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Post by illuminated11 on Jul 16, 2024 23:13:01 GMT
Yeah, other than Mass Effect, which seems obvious, I’m seeing a fair amount of DA2 influences. I’m optimistic, but also need to see more. They’re reeeally dragging things out with these GI slow drips, and we’re thirsty ASF over here yeah I agree. They are making a big deal of it but really them 'focusing on companions' is like five percent beyond what they normally do. And while that clearly makes us think of ME 2, the rest of the language about going on a journey makes me think of DA2/ MEA. With a dash of DAI in this given the opening. Part of what made DA2 special though was that it was in one place over a long period of time, which let you really connect with your companions and Kirkwall as it changed throughout the years. Granted this wasn't done perfectly due to the rushed nature of the game, but there are few rpgs I've played that feel anything like 2. If DAV can capture that magic with better execution, as well as maintain the interesting philosophical and theological debates from Inquisition, it will easily be my favorite in the series.
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Post by Hrungr on Jul 16, 2024 23:14:10 GMT
Brian J. Audette @bjaudette.bsky.social The Dragon Age folks are gonna hate me for this tease, but I just played through the section of gameplay we showed off last month for the first time in a while, and while y'all know it looks good ... it plays even better. I can't wait until everyone can get their hands on it!
Malcolm @themalcolmtent.bsky.social I had the same experience. I hadn't played it in ages, and it's so good.
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Post by colfoley on Jul 16, 2024 23:29:01 GMT
yeah I agree. They are making a big deal of it but really them 'focusing on companions' is like five percent beyond what they normally do. And while that clearly makes us think of ME 2, the rest of the language about going on a journey makes me think of DA2/ MEA. With a dash of DAI in this given the opening. Part of what made DA2 special though was that it was in one place over a long period of time, which let you really connect with your companions and Kirkwall as it changed throughout the years. Granted this wasn't done perfectly due to the rushed nature of the game, but there are few rpgs I've played that feel anything like 2. If DAV can capture that magic with better execution, as well as maintain the interesting philosophical and theological debates from Inquisition, it will easily be my favorite in the series. obviously the geographical territory for Veilguard will be a LOT bigger then 2 but given the set up and we've been following a story for ten years so I'm thinking that this story may take multiple years and really reflect changes in story and setting. I think they've already hinted that environments will change throughout the game owing to our actions so there is a lot of hope.
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Post by midnight tea on Jul 17, 2024 0:18:29 GMT
Part of what made DA2 special though was that it was in one place over a long period of time, which let you really connect with your companions and Kirkwall as it changed throughout the years. Granted this wasn't done perfectly due to the rushed nature of the game, but there are few rpgs I've played that feel anything like 2. If DAV can capture that magic with better execution, as well as maintain the interesting philosophical and theological debates from Inquisition, it will easily be my favorite in the series. obviously the geographical territory for Veilguard will be a LOT bigger then 2 but given the set up and we've been following a story for ten years so I'm thinking that this story may take multiple years and really reflect changes in story and setting. I think they've already hinted that environments will change throughout the game owing to our actions so there is a lot of hope. I'm not sure it'll take years. In fact, I think this may be one of the shorter/shortest campaigns (in terms of time that passed in the game) compared to ones from older games. One of the reasons for it is that what has - realistically - extended the campaign in DAO and DAI was all the time it'd take to get anywhere. With eluvian network present, and us 99.9% traveling mostly through it, it's safe to say that they got rid of that. The other reason I could think of could be the effect of Evanuris being unleashed on the world and the Veil very likely being affected, so IMO the changes in environments will be dependent mostly on these factors, rather than those that are related to seasons or regular passage of time.
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Post by themikefest on Jul 17, 2024 0:27:46 GMT
I dunno, to me the game sounds a lot like ME2 - heavy focus on companions and how your relationship with them will impact the mission and whether they survive. Solas I guess will be our "TIM"; someone that gives us info ang that we're kinda stuck with regardless how we feel about him. Even the mechanics are "massified". It kinda makes sense if they are inspired by ME2 - I think it's one of their most highly rated games. If so maybe DA5 will be a more thought out version of ME3. You know a game that did even better than ME2? DAI. Wish they followed it instead of ME2. The things I liked about ME2 are the only parts of it they don’t seem to be copying. If Gurad is copying any part of ME2, I hope it's the choice to recruit/not recruit all companions.
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Post by Sartoz on Jul 17, 2024 1:22:08 GMT
Brian J. Audette @bjaudette.bsky.socialThe Dragon Age folks are gonna hate me for this tease, but I just played through the section of gameplay we showed off last month for the first time in a while, and while y'all know it looks good ... it plays even better. I can't wait until everyone can get their hands on it! Malcolm @themalcolmtent.bsky.socialI had the same experience. I hadn't played it in ages, and it's so good.
Hm... were did I hear this before? Oh yes, DAO, DA2, DAI, Anthem, Andromeda.
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Post by Hrungr on Jul 17, 2024 1:43:12 GMT
Nice. I haven't changed mine in ages either, so time to experiment for a while.
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Post by sjsharp2010 on Jul 17, 2024 2:24:03 GMT
yeah I agree. They are making a big deal of it but really them 'focusing on companions' is like five percent beyond what they normally do. And while that clearly makes us think of ME 2, the rest of the language about going on a journey makes me think of DA2/ MEA. With a dash of DAI in this given the opening. Part of what made DA2 special though was that it was in one place over a long period of time, which let you really connect with your companions and Kirkwall as it changed throughout the years. Granted this wasn't done perfectly due to the rushed nature of the game, but there are few rpgs I've played that feel anything like 2. If DAV can capture that magic with better execution, as well as maintain the interesting philosophical and theological debates from Inquisition, it will easily be my favorite in the series. Yeah I thin kif th ecompanion sand stor yaer done right i tcould be min etoo . Especiall ya sth egameplay looks pretty solid. Only time will tel though. I twi l hav et og osom et obeat DAI but i tcertainl ylook sas if Veilguard has DAI in it's sights in terms of knocking i tout of the top 3 o fmy all tim efavourite games a tleast. I' mno tsuer if it'll hav eenough about i tt otoppl eME2 and 3 but we'll see .But I d ofeel Inquisitio nis reachable if the devs do this right.
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Post by Frost on Jul 17, 2024 5:33:56 GMT
Getting too many awards is a great problem to have. The combat and graphics in DA4 are much worse than BG3. Have to wait and see which has better quests, story, and characters. Luckily DA4 isn’t competing against BG3 for awards this year. As far as me wanting DA4 to win awards, it depends on how good it is compared with other games coming out this year. Man this kind of commentary doesnt make sense to me. You haven't even tried the combat yet nor seen the game on your own screen to make such statements. This is why I think this: DA4 only lets me pick 3 spells compared with BG3 where there are a large variety of spells and classes to pick. BG3 is much better at giving combat options so I can play as I like compared with DA4 which gives me no options for mages.
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Post by midnight tea on Jul 17, 2024 5:56:23 GMT
Man this kind of commentary doesnt make sense to me. You haven't even tried the combat yet nor seen the game on your own screen to make such statements. This is why I think this: DA4 only lets me pick 3 spells compared with BG3 where there are a large variety of spells and classes to pick. BG3 is much better at giving combat options so I can play as I like compared with DA4 which gives me no options for mages. You're still talking as if you played the game. ...Did you?
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Post by colfoley on Jul 17, 2024 6:08:35 GMT
This is why I think this: DA4 only lets me pick 3 spells compared with BG3 where there are a large variety of spells and classes to pick. BG3 is much better at giving combat options so I can play as I like compared with DA4 which gives me no options for mages. You're still talking as if you played the game. ...Did you? I was musing on saying the same thing or not. Was going to ask them how it ended but wasn't sure if it was going to be appropriate or not.
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Post by illuminated11 on Jul 17, 2024 6:57:07 GMT
It’s understandable to have reservations over the mage gameplay for DAV and how it translates to an arpg. That said, comparing it to BG3 is apples to oranges at this point.
As an aside, it’s a shame shapeshifter isn’t coming back in this system. It would’ve been so much fun, certainly much better than how it was implemented in Origins.
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Post by gervaise21 on Jul 17, 2024 7:09:33 GMT
I haven't played BG3 but I did play BG2 and the main thing about it is that it is a different setting to Thedas. The lore underpinning it is different. The Forgotten Realms always had hybrid classes. You didn't advance as quickly in each class as if you had specialised in one but it did give you more flexibility in combat. This was then translated into game play. At least back in BG2 you had to choose your alignment at the beginning of the game and your actions either confirmed you in that alignment or shifted you the other way. I seem to recall in later games in the setting you even had to choose a god. There had an active impact on the world and there were serious repercussions for you when you die if you don't follow one of them.
Thedas was different from the outset. You had no professed alignment at the beginning of the game and your actions affect how other people view you, including your companions, but your moral outlook is entirely left open and dependent on how your wish to play it. There was only one (possibly) active god and the rest were open to question. There were fixed classes and specialisms. Initially in DAO there was a degree of flexibility in the weapons and armour you use based on your ability stats, so you had the option to sacrifice progression in your chosen class in order to have greater flexibility in what you could use in combat. Most criticism of subsequent games is that they started to restrict choices in this respect.
So, whilst I think criticism of DAV in comparison with previous Dragon Age games is valid, please stop comparing it with BG3. I don't want a BG3 clone and a really hope Bioware haven't been influenced too much by what was popular in that game. However, I assume they could only really have been influenced by the early access version and feedback from it. I would very much like further information about what is going to be available to us. I'm slightly concerned about some of the combat options described and wonder if it is going to be as enjoyable as previous games. I have no hope now of returning to DAO's mechanics, but then a lot of people didn't like that, so I will go with the flow because my main focus is the story and characters, so the emphasis on the latter is a plus for me. However, I repeat, if you want game play like BG3, play BG3. I want Dragon Age.
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Post by illuminated11 on Jul 17, 2024 7:51:16 GMT
Origins combat systems pulled a lot of inspiration from D&D I’d say, even if there is no robust multiclassing. It was even marketed as a spiritual successor to BG2. Arguably specializations like Arcane Warrior are just a simplified way to achieve the same concept.
And 5e has made a conscious effort to shift away from an alignment based cosmology (although imo it’s still very much present in BG3, just not remarked upon), but I agree that I don’t really want Dragon Age to try and be BG3. (I would argue the multiplayer co-op was a major part of BG3’s mega success anyway, but that’s beside the point.) Inquisition tried to trend chase Skyrim and was worse off for it… not that it matters, given its way too late in development to change course.
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Post by sjsharp2010 on Jul 17, 2024 11:10:09 GMT
It’s understandable to have reservations over the mage gameplay for DAV and how it translates to an arpg. That said, comparing it to BG3 is apples to oranges at this point. As an aside, it’s a shame shapeshifter isn’t coming back in this system. It would’ve been so much fun, certainly much better than how it was implemented in Origins. Indeed BG3 was designed t obe moe rof a tactica lRPG. DAV on the other hand was designed to be an action one. Comparin the 2 at this point when we haven' t even had hands on with Veilguard doesn't mak esense. I had similar reservations goin gfrom ME3 to Andromeda whic ht ome feels like a better comparison given they're bot hgames ae rfrom the same series whe nthe ywen tfrom 8 powers down to 3 and ditched the power wheel/bar and I hav eto admit I kin dof lik eboth systems equally. Especially given I found with the more actoin style of gameplay I actually found i tmuch easier to prim ean ddetonate enemies in Andromeda compared with the trilogy. I'm kind of hoping that the same will be tru ehere goin ginto Veilguard. From wha tI'm seein gand the how the power wheel is workin gI think it could be. But I don't think we ca njudge until we've ha d hands on with the game. Must admit I liked th escene in Inquisition where Morrigan turns into a bird and just flies off in the temple. Bu tyea hShapeshifte rhas always been a fun little spec in DAO. I ma yus ei tagain myself when I next play as I' mnot suer what specs t ogo wi thfor the expansions yet. As I'm plannin gon an elven mag ewarden when I next go throug hOrigins. As I am thinkin o fdoin gth edark ritual an dhaving them survive the Blight. I'm goin gSpirit Healer and Arcan ewarrior for the main game thi stime
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Post by sjsharp2010 on Jul 17, 2024 11:18:44 GMT
Origins combat systems pulled a lot of inspiration from D&D I’d say, even if there is no robust multiclassing. It was even marketed as a spiritual successor to BG2. Arguably specializations like Arcane Warrior are just a simplified way to achieve the same concept. And 5e has made a conscious effort to shift away from an alignment based cosmology (although imo it’s still very much present in BG3, just not remarked upon), but I agree that I don’t really want Dragon Age to try and be BG3. (I would argue the multiplayer co-op was a major part of BG3’s mega success anyway, but that’s beside the point.) Inquisition tried to trend chase Skyrim and was worse off for it… not that it matters, given its way too late in development to change course. Yeah it's moe rtha twit heach iteration that the yslowl ypulled away from th eD&D approac hand moved towards makin gthem action RPG's. I won't say whether this is a good or bad thing as that's a matter of opinion but I will say tha tit's clear tha tDragon Age is clearly it's own thing now .Bu tto se titself apar tfrom games like BG3 this is what the series needs I think.
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Post by Sartoz on Jul 17, 2024 11:22:22 GMT
Brian J. Audette @bjaudette.bsky.socialThe Dragon Age folks are gonna hate me for this tease, but I just played through the section of gameplay we showed off last month for the first time in a while, and while y'all know it looks good ... it plays even better. I can't wait until everyone can get their hands on it! Malcolm @themalcolmtent.bsky.socialI had the same experience. I hadn't played it in ages, and it's so good.
Aah.... but did you play the castrated mage?
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Post by Sartoz on Jul 17, 2024 11:59:38 GMT
It’s understandable to have reservations over the mage gameplay for DAV and how it translates to an arpg. That said, comparing it to BG3 is apples to oranges at this point. As an aside, it’s a shame shapeshifter isn’t coming back in this system. It would’ve been so much fun, certainly much better than how it was implemented in Origins. Indeed BG3 was designed t obe moe rof a tactica lRPG. DAV on the other hand was designed to be an action one. Comparin the 2 at this point when we haven' t even had hands on with Veilguard doesn't mak esense.
Snip
Sure it does. BG3 allows for mage spells galore. DA4's castrated mage allows for few active spells. Plus, Bio itself says DA4 is also tactical.
Now, I'm not really surprised as I mentioned this possibility before DA4's reveal. Nevertheless, I'm disappointed. If you noticed, the gameplay reveal went for the splashy combat mechanic... the hack and slash. Also, Corrine mentions spell variations. Really? Am I interested in 10 variations of my lightning spell? Heck, NO! Am I interested in that elusive COMBO? Not really. Why? Say you bring two kick ass warriors and one Rook mage. How many spells can I pull out of my hat? Hmm? This is where BG3 shines and DAO, DA2... aah the options... Bio said if you bring a fire staff it adds to the power of your fire spell. So?
It is quite reasonable to compare the two. ... specially when I want spell options during combat. The fighting mage in DA4 is clearly a "Castrati"... sings like a woman and never independent.. a beggar that must "borrow" companions' abilities to make a contribution.... especially of the COMBO is required to win at combat.
Busche mentioned that a mage combat gameplay is in the works before launch. Clearly I wait with baited breath.
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Post by sjsharp2010 on Jul 17, 2024 12:22:13 GMT
Indeed BG3 was designed t obe moe rof a tactica lRPG. DAV on the other hand was designed to be an action one. Comparin the 2 at this point when we haven' t even had hands on with Veilguard doesn't mak esense.
Snip
Sure it does. BG3 allows for mage spells galore. DA4's castrated mage allows for few active spells. Plus, Bio itself says DA4 is also tactical.
Now, I'm not really surprised as I mentioned this possibility before DA4's reveal. Nevertheless, I'm disappointed. If you noticed, the gameplay reveal went for the splashy combat mechanic... the hack and slash. Also, Corrine mentions spell variations. Really? Am I interested in 10 variations of my lightning spell? Heck, NO! Am I interested in that elusive COMBO? Not really. Why? Say you bring two kick ass warriors and one Rook mage. How many spells can I pull out of my hat? Hmm? This is where BG3 shines and DAO, DA2... aah the options... Bio said if you bring a fire staff it adds to the power of your fire spell. So?
It is quite reasonable to compare the two. ... specially when I want spell options during combat. The fighting mage in DA4 is clearly a "Castrati"... sings like a woman and never independent.. a beggar that must "borrow" companions' abilities to make a contribution.... especially of the COMBO is required to win at combat.
Busche mentioned that a mage combat gameplay is in the works before launch. Clearly I wait with baited breath.
Last I checked BG 3was a turnbased game no9t an action game when makin gaction focused games som ecuts ae rnecessary that was wha tI was saying so no it doesn' t make sense to compare them
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Post by Hrungr on Jul 17, 2024 12:39:27 GMT
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Post by sjsharp2010 on Jul 17, 2024 12:44:21 GMT
True bu rtt ojudge a game befoer it's been erleased i salways a bit dubious
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Jul 17, 2024 12:47:07 GMT
Wouldn' tb esurprised with Veilguard announced and making the rounds. It's quite possible they'll launch the August info around then too. I'd imagine they'll show off more gameplay then as well. Obviously we need to see this months info first.
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sloth
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June 2024
sloth
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by sloth on Jul 17, 2024 13:00:03 GMT
Since I upgraded my PC a year ago for Starfield with a RTX 4090 I hope the game has proper ray tracing and all kinds of bling bling to justify this ridiculous investment, lol. My PC was 8 years old (GTX 1080Ti) and could still run most things pretty well but I assume it would struggle with new AAA titles. I think BG3 is an exception in how well it runs on older machines. Minimum requirements are probably not too bad but I'm not gaming on PC to run it worse than a console. In any case, good luck to everyone on older PCs! yep, my PC is up for the battle of its life come on i5 6500 and GTX 1660, you can't let me down now!
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sloth
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June 2024
sloth
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by sloth on Jul 17, 2024 13:07:16 GMT
well, if they are planning to release the game this Fall, this is the only big festival available to show the game and get it hyped. I guess it is really important for marketing and they would be losing a great opportunity, exactly one month away from Fall
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sjsharp2010
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December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Jul 17, 2024 13:17:19 GMT
well, if they are planning to release the game this Fall, this is the only big festival available to show the game and get it hyped. I guess it is really important for marketing and they would be losing a great opportunity, exactly one month away from Fall Technically a couple of weeks no treally a month as Autumn generally begins in September. But yeah it is reall ythe only bi ggame show tha tBioware can technically attend fo rshowing Veilguard off..
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