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Post by river82 on Sept 5, 2018 22:39:30 GMT
Age of Decadence costs $20 US on Steam (and doing very well). That should be the price point of a good indie game imo. Pillars of Eternity 2 and Divinity OS 2 costs between $40 and $50 US on Steam. That should be the price of a top notch AA (or superindie) game imo. AAA games cost about $50 too. That's not right, should be higher.
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Post by Iakus on Sept 6, 2018 1:05:01 GMT
Age of Decadence costs $20 US on Steam (and doing very well). That should be the price point of a good indie game imo. Pillars of Eternity 2 and Divinity OS 2 costs between $40 and $50 US on Steam. That should be the price of a top notch AA (or superindie) game imo. AAA games cost about $50 too. That's not right, should be higher. Thing is: Age of Decadence, Pillars of Eternity, and Divinity: Original Sin are actually good
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Post by Steelcan on Sept 6, 2018 4:04:16 GMT
You and everyone else reading this knows what I meant. Unless you want to compare DA:I to whatever 12 different versions of Candy Crush also came out in 2014, I think we can take AAA releases as the baseline, and it was a pretty bare year. Alien Isolation Dark Souls 2 Divinity: Original Sin Middle Earth: Shadow of Mordor Titanfall The Banner Saga Wolfenstein: The New Order There were plenty of games that could compete for game of the year, just because you don't like the winner doesn't mean it was a bad year for games and the list could be longer for those are just the ones I played or purchased. because as we all know "pretty bare" actually means "this was literally the only AAA game released and nothing else" Notice there's no heavy hitting long established franchises, no Battlefields, no CoD's, no AC's, that were well received. TW3 was still a year away. Dark Souls almost makes it, but DS2 is widely considered the worst in the series.
Really the games in the running wee Middle Earth: Shadow of Mordor which kinda came out of left field for being decent (even if it is a travesty unto all that is good in the world) and Wolfenstein and DA:I for major AAA releases that were well received. Divinity, Alien Isolation, and Banner Saga don't really fit the AAA label.
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Post by river82 on Sept 6, 2018 4:13:38 GMT
Alien Isolation Dark Souls 2 Divinity: Original Sin Middle Earth: Shadow of Mordor Titanfall The Banner Saga Wolfenstein: The New Order There were plenty of games that could compete for game of the year, just because you don't like the winner doesn't mean it was a bad year for games and the list could be longer for those are just the ones I played or purchased. because as we all know "pretty bare" actually means "this was literally the only AAA game released" notice there's no heavy hitting long establish franchises, no Battlefields, no CoD's, no AC's, TW3 was still a year away. Dark Souls almost makes it, but DS2 is widely considered the worst in the series. While I agree that 2014 was a comparatively light gaming year, there's a new Call of Duty and Assassin's Creed released every year (I hate this practice).
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Post by Steelcan on Sept 6, 2018 4:16:51 GMT
because as we all know "pretty bare" actually means "this was literally the only AAA game released" notice there's no heavy hitting long establish franchises, no Battlefields, no CoD's, no AC's, TW3 was still a year away. Dark Souls almost makes it, but DS2 is widely considered the worst in the series. While I agree that 2014 was a comparatively light gaming year, there's a new Call of Duty and Assassin's Creed released every year (I hate this practice). I didn't mean they didn't launch that, year I'll clarify that, I mean the title released that year weren't in the running for GoTY
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N6
Just a flip of the coin.
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Post by Sanunes on Sept 6, 2018 4:39:42 GMT
Alien Isolation Dark Souls 2 Divinity: Original Sin Middle Earth: Shadow of Mordor Titanfall The Banner Saga Wolfenstein: The New Order There were plenty of games that could compete for game of the year, just because you don't like the winner doesn't mean it was a bad year for games and the list could be longer for those are just the ones I played or purchased. because as we all know "pretty bare" actually means "this was literally the only AAA game released and nothing else" Notice there's no heavy hitting long established franchises, no Battlefields, no CoD's, no AC's, that were well received. TW3 was still a year away. Dark Souls almost makes it, but DS2 is widely considered the worst in the series.
Really the games in the running wee Middle Earth: Shadow of Mordor which kinda came out of left field for being decent (even if it is a travesty unto all that is good in the world) and Wolfenstein and DA:I for major AAA releases that were well received. Divinity, Alien Isolation, and Banner Saga don't really fit the AAA label.
Take a look at 2015 and the competition that The Witcher 3 had, its only real competition was Metal Gear Solid 5, Grand Theft Auto 5, and Bloodbourne. Pretty light year there too.
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Post by Steelcan on Sept 6, 2018 4:53:05 GMT
because as we all know "pretty bare" actually means "this was literally the only AAA game released and nothing else" Notice there's no heavy hitting long established franchises, no Battlefields, no CoD's, no AC's, that were well received. TW3 was still a year away. Dark Souls almost makes it, but DS2 is widely considered the worst in the series.
Really the games in the running wee Middle Earth: Shadow of Mordor which kinda came out of left field for being decent (even if it is a travesty unto all that is good in the world) and Wolfenstein and DA:I for major AAA releases that were well received. Divinity, Alien Isolation, and Banner Saga don't really fit the AAA label.
Take a look at 2015 and the competition that The Witcher 3 had, its only real competition was Metal Gear Solid 5, Grand Theft Auto 5, and Bloodbourne. Pretty light year there too. And Halo 5, Fallout 4, Batman: Arkham Knight, Star Wars Battlefront, and Just Cause 3
and GTA 5 was 2013.....
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Just a flip of the coin.
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Post by Sanunes on Sept 6, 2018 5:10:17 GMT
Take a look at 2015 and the competition that The Witcher 3 had, its only real competition was Metal Gear Solid 5, Grand Theft Auto 5, and Bloodbourne. Pretty light year there too. And Halo 5, Fallout 4, Batman: Arkham Knight, Star Wars Battlefront, and Just Cause 3
and GTA 5 was 2013.....
Halo 5 was panned heavily, Arkham Knight had a lot of controversy around it due to the PC release for I saw several sites only give it an honorable mention because of how much they bungled it. Battlefront also had a lot of controversy because of the lack of single player.
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Origin: MasterDassJennir
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Post by bshep on Sept 6, 2018 5:50:01 GMT
Steelcan you don't even have any arguments to defend this. So there were only 3 good AAA games that year? By who account? Yours? Just because you want it that doesn't make it true...
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Post by SofaJockey on Sept 6, 2018 6:05:21 GMT
We should be arguing over what will win now ahahaha! If they can genuinely pull off 'Our world / My story' then that would be an impressive thing.
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Post by Gileadan on Sept 6, 2018 6:19:34 GMT
I think that is the best way, for me I am going to try the public beta that was mentioned for the beginning of February and basing my decision on that, for if I like it I will pre-order for the bonuses for then I know I would be buying it on Day 1 anyway. Depending on how my interest develops until February I may yet do the same thing. A few euros is not asking too much for a good preview of a product I may really like, and I have found that when it comes to gameplay, watching trailers has only limited value for me. For example, I liked MEA's combat better than I thought I would judging from the trailers alone.
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Sept 6, 2018 9:46:15 GMT
I think that is the best way, for me I am going to try the public beta that was mentioned for the beginning of February and basing my decision on that, for if I like it I will pre-order for the bonuses for then I know I would be buying it on Day 1 anyway. Depending on how my interest develops until February I may yet do the same thing. A few euros is not asking too much for a good preview of a product I may really like, and I have found that when it comes to gameplay, watching trailers has only limited value for me. For example, I liked MEA's combat better than I thought I would judging from the trailers alone. I could have understood what was being said, but my understanding is that this demo is available to anyone that has pre-ordered the game and at least with Origin if you don't like the demo you just cancel the pre-order and do it without spending anything.
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Post by Steelcan on Sept 6, 2018 11:23:23 GMT
Steelcan you don't even have any arguments to defend this. So there were only 3 good AAA games that year? By who account? Yours? Just because you want it that doesn't make it true... And if you think DA:I had serious competition because Banner Saga 2 and DS2 launched the same year,....
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Post by Steelcan on Sept 6, 2018 11:25:34 GMT
And Halo 5, Fallout 4, Batman: Arkham Knight, Star Wars Battlefront, and Just Cause 3
and GTA 5 was 2013.....
Halo 5 was panned heavily, Arkham Knight had a lot of controversy around it due to the PC release for I saw several sites only give it an honorable mention because of how much they bungled it. Battlefront also had a lot of controversy because of the lack of single player. The point is that 2015 was more crowded for AAA releases
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Post by SofaJockey on Sept 6, 2018 12:05:22 GMT
The point is that 2015 was more crowded for AAA releases I think we understand that it wasn't a landmark year, Steelcan , but your point that DAI won 'by default' simply by turning up was somewhat of an over-reach. In a tougher year, a game of the same quality might have come 3rd, 4th, or 5th rather than winning, but that's still a good game. i.e. not shit.
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We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by bshep on Sept 6, 2018 17:41:32 GMT
Steelcan you don't even have any arguments to defend this. So there were only 3 good AAA games that year? By who account? Yours? Just because you want it that doesn't make it true... And if you think DA:I had serious competition because Banner Saga 2 and DS2 launched the same year,.... How about you read the link with the games released that year before talking nonsense.
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Post by traks on Sept 8, 2018 9:10:18 GMT
A pretty good summarization of "Bioware's messaging of Anthem" was linked to in the twitter thread by Hrungr : www.usgamer.net/articles/anthem-pax-west-interview-new-details-live-serviceOne question out of that interview: The highlighted part of Gamble's answer is what I think is their mission goal for Anthem and that's what I meant, when I said where I don't get the negativity. If they succeed to bring a great story into the multiplayer shooter genre, that should be seen as a win for players and a great accomplishment, because that should help to improve games in general.
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Post by Steelcan on Sept 8, 2018 14:03:38 GMT
A pretty good summarization of "Bioware's messaging of Anthem" was linked to in the twitter thread by Hrungr : www.usgamer.net/articles/anthem-pax-west-interview-new-details-live-serviceOne question out of that interview: The highlighted part of Gamble's answer is what I think is their mission goal for Anthem and that's what I meant, when I said where I don't get the negativity. If they succeed to bring a great story into the multiplayer shooter genre, that should be seen as a win for players and a great accomplishment, because that should help to improve games in general. They aren't very likely to just say "Yeah its a co-op shooter with a tacked on story and a few dialogue choices grafted on to try and fool people into thinking this is actually something worth looking at"
The fact that they even have a specific cordoned off area for the story to happen is alarming enough
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Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Sept 8, 2018 14:36:11 GMT
A pretty good summarization of "Bioware's messaging of Anthem" was linked to in the twitter thread by Hrungr : www.usgamer.net/articles/anthem-pax-west-interview-new-details-live-serviceOne question out of that interview: The highlighted part of Gamble's answer is what I think is their mission goal for Anthem and that's what I meant, when I said where I don't get the negativity. If they succeed to bring a great story into the multiplayer shooter genre, that should be seen as a win for players and a great accomplishment, because that should help to improve games in general. They aren't very likely to just say "Yeah its a co-op shooter with a tacked on story and a few dialogue choices grafted on to try and fool people into thinking this is actually something worth looking at"
The fact that they even have a specific cordoned off area for the story to happen is alarming enough
Just like the community isn't going to come out and say "no matter what you do we are going to throw a temper tantrum because you didn't make the game I want and screw over everyone else".
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Post by Iakus on Sept 8, 2018 15:10:03 GMT
They aren't very likely to just say "Yeah its a co-op shooter with a tacked on story and a few dialogue choices grafted on to try and fool people into thinking this is actually something worth looking at"
The fact that they even have a specific cordoned off area for the story to happen is alarming enough
Just like the community isn't going to come out and say "no matter what you do we are going to throw a temper tantrum because you didn't make the game I want and screw over everyone else".
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Sept 8, 2018 16:09:23 GMT
Just like the community isn't going to come out and say "no matter what you do we are going to throw a temper tantrum because you didn't make the game I want and screw over everyone else". Meme removed. No more absurd then what I was commenting towards.
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Post by PapaCharlie9 on Sept 8, 2018 16:25:56 GMT
A pretty good summarization of "Bioware's messaging of Anthem" was linked to in the twitter thread by Hrungr : www.usgamer.net/articles/anthem-pax-west-interview-new-details-live-serviceOne question out of that interview: The highlighted part of Gamble's answer is what I think is their mission goal for Anthem and that's what I meant, when I said where I don't get the negativity. If they succeed to bring a great story into the multiplayer shooter genre, that should be seen as a win for players and a great accomplishment, because that should help to improve games in general. They aren't very likely to just say "Yeah its a co-op shooter with a tacked on story and a few dialogue choices grafted on to try and fool people into thinking this is actually something worth looking at" Actually, they kind of did: Going back to the Fort Tarsis stuff for a moment, I think it's interesting that there's no content gated behind making the right narrative choices in single-player. What was that like, streamlining the narrative stuff? MD: What I want to make sure is that this is a game that appeals to a different audience than what we've seen before. It would be unfortunate if [players] were to run into a full on conversation wheel like from Mass Effect or Dragon Age and just hit full decision paralysis. Just go, 'I don't want to make the wrong decision.' It's interesting and can provide an interesting experience, if you're ready for it. And I think we're going to have a lot of people in Anthem that haven't been exposed to that, so in part this is a bit of an opportunity to expose them to the concept. And then hopefully, maybe in the future, this makes them open to more complicated branching choices. MG: Yeah, I mean the other way to put it is you can tell a great story with agency and great characters without something being a full-fledged RPG. Which is what anthem isn't. Anthem is not a full-fledged RPG, it's an action game with a lot of these elements. And we think that we're well positioned to be able to bring those elements in because we do have experience with the RPG stuff. But it doesn't mean it has to mimic it because it's trying to be its own thing.
A lot of people are in denial about that, but I don't know how Bioware could have said it any plainer. IT AIN'T AN RPG.
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Post by Sartoz on Sept 8, 2018 16:41:56 GMT
It's commendable that Bio is trying"something new" with Anthem and at the same time attempting to preserve what makes their games "Bioeesh.."= story telling..
The message, however, remains somewhat unclear. That is, if it's a looter shooter first, must I still need to do the "story part" to get missions. Or, if I as a player always searches for an open spot in someone else's mission, what happens to this "story" or this "hero of the story"? In other words, my Fort Tarsis experience is kept at an absolute minimum. I wonder what my progression would be like.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Sept 8, 2018 16:56:39 GMT
They aren't very likely to just say "Yeah its a co-op shooter with a tacked on story and a few dialogue choices grafted on to try and fool people into thinking this is actually something worth looking at" Actually, they kind of did: Going back to the Fort Tarsis stuff for a moment, I think it's interesting that there's no content gated behind making the right narrative choices in single-player. What was that like, streamlining the narrative stuff? MD: What I want to make sure is that this is a game that appeals to a different audience than what we've seen before. It would be unfortunate if [players] were to run into a full on conversation wheel like from Mass Effect or Dragon Age and just hit full decision paralysis. Just go, 'I don't want to make the wrong decision.' It's interesting and can provide an interesting experience, if you're ready for it. And I think we're going to have a lot of people in Anthem that haven't been exposed to that, so in part this is a bit of an opportunity to expose them to the concept. And then hopefully, maybe in the future, this makes them open to more complicated branching choices. MG: Yeah, I mean the other way to put it is you can tell a great story with agency and great characters without something being a full-fledged RPG. Which is what anthem isn't. Anthem is not a full-fledged RPG, it's an action game with a lot of these elements. And we think that we're well positioned to be able to bring those elements in because we do have experience with the RPG stuff. But it doesn't mean it has to mimic it because it's trying to be its own thing.
A lot of people are in denial about that, but I don't know how Bioware could have said it any plainer. IT AIN'T AN RPG. Oh I agree it's not an RPG.
However:
www.ea.com/games/anthem
Anthem™ invites you to experience a cooperative Action-RPG set in a new and mysterious world from BioWare™ and EA.
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Post by Iakus on Sept 8, 2018 17:04:14 GMT
It's commendable that Bio is trying"something new" with Anthem and at the same time attempting to preserve what makes their games "Bioeesh.."= story telling..
The message, however, remains somewhat unclear. That is, if it's a looter shooter first, must I still need to do the "story part" to get missions. Or, if I as a player always searches for an open spot in someone else's mission, what happens to this "story" or this "hero of the story"? In other words, my Fort Tarsis experience is kept at an absolute minimum. I wonder what my progression would be like.
And why are they turning a looter-shooter into the FLAGSHIP GAME for Bioware?
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