make Destiny what it is, which is more like a social space than a "looter-shoter and story-action RPG". I believe that Anthem can draw attention from some Destiny fans and even make them buy the game. Still, "looter-shoter and story-action RPG" is not what Destiny is about, therefore I can't see Anthem being a replacement for Destiny as the meme shows it to be.
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Post by spacev3gan on May 6, 2018 12:35:47 GMT
I read that Destiny 2 is now $12 in the Humble bundle this week. So much for a $60 AAA game... I'm not sure what kind of point it is you're trying to make about Destiny 2 but there are a shitload $60 AAA games that you can get at reduced pricing through Humble bundle and Humble store. It costs $12/month on Humble Monthly. If you're planning on playing it long term, $60 is still a better deal than $12/month. Besides, that is only the vanilla game. There is one DLC from last December and at least two more DLCs coming this year, at a price of $20 each. Plus there are the Seasons and seasonal rewards every few months apart, which are of course free for anyone who owns the vanilla game but this system contributes to the notion that paying for a monthly subscription to play the game is a bad deal.
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snowleopard25
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Honoring the 24 snow leopards before me
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
Origin: Snow_Leopard 25
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Post by snowleopard25 on May 6, 2018 15:26:14 GMT
I read that Destiny 2 is now $12 in the Humble bundle this week. So much for a $60 AAA game... I'm not sure what kind of point it is you're trying to make about Destiny 2 but there are a shitload $60 AAA games that you can get at reduced pricing through Humble bundle and Humble store. It costs $12/month on Humble Monthly. If you're planning on playing it long term, $60 is still a better deal than $12/month. Besides, that is only the vanilla game. There is one DLC from last December and at least two more DLCs coming this year, at a price of $20 each. Plus there are the Seasons and seasonal rewards every few months apart, which are of course free for anyone who owns the vanilla game but this system contributes to the notion that paying for a monthly subscription to play the game is a bad deal. Thanks for this! I am not that familiar with the Humble Monthly plan. I do know that you can cancel your monthly subscription immediately after you get the game, so you can get the game for just $12.
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