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Post by SofaJockey on Sept 2, 2018 22:58:46 GMT
An interesting article. www.vg247.com/2018/09/02/new-dragon-age-mass-effect-influenced-by-anthem/EDIT: Michael Gamble @gamblemike I want to clarify this, as the title simplifies it far too much. Anthem has a main story and that story concludes. But it also allows us to continue the storytelling soon after launch, and keep the world alive and changing and fresh. New adventures, characters, and fun.
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Post by phoray on Sept 2, 2018 23:03:19 GMT
"without paywalls"... I mean, isn't that because it's a subscription service, so you paid $10/month for 6 months without new content, and THEN the "free" stuff is released?
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Post by isaidlunch on Sept 2, 2018 23:46:16 GMT
Yeah, those ancient times when games were released as full products without micro-transactions were so horrible lmao
I'm not sure if it's even worth following DA4 or the next ME game. It feels like Bioware has gone past the point of no return
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Post by Hanako Ikezawa on Sept 3, 2018 0:29:50 GMT
"without paywalls"... I mean, isn't that because it's a subscription service, so you paid $10/month for 6 months without new content, and THEN the "free" stuff is released? Nor necessarily. There are other ways they can get the income, for example microtransactions for MP stuff or cosmetics.
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TheodoricFriede
N3
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Post by TheodoricFriede on Sept 3, 2018 0:44:21 GMT
I can't say that the game that is essentially removing player choice and RPG elements all together being a "heavy influence" on anything Bioware related is an exciting prospect.
For better or worse, I am becoming more and more ok with the idea of a world in which Bioware no longer exists.
A Mass Effect or Dragon Age or Jade Empire that has been reduced to something like Anthem is better off just not existing at all.
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Post by Son of Dorn on Sept 3, 2018 1:19:18 GMT
No thanks.
Think we will also pass on this game if this becomes true.
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Post by phoray on Sept 3, 2018 1:45:58 GMT
Before this point, they assured us that they had ALWAYS used live service even in DAO and DA2 and DAI. That they did it, the buzz word just hadn't been invented yet.
But anthem is very different and live service for it is different and they've never tried to say that Anthem was doing anything similar to DA/ME games thus far.
so I find this rather contradictory. Either their initial assurance was an empty one or they want to make Story Lite Game subscriptions out of all their Franchises.
Which is it?
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shaqfu
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Post by shaqfu on Sept 3, 2018 1:57:21 GMT
Nah...just give me expansion packs thanks!
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Post by river82 on Sept 3, 2018 3:07:10 GMT
Before this point, they assured us that they had ALWAYS used live service even in DAO and DA2 and DAI. That they did it, the buzz word just hadn't been invented yet. But anthem is very different and live service for it is different and they've never tried to say that Anthem was doing anything similar to DA/ME games thus far. so I find this rather contradictory. Either their initial assurance was an empty one or they want to make Story Lite Game subscriptions out of all their Franchises. Which is it? For the moment I'm fine with it, and that's because all future DLC and story based content is free for Anthem and it's not subscription based (according to Bioware). Employing the same model for future DA games will mean they too will be free. That's fine I guess, it potentially lessens initial investment, potentially lessens risk, whatever. Where I draw the line is if they release a shell of a base game, and then charge 40 bucks for the next 8 DLCs to get a complete game like the Sims do. Or a 10 dollar a month subscription for access, like MMOs. But at the moment I'm tentatively fine with it. No monthly subscription, free DLCs and story based content ... atm sounds a bit too good to be true.
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Post by thats1evildude on Sept 3, 2018 3:18:17 GMT
The part about following the story of individual Agents sounds intriguing, but the whole “isolate story elements in one main hub” structure holds very little appeal. The only way I see that working is if the world outside of “the hub” is essentially just a giant, empty sandbox. Quests will consist of “Kill five X” or “Find 10 of Plant X” or “A dragon has appeared in Zone A, go kill it.” NPC interaction will be kept to a minimum outside of “the hub.” In other words, it will be the mindless gathering quests from DAI that nearly everyone hated, but now turned up to 11. And every now and then, they’ll dump more of this generic shit into the sandbox to fill it up. Honestly, I have very little hope for Dragon Age 4.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Sept 3, 2018 5:13:52 GMT
Until I actually see how its going to work I am going to remain neutral for I don't want to base my opinion on the doomsayers that always seem to look for the worst case scenario and then hope that is what happens.
I cannot find the quote, but I remember a BioWare developer talking about live services being in used in BioWare games starting with Mass Effect where they could put things into the game without patches. If that is what they are referring to I am fine with that because having goals is something I always appreciate otherwise I tend to leave a game. Even with a game like Diablo 3, I finished the story content did a few rifts and stopped playing until they introduced Seasons where they added random tasks based off of a pool of different choices and to me that could even be considered a "live service".
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Post by Frost on Sept 3, 2018 5:20:34 GMT
Hopefully not. If they make Dragon Age 4 like Anthem, then I won't get it just like I am not getting Anthem.
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Post by naughtynomad on Sept 3, 2018 6:34:40 GMT
I'm going to be following production pretty carefully... the potential shit-storm for DA4 could be huge... especially after Andromeda. It almost seems like BW is trying to cut ties with their old fanbase and recruit a new one with Anthem. At least there's still CDPR...
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Post by themikefest on Sept 3, 2018 11:05:08 GMT
For now, I'm not worried about it until more information is released.
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Post by SofaJockey on Sept 3, 2018 13:15:53 GMT
In part, the reason I like the concept of 'live service content' because it means that when the game is done it's not done. The technology of dropping new quests and new plotlines in, is interesting. I'm reading this as a better way to tell stories. I guess we'll see what Anthem does with storytelling over time.
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
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Post by Gileadan on Sept 3, 2018 13:42:47 GMT
Additional story episodes will always require a patch / DLC installation since there will be new voice lines, new animations and cutscenes and maybe new enemy types.
The only game I play that has, as far as my understanding goes, a live service component, is Warframe. Live service in Warframe includes the following things:
- Alert Missions: randomly generated missions with a fixed reward, available for a short limited time only (usually around one hour) - Nightmare Alert Missions: same as above, with a better reward pool but with a random negative modifier like "no shields" - Invasions: an NPC faction attacks a planet held by another faction. Join the attackers or defenders to qualify for a reward. The enemy faction may send an assassin after you as a consequence. - Sorties: a series of 3 high-level randomly generated missions with tough negative modifiers which must be completed in sequence. Available once per day. - Special recurring events like a Tenno relay coming under siege from an NPC faction's super weapon, an infested asteroid hitting the plains of Earth or similar things.
None of these require patches and may be activated in game at any time.
However, new quests and storylines require patches just as they always did, so that can't be the new thing BioWare is referring to when they mention live service.
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Post by Deleted on Sept 3, 2018 14:30:50 GMT
Honestly, this might be a thing I like. If this reduces the length of time we have to wait for new content then that is great because the wait for new content for DAI was too h*ckin' long. Aaaand, on top of more timely dlc we get bustling cities and villages!? I find that very exciting. Sure there might be drawbacks, but I won't get my panties in a twist over some game critic's speculation.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Sept 3, 2018 15:10:46 GMT
Additional story episodes will always require a patch / DLC installation since there will be new voice lines, new animations and cutscenes and maybe new enemy types. The only game I play that has, as far as my understanding goes, a live service component, is Warframe. Live service in Warframe includes the following things: - Alert Missions: randomly generated missions with a fixed reward, available for a short limited time only (usually around one hour) - Nightmare Alert Missions: same as above, with a better reward pool but with a random negative modifier like "no shields" - Invasions: an NPC faction attacks a planet held by another faction. Join the attackers or defenders to qualify for a reward. The enemy faction may send an assassin after you as a consequence. - Sorties: a series of 3 high-level randomly generated missions with tough negative modifiers which must be completed in sequence. Available once per day. - Special recurring events like a Tenno relay coming under siege from an NPC faction's super weapon, an infested asteroid hitting the plains of Earth or similar things. None of these require patches and may be activated in game at any time. However, new quests and storylines require patches just as they always did, so that can't be the new thing BioWare is referring to when they mention live service. The multiplayer aspects of Mass Effect 3, Dragon Age: Inquisition, and Mass Effect: Andromeda were classified as Live Service by someone from BioWare when live service was first starting to be mentioned. The way I understand the basic principles is that the game looks for setting on a server and uses assets that are already in the game to create content. So with Dragon Age I could see the possibilities. If they keep the order board like what they had with Inquisition is they have a rotation of missions that are available or modifiers for those missions, maybe something like random combat missions on the map that you have to go fight, things of that nature. I don't think it would be possible to have major downloads associated with it unless they are going to try and stream content to a person's game which might be something they will experiment with since EA thinks in the next 10 years you can stream entire games.
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
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Post by Gileadan on Sept 3, 2018 15:26:36 GMT
The multiplayer aspects of Mass Effect 3, Dragon Age: Inquisition, and Mass Effect: Andromeda were classified as Live Service by someone from BioWare when live service was first starting to be mentioned. The way I understand the basic principles is that the game looks for setting on a server and uses assets that are already in the game to create content. That's what I'm thinking too. The Warframe client for example checks if "Operation Plague Star" is set to active on the servers, and next time you enter the plains there will be the infested asteroid spewing out its monstrosities again, complete with a set of related missions to undertake. Once the operation is over, the asteroid is gone again. Of course there had to be an initial patch to add this content in the first place since it wasn't part of the original game package. So with Dragon Age I could see the possibilities. If they keep the order board like what they had with Inquisition is they have a rotation of missions that are available or modifiers for those missions, maybe something like random combat missions on the map that you have to go fight, things of that nature. I don't think it would be possible to have major downloads associated with it unless they are going to try and stream content to a person's game which might be something they will experiment with since EA thinks in the next 10 years you can stream entire games. I'm actually curious about what "streaming a game" actually means in this context. It could either mean downloading a patch in the background while making sure that enough bandwidth remains to run the game smoothly, or it may mean that the game is not installed on the player's computer at all and runs on a server instead with its graphics output directly streamed to the player's monitor, which is something entirely different.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Sept 3, 2018 15:51:06 GMT
So with Dragon Age I could see the possibilities. If they keep the order board like what they had with Inquisition is they have a rotation of missions that are available or modifiers for those missions, maybe something like random combat missions on the map that you have to go fight, things of that nature. I don't think it would be possible to have major downloads associated with it unless they are going to try and stream content to a person's game which might be something they will experiment with since EA thinks in the next 10 years you can stream entire games. I'm actually curious about what "streaming a game" actually means in this context. It could either mean downloading a patch in the background while making sure that enough bandwidth remains to run the game smoothly, or it may mean that the game is not installed on the player's computer at all and runs on a server instead with its graphics output directly streamed to the player's monitor, which is something entirely different. In an interview they were talking about installing an app like Origin to your computer or smart television while comparing it to Netflix, so that is giving me the impression most of the work would be done remotely. Interview Link
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Wulfram
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Origin: wulfram77
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Post by Wulfram on Sept 3, 2018 16:25:25 GMT
I don't want more emphasis on hubs. Hubs are annoying. Story content should be part of the world and part of the gameplay, not segregated away.
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Post by arvaarad on Sept 3, 2018 18:33:23 GMT
Yeah, those ancient times when games were released as full products without micro-transactions were so horrible lmao These ancient times?
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on Sept 3, 2018 20:04:28 GMT
So instead of "Dragon Age 4" we'll get "Dragon Age the Ever-Evolving" ?
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Felya87
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Post by Felya87 on Sept 3, 2018 20:23:25 GMT
...this actually give me Final Fantasy XV wibes. Two years? And still the game is not complete.
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Croatsky
N4
Amateur Reporter
Old BSN veteran, I guess.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: CroGamer002
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Post by Croatsky on Sept 3, 2018 21:00:45 GMT
I don't like it how Story driven singleplayer games are driven into live-service products. Why does every game have to have a focus on maximizing profits?
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