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Post by midnight tea on Dec 9, 2024 3:05:46 GMT
I would say that Elves are pretty oppressed in both places but this does bring up a good point still. Because we were moving north to different countries the conflicts we would get were recontextualized because Elves weren't the only ones exclusively oppressed by the Imperium...we also had humans, Dwarves, and even mages all share in the slave trade depending on the circumstances. And this was all brought up in Veilguard: Even had an ambient bit of dialogue where someone was bitching about mages ruling and trying to change things. Still funny to me that the only Chantry content we got in this game was The actual Pope being a lead Shadow Dragon agent lmao They really said "This isn't Fereldan" and moved on to explore a different setting, only for some people to still ask why things aren't as brown as Fereldan. Sometimes the best way to show the influence of something is to remove it. I have to admit, even with all the talk about how things farther North are different, they really ARE different - a Tevene detective casually using magic for her investigative work, not having to hide who she is... even with this being in the heart of Tevinter, it's kind of astounding to see, because how different Neve's life would be if she were a Fereldan at the time of DAO or DA2? Bellara just casually throwing magic arrows and tinkering with elvhen magic? Her entire original Dalish clan would be hunted, or at least driven away from anywhere near civilization. Lucanis merely worries the rest of companions - he'd be long in the ground in the South if he but once stretched his demon wings. And the death cult in Nevarra??? The Chantry would likely Tranquil Emmrich and go on a crusade after Manfred, and their hostility to a possessed skeleton would likely be so great that they'd turn him into something malicious before they slayed him.
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Post by Lebanese Dude on Dec 9, 2024 3:10:47 GMT
Still funny to me that the only Chantry content we got in this game was The actual Pope being a lead Shadow Dragon agent lmao They really said "This isn't Fereldan" and moved on to explore a different setting, only for some people to still ask why things aren't as brown as Fereldan. Sometimes the best way to show the influence of something is to remove it. I have to admit, even with all the talk about how things farther North are different, they really ARE different - a Tevene detective casually using magic for her investigative work, not having to hide who she is... even with this being in the heart of Tevinter, how different Neve's life would be if she were a Fereldan at the time of DAO or DA2? Bellara just casually throwing magic arrows and tinkering with elvhen magic? Her entire original Dalish clan would be hunted, or at least driven away from anywhere near civilization. Lucanis merely worries the rest of companions - he'd be long in the ground in the South if he but once stretched his demon wings. And the death cult in Nevarra??? The Chantry would likely Tranquil Emmrich and go on a crusade after Manfred, and their hostility to a possessed skeleton would likely be so great that they'd turn him into something malicious before they slayed him. Yep! Regarding Neve, I also love that she's not even remotely interested in academia or advancing her magic for the sake of it. She's just someone who has magic. It's a tool for her. She's a prodigy, but she's completely self-taught. She was the only mage in her family, and some of them tried using her to climb. Through all that, she's still a selfless and driven person. We've never seen mages like that before.
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Post by smilesja on Dec 9, 2024 3:10:55 GMT
Good thing we see that in Veilguard lol.
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Post by VARMAELEN on Dec 9, 2024 3:15:40 GMT
The game only talk about it but show you (almost) nothing. Man, what a miss opportunity, show 1-2 quest or small scene when you walk through the market where elves get assaulted, sell and bought, oppressed, or had to sell one of their daughter to afford food or something. But we quite literally see that. There are entire quests when we have to stop mercenaries or the Venatori from being packed into cages and shipped for blood magic rituals. We see Venatori just barging into Arlathan and picking whole Dalish clans for their Old Gods. Is your issue really that the elves in Dock Town aren't the MOST oppressed or something? When the lore established for years that Tevinter is a deeply classist society and the higher wrungs treat soporati only a smidge better, and that the slave and liberati class aren't just elves? (Calpernia, anyone???) Well... thank you for admitting that this isn't really about the writing - you just wanted the Veilguard to be about something else (even if it doesn't follow from what DA4 was set to be by DAI/Trespasser) and this is the main source of bitterness, apparently. One entire quest? To explain to the player, "Hey look at this, bad thing happened in Tevinter (regarding slavery)". The lore said that Dorian Pavus and Maevaris fighting against the Slavery, so excuse me if it's hard to believe if Slavery is such an acute problem in Tevinter that Dorian And Maevaris had to fight against, when there is only 1 Quest (which Slavery isn't the point, by the way, it enables it, but the main point of the quest is Venatori putsch), and.... a character that magically appears in DAI (and requires you to read outside game reading material to dig deeper into her motivation) as prove that *everyone* is oppressed in Dock Town/Tevinter. I am not admitting to anything. I simply saying what could've been. I don't want anything. I am however bitter, but most of all saddened that after 10 years we get a poorly made sequel (about 2 balds idiots and one hentai girl)
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Post by smilesja on Dec 9, 2024 3:17:38 GMT
Wait, I thought you liked Veilguard lol.
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Post by VARMAELEN on Dec 9, 2024 3:20:43 GMT
I do. I think it's fun game and I will definitely spend hundred of hours of it.
But it's poorly written, and overall a just "OK" game.
It's like McDonalds, it's delicious, but I'm not going to say that McD is the haute cotour of food. It's fast food.
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Post by The Dread Pronoun on Dec 9, 2024 4:14:57 GMT
About 2-3 people are basically saying "nu uh", or "no they're not" and nothing else. Don't believe me, scroll up. That's true that the my arguments aren't met with counter-argument at all, which is why I say it's basically "nu uh". "Which could turn out to be wrong or right" - is exactly the point. I'm arguing against thinking it's definitely just right or wrong and as form of critic and as prove why we shouldn't be surprised that Veilguard lost (and will be keep losing) at any popularity contest. And you can quote me on that for the next decade if I'm wrong, I'd go straight to this forum and admit that I was wrong. I am happy to be proven wrong, but I'm pretty sure I'm right (about Veilguard not winning popularity contest.) So to recap, nobody is celebrating failure, wrote 2 post with the word "mourning" on it. And the argument was mostly about why Veilguard didn't pass Game Awards Players choice Sorry are these figures about your breadth of experience supposed to correlate to actual sales figures? Scroll few pages back it wasn't without context. It simply to reaffirm that I wasn't a troll and not trying to "celebrate failure", this is not RPG Codex. No offense--I'm sure it's a language barrier--but it's kind of hard for me to parse a lot of what you wrote, so I'm just going to keep it simple: If someone is claiming the game is a success, they should cite relevant facts. If someone is saying the game flopped, they should cite relevant facts. Speculation and vibes don't support a claim. Facts that don't directly support a claim are irrelevant, even if they're interesting and edifying facts. There doesn't need to be a "counter-argument" if the original argument isn't supported by relevant facts. And once again, no need to reaffirm that you're not something no one accused you of being. You're going to have to try a lot harder than "I think x DA game is a failure/BioWare sucks" if you want to reach the nadir of the bad-faith sophist troll I blocked (otherwise I'd have blocked at least 50% of nu-BSN years ago, instead of just a couple days ago for the first time ever).
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Post by colfoley on Dec 9, 2024 4:20:56 GMT
the idea that newer equals better is not that popular of opinion Newer should've been better. There is difference. Nuance. Yada yada. The difference is they were designed that way Imo the Dumb Three shouldn't be designed to be cartoonishly evil. Wait a second. Efforts to outlaw slavery having gone nowhere came up several times in my games. We don't see much of it, yep. Did DAI have any alienages? The game only talk about it but show you (almost) nothing. Man, what a miss opportunity, show 1-2 quest or small scene when you walk through the market where elves get assaulted, sell and bought, oppressed, or had to sell one of their daughter to afford food or something. And no, there wasn't any Alienages in DAI. City Elf is virtually gone since Dragon Age Origins. Veilguard could've been about Elven Revolutionary, instead we get 2 bald idiot and hentai girl, fantastic. Veilguard's story could've been about a lot of things... it isn't. While it's always fun to imagine possibilities I genuinely believe it's better to deal with a product as it is rather then our wild and random speculation. Which yes we * could have* had a elven or Qunari revolution but such things aren't how DA operates. When it comes to social issues/ strife such things are introduced as problems to solve, a big bad comes along to overturn the apple cart,big bad is defeated, things go largely back to how they were. Which tends to be how these things work. Any social change tends to be very incremental and chalk full of compromises.
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Post by The Dread Pronoun on Dec 9, 2024 4:27:07 GMT
loghain was cartoonishly evil. So are the two elven gods. The difference is they were designed that way whereas it felt like Loghain wasn't and they tried to make him interesting at the last minute, and at least imo failed spectacularly. IMO Loghain is only interesting in the expanded universe and in-game codices. The elven gods, as the first elves, are still very spirit/demon-y. Makes absolute sense to me that there isn't "nuance" there because they literally embody specific emotions and concepts. I mean, that's the whole tragedy of Solas, hate him or love him. He very easily falls prey to his own nature.
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Post by river82 on Dec 9, 2024 4:34:27 GMT
But we quite literally see that. There are entire quests when we have to stop mercenaries or the Venatori from being packed into cages and shipped for blood magic rituals. We see Venatori just barging into Arlathan and picking whole Dalish clans for their Old Gods. Is your issue really that the elves in Dock Town aren't the MOST oppressed or something? When the lore established for years that Tevinter is a deeply classist society and the higher wrungs treat soporati only a smidge better, and that the slave and liberati class aren't just elves? (Calpernia, anyone???) Well... thank you for admitting that this isn't really about the writing - you just wanted the Veilguard to be about something else (even if it doesn't follow from what DA4 was set to be by DAI/Trespasser) and this is the main source of bitterness, apparently. One entire quest? To explain to the player, "Hey look at this, bad thing happened in Tevinter (regarding slavery)". The lore said that Dorian Pavus and Maevaris fighting against the Slavery, so excuse me if it's hard to believe if Slavery is such an acute problem in Tevinter that Dorian And Maevaris had to fight against, when there is only 1 Quest (which Slavery isn't the point, by the way, it enables it, but the main point of the quest is Venatori putsch), and.... a character that magically appears in DAI (and requires you to read outside game reading material to dig deeper into her motivation) as prove that *everyone* is oppressed in Dock Town/Tevinter. I am not admitting to anything. I simply saying what could've been. I don't want anything. I am however bitter, but most of all saddened that after 10 years we get a poorly made sequel (about 2 balds idiots and one hentai girl) Midnight Tea is incorrect when she says the Lore is established and therefore it no longer needs to be touched upon. Basically because it's not about imparting lore but about an inconsistency with worldbuilding but places like TheGamer have already written about this to death. People just choose to ignore it
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Post by river82 on Dec 9, 2024 4:36:00 GMT
I do. I think it's fun game and I will definitely spend hundred of hours of it. But it's poorly written, and overall a just "OK" game. It's like McDonalds, it's delicious, but I'm not going to say that McD is the haute cotour of food. It's fast food. David Jaffe, director of God of War used that exact analogy. It's a MdDonalds meal. And he was defending the game. He also said the writing read like a Young Adult piece. Your complaints are valid
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Post by midnight tea on Dec 9, 2024 4:40:57 GMT
One entire quest? To explain to the player, "Hey look at this, bad thing happened in Tevinter (regarding slavery)". The lore said that Dorian Pavus and Maevaris fighting against the Slavery, so excuse me if it's hard to believe if Slavery is such an acute problem in Tevinter that Dorian And Maevaris had to fight against, when there is only 1 Quest (which Slavery isn't the point, by the way, it enables it, but the main point of the quest is Venatori putsch), and.... a character that magically appears in DAI (and requires you to read outside game reading material to dig deeper into her motivation) as prove that *everyone* is oppressed in Dock Town/Tevinter. I am not admitting to anything. I simply saying what could've been. I don't want anything. I am however bitter, but most of all saddened that after 10 years we get a poorly made sequel (about 2 balds idiots and one hentai girl) Midnight Tea is incorrect when she says the Lore is established and therefore it no longer needs to be touched upon. Basically because it's not about imparting lore but about an inconsistency with worldbuilding but places like TheGamer have already written about this to death. People just choose to ignore it But that's the thing - it is touched upon. We literally can be a part of an organization fighting institutionalized slavery in a heart of the Empire that still practices it, clearing tunnels used to transport slaves, saving civilians from becoming blood ritual fodder AND choosing an Archon insistent on delegalizing slavery as the first decree they do. And we do that, while the entire stiryline is about 5 other things simultaneusly, never mind the main questline. There are no inconsistencies; OP is complaining that there's just too little content focused on that for their taste, which is not the same as inconsistencies.
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Post by river82 on Dec 9, 2024 4:44:59 GMT
Midnight Tea is incorrect when she says the Lore is established and therefore it no longer needs to be touched upon. Basically because it's not about imparting lore but about an inconsistency with worldbuilding but places like TheGamer have already written about this to death. People just choose to ignore it But that's the thing - it is touched upon. We literally can be a part of an organization fighting institutionalized slavery in a heart of the Empire that still practices it, clearing tunnels used to transport slaves, saving civilians from becoming blood ritual fodder AND choosing an Archon insistent on delegalizing slavery as the first decree they do. And we do that, while the entire stiryline is about 5 other things simultaneusly, never mind the main questline. There are no inconsistencies; OP is complaining that there's just too little content focused on that for their taste, which is not the same as inconsistencies. It doesn't matter that it's touched on, it matters if the world is consistent with the lore and if that means it is touched on again and again then so be it. But considering even places like TheGamer bemoaned Veilguard, in multiple articles, ducking uncomfortable themes that suggests to me that the worldbuilding was inconsistent enough to promote a suspension of disbelief with a section of the playerbase.
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Post by midnight tea on Dec 9, 2024 4:48:43 GMT
Newer should've been better. There is difference. Nuance. Yada yada. Imo the Dumb Three shouldn't be designed to be cartoonishly evil. The game only talk about it but show you (almost) nothing. Man, what a miss opportunity, show 1-2 quest or small scene when you walk through the market where elves get assaulted, sell and bought, oppressed, or had to sell one of their daughter to afford food or something. And no, there wasn't any Alienages in DAI. City Elf is virtually gone since Dragon Age Origins. Veilguard could've been about Elven Revolutionary, instead we get 2 bald idiot and hentai girl, fantastic. Veilguard's story could've been about a lot of things... it isn't. While it's always fun to imagine possibilities I genuinely believe it's better to deal with a product as it is rather then our wild and random speculation. Which yes we * could have* had a elven or Qunari revolution but such things aren't how DA operates. When it comes to social issues/ strife such things are introduced as problems to solve, a big bad comes along to overturn the apple cart,big bad is defeated, things go largely back to how they were. Which tends to be how these things work. Any social change tends to be very incremental and chalk full of compromises. I mean, it's quite obvious that after DAVe (and any big bad of past 3 games - not counting DAO here, because Artchdemons are a known threat and they've been through several Blights already) the change is more than incremental - the entire geopolitical landscape is basically shattered, although not wholly gone, and many old institutions, nationalities and groups will be struggling to find themselves in a world where the most destructive force isn't even the blighted gods, but that the truth about Thedas' past that is very different from what Chant of Light or elven myths claim it was, and in some cases - like dwarven history - was completely forgotten about (or may have been even purposefully erased). The Qun, on the other hand, has turned out to be a very brittle construct that didn't survive increasing internal tensions, while the race is probably facing some very big reveals about where they actually come from in the next title. Those are some BIG changes - not as big as if the world e.g. was Veilless, but Thedas is neverheless forever changed.
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Post by midnight tea on Dec 9, 2024 4:52:50 GMT
But that's the thing - it is touched upon. We literally can be a part of an organization fighting institutionalized slavery in a heart of the Empire that still practices it, clearing tunnels used to transport slaves, saving civilians from becoming blood ritual fodder AND choosing an Archon insistent on delegalizing slavery as the first decree they do. And we do that, while the entire stiryline is about 5 other things simultaneusly, never mind the main questline. There are no inconsistencies; OP is complaining that there's just too little content focused on that for their taste, which is not the same as inconsistencies. It doesn't matter that it's touched on, it matters if the world is consistent with the lore and if that means it is touched on again and again then so be it. But considering even places like TheGamer bemoaned Veilguard, in multiple articles, ducking uncomfortable themes that suggests to me that the worldbuilding was inconsistent enough to promote a suspension of disbelief with a section of the playerbase. "Suggests to me"? Did you play the game, or are you suggesting yourself what a specific person has said? Sorry, I don't know who even TheGamer is, but I've seen way too much "my suspension of disbelief is shattered" even when a character followed a natural conclusion to their arc that was basically telegraphed to us in past chapter/DLC, with the only inconsistency being that THEY misunderstood a theme or character, or wanted it to be something else, actual story be damned.
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Post by river82 on Dec 9, 2024 4:58:24 GMT
It doesn't matter that it's touched on, it matters if the world is consistent with the lore and if that means it is touched on again and again then so be it. But considering even places like TheGamer bemoaned Veilguard, in multiple articles, ducking uncomfortable themes that suggests to me that the worldbuilding was inconsistent enough to promote a suspension of disbelief with a section of the playerbase. "Suggests to me"? Did you play the game, or are you suggesting yourself what a specific person has said? Sorry, I don't know who even TheGamer is, but I've seen way too much "my suspension of disbelief is shattered" eveb if only when a character followed a natural conclusion to their arc that was basically spelled out to us in past chapter/DLC, with the only inconsistency being that THEY misunderstood a theme or character, or wanted it to be something else, actual story be damned. One person's experiences is light anecdotal evidence. Not really worthy of mentioning. As I've said before I believe the writers of Dragon Age trended toward Urban Fantasy, which has a different tone and focus than epic fantasy, providing a disconnect with previous fans about what is expected. Epic fantasy has a wider scope, dealing with bigger issues, urban fantasy imo is more personal. That's my opinion, it's not a popular one, but I think it'd be more popular than David Jaffe's who believes the writing is more young adult. I brought up The Gamer because they're obviously big fans of the series, and they hate certain gamers so obviously a popular view with a certain section of people. And even they aren't happy with the writing. I would think that people would be more willing to accept their point of view than mine *points up*. Stacey Henley is trans and is a big fan of Taash. Suspension of Disbelief is a big deal with writing. Also not talking about themes here, you're rarely jolted out of a story because of the misunderstanding of a theme
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Post by alanc9 on Dec 9, 2024 5:01:26 GMT
You maybe should provide definition links for those terms. I'm not sure their usage is very common.
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Post by river82 on Dec 9, 2024 5:04:06 GMT
You maybe should provide definition links for those terms. I'm not sure their usage is very common. Really? :S
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Post by smilesja on Dec 9, 2024 5:11:15 GMT
But a common theme of Dragon Age is that myths and retelling are often fabricated or downright wrong or forgotten at times. I fail to see how it’s inconsistent. Sure there’s been retcons over the years but change and revelations of people's true roots have always been a core theme in the Dragon Age series.
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Post by smilesja on Dec 9, 2024 5:13:19 GMT
I do. I think it's fun game and I will definitely spend hundred of hours of it. But it's poorly written, and overall a just "OK" game. It's like McDonalds, it's delicious, but I'm not going to say that McD is the haute cotour of food. It's fast food. Playing a hundred hours over a story driven game that you claim to be poorly written? So you do like something about the story otherwise you wouldn’t be wasting hours of your life over something that’s terribly written.
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Post by river82 on Dec 9, 2024 5:15:38 GMT
But a common theme of Dragon Age is that myths and retelling are often fabricated or downright wrong or forgotten at times. I fail to see how it’s inconsistent. Sure there’s been retcons over the years but change and revelations of people true roots have always been a core in the Dragon Age series. Suspension of disbelief is the ability to accept the core premise of a story as truth.
Some quick and easy tips for creating The Big Lie in fiction:
Don’t break the world building rules you’ve already established.
The action/reaction of your characters in the world and to the world need to make sense within the context of the story.
Bring small world building details into the story wherever you can as long as they pertain to the scene. Don’t just drop them in randomly or over do it.
Make sure your character’s emotional arc and actions are logical because if the reader doesn’t whole-heartedly believe in your character then they are less likely to believe in your premise.
For me the most important way to lend believability…is the writing. Good writing gets me every time and that just takes time and hard work.
Don’t make your readers mad by not truly answering the story questions/mysteries you’ve presented. Don’t give them the run-around.
writershelpingwriters.net/2013/08/the-big-lie-encouraging-your-readers-to-suspend-disbelief/
To make AlanC9 happy To me even the retcons weren't done well. It just annoyed a lot of people because some of it *points up* broke the worldbuilding rules that were established. Now you can do the inconsistent narrator shtick but *points up* you need good writing to pull it off in a believable way.
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Post by smilesja on Dec 9, 2024 5:19:54 GMT
But what has been broken in the game?
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Post by VARMAELEN on Dec 9, 2024 5:21:31 GMT
Newer should've been better. There is difference. Nuance. Yada yada. Imo the Dumb Three shouldn't be designed to be cartoonishly evil. The game only talk about it but show you (almost) nothing. Man, what a miss opportunity, show 1-2 quest or small scene when you walk through the market where elves get assaulted, sell and bought, oppressed, or had to sell one of their daughter to afford food or something. And no, there wasn't any Alienages in DAI. City Elf is virtually gone since Dragon Age Origins. Veilguard could've been about Elven Revolutionary, instead we get 2 bald idiot and hentai girl, fantastic. Veilguard's story could've been about a lot of things... it isn't. While it's always fun to imagine possibilities I genuinely believe it's better to deal with a product as it is rather then our wild and random speculation. Which yes we * could have* had a elven or Qunari revolution but such things aren't how DA operates. When it comes to social issues/ strife such things are introduced as problems to solve, a big bad comes along to overturn the apple cart,big bad is defeated, things go largely back to how they were. Which tends to be how these things work. Any social change tends to be very incremental and chalk full of compromises. We are dealing with the product as it is. My critique is ultimately about what it is, and how it is insufficient. I know that The Veilguard is not actually Veilguard, it's Status Quo Guard. It feels insufficient because, for example, they ask us which of the Shadow Dragons leader should be an agent of change when the game largely failed to show us what it is that need to change.
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Post by midnight tea on Dec 9, 2024 5:21:33 GMT
But a common theme of Dragon Age is that myths and retelling are often fabricated or downright wrong or forgotten at times. I fail to see how it’s inconsistent. Sure there’s been retcons over the years but change and revelations of people true roots have always been a core in the Dragon Age series. It's one of the most enjoyable aspects of Dragon Age for those who like to look beyond the surface - that people's opinions and sources are, by their nature, biased and the truth often is different, or more complex, from what people believe it is. Basically, quite like in real life. I love it.
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VARMAELEN
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 247 Likes: 315
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VARMAELEN
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varmaelen
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by VARMAELEN on Dec 9, 2024 5:25:15 GMT
I do. I think it's fun game and I will definitely spend hundred of hours of it. But it's poorly written, and overall a just "OK" game. It's like McDonalds, it's delicious, but I'm not going to say that McD is the haute cotour of food. It's fast food. Playing a hundred hours over a story driven game that you claim to be poorly written? So you do like something about the story otherwise you wouldn’t be wasting hours of your life over something that’s terribly written. I like the gameplay. I have 1000+ hours in Fallout 76, I constantly criticizing how the questline are just lame compared to mainline fallout, but the gameplay is fun. Same thing with Veilguard, while I constantly reminded that the writing is sub-optimal/poor, the gameplay make me wants to keep playing. Just like McDonalds, I know double cheeseburger is bad, it won't stop me from keep eating it.
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