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Post by river82 on Apr 28, 2018 13:09:44 GMT
Double post xD
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Post by river82 on Apr 28, 2018 13:17:42 GMT
If you have a shitty tv maybe. Mine looks great 4K or no. 1080p content can still look good on a 4k tv, but it depends on the TV. They upscale in different ways. Anything below 1080p tends to look bad on all 4k tvs. So if I had a 4k tv I would consider 1080p a minimum, which doesn't align with where the industry (not just gaming) is.
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Post by Element Zero on Apr 28, 2018 13:47:11 GMT
If you have a shitty tv maybe. Mine looks great 4K or no. 1080p content can still look good on a 4k tv, but it depends on the TV. They upscale in different ways. Anything below 1080p tends to look bad on all 4k tvs. So if I had a 4k tv I would consider 1080p a minimum, which doesn't align with where the industry is. I’m not being intentionally obtuse, but honestly asking: which industry? Gaming, I assume? I rarely encounter content below 1080p. Granted, my game library is small and I don’t watch much TV. TV I do watch is nearly always streamed or is live sports. UHD content and broadcasts are quickly becoming more common. (What follows isn’t an effort to “educate” you. It’s more just commentary on my experience.) Until very recently, I’d agree that most “4K/UHD” TVs probably weren’t worthwhile. Things are turning a corner, though, now. I have two nice Sony TVs (46” Bravia and 49” XBR). One is a few years older, 1080p, with a beautiful picture. The other is about 1 year old, 4K w/HDR10. The difference is generally astounding. I’ve read innumerable articles regarding what the eye can and can’t perceive relative to TV size and viewing-distance; what this or that tech truly means; etc... (I waited and researched a long time before buying an UHD TV.) In my experience and exposure, though (which is pretty extensive with this tech), there is a significant and noticeable difference. I don’t think anyone buying a high-quality 4K TV of at least mid-size (46” and up) will be disappointed, assuming he’s viewing modern content. Even older stuff looks fine. It’s a good/shitty as it ever was. Usually, any gripe is a matter of getting used to and preferring higher-res and HDR content. My eyes get quickly spoiled, as most do, with each new rung on the ladder. There are a lot of mediocre TVs on the market that probably aren’t worth having. (That’s subjective, I guess. I’m very picky. I’d not have seen a point in purchasing anything without HDR capability.) If someone’s willing to pay just a bit more, though, there are finally affordable TVs that provide a noticeably better experience. (I guess affordable is subjective, too, but Sony’s newer HDR10-capable units can be had a hell of a lot cheaper than LG’s expensive OLED units.) With the right TV, and the patience and desire to calibrate it properly, the upgrade from the 1080p-era can be pretty remarkable.
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Post by Unicephalon 40-D on Apr 28, 2018 14:06:57 GMT
Other thing to consider is: even 1080Ti isnt enough fast to run most of games with high/ultra settings in 4k resolution, and that means none of the consoles are for sure either. Maybe we'll start to get 2070OC/Ti (Volta) to run really good 2k and 2080OC/Ti okay/good 4k. But thats next gen GPU's then. Consoles? Nope.
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Post by Element Zero on Apr 28, 2018 14:25:48 GMT
Other thing to consider is: even 1080Ti isnt enough fast to run most of games with high/ultra settings in 4k resolution, and that means none of the consoles are for sure either. Maybe we'll start to get 2070OC/Ti (Volta) to run really good 2k and 2080OC/Ti okay/good 4k. But thats next gen GPU's then. Consoles? Nope. Whatchu mean muh PS4Pro isn’t real 4K?!? But it’s a PRO, man! Somewhat like river82 was saying, I wonder how big the difference would be if my console were running true 4K? I’m sure there’d be a difference, but I don’t know if it would be meaningful just yet. I wish developers would focus on achieving stable 60FPS for some games instead of optimizing for pretty screenshots. I like screenshots, but it’s going to be a while before we make the next leap forward in visuals. Optimal performance would be great, and 60FPS is so damn smooth. Some games have a “Visuals/Performance” toggle, but I can’t really tell a difference.
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Post by Unicephalon 40-D on Apr 28, 2018 14:46:08 GMT
Other thing to consider is: even 1080Ti isnt enough fast to run most of games with high/ultra settings in 4k resolution, and that means none of the consoles are for sure either. Maybe we'll start to get 2070OC/Ti (Volta) to run really good 2k and 2080OC/Ti okay/good 4k. But thats next gen GPU's then. Consoles? Nope. Whatchu mean muh PS4Pro isn’t real 4K?!? But it’s a PRO, man! Somewhat like river82 was saying, I wonder how big the difference would be if my console were running true 4K? I’m sure there’d be a difference, but I don’t know if it would be meaningful just yet. I wish developers would focus on achieving stable 60FPS for some games instead of optimizing for pretty screenshots. I like screenshots, but it’s going to be a while before we make the next leap forward in visuals. Optimal performance would be great, and 60FPS is so dam smooth. Some games have a “Visuals/Performance” toggle, but I can’t really tell a difference. Consoles can run true 4k, not just upscaled "around 2k, depending on whats to render in frame". Then one would lose resolution, in MEA, a lot of reflections, transparency effects. I dont think it would look nice Fex. Smoke/dust could slow still the system down a lot. I mean its 1080p 2073600 pixels vs. 2160p (4k) 8294400 pixels to render... that'll eat to fillrate performance like no end to it.
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Post by helios969 on Apr 30, 2018 10:09:05 GMT
I really do not understand peoples' obsession with 4K gaming. I run with a 1070 8GB on a 32" 2.5K monitor on ultra settings. MEA looks brilliant, but I don't see it getting better going to 4K. In fact I've yet to see a game with enough photo realism to warrant the additional expenditure to obtain ultra-settings, lag-free gaming at 4K.
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Post by Element Zero on Apr 30, 2018 15:15:30 GMT
I really do not understand peoples' obsession with 4K gaming. I run with a 1070 8GB on a 32" 2.5K monitor on ultra settings. MEA looks brilliant, but I don't see it getting better going to 4K. In fact I've yet to see a game with enough photo realism to warrant the additional expenditure to obtain ultra-settings, lag-free gaming at 4K. For me, the crisp lighting and colors are amazing. MEA, for instance, looks way better at 3840 x 2160p with HDR10 (49" Sony XBR, PS4Pro). It's an okay looking game in 1080, but it's very nice-looking with higher res and HDR10. I'm not sure if I'd be able to tell much of a difference running at "true 4K". I guess I'll see in a few more years, when that inevitably becomes the standard.
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Post by ahglock on May 1, 2018 1:00:06 GMT
I really do not understand peoples' obsession with 4K gaming. I run with a 1070 8GB on a 32" 2.5K monitor on ultra settings. MEA looks brilliant, but I don't see it getting better going to 4K. In fact I've yet to see a game with enough photo realism to warrant the additional expenditure to obtain ultra-settings, lag-free gaming at 4K. 4K is nicer, but its in movie terms no where near the leap that DVD was to blue ray.
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Post by griffith82 on May 1, 2018 13:45:37 GMT
I really do not understand peoples' obsession with 4K gaming. I run with a 1070 8GB on a 32" 2.5K monitor on ultra settings. MEA looks brilliant, but I don't see it getting better going to 4K. In fact I've yet to see a game with enough photo realism to warrant the additional expenditure to obtain ultra-settings, lag-free gaming at 4K. 4K is nicer, but its in movie terms no where near the leap that DVD was to blue ray. It’s crisper and cleaner but it has to be a true 4K master to really notice. But the jump to blu ray was a big leap but far messier too. It’s the reason so many movies have a bunch of releases. Especially the older movies that they tried and failed initially to bring to blu ray.
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Post by Cassandra on May 4, 2018 20:54:02 GMT
I watched the video a few weeks back and he makes solid points overall. ME:A's largest stumble came from poor writing, which he goes into far greater detail than most. It's certainly worth a sit through if you fancy analysis videos. Granted, I think he places too much emphasise on how good a character Shepard is, but still a good review nonetheless.
As for his fanfic idea. It rehashes the original trilogy perhaps a bit too much, but I like the concept of discovering more about the Reapers or even TIM. I think we proper refinement, it could work.
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Post by Croatsky on May 11, 2018 17:17:29 GMT
"Mass effect used to be a beloved franchise but now it has joined the long list of games assassinated by EA... "
Thanks for putting that as first sentence as video description, it saved me from wasting 55 minutes of my life watching this video. It tells me everything how I am not going into any good insight and it will yet another typical anti-EA drivel we had heard for years just with Mass Effect.
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Post by Croatsky on May 11, 2018 17:21:31 GMT
I didn’t get that far what was his pitch? Something-something, make the Illusive Man appear and make the Reapers relevant again. Dear God, even Mac Walters would say that would be too blatant hack work.
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Post by Croatsky on May 11, 2018 17:36:15 GMT
I thought Mass Effect died at the ME3 endings? I've heard Mass Effect died with release of ME2.
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Post by Croatsky on May 11, 2018 17:54:09 GMT
Some opinion, but generally focuses on where MEA went wrong in its writing and lack of consequences to choices...comparing and contrasting with the original trilogy. He presents reasonable arguments based on the fundamentals of good storytelling elements. He didn't strike me as someone with a specific agenda to arbitrarily "hate" on MEA. He does go off on a tangent for the last 10 minutes presenting on how he would have told the story different...which came across as bad fan-fiction (lol, as if there was such thing as good...) There were consequences for choices in the first Mass Effect games? Yeah, I very often wonder did I played the same trilogy as these people. What choices had any real consequances in trilogy? Oh right, being a renegade dick and getting your squadmates killed causes you consequence of... lack of content. Like, seriously, that's it! You only get less content in ME3, by being a renegade and getting people killed. And that's only when you get to ME3. You still get the same outcome and no alternative path by end of the trilogy. And ME:A is a single game, so if anything ME:A failure is on same level with every other ME game. Which is not true either, considering ME:A's final mission actually rewards you by showing your allies aiding you in the final battle. Not just showing either, but also actively fighthing alongside you. So ME:A in fact does something that ME3 utterly failed.
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Post by Iakus on May 11, 2018 20:47:33 GMT
There were consequences for choices in the first Mass Effect games? Yeah, I very often wonder did I played the same trilogy as these people. What choices had any real consequances in trilogy? Oh right, being a renegade dick and getting your squadmates killed causes you consequence of... lack of content. Like, seriously, that's it! You only get less content in ME3, by being a renegade and getting people killed. And that's only when you get to ME3. You still get the same outcome and no alternative path by end of the trilogy. And ME:A is a single game, so if anything ME:A failure is on same level with every other ME game. Which is not true either, considering ME:A's final mission actually rewards you by showing your allies aiding you in the final battle. Not just showing either, but also actively fighthing alongside you. So ME:A in fact does something that ME3 utterly failed. It's a pity that being the pathfinder, we spend very little time... pathfinding. Seriously, almost every world we step foot on has already been visited by people from the Milky Way.
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Post by Hanako Ikezawa on May 12, 2018 8:31:56 GMT
Yeah, I very often wonder did I played the same trilogy as these people. What choices had any real consequances in trilogy? Oh right, being a renegade dick and getting your squadmates killed causes you consequence of... lack of content. Like, seriously, that's it! You only get less content in ME3, by being a renegade and getting people killed. And that's only when you get to ME3. You still get the same outcome and no alternative path by end of the trilogy. And ME:A is a single game, so if anything ME:A failure is on same level with every other ME game. Which is not true either, considering ME:A's final mission actually rewards you by showing your allies aiding you in the final battle. Not just showing either, but also actively fighthing alongside you. So ME:A in fact does something that ME3 utterly failed. It's a pity that being the pathfinder, we spend very little time... pathfinding. Seriously, almost every world we step foot on has already been visited by people from the Milky Way. Not really. The only planets that had were Eos, Kadara, Elaaden, and H-047C. Habitat 7, Havarl, Voeld, Khi Tarisa, Meridian, and Pas-10 all were not. So that is 4 out of 10 worlds we set foot on having been visited by people from the Milky Way before. Less than half is not “almost every world”. Even counting only the worlds we put settlements or outposts on that is still only half the worlds.
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Post by Jeremiah12LGeek on May 12, 2018 10:29:37 GMT
I'm not quite sure who the target audience is supposed to be. I would assume little interest among those playing the game, and most people who didn't like it would presumably have moved on by now* so who's watching? O.o I'm not sure why I pretended not to know the answer to my question.
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Post by Iakus on May 12, 2018 13:23:59 GMT
It's a pity that being the pathfinder, we spend very little time... pathfinding. Seriously, almost every world we step foot on has already been visited by people from the Milky Way. Not really. The only planets that had were Eos, Kadara, Elaaden, and H-047C. Habitat 7, Havarl, Voeld, Khi Tarisa, Meridian, and Pas-10 all were not. So that is 4 out of 10 worlds we set foot on having been visited by people from the Milky Way before. Less than half is not “almost every world”. Even counting only the worlds we put settlements or outposts on that is still only half the worlds. Khi Taris is not a planet, it's a space station. (insert "that's no moon" joke here) Meridian too is an artificial construct, though I suppose that may be splitting hairs. Survivors of Ark Natanus are on Havarl I admit I had forgotten about Pas-10, but then you are only there for one mission and Peebee wasn't exactly my favorite character.
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Post by alanc9 on May 12, 2018 14:43:05 GMT
That takes us to 5/9 or 5/8 of the worlds being previously explored, depending on how the courts rule on Meridian. Whether that counts as "almost every" depends on your fondness for hyperbole, I think.
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Post by ahglock on May 12, 2018 17:04:08 GMT
Well you do bump into MW people on Voeld in at least one mission. So yes, they beat you there as well it seems. Also my distinction would be planets like Eos are ones you are meant to discover/explore but it already was. I think every planet where the mission structure was exploration was already explored to one degree or another by MW races with Khi Tarisa as the sole exception though not technically a planet. I might throw in habitat 7 but really the mission structure was survive and escape not explore things, that was an aside. The only exploration on each world that was new was the vaults which Khi Tarisa pretty much was just a giant one.
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Post by Element Zero on May 13, 2018 8:56:58 GMT
I finally watched this vid. I love the MET, and have invested more time and PTs into it than most can believe. I’ve also completed MEA 11 times, with 5 additional partial PTs. This being this case, I am very well informed on the subject and have well developed opinions.
The MET is my favorite series in all of gaming, but it’s not as masterfully made as his rose-colored nostalgia leads him to claim. Neither is MEA as bad and flat as he claims. One broken-up playthrough is not enough to see everything any BioWare game has to offer. Hell, it’s never even enough to actually get to know all of the cast all that well. I do agree with some of his points and general feelings, but the vid is hyperbolic start to finish. His Reaper concept is terribad, embarrassingly so. He shouldn’t have shared that.
All in all, this is a well produced video, but one full of hyperbole and terrible “alternative ideas”. MEA fell far short of the MET for me, and he does hit on some of the reasons why. That said, I’m not sure we needed yet another video of this sort. Were I not denied sleep by pain, there’s no way in hell I take the time to watch this.
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Post by helios969 on May 13, 2018 9:48:31 GMT
I finally watched this vid. I love the MET, and have invested more time and PTs into it than most can believe. I’ve also completed MEA 11 times, with 5 additional partial PTs. This being this case, I am very well informed on the subject and have well developed opinions. The MET is my favorite series in all of gaming, but it’s not as masterfully made as his rose-colored nostalgia leads him to claim. Neither is MEA as bad and flat as he claims. One broken-up playthrough is not enough to see everything any BioWare game has to offer. Hell, it’s never even enough to actually get to know all of the cast all that well. I do agree with some of his points and general feelings, but the vid is hyperbolic start to finish. His Reaper concept is terribad, embarrassingly so. He shouldn’t have shared that. All in all, this is a well produced video, but one full of hyperbole and terrible “alternative ideas”. MEA fell far short of the MET for me, and he does hit on some of the reasons why. That said, I’m not sure we needed yet another video of this sort. Were I not denied sleep by pain, there’s no way in hell I take the time to watch this. Yeah, I think if he would have stuck purely to the writing critique it would have been a good vid. I also agree that the OT wasn't some sort of writing masterpiece but it did one important thing that MEA failed to create for me. Rising tension. A key component to great storytelling...and arguably the most important element to successful storytelling in a game. I'm on playthrough 11 for MEA so I obviously like the game well enough despite any the shortcomings.
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Post by griffith82 on May 15, 2018 17:52:54 GMT
I finally watched this vid. I love the MET, and have invested more time and PTs into it than most can believe. I’ve also completed MEA 11 times, with 5 additional partial PTs. This being this case, I am very well informed on the subject and have well developed opinions. The MET is my favorite series in all of gaming, but it’s not as masterfully made as his rose-colored nostalgia leads him to claim. Neither is MEA as bad and flat as he claims. One broken-up playthrough is not enough to see everything any BioWare game has to offer. Hell, it’s never even enough to actually get to know all of the cast all that well. I do agree with some of his points and general feelings, but the vid is hyperbolic start to finish. His Reaper concept is terribad, embarrassingly so. He shouldn’t have shared that. All in all, this is a well produced video, but one full of hyperbole and terrible “alternative ideas”. MEA fell far short of the MET for me, and he does hit on some of the reasons why. That said, I’m not sure we needed yet another video of this sort. Were I not denied sleep by pain, there’s no way in hell I take the time to watch this. Yeah, I think if he would have stuck purely to the writing critique it would have been a good vid. I also agree that the OT wasn't some sort of writing masterpiece but it did one important thing that MEA failed to create for me. Rising tension. A key component to great storytelling...and arguably the most important element to successful storytelling in a game. I'm on playthrough 11 for MEA so I obviously like the game well enough despite any the shortcomings. Yeah too many people act like the MET was perfect when complaining about MEA. I enjoy both but neither are perfect.
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Sanunes
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Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on May 15, 2018 21:20:32 GMT
Yeah, I think if he would have stuck purely to the writing critique it would have been a good vid. I also agree that the OT wasn't some sort of writing masterpiece but it did one important thing that MEA failed to create for me. Rising tension. A key component to great storytelling...and arguably the most important element to successful storytelling in a game. I'm on playthrough 11 for MEA so I obviously like the game well enough despite any the shortcomings. Yeah too many people act like the MET was perfect when complaining about MEA. I enjoy both but neither are perfect. Agreed. I will never say Andromeda was perfect, but at the same time the original trilogy was far from perfect itself. To me at least my problems with Andromeda emphasized the short comings BioWare normally has, but at least I can see that those problems are generally present in every BioWare game I can remember even going back to before EA.
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