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Post by Deleted on Apr 26, 2018 22:10:35 GMT
There were some changes made from the original 3 individual games to the Trilogy on the Xbox to the point that the games I installed on the Xbox harddrive from the original discs won't launch from the 'installed games" section with the newer Trilogy disc in the drive. The game will run from the dsic drive throughout. Also, there's different bugs. For example, in ME3 on the Trilogy discs, I regularly pick up items that are not added to my inventory; whereas they never fail to go into my inventory when I use the original disc in the drive (and run from the installed version on the hard drive). My understanding is that the Trilogy Xbox discs are actually using the PC port programming. So, on the Xbox at least, I would say it is a remaster. What are you even trying to say here? Is that you want a remaster? No? Backwards compatibility? If yes then they aren't remasters, at all. It's the same game running as if it was working in the 360. You insert one disc, and there's no need to change it later until the game's finished. The games are working as they always did, no changes to the code at all. Now the Xbox One X does remaster the games by itself whenever MS puts a enchanted patch for it, indeed. I'm saying I have both original discs for ME1, ME2 and ME3 and the Trilogy set on disc. I installed the game onto the Xbox 360 from the original discs. When I insert the Trilogy box discs instead, the game will launch and run from the disc... it does not access the installed version on the hard drive. It will not launch the game at all from the "Installed Games" menu. In addition, I've noticed changes in the game between the two versions and different bugs... like the one I have if I use the Trilogy discs for ME3 where items I collect do not get added into the inventory (which is readily apparent because ME3 does not randomize loot at all. My understanding is they changed to using the PC program on the Xbox discs as well rather than the original program which was written for the Xbox 360. I consider that level of change to fall in the realm of a remaster. In addition, EA took the opportunity to add their name to ME1's intro and the ME1 trailer (that will run if you let the game go idle while on the main page) is completely different between the two versions. That Trilogy was released without all the DLC packaged in it. In fact, the Xbox 360 version only had the code for the Cerberus Network and ME2 Online Pass... no other DLC. It was released near the end of 2012 because they were doing the port onto the PS3... had nothing to do with the Xbone or backwards compatibility. FYI, Xbone released late in 2013... a year later. BTW, I'm still playing the Trilogy on my Xbox 360. I did install on the Xbone but I've since uninstalled it there to make room for other games. masseffect.wikia.com/wiki/Mass_Effect_Trilogy
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Post by Son of Dorn on Apr 26, 2018 22:23:46 GMT
3rd: don't make Liara automatically have to be your best friend. If you want that, fine, but she shouldn't be shoved down our throats. ^This, soooooooooooo much!
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Post by Son of Dorn on Apr 26, 2018 22:27:47 GMT
Tfw a God of War game is more of an RPG worthy of comparison to Witcher 3 than a Bioware game. God of War an RPG?! The F?!
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Post by alanc9 on Apr 26, 2018 23:32:26 GMT
I don't understand the part of "it's a remaster" where it being a remaster makes a difference for including DLCs. You're just quoting for the sake of quoting, right? From the get-go, I said a remaster would contain the DLC, that's all. Something isn't going through your line. I get that you were assuming that a remaster would include all DLC. What I don't get is why you were assuming that it would include all DLC. "DLC is a given" is not an argument.
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Post by river82 on Apr 27, 2018 6:54:25 GMT
I don't get the idea of remastering games already in HD. PS2 games need a remaster because they're in SD and look like arse on a high definition TV (certain games looking arse...ier than others) but PS3 and Xbox360 games don't need a remaster. For example FF7 needs a remaster (it's actually getting a remake, which is juicy as hell). What ME needs is to be released on Steam
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Post by Element Zero on Apr 27, 2018 7:36:41 GMT
I don't get the idea of remastering games already in HD. PS2 games need a remaster because they're in SD and look like arse on a high definition TV (certain games looking arse...ier than others) but PS3 and Xbox360 games don't need a remaster. For example FF7 needs a remaster (it's actually getting a remake, which is juicy as hell). What ME needs is to be released on Steam Are you a PC gamer? I see the improved textures and lighting that some PC gamers enjoy, and I'd certainly not mind seeing the same on my PS4 Pro. Mostly, I would really appreciate having the MET consolidated onto my PS4. I hate holding onto old hardware. When I imagine playing ME2 without shite-lighting; or truly seeing those cool (but indiscernible) materials textures on the ME3 armors and equipment, yeah I'd like a remaster. Games now look miles better than they looked just a few years ago, and the classics look more and more dated. It would help these games age much, much better over the next handful of years.
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Post by griffith82 on Apr 27, 2018 13:20:03 GMT
I don't get the idea of remastering games already in HD. PS2 games need a remaster because they're in SD and look like arse on a high definition TV (certain games looking arse...ier than others) but PS3 and Xbox360 games don't need a remaster. For example FF7 needs a remaster (it's actually getting a remake, which is juicy as hell). What ME needs is to be released on Steam Are you a PC gamer? I see the improved textures and lighting that some PC gamers enjoy, and I'd certainly not mind seeing the same on my PS4 Pro. Mostly, I would really appreciate having the MET consolidated onto my PS4. I hate holding onto old hardware. When I imagine playing ME2 without shite-lighting; or truly seeing those cool (but indiscernible) materials textures on the ME3 armors and equipment, yeah I'd like a remaster. Games now look miles better than they looked just a few years ago, and the classics look more and more dated. It would help these games age much, much better over the next handful of years. I don’t want to start a Xbox vs Ps argument but lack of backwards compatibility is one reason (there are others) that I won’t support the PlayStation.
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Post by Element Zero on Apr 27, 2018 15:33:36 GMT
Are you a PC gamer? I see the improved textures and lighting that some PC gamers enjoy, and I'd certainly not mind seeing the same on my PS4 Pro. Mostly, I would really appreciate having the MET consolidated onto my PS4. I hate holding onto old hardware. When I imagine playing ME2 without shite-lighting; or truly seeing those cool (but indiscernible) materials textures on the ME3 armors and equipment, yeah I'd like a remaster. Games now look miles better than they looked just a few years ago, and the classics look more and more dated. It would help these games age much, much better over the next handful of years. I don’t want to start a Xbox vs Ps argument but lack of backwards compatibility is one reason (there are others) that I won’t support the PlayStation. Absolutely. If I ever buy an XB1, it will be for this feature. I also like some of the apps they support, but that’s minor in comparison. If the next “generation” doesn't feature backwards compatibility, I’m finished with consoles. (Mindless plug-and-play/buy-and-be-done has always been their only advantage for me.) I have only a small library, but I expect to be able to still play it in 2020 (theoretical date) without holding onto old hardware. I’m not an immediate adopter, so maybe I could say 2022. Still, if they aren’t backwards compatible to at least PS4, I’m not onboard. I won’t hold onto two or three generations of systems at a time. I’m very conscious of space and aesthetics (like Bain Massani, for the latter!).
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Post by alanc9 on Apr 27, 2018 16:23:59 GMT
I don't get the idea of remastering games already in HD. PS2 games need a remaster because they're in SD and look like arse on a high definition TV (certain games looking arse...ier than others) but PS3 and Xbox360 games don't need a remaster. For example FF7 needs a remaster (it's actually getting a remake, which is juicy as hell). What ME needs is to be released on Steam This line will drift over time, won't it? Eventually 4K will be the new HD. Maybe that's when to remaster the MET. Hey, what counts as SD in a game, anyway? As a PC gamer, I always think in 1600x900 (or whatever) terms. How low does a game's resolution have to go to make it need a remaster now?
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Post by griffith82 on Apr 27, 2018 17:07:25 GMT
I don’t want to start a Xbox vs Ps argument but lack of backwards compatibility is one reason (there are others) that I won’t support the PlayStation. Absolutely. If I ever buy an XB1, it will be for this feature. I also like some of the apps they support, but that’s minor in comparison. If the next “generation” doesn't feature backwards compatibility, I’m finished with consoles. (Mindless plug-and-play/buy-and-be-done has always been their only advantage for me.) I have only a small library, but I expect to be able to still play it in 2020 (theoretical date) without holding onto old hardware. I’m not an immediate adopter, so maybe I could say 2022. Still, if they aren’t backwards compatible to at least PS4, I’m not onboard. I won’t hold onto two or three generations of systems at a time. I’m very conscious of space and aesthetics (like Bain Massani, for the latter!). I’ve got an s and plan on getting the x.
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Post by griffith82 on Apr 27, 2018 17:09:06 GMT
I don't get the idea of remastering games already in HD. PS2 games need a remaster because they're in SD and look like arse on a high definition TV (certain games looking arse...ier than others) but PS3 and Xbox360 games don't need a remaster. For example FF7 needs a remaster (it's actually getting a remake, which is juicy as hell). What ME needs is to be released on Steam This line will drift over time, won't it? Eventually 4K will be the new HD. Maybe that's when to remaster the MET. Hey, what counts as SD in a game, anyway? As a PC gamer, I always think in 1600x900 (or whatever) terms. How low does a game's resolution have to go to make it need a remaster now? Technically anything under 720p resolution. I think. Around 704x 480.
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Post by Element Zero on Apr 27, 2018 17:16:36 GMT
Absolutely. If I ever buy an XB1, it will be for this feature. I also like some of the apps they support, but that’s minor in comparison. If the next “generation” doesn't feature backwards compatibility, I’m finished with consoles. (Mindless plug-and-play/buy-and-be-done has always been their only advantage for me.) I have only a small library, but I expect to be able to still play it in 2020 (theoretical date) without holding onto old hardware. I’m not an immediate adopter, so maybe I could say 2022. Still, if they aren’t backwards compatible to at least PS4, I’m not onboard. I won’t hold onto two or three generations of systems at a time. I’m very conscious of space and aesthetics (like Bain Massani, for the latter!). I’ve got an s and plan on getting the x. Not unlike my starting with the PS4 and adding a Pro. If you have the TV to match it, the upgrade is pretty damn impressive. I love HDR10. The clarity and crispness it adds is amazing. Obviously, upgrading from 1080 to UHD is a huge jump, also. Today, I finally decided on my new audio system. That’s been years coming. I’ll finally be able to enjoy the latest in audio bliss.
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Post by alanc9 on Apr 27, 2018 17:26:52 GMT
This line will drift over time, won't it? Eventually 4K will be the new HD. Maybe that's when to remaster the MET. Hey, what counts as SD in a game, anyway? As a PC gamer, I always think in 1600x900 (or whatever) terms. How low does a game's resolution have to go to make it need a remaster now? Technically anything under 720p resolution. I think. Around 704x 480. <iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.960000000000036px; height: 6.180000000000007px; z-index: -9999; border-style: none;left: 15px; top: -5px;" id="MoatPxIOPT0_96724057" scrolling="no"></iframe> <iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.96px; height: 6.18px; z-index: -9999; border-style: none; left: 1138px; top: -5px;" id="MoatPxIOPT0_78661660" scrolling="no"></iframe> <iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.96px; height: 6.18px; z-index: -9999; border-style: none; left: 15px; top: 246px;" id="MoatPxIOPT0_28277403" scrolling="no"></iframe> <iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.96px; height: 6.18px; z-index: -9999; border-style: none; left: 1138px; top: 246px;" id="MoatPxIOPT0_3975708" scrolling="no"></iframe> Thanks. Yikes, that's low. Even a PC bottom-feeder like me has been operating at double that for over a decade.
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Post by alanc9 on Apr 27, 2018 17:30:36 GMT
Has anyone else been seeing a weird site glitch lately? Take a look at the "T" in my post above as BBCode. Second time I've seen that.
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Apr 27, 2018 17:33:49 GMT
Has anyone else been seeing a weird site glitch lately? Take a look at the "T" in my post above as BBCode. Second time I've seen that. I looked. The only thing I thought was unusual was the lack of end quote. Nothing specific about the "T".
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Post by alanc9 on Apr 27, 2018 18:42:57 GMT
Curiouser and curiouser. I've got a bunch of bizarre div coding before the "T," posted below. The T itself turns out to actually be normal in the code, but I guess Chrome can't process that code properly and is giving me a display error.
I wonder if this is only in my local cache of the page.
[div style="width:0px;height:0px;"]<iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.960000000000036px; height: 6.180000000000007px; z-index: -9999; border-style: none;left: 15px; top: -5px;" id="MoatPxIOPT0_96724057" scrolling="no"></iframe>[/div][div style="width:0px;height:0px;"]<iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.96px; height: 6.18px; z-index: -9999; border-style: none; left: 1138px; top: -5px;" id="MoatPxIOPT0_78661660" scrolling="no"></iframe>[/div][div style="width:0px;height:0px;"]<iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.96px; height: 6.18px; z-index: -9999; border-style: none; left: 15px; top: 246px;" id="MoatPxIOPT0_28277403" scrolling="no"></iframe>[/div][div style="width:0px;height:0px;"]<iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.96px; height: 6.18px; z-index: -9999; border-style: none; left: 1138px; top: 246px;" id="MoatPxIOPT0_3975708" scrolling="no"></iframe>[/div]
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Post by griffith82 on Apr 27, 2018 20:51:06 GMT
Curiouser and curiouser. I've got a bunch of bizarre div coding before the "T," posted below. The T itself turns out to actually be normal in the code, but I guess Chrome can't process that code properly and is giving me a display error. I wonder if this is only in my local cache of the page. [div style="width:0px;height:0px;"]<iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.960000000000036px; height: 6.180000000000007px; z-index: -9999; border-style: none;left: 15px; top: -5px;" id="MoatPxIOPT0_96724057" scrolling="no"></iframe>[/div][div style="width:0px;height:0px;"]<iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.96px; height: 6.18px; z-index: -9999; border-style: none; left: 1138px; top: -5px;" id="MoatPxIOPT0_78661660" scrolling="no"></iframe>[/div][div style="width:0px;height:0px;"]<iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.96px; height: 6.18px; z-index: -9999; border-style: none; left: 15px; top: 246px;" id="MoatPxIOPT0_28277403" scrolling="no"></iframe>[/div][div style="width:0px;height:0px;"]<iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.96px; height: 6.18px; z-index: -9999; border-style: none; left: 1138px; top: 246px;" id="MoatPxIOPT0_3975708" scrolling="no"></iframe>[/div] Nope I see it too.
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Post by river82 on Apr 27, 2018 21:46:26 GMT
Curiouser and curiouser. I've got a bunch of bizarre div coding before the "T," posted below. The T itself turns out to actually be normal in the code, but I guess Chrome can't process that code properly and is giving me a display error. I wonder if this is only in my local cache of the page. [div style="width:0px;height:0px;"]<iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.960000000000036px; height: 6.180000000000007px; z-index: -9999; border-style: none;left: 15px; top: -5px;" id="MoatPxIOPT0_96724057" scrolling="no"></iframe>[/div][div style="width:0px;height:0px;"]<iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.96px; height: 6.18px; z-index: -9999; border-style: none; left: 1138px; top: -5px;" id="MoatPxIOPT0_78661660" scrolling="no"></iframe>[/div][div style="width:0px;height:0px;"]<iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.96px; height: 6.18px; z-index: -9999; border-style: none; left: 15px; top: 246px;" id="MoatPxIOPT0_28277403" scrolling="no"></iframe>[/div][div style="width:0px;height:0px;"]<iframe width="23.960000000000036" height="6.180000000000007" style="position: absolute; width: 23.96px; height: 6.18px; z-index: -9999; border-style: none; left: 1138px; top: 246px;" id="MoatPxIOPT0_3975708" scrolling="no"></iframe>[/div] I sometimes get that crap at the end of my post, resulting in a wide post that needs a scrollbar, and some weird, vertical "frame" text happening. I have to go into BBCode to clear it and it's pretty annoying.
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Post by goishen on Apr 27, 2018 21:52:55 GMT
Some web programmer prolly forgot to put in a > or a ; or something. It should be fixed by now.
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Apr 28, 2018 3:50:28 GMT
Curiouser and curiouser. I've got a bunch of bizarre div coding before the "T," posted below. The T itself turns out to actually be normal in the code, but I guess Chrome can't process that code properly and is giving me a display error. I saw the div but didn't know what it meant. Since I saw the lack of endquotes I thought that might be the issue.
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Post by guanxi on Apr 28, 2018 10:05:25 GMT
4k re-mastered textures are available on PC right now. You can pick up the games for a pittance and can practically run them on a toaster at this point. If you're itching to play the trilogy in UHD @60fps I'd urge you to checkout the spectacular ALOT for ME1-3 mods on nexus mods, where you can also find full controller support and an ending that doesn't give you aids (MEHEM).
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Post by river82 on Apr 28, 2018 11:45:22 GMT
4k resolution gaming is only really worth it if you're on the PC. For most people on the console it's not worth it because they need a 4k TV. On this TV anything not 4k (TV broadcasts, blu ray discs) don't look good and you need to sit right up close to a 60 inch TV to actually notice a big difference. If you don't own a massive TV then you won't see any difference. So most console owners will be playing in 1080p or less. And most PC gamers, even though they have the option of playing on a 4k monitor, play in 1080p or less. There was a recent steam survey that showed this was overwhelmingly the case at well over 70% ( www.gamespot.com/gallery/steam-hardware-survey-breakdown-and-analysis-septe/2900-1523/5/ ) The industry standard right now is 1080p. So remastering Xbox 360 games (which ran at 720p) to ultra HD quality for enthusiasts is just not worth it, because the market isn't there. Remastering these games to 1080p is just not worth it because there isn't a large increase in quality. I think time would be better spent making new games, but that's just my 2c
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Post by Unicephalon 40-D on Apr 28, 2018 11:56:28 GMT
Sweet spot seems to be 1080p / 2k at the moment, and with good postprocess antialiasing like in MEA, I'd like more quality pixels than more pixels.
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Post by griffith82 on Apr 28, 2018 12:43:48 GMT
4k re-mastered textures are available on PC right now. You can pick up the games for a pittance and can practically run them on a toaster at this point. If you're itching to play the trilogy in UHD @60fps I'd urge you to checkout the spectacular ALOT for ME1-3 mods on nexus mods, where you can also find full controller support and an ending that doesn't give you aids (MEHEM). The texture mods are great as I’ve used them but they are very memory intensive and can be a pain to use. The ALOT mods make it easier than the older texture mods though. As far as MEHEM goes that’s open to debate. I don’t care for it at all though I thought the endings were fine.
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Post by griffith82 on Apr 28, 2018 12:45:35 GMT
4k resolution gaming is only really worth it if you're on the PC. For most people on the console it's not worth it because they need a 4k TV. On this TV anything not 4k (TV broadcasts, blu ray discs) don't look good and you need to sit right up close to a 60 inch TV to actually notice a big difference. If you don't own a massive TV then you won't see any difference. So most console owners will be playing in 1080p or less. And most PC gamers, even though they have the option of playing on a 4k monitor, play in 1080p or less. There was a recent steam survey that showed this was overwhelmingly the case at well over 70% ( www.gamespot.com/gallery/steam-hardware-survey-breakdown-and-analysis-septe/2900-1523/5/ ) The industry standard right now is 1080p. So remastering Xbox 360 games (which ran at 720p) to ultra HD quality for enthusiasts is just not worth it, because the market isn't there. Remastering these games to 1080p is just not worth it because there isn't a large increase in quality. I think time would be better spent making new games, but that's just my 2c If you have a shitty tv maybe. Mine looks great 4K or no.
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